Commit graph

23 commits

Author SHA1 Message Date
Aidan MacDonald
6c52fa139c Remove browse_context_init()
Prefer to use designated initializers to avoid having to specify
unneeded parameters. Non-initialized members are zero-initialized
by the compiler.

Change-Id: Ia6a03c45cb3ef0b30f458d7d0ae1604a350c737c
2022-12-17 13:36:38 +00:00
William Wilgus
c85a4f1fa4 menus remove reserved 'param' parameter
-- missed the plugin menu --

Change-Id: Iac2c9b0b8212ab5f3ac2ef90e1ac2723d212f86c
2022-12-17 04:24:37 -05:00
William Wilgus
f6c719d7ec replace strlcpy with strmemccpy
replace applicable calls to strlcpy with calls to strmemccpy
which null terminates on truncation

in theory the strmemccpy calls should be slightly faster since they
don't traverse the rest of the source string on truncation
but I seriously doubt there is too much of that going on in the code base

Change-Id: Ia0251514e36a6242bbf3f03c5e0df123aba60ed2
2022-11-14 23:56:16 -05:00
Aidan MacDonald
d5a081cbd1 gui: Remove "enum list_wrap" from list action functions
Removing the "list_wrap" argument is actually pretty easy.
In practice, almost all lists are using LIST_WRAP_UNLESS_HELD
behavior so we can make that the default. A couple of lists
disable wraparound with LIST_WRAP_OFF; this is now achieved
by setting the list "wraparound" flag to false when setting
up the list. LIST_WRAP_ON was unused and is of questionable
value, so it has been removed entirely.

This makes list wraparound behavior a property of the list,
controlled solely by the "wraparound" flag. The result is a
simpler list API and implementation, without changing the
behavior of any lists.

Change-Id: Ib55d17519e6d92fc95ae17b84ab0aaf4233bcb5a
2022-10-05 11:22:55 -04:00
Solomon Peachy
6ae2b7140c Fix red in bc416ff590
Most of it was due to checkwps breaking, the rest was m68k with radios.

Change-Id: I8a00e094e4006a132932f05e6c4ff7db63dfbfc8
2021-04-10 21:06:41 -04:00
Solomon Peachy
bc416ff590 misc: Only include rbpaths.h and string-extra.h in places that need it
(Don't include rbpaths.h in settings.h, or string-extra.h in rbpaths.h)

Build-tested on rocker, erosq, mini2g, nano2g,
                xduoox3, clipzip, dx50, and uisim

Change-Id: If32e9c9910f5c8247a655cb64522b84d6d7ccbb5
2021-04-10 12:08:12 -04:00
Solomon Peachy
ff6e175c20 get rid of ACTION_F3 (leftover from Archos days)
Change-Id: I8f602299bbc8caf6c8189361dbd41af31f19c1b3
2020-10-08 19:20:47 -04:00
Solomon Peachy
658026e626 [4/4] Remove HAVE_LCD_BITMAP, as it's now the only choice.
Note:  I left behind lcd_bitmap in features.txt, because removing it
would require considerable work in the manual and the translations.

Change-Id: Ia8ca7761f610d9332a0d22a7d189775fb15ec88a
2020-07-24 21:20:13 +00:00
Solomon Peachy
092c340a20 [1/4] Remove SH support and all archos targets
This removes all code specific to SH targets

Change-Id: I7980523785d2596e65c06430f4638eec74a06061
2020-07-24 21:20:13 +00:00
William Wilgus
cb94b3ae2e keyboard add ability to specify temporary custom layouts
rb core allows you to load custom keyboard layouts

this patch adds the ability to load a keyboard layout in a buffer
the custom layout is temporary and does not overwrite the current layout

use like so:

    unsigned short kbd[64];
    unsigned short *kbd_p = kbd;
    if (!kbd_create_layout("ABCD1234\n", kbd, sizeof(kbd)))
        kbd_p = NULL;

    rb->kbd_input(buf,sizeof(buf), kbd_p);

Change-Id: I7be2bd4a1b4797a147fa70228a9749dc56ac052a
2020-07-22 06:48:28 -04:00
William Wilgus
c39f95465b do_menu pass internal synclist reference to callback
keep running into the rigid nature of do_menu
it isn't too bad when you don't need voice but once
you do the fun awaits

do_menu likes to talk on menu enter which is in a loop when you use do_menu
I would like to move the processing to the callback
TOO BAD you only get an action and the menu_item_ex struct
you sent it when calling the function

Change-Id: Iaefd0cc133435d675b7dd27a558c504d6ccb327a
2020-07-19 22:10:26 +00:00
Solomon Peachy
7a718fc27d Do not touch FM tuner when it is turned off
Credit to Igor Poretsky

Change-Id: Ie9e61740f87f3b56d0b602cd431757262a6ed808
2018-12-24 00:01:02 +01:00
Michael Sevakis
7d1a47cf13 Rewrite filesystem code (WIP)
This patch redoes the filesystem code from the FAT driver up to the
clipboard code in onplay.c.

