The codec wasn't calling ci->set_offset() while decoding; as a result,
the saved offset in ci.id3->offset was only updated at the start of the
file and when seeking.
To reproduce the problem in the simulator or on a real device:
- Start playing an Opus file.
- Let it play until 15s, then turn the player off.
- Turn back on and resume playback. This'll resume correctly from 15s
(using time-based resume, I think, as the offset was 0?).
- Let it play until 30s, then turn the player off again.
- Turn back on and resume playback. This'll resume from 15s, based on
the initial position from last time, when it should resume from 30s.
I believe this will also fix FS#12799 ("Resuming opus file from bookmark
is not working correctly").
Change-Id: Iba67368e0029c968ef802693767e0722719bc38b
Sync to commit bb4b6885a139644cf3ac14e7deda9f633ec2d93c
This brings in a bunch of optimizations to decode speed
and memory usage. Allocations are switched from using
the pseudostack to using the real stack. Enabled hacks
to reduce stack usage.
This should fix crashes on sansa clip, although some
files will not play due to failing allocations in the
codec buffer.
Speeds up decoding of the following test files:
H300 (cf) C200 (arm7tdmi) ipod classic (arm9e)
16 kbps (silk) 14.28 MHz 4.00 MHz 2.61 MHz
64 kbps (celt) 4.09 MHz 8.08 MHz 6.24 MHz
128 kbps (celt) 1.93 MHz 8.83 MHz 6.53 MHz
Change-Id: I851733a8a5824b61feb363a173091bc7e6629b58
This complements offset-based resume and playback start funcionality.
The implementation is global on both HWCODEC and SWCODEC.
Basically, if either the specified elapsed or offset are non-zero,
it indicates a mid-track resume.
To resume by time only, set elapsed to nonzero and offset to zero.
To resume by offset only, set offset to nonzero and elapsed to zero.
Which one the codec uses and which has priority is up to the codec;
however, using an elapsed time covers more cases:
* Codecs not able to use an offset such as VGM or other atomic
formats
* Starting playback at a nonzero elapsed time from a source that
contains no offset, such as a cuesheet
The change re-versions pretty much everything from tagcache to nvram.
Change-Id: Ic7aebb24e99a03ae99585c5e236eba960d163f38
Reviewed-on: http://gerrit.rockbox.org/516
Reviewed-by: Michael Sevakis <jethead71@rockbox.org>
Tested: Michael Sevakis <jethead71@rockbox.org>
Use the tlsf malloc and friends instead of the silly
codec_malloc to get actually working free and saner
realloc that doesn't leak memory.
Makes files with moderately sized embedded AA play
on targets with large enough codec buffers and files
with too large AA are now skipped rather than crashing.
Fixes crash when playing example file in FS#12842.
Change-Id: I06562955c4d9a95bd90f55738214fba462092b71
on a target with a disk.
Change-Id: I37c875c9cd014eb61fe5232dab0f4b8f15f057dd
Reviewed-on: http://gerrit.rockbox.org/319
Tested-by: Thiago Okada <thiago.mast3r@gmail.com>
Reviewed-by: Frederik Vestre <freqmod@gmail.com>
Tested-by: Frederik Vestre <freqmod@gmail.com>
Speeds up decoding of a 64kbps opus test file by 34MHz on h300 (cf),
24MHz on c200 (pp) and 13MHz on fuzev1 (amsv1)
Change-Id: I0dce6b3bfe6c81d0a722dfebb13891b9a428c6ba
Synchronised with opus repo on github (https://github.com/freqmod/rockbox-opus)
Status:
* Seeking ported from speex, but fails on some cases (e.g. seek to granule 0)
* ReplayGain parsing needs to be reworked, we do vorbis-style replaygain now.
http://wiki.xiph.org/OggOpus#Comment_Header explicitly forbids these in
favour of R128_TRACK_GAIN tag.
* No optimisation yet, source files still nearly identical to opus upstream
* Multi-stream opus files may not be parsed correctly
Change-Id: Ia66f1027dc1d288083e3c57b2816700078376f9a
Reviewed-on: http://gerrit.rockbox.org/300
Reviewed-by: Bertrik Sikken <bertrik@sikken.nl>
Tested-by: Bertrik Sikken <bertrik@sikken.nl>