Commit graph

323 commits

Author SHA1 Message Date
William Wilgus
f9ea1fc79d splash_progress add delay function
I figure this is a better way to allow a delay before showing the
progress meter

Change-Id: I909902a52619023b0b87635d2eb94ed00cb4bcec
2022-10-13 00:10:25 -04:00
William Wilgus
0374dea33a playlist_resume add delay before progress splash
Change-Id: I2927ddc49c3dbe96746237c8577f26f240182eeb
2022-10-10 07:20:07 -04:00
William Wilgus
d73aaf3d9e add splash_progress
the loading track splash flashes and is ugly
add a function to display a progressbar along with the splash message

spruce up database commit message as well

Change-Id: I2749b958c1ee5dad2631a5f999a4b00ddca7f225
2022-10-09 08:46:51 -04:00
Christian Soffke
5e757b4d6e Playlists: Fix losing cached control data when resuming
Shuffle and Unshuffle commands are not flushed to
disk when control data is updated. The same applies
to Delete and Reset commands, unless HAVE_DIRCACHE
is undefined (see update_control() function in playlist.c)

playlist_resume() discards cached control data.

This resulted in a bug where (e.g.) removed tracks
from the current playlist would reappear if you stopped
and resumed playing immediately afterwards (instead of
restarting in between).

Change-Id: I273f61e823a1d99426a18079b81aa07915620f30
2022-08-19 00:28:35 -04:00
Aidan MacDonald
e5e457b526 apps: fix int/long mismatch in playlist.c
A couple of places use sizeof(int) for allocations and copying but
the indices are longs, which causes bugs in the simulator on 64-bit.

Change-Id: Ie101ac57d44217c4b1657cf0152c97e276bd7043
2022-05-02 16:10:15 +01:00
Aidan MacDonald
5ffe520de4 playlist: use path_strip_last_volume, clarify path conventions
The comment regarding Windows paths was fairly confusing as to
its intent. What the code is trying to do is replace the drive
letter with the volume containing the playlist, which appears
reasonable. The middle of the comment was devoted to explaining
why the code below was potentially incorrect which only served
to add to the confusion.

AFAICT the last volume specifier in a path will cause search to
start from the root of that volume, so any incorrect result can
be avoided by using the new function path_strip_last_volume().

Finally, add a comment at the top of the function that explains
what it does.

Change-Id: If4e4938801f2f81eb52f5d32b5461872995e5e83
2022-04-01 11:40:02 -04:00
William Wilgus
eecf840989 playlist.c fix red for non-DIRCACHE targets
Change-Id: Id02f67dee6f40a80c832dea785f56f32885a5528
2022-03-11 22:52:02 -05:00
William Wilgus
a59b3c5d11 playlist_resume, wait for dircache to complete before loading songs
with root redirect and even relative paths eventually we need the dircache
to get files from the disk

Change-Id: Ia443f473f09dd534674d5fdb71251214ce01eed7
2022-03-11 22:30:39 -05:00
William Wilgus
95af36d0dd playlist.c fix red for non multivolume targets
Change-Id: Ic0fdb325bc9c8d886c7627679fb2d02521400da7
2022-03-11 20:05:14 -05:00
William Wilgus
eb32238b22 playlist.c use basename for playlist_get_filename_crc32
strip the vol and use the relative portion

Change-Id: I6259343e63a84f0ab97bd6f491de09320d74eac4
2022-03-11 19:45:58 -05:00
William Wilgus
355553baf4 playlist_resume, fix control fd, add some error info
I ocassionally see Playlist Invalid messages but which part is failing?
eventually it works so its probably a race

Change-Id: Ib2b09ab13ce09a55130430a2e94bc0498443b6ec
2022-03-11 09:40:31 -05:00
Aidan MacDonald
e8faf2f2ad buflib: add a common dummy callbacks struct & use it
There are various allocations that can't be moved or shrunk.
Provide a global callback struct for this use case instead of
making each caller declare its own dummy struct.

Also fixed ROLO and x1000 installer code which incorrectly
used movable allocations.

Change-Id: I00088396b9826e02e69a4a33477fe1a7816374f1
2022-02-12 10:24:32 -05:00
William Wilgus
8c88d5c5e2 playlist.c remove panic from OOM conditions
the splash suffices as warning let the calling code decide what to do with it

everything I saw calling expected failure with a -1 return so it shouldn't
cause any issue removing the panic

Change-Id: Idc1fba91c3ab4f1fd78e1d6a07dc2e6a0bfd8970
2021-12-08 21:44:12 -05:00
James D. Smith
760277e096 Dir cache: Fix resume of relative path playlists.
Slightly modified from original patch by Fabrice Bellard.