Not every aspect of this is finished therefore it is still "WIP". I
don't wish to do too much at once (haha!). What is left to do is get
dircache back in the sim and find an implementation for the dircache
indicies in the tagcache and playlist code or do something else that
has the same benefit. Leaving these out for now does not make anything
unusable. All the basics are done.

Phone app code should probably get vetted (and app path handling
just plain rewritten as environment expansions); the SDL app and
Android run well.

Main things addressed:
1) Thread safety: There is none right now in the trunk code. Most of
what currently works is luck when multiple threads are involved or
multiple descriptors to the same file are open.

2) POSIX compliance: Many of the functions behave nothing like their
counterparts on a host system. This leads to inconsistent code or very
different behavior from native to hosted. One huge offender was
rename(). Going point by point would fill a book.

3) Actual running RAM usage: Many targets will use less RAM and less
stack space (some more RAM because I upped the number of cache buffers
for large memory). There's very little memory lying fallow in rarely-used
areas (see 'Key core changes' below). Also, all targets may open the same
number of directory streams whereas before those with less than 8MB RAM
were limited to 8, not 12 implying those targets will save slightly
less.

4) Performance: The test_disk plugin shows markedly improved performance,
particularly in the area of (uncached) directory scanning, due partly to
more optimal directory reading and to a better sector cache algorithm.
Uncached times tend to be better while there is a bit of a slowdown in
dircache due to it being a bit heavier of an implementation. It's not
noticeable by a human as far as I can say.

Key core changes:
1) Files and directories share core code and data structures.

2) The filesystem code knows which descriptors refer to same file.
This ensures that changes from one stream are appropriately reflected
in every open descriptor for that file (fileobj_mgr.c).

3) File and directory cache buffers are borrowed from the main sector
cache. This means that when they are not in use by a file, they are not
wasted, but used for the cache. Most of the time, only a few of them
are needed. It also means that adding more file and directory handles
is less expensive. All one must do in ensure a large enough cache to
borrow from.

4) Relative path components are supported and the namespace is unified.
It does not support full relative paths to an implied current directory;
what is does support is use of "." and "..". Adding the former would
not be very difficult. The namespace is unified in the sense that
volumes may be specified several times along with relative parts, e.g.:
"/<0>/foo/../../<1>/bar" :<=> "/<1>/bar".

5) Stack usage is down due to sharing of data, static allocation and
less duplication of strings on the stack. This requires more
serialization than I would like but since the number of threads is
limited to a low number, the tradoff in favor of the stack seems
reasonable.

6) Separates and heirarchicalizes (sic) the SIM and APP filesystem
code. SIM path and volume handling is just like the target. Some
aspects of the APP file code get more straightforward (e.g. no path
hashing is needed).

Dircache:
Deserves its own section. Dircache is new but pays homage to the old.
The old one was not compatible and so it, since it got redone, does
all the stuff it always should have done such as:

1) It may be update and used at any time during the build process.
No longer has one to wait for it to finish building to do basic file
management (create, remove, rename, etc.).

2) It does not need to be either fully scanned or completely disabled;
it can be incomplete (i.e. overfilled, missing paths), still be
of benefit and be correct.

3) Handles mounting and dismounting of individual volumes which means
a full rebuild is not needed just because you pop a new SD card in the
slot. Now, because it reuses its freed entry data, may rebuild only
that volume.

4) Much more fundamental to the file code. When it is built, it is
the keeper of the master file list whether enabled or not ("disabled"
is just a state of the cache). Its must always to ready to be started
and bind all streams opened prior to being enabled.

5) Maintains any short filenames in OEM format which means that it does
not need to be rebuilt when changing the default codepage.

Miscellaneous Compatibility:
1) Update any other code that would otherwise not work such as the
hotswap mounting code in various card drivers.

2) File management: Clipboard needed updating because of the behavioral
changes. Still needs a little more work on some finer points.

3) Remove now-obsolete functionality such as the mutex's "no preempt"
flag (which was only for the prior FAT driver).

4) struct dirinfo uses time_t rather than raw FAT directory entry
time fields. I plan to follow up on genericizing everything there
(i.e. no FAT attributes).

