Mohamed Tarek
|
4ff2cf4f0c
|
WMA Voice now plays and seeks in the sim. The code is still in floating point, and is not added to the main build. There's still a bug with the decoder in the current state that it outputs a fewer number of samples than ffmpeg's.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@27744 a1c6a512-1295-4272-9138-f99709370657
|
2010-08-07 17:55:02 +00:00 |
|
Mohamed Tarek
|
eb369699c6
|
Remove dsputil.[ch], they are not needed.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@27743 a1c6a512-1295-4272-9138-f99709370657
|
2010-08-07 13:08:38 +00:00 |
|
Mohamed Tarek
|
fb26f52697
|
Add missing files from ffmpeg, write a README.rockbox and a makefile.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@27742 a1c6a512-1295-4272-9138-f99709370657
|
2010-08-07 13:06:05 +00:00 |
|
Mohamed Tarek
|
e3a6610ae7
|
Mistakenly committed a modification. The files in libwmavoice currently are exact copies of the ffmpeg files.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@27741 a1c6a512-1295-4272-9138-f99709370657
|
2010-08-07 11:46:15 +00:00 |
|
Mohamed Tarek
|
5f9f6629fa
|
Initial commit for a WMA Voice decoder; Import a minimal set of files for libwmavoice from ffmpeg r24734 dated 2010-Aug-07.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@27740 a1c6a512-1295-4272-9138-f99709370657
|
2010-08-07 11:42:00 +00:00 |
|