Change-Id: I9ae04fa460f0f1b9c616e6f99505d4c5d4358f68
2021-09-19 21:05:58 -04:00
Aidan MacDonald
257ba1d2e0 Fix possible negative fd in playlist.c
Change-Id: I59d88609ec3f20ec9f482a777396cd72be23a35b
2021-08-06 19:38:06 +01:00
William Wilgus
ee05b8574a playlist.c fix multitude of sins Invalid Control file on USB unplug?
failure to close file handles
reading memory prior to buffer on error
loop variable integer overflow on error

Change-Id: I2893c34cd041d085fd7f56a88cb4cb14131cea11
2021-07-30 00:40:43 -04:00
Christian Soffke
674c07d654 (Fix FS#13281) Revert "Restore playlist state as necessary before checking whether current playlist has been modified"
This reverts commit 46085c8978.

Change-Id: Id8540bb44b64546389d06593d8ff46588b634b53
2021-04-01 07:57:12 +02:00
Christian Soffke
e862816773 Fix FS#13278: error message when playing a song with Rockbox for the very first time
The function to check whether a playlist has been modified
will now only try to resume a playlist, if the global resume index
is not -1.

This also means that replacing a finished (modified) playlist will not
produce a warning anymore if Rockbox has been restarted in
between. In that respect, the behavior is identical to
what it was *before* 46085c8978.

Change-Id: Ib95f89043274f1c72c75023d1506fc093aaf4cf9
2021-03-23 05:17:56 +01:00
Christian Soffke
3bb78b468d Resume audio after user selects a new song
Music currently doesn't begin playing after the user has selected a new song from a playlist or using the database/file browser, unless another item was already playing or the previous player state was "stopped" but not "paused". This results in an inconsistent user experience. The user's likely intention is to immediately listen to a song they select regardless of the previous player state.

Change-Id: I574c3fe5c12fee544da0569182fc9573d307ac2f
2021-03-16 15:11:33 +00:00
Christian Soffke
46085c8978 Restore playlist state as necessary before checking whether current playlist has been modified
Rockbox would previously not present a warning when you were about
to replace a modified playlist after restarting the player,
unless you first resumed playback.

Change-Id: I9752228f84b105747e41ce6e1c8f95f0f9f14c10
2021-03-16 12:56:18 +00:00
William Wilgus
895ed92496 Talk.c, playlist.c fix bugs
fix bug in talk.c

playlist.c only dump voice buffer if we are out of space

Change-Id: I75705d755db4193a87e542d062dbdc96b153dbb6
2021-03-04 23:31:32 -05:00
William Wilgus
80be135d0d OOM on playlist_resume
Discovered on ClipZip but applicable to other LOW MEM targets

Back off voice buffer on playlist_resume

Change-Id: Ia316c4b7fc1bcb089d3069a13dd7c193edf2ba1e
2021-03-04 13:32:45 +00:00
Solomon Peachy
8c76c1b1c2 Revert "Always resume audio after user picks a new song from a playlist"
This reverts commit 69746d8400.

Change-Id: I33969c228a88cdba3537844a1962cac85cfa80e5
2021-02-19 13:35:15 +00:00
Christian Soffke
436e64e09e Fix playback queue bug when "Insert Next" is used with multiple songs at once
After using “Insert Next” to insert multiple songs at once (e.g. an album from the database browser or folder from the file browser), subsequent Insert operations will incorrectly insert items after the first song of all items that were previously inserted, instead of after the last song of the previously inserted items.

A bug fix was originally written by Costas Calamvokis for the file browser only. I adopted the original fix and added code analogous to it so that it works from the database browser as well.

See FS#7898, FS#7363 or this forum post for more info:
https://forums.rockbox.org/index.php/topic,53741.0.html

Change-Id: Ie2718e136df0b340000f7a171e9e806cf23a27b4
2021-02-17 11:34:59 +00:00
Christian Soffke
69746d8400 Always resume audio after user picks a new song from a playlist
Music currently doesn't begin playing after the user has selected a new song in a playlist, unless another item was already playing or the previous player state was "stopped" (but not "paused"). This results in an inconsistent user experience. The user's likely intention is to immediately listen to the song they select for playback regardless of the previous player state.