5) unicode.c needed some redoing so that the file code does not try
try to load codepages during a scan, which is actually a problem with
the current code. The default codepage, if any is required, is now
kept in RAM separarately (bufalloced) from codepages specified to
iso_decode() (which must not be bufalloced because the conversion
may be done by playback threads).

Brings with it some additional reusable core code:
1) Revised file functions: Reusable code that does things such as
safe path concatenation and parsing without buffer limitations or
data duplication. Variants that copy or alter the input path may be
based off these.

To do:
1) Put dircache functionality back in the sim. Treating it internally
as a different kind of file system seems the best approach at this
time.

2) Restore use of dircache indexes in the playlist and database or
something effectively the same. Since the cache doesn't have to be
complete in order to be used, not getting a hit on the cache doesn't
unambiguously say if the path exists or not.

Change-Id: Ia30f3082a136253e3a0eae0784e3091d138915c8
Reviewed-on: http://gerrit.rockbox.org/566
Reviewed-by: Michael Sevakis <jethead71@rockbox.org>
Tested: Michael Sevakis <jethead71@rockbox.org>
2014-08-30 03:48:23 +02:00
Boris Gjenero
8e6030c822 FS#12378 : Remove various unused code, and comment out some unused code and data for reference or future use.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@31256 a1c6a512-1295-4272-9138-f99709370657
2011-12-14 21:45:25 +00:00
Björn Stenberg
0942e2a0f7 Changed the FOR_NB_SCREENS macro to always be a for loop that declares its own loop variable. This removes the need to declare this variable in the outer scope.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@30756 a1c6a512-1295-4272-9138-f99709370657
2011-10-15 19:35:02 +00:00
Jonathan Gordon
a7c37ea2d0 Pull yesno_pop out of the radio code as it is a nice simple resuasble yesno api worth reusing
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@30183 a1c6a512-1295-4272-9138-f99709370657
2011-07-21 06:40:01 +00:00
Nils Wallménius
af8122b1cb Reuse a general voice function instead of reinventing the wheel.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@30080 a1c6a512-1295-4272-9138-f99709370657
2011-06-26 14:42:24 +00:00
Teruaki Kawashima
08af5d8404 FS#11777: enhancement for rockbox_browse()
* Add struct browse_context to be passed to rockbox_browse.
* Show proper title when selecting e.g. .wps file or .sbs file from the settings menu.
* Add select only mode to rockbox_browse(). when a file is selected, it's path is stored to buffer and the browser exits without 'playing' the file.
this will allow to use the browser in more places to select file including plugins.


git-svn-id: svn://svn.rockbox.org/rockbox/trunk@28831 a1c6a512-1295-4272-9138-f99709370657
2010-12-14 13:37:58 +00:00
Thomas Martitz
9c0b2479f7 Rockbox as an application: add get_user_file_path().
For RaaA it evaluates user paths at runtime. For everything but codecs/plugins it will give the path under $HOME/.config/rockbox.org if write access is needed or if the file/folder in question exists there (otherwise it gives /usr/local/share/rockbox).
This allows for installing themes under $HOME as well as having config.cfg and other important files there while installing the application (and default themes) under /usr/local.

On the DAPs it's a no-op, returing /.rockbox directly.

Not converted to use get_user_file_path() are plugins themselves, because RaaA doesn't build plugins yet.

git-svn-id: svn://svn.rockbox.org/rockbox/trunk@27656 a1c6a512-1295-4272-9138-f99709370657
2010-08-01 16:15:27 +00:00
Bertrik Sikken
9da707955d Clean up naming of radio preset functions and move global radio preset methods into apps/radio/presets.h
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@27309 a1c6a512-1295-4272-9138-f99709370657
2010-07-06 15:10:11 +00:00
Jonathan Gordon
22b12cafbb draw markers on the FM frequency bar for presets (like cuesheet markers in the WPS).
seems nice but if it ends up looking crap we can revert..


git-svn-id: svn://svn.rockbox.org/rockbox/trunk@26429 a1c6a512-1295-4272-9138-f99709370657
2010-05-31 11:12:15 +00:00
Dave Chapman
36e52604b0 Add missing svn properties for the new files created in r26109
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@26119 a1c6a512-1295-4272-9138-f99709370657
2010-05-17 21:42:07 +00:00
Jonathan Gordon
b6867dc998 split the radio code into multiple files in the hope that makes it more likely for someone to want to work on! :D
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@26109 a1c6a512-1295-4272-9138-f99709370657
2010-05-17 15:03:59 +00:00