- Split internal configuration into player specific and common parts.
Always require passing the player for player specific data instead of
implicitly assuming the currently selected one; only use the currently
selected one if the player name is explicitly passed as empty.
- Similarly adjust handling of server info data; prepare for splitting
into build type specific values so the naming becomes cleaner.
Change-Id: I894e694f83bd9fe2d22ad46b3f8f7df3e2c68033
Change tracing from qDebug() to use cutelogger, which is available under the
LGPL2.1. This allows to automatically add filename and line number to the log,
and also provides multiple log levels.
Change-Id: I5dbdaf902ba54ea99f07ae10a07467c52fdac910
When Rockbox Utility is started for the first time, a new version is started or
the user selected to do so on startup a changelog window is shown.
Change-Id: Ic223e092a09d31ccbbfcd9b973355225cac27632
Offline Mode was intended to allow performing an installation without network
access. However, to get the required files cached the same installation has to
be performed with network access, which is a rather strange prerequisite. A
better way would be a way to direct Rockbox Utility to some local "repository"
that holds the required files.
Furthermore, Offline Mode hasn't been tested since long and is likely to be
broken since the caching mechanism has been extended.
For now remove this functionality. As far as I know it's been rarely used (if
at all) anyway.
Change-Id: Ib2af4892708e0440bd0a7940c131f04182ddb39a
The Quick Start tab turned out to be used a lot but not explaining what its
functionality actually does, leading to various amount of confusion. The Quick
Start tab and its functionality have been completely removed.
As replacement the reworked Installation tab now includes both the entries from
the old Installation tab (Bootloader and Rockbox) and the Extras tab (Fonts,
Themes, Game files). Each of the items can be enabled or disabled individually,
and the selection is saved in the configuration. The only exception is the
bootloader option, since installing the bootloader is only needed once. To help
with this the bootloader checkbox is automatically enabled if no Rockbox
installation is found, and disabled if one is found. While it would be nicer to
check if the bootloader is actually installed this is not possible for various
players so the implementation simply relies on a Rockbox installation.
This should also make it much easier to update an existing installation.
Current limitations:
- the selected themes are not saved.
- it is not possible to detect if the target has the plugins that require
additional game files prior to installation. Thus the "Game files" option is
available for all targets but simply skipped if the plugins are not found.
Change-Id: I1929bb7045e382fcbba431cca057d3121607d3a9
The "Installation" dialog allows backing up the current installation by
creating a zip file from the .rockbox folder since quite a while. However, this
has the drawback that you need to update your build to create a backup, but
creating a backup might be desireable in other cases as well (before updating
themes, or just for backup reasons). Since the functionality is somewhat hidden
it's also not obvious to users such a functionality exists (most users are
likely to use the "Quick Start" instead).
Implement backup functionality as dedicated dialog placed on the Uninstall tab.
Rename the Uninstall tab to accommodate this.
Change-Id: I1d2c6c8f646672d1b66bb442408fbfc2eeec700d
Save settings that haven't been and rename the configuration file value for the
talked folder. Since the folder was replaced with a list we can't use the old
value anymore so there's no need to keep a name that's not really suitable
anymore.
Solves FS#12634.
Change-Id: I8db2a536409b94c45f28db9418a11f11f57dfacb
Instead of having a global quality setting for the encoder make the encoder
provide its default value by itself. Fixes the libmp3lame encoder using an
unsuitable value since the range differs greatly between the encoders.
Centralize reading the configuration values for rbspeex. The values are stored
in member variables, so it's not necessary to read them multiple times.
Change-Id: Ia26cb1fc3bb4f927d13212fe7883bdfe2571a711
Voicefile generation now can correct strings for the TTS system similar
to what voice.pl does. The current implementation has some limitations:
- only implemented for voicefile creation.
- the corrections file is built in and can't get changed.
- string corrections can be disabled in the configuration dialog.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@30628 a1c6a512-1295-4272-9138-f99709370657
If no TTS has been selected previously default to the system one if any.
Otherwise use espeak.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@29758 a1c6a512-1295-4272-9138-f99709370657
The current TTS configuration doesn't allow querying the system values so it
currently can't be displayed. A value of 0 will use the system default. The
default pitch is dependent on the voice; most voices should have a default
pitch of 45 - 55.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@29673 a1c6a512-1295-4272-9138-f99709370657
Note that some voices don't support speed adjustment. These voices will ignore
the selected value. The current implementation doesn't mark those voices in any
way.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@25125 a1c6a512-1295-4272-9138-f99709370657
With the separation of the SystemInfo values accessing all the values
will create traces, making them rather noisy due to unnecessary multiple
accesses.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@24373 a1c6a512-1295-4272-9138-f99709370657
Remove the ugly "save, change and restore platform" accesses and extend the settings class to allow accessing player specific system values.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@22254 a1c6a512-1295-4272-9138-f99709370657