Change-Id: I68a8da01b06a81d8c3b61e351710431152bfdfaa
2021-02-17 11:32:32 +00:00
Solomon Peachy
b6a16949e8 playlist: Fix out-of-bounds array access when the directory is blank
Change-Id: Ibf59f8191f1f26cf97c5d3ffcb5e3e4c7304bca0
2020-12-13 19:20:38 -05:00
Solomon Peachy
658026e626 [4/4] Remove HAVE_LCD_BITMAP, as it's now the only choice.
Note:  I left behind lcd_bitmap in features.txt, because removing it
would require considerable work in the manual and the translations.

Change-Id: Ia8ca7761f610d9332a0d22a7d189775fb15ec88a
2020-07-24 21:20:13 +00:00
Solomon Peachy
8cb555460f [3/4] Completely remove HWCODEC support
'swcodec' is now always set (and recording_swcodec for recording-capable
units) in feature.txt so the manual and language strings don't need to
all be fixed up.

Change-Id: Ib2c9d5d157af8d33653e2d4b4a12881b9aa6ddb0
2020-07-24 21:20:13 +00:00
William Wilgus
776ceae119 Playlist Viewer Fix FS#13197
While playing a track the playlist viewer may not
have a big enough temporary buffer to load and display
'max_files_in_playlist' entries

This patch attempts to load as many entries as possible

If tracks were already playing (dynamic playlist or otherwise)
The original code only gave half the plugin buffer to a playlist
loaded from file

On some targets half the plugin buffer is not enough to load all entries…

Now we attempt to get as many entries possible while at least leaving a
small buffer (MAX_PATH) for the name buffer

Change-Id: Ic06eaabc4e2550f076d625957d6d073790852743
2020-05-20 18:41:58 +02:00
Solomon Peachy
7bef453e03 FS#12887: Fix playlist order after moving a track before current
Original patch by Juan Gonzalez
Updated by Igor Poretsky

Change-Id: I913d96df906e56fb4063485a6725cd13e395f165
2019-07-24 14:20:03 -04:00
William Wilgus
929ea73cd6 playlist.c suppress playlist access error on usb plug
Change-Id: I6bf446ecb17f5526c2f37158e672f06a5435f5a9
2019-01-04 05:28:26 +01:00
William Wilgus
3f110daf30 Fix tree.c->tree_get_entry_at() buffer overflow
I observed a crash on buflib>move_block
after dumping ram I noticed that the buffer for filetypes was being corrupted

tree_get_entry_at returns a entry from the buflib 'tree entry' buffer
filetree.c->ft_load writes data to this buffer before checking if it has
reached the last entry resulting in buffer overflow that overwrites the
next entry in the buffer ['filetypes']

Patch checks that the index passed to tree_get_entry_at() is in range
otherwise it returns NULL

Added checks + panic in other functions using tree_get_entry_at()
Fixed tree_lock_cache() calls in playlist and filetree

Change-Id: Ibf9e65652b4e00445e8e509629aebbcddffcfd4d
2018-12-14 01:28:17 -06:00
William Wilgus
2fb6b2b458 Fix truncation warning playlist.c, tree.c
Change-Id: I0c62f06fea3ccb55efa21b719a44a263dedc32e2
2018-07-25 18:34:53 +02:00
Michael Sevakis
ff62528d05 Make playlist CRC the correct path when saving resume info
Playlist was CRC-ing the path from the id3, which may have been
modified to remove "bogus dirs". This would cause a CRC mismatch
in the resume information.

Now, just use the current playlist's current index and call
playlist_get_filename_crc32() to get the original path when
updating resume info.

While technically correct, if this causes any issue(s) it's just
a one-line change and painless to revert.

Change-Id: Ie595ef6c40349c342bd7acac8c542829f9cd5d76
2017-10-07 14:38:46 -04:00
Michael Sevakis
7373cf518f Restore dircache hookup in the database ramcache.
Do a few other changes to dircache and file code flags to
accomodate its demands.

Change-Id: I4742a54e8cfbe4d8b9cffb75faaf920dd907cf8a
2017-02-10 05:05:23 -05:00
Michael Sevakis
16a9f84571 Reenable database ramcache and playlist dircache
Playlist dircache references should be back in working order.

Reenabling dircache references in the database ramcache is not
yet done as it requires quite a bit of rework. Otherwise, the
database in RAM is functional again.

Some buffer compatibility changes have been made for database
commit because the dircache buffer can no longer be stolen, only
freed by an API call.

Change-Id: Ib57c3e98cb23e798d4439e9da7ebd73826e733a4
2017-01-17 15:27:47 -05:00
Michael Sevakis
5c6ccb43b5 Fix track formatting problems in playlist.c
Some changes in behavior were made with filesystem code commit
for the sake of compatibility that changed expected behavior.

* Restore substitution of drive spec in fully-qualified DOS paths
with the playlists's volume spec (or root on univolume targets).
Drive-relative paths of the form "c:foo" (no separator after
':') will be treated as purely relative.

* Restore old behavior of preserving leading whitespace in the
source path and trimming only trailing tabs and spaces.

* Multivolume: Volume substition on fully-qualified UNIX/RB paths
has NOT been reintroduced (and perhaps wasn't intended in the
first place). They will not be modified because there is no
ambiguity to resolve. Doing so would prevent a playlist on
external storage from referencing a file on main storage without
qualifying it with "/<0>...".

* Plain relative paths are and always have been interpreted as
relative to the location of the playlist.

Change-Id: Ic0800cea79c59563b7bac20f8b08abb5051906c7
2017-01-07 19:10:02 -05:00
Thomas Jarosch
f8d9e9cb6c m3u playlist parser: Check size limit before using buffer
This should only be a problem if the last line
is not terminated by \r or \n though.

cppcheck reported:
[rockbox/apps/playlist.c:234]: (style) Array index 'i' is used before limits check.

Change-Id: I8182b66272ba9c024984c81588bd2a6dbb8255b8
2014-12-20 13:14:19 +01:00
Szymon Dziok
4c6939fc3d Correct some file permissions.
Change-Id: I4a092a19d6a9c66dfeb2777c9655aa4b19d11e16
2014-09-08 16:04:39 +02:00
Michael Sevakis
7d1a47cf13 Rewrite filesystem code (WIP)
This patch redoes the filesystem code from the FAT driver up to the
clipboard code in onplay.c.

Not every aspect of this is finished therefore it is still "WIP". I
don't wish to do too much at once (haha!). What is left to do is get
dircache back in the sim and find an implementation for the dircache
indicies in the tagcache and playlist code or do something else that
has the same benefit. Leaving these out for now does not make anything
unusable. All the basics are done.

Phone app code should probably get vetted (and app path handling
just plain rewritten as environment expansions); the SDL app and
Android run well.

Main things addressed:
1) Thread safety: There is none right now in the trunk code. Most of
what currently works is luck when multiple threads are involved or
multiple descriptors to the same file are open.

2) POSIX compliance: Many of the functions behave nothing like their
counterparts on a host system. This leads to inconsistent code or very
different behavior from native to hosted. One huge offender was
rename(). Going point by point would fill a book.

3) Actual running RAM usage: Many targets will use less RAM and less
stack space (some more RAM because I upped the number of cache buffers
for large memory). There's very little memory lying fallow in rarely-used
areas (see 'Key core changes' below). Also, all targets may open the same
number of directory streams whereas before those with less than 8MB RAM
were limited to 8, not 12 implying those targets will save slightly
less.

4) Performance: The test_disk plugin shows markedly improved performance,
particularly in the area of (uncached) directory scanning, due partly to
more optimal directory reading and to a better sector cache algorithm.
Uncached times tend to be better while there is a bit of a slowdown in
dircache due to it being a bit heavier of an implementation. It's not
noticeable by a human as far as I can say.

Key core changes:
1) Files and directories share core code and data structures.

2) The filesystem code knows which descriptors refer to same file.
This ensures that changes from one stream are appropriately reflected
in every open descriptor for that file (fileobj_mgr.c).

3) File and directory cache buffers are borrowed from the main sector
cache. This means that when they are not in use by a file, they are not
wasted, but used for the cache. Most of the time, only a few of them
are needed. It also means that adding more file and directory handles
is less expensive. All one must do in ensure a large enough cache to
borrow from.

4) Relative path components are supported and the namespace is unified.
It does not support full relative paths to an implied current directory;
what is does support is use of "." and "..". Adding the former would
not be very difficult. The namespace is unified in the sense that
volumes may be specified several times along with relative parts, e.g.:
"/<0>/foo/../../<1>/bar" :<=> "/<1>/bar".

5) Stack usage is down due to sharing of data, static allocation and
less duplication of strings on the stack. This requires more
serialization than I would like but since the number of threads is
limited to a low number, the tradoff in favor of the stack seems
reasonable.

6) Separates and heirarchicalizes (sic) the SIM and APP filesystem
code. SIM path and volume handling is just like the target. Some
aspects of the APP file code get more straightforward (e.g. no path
hashing is needed).

Dircache:
Deserves its own section. Dircache is new but pays homage to the old.
The old one was not compatible and so it, since it got redone, does
all the stuff it always should have done such as:

1) It may be update and used at any time during the build process.
No longer has one to wait for it to finish building to do basic file
management (create, remove, rename, etc.).

2) It does not need to be either fully scanned or completely disabled;
it can be incomplete (i.e. overfilled, missing paths), still be
of benefit and be correct.

3) Handles mounting and dismounting of individual volumes which means
a full rebuild is not needed just because you pop a new SD card in the
slot. Now, because it reuses its freed entry data, may rebuild only
that volume.

4) Much more fundamental to the file code. When it is built, it is
the keeper of the master file list whether enabled or not ("disabled"
is just a state of the cache). Its must always to ready to be started
and bind all streams opened prior to being enabled.

5) Maintains any short filenames in OEM format which means that it does
not need to be rebuilt when changing the default codepage.

Miscellaneous Compatibility:
1) Update any other code that would otherwise not work such as the
hotswap mounting code in various card drivers.

2) File management: Clipboard needed updating because of the behavioral
changes. Still needs a little more work on some finer points.

3) Remove now-obsolete functionality such as the mutex's "no preempt"
flag (which was only for the prior FAT driver).

4) struct dirinfo uses time_t rather than raw FAT directory entry
time fields. I plan to follow up on genericizing everything there
(i.e. no FAT attributes).

5) unicode.c needed some redoing so that the file code does not try
try to load codepages during a scan, which is actually a problem with
the current code. The default codepage, if any is required, is now
kept in RAM separarately (bufalloced) from codepages specified to
iso_decode() (which must not be bufalloced because the conversion
may be done by playback threads).

Brings with it some additional reusable core code:
1) Revised file functions: Reusable code that does things such as
safe path concatenation and parsing without buffer limitations or
data duplication. Variants that copy or alter the input path may be
based off these.

To do:
1) Put dircache functionality back in the sim. Treating it internally
as a different kind of file system seems the best approach at this
time.

2) Restore use of dircache indexes in the playlist and database or
something effectively the same. Since the cache doesn't have to be
complete in order to be used, not getting a hit on the cache doesn't
unambiguously say if the path exists or not.

Change-Id: Ia30f3082a136253e3a0eae0784e3091d138915c8
Reviewed-on: http://gerrit.rockbox.org/566
Reviewed-by: Michael Sevakis <jethead71@rockbox.org>
Tested: Michael Sevakis <jethead71@rockbox.org>
2014-08-30 03:48:23 +02:00
Thomas Martitz
35b4ba8513 root_menu: Remove previous_music_is_wps() and change previous_music via event callback.
Change-Id: I0f3b85a8fe8010a2480ef44a72a90dc7904bc777
2014-04-15 23:54:28 +02:00
Thomas Martitz
bebf71a08b playlist: Get rid of plugin buffer use in playlist_save().
The plugin buffer was used only to avoid reparsing the playlist, so non-essential.
But when it was used it conflicted with the playlist viewer which already uses
the plugin buffer for playlist purposes simultaneously. It only works by
accident.

Since the reparse avoidance is non-essential don't do it for now. A temp buffer
can be passed to playlist_save() to enable it but the only caller (as of now)
does not do that.

Change-Id: I3f75f89d8551e1ec38800268b273105faba0efbf
2014-04-15 23:54:28 +02:00
Thomas Martitz
470989bd70 events: Rework event subsystem (add_event, send_event) to be more versatile.
add_event_ex is added that takes an extra user_data pointer. This pointer is
passed to the callback (add_event and add_event_ex have slightly different
callbacks types). All callbacks also get the event id passed. Events added
with add_event_ex must be removed with remove_event_ex because the user_data
pointer must match in addition to the callback pointer.

On the other add_event is simplified to omit the oneshort parameter which
was almost always false (still there with add_event_ex).

As a side effect the ata_idle_notify callbacks are changed as well, they
do not take a data parameter anymore which was always NULL anyway.

This commit also adds some documentation to events.h

Change-Id: I13e29a0f88ef908f175b376d83550f9e0231f772
2014-03-14 23:36:30 +01:00
Michael Sevakis
31b7122867 Implement time-based resume and playback start.
This complements offset-based resume and playback start funcionality.
The implementation is global on both HWCODEC and SWCODEC.

Basically, if either the specified elapsed or offset are non-zero,
it indicates a mid-track resume.

To resume by time only, set elapsed to nonzero and offset to zero.
To resume by offset only, set offset to nonzero and elapsed to zero.

Which one the codec uses and which has priority is up to the codec;
however, using an elapsed time covers more cases:

* Codecs not able to use an offset such as VGM or other atomic
formats

* Starting playback at a nonzero elapsed time from a source that
contains no offset, such as a cuesheet

The change re-versions pretty much everything from tagcache to nvram.

Change-Id: Ic7aebb24e99a03ae99585c5e236eba960d163f38
Reviewed-on: http://gerrit.rockbox.org/516
Reviewed-by: Michael Sevakis <jethead71@rockbox.org>
Tested: Michael Sevakis <jethead71@rockbox.org>
2014-03-10 04:12:30 +01:00
Thomas Martitz
706e6b7a75 Move VOL_NAMES definition to mv.h
Fits better and including dir.h is more messy for some places.

Change-Id: I3ec30dcc1ac2734ad3844c903238b6cc2f4e134c
2014-02-23 20:23:51 +01:00
Thomas Martitz
22e802e800 playback,talk: Share audiobuffer via core_alloc_maximum().
This fixes the radioart crash that was the result of buffering.c working
on a freed buffer at the same time as buflib (radioart uses buffering.c for the
images). With this change the buffer is owned by buflib exclusively so this
cannot happen.

As a result, audio_get_buffer() doesn't exist anymore. Callers should call
core_alloc_maximum() directly. This buffer needs to be protected as usual
against movement if necessary (previously it was not protected at all which
cased the radioart crash), To get most of it they can adjust the willingness of
the talk engine to give its buffer away (at the expense of disabling voice
interface) with the new talk_buffer_set_policy() function.

Change-Id: I52123012208d04967876a304451d634e2bef3a33
2013-12-23 12:17:38 +01:00
Richard Quirk
212e7808d5 Use crc32 of filename to resume tracks
As well as using an index, which breaks when a file is added or
removed, use the crc32 of the filename. When the crc32 check passes the
index is used directly. When it fails, the slow path is taken checking
each file name in the playlist until the right crc is found. If that fails
the playlist is started from the beginning.

See http://www.rockbox.org/tracker/6411

Bump plugin API and nvram version numbers

Change-Id: I156f61a9f1ac428b4a682bc680379cb6b60b1b10
Reviewed-on: http://gerrit.rockbox.org/372
Tested-by: Jonathan Gordon <rockbox@jdgordon.info>
Reviewed-by: Jonathan Gordon <rockbox@jdgordon.info>
2013-01-02 08:29:38 +01:00
Michael Giacomelli
d245997667 Fix warning on previous commit.
Change-Id: Idd760f4e83fc5ade972fe88db3cab9e03c24966c
2012-06-22 11:38:35 -04:00
Michael Giacomelli
b30edcd62f Make playlist.c aware of external storage when determining paths
format_track_path currenyly corrects for things like windows volumes  and
relative paths in playlists, but does not handle external media like SD
cards correctly, resulting in some seemingly valid playlists not working
because of rockbox's mount point for external media.  Correct this by checking
to see if a playlist is on external media and then formulate the path correctly
if it is.

Unfortunately, this breaks the playlist_save logic if the CWD is on an external
device.  Its not clear to me why we should be checking the CWD when saving a
playlist, as the only apparent use of this is to let people save relative
paths on the virtual keyboard.  As far as I can tell, this is actually more
difficult to do then using an absolute path given that we insert the CWD
onto the virtualkeyboard by default.  Therefore, I'm removing the option
to use '..' in playlist save paths since its seems useless.

Change-Id: I47946cc45d776c7a72ecbd0ecc720dbf85550f6f
Reviewed-on: http://gerrit.rockbox.org/270
Reviewed-by: Michael Giacomelli <mgiacomelli@gmail.com>
Tested-by: Michael Giacomelli <mgiacomelli@gmail.com>
2012-06-22 17:05:03 +02:00
Bertrik Sikken
beb61a93c5 Not quite a fix for FS#12693 yet, but at least invalidate the playlist file descriptors after closing and removing
Change-Id: Ia43eb517d154d24a6bd581fa3aa69c99a28228ae
2012-06-18 00:45:50 +02:00