This patch redoes the filesystem code from the FAT driver up to the
clipboard code in onplay.c.
Not every aspect of this is finished therefore it is still "WIP". I
don't wish to do too much at once (haha!). What is left to do is get
dircache back in the sim and find an implementation for the dircache
indicies in the tagcache and playlist code or do something else that
has the same benefit. Leaving these out for now does not make anything
unusable. All the basics are done.
Phone app code should probably get vetted (and app path handling
just plain rewritten as environment expansions); the SDL app and
Android run well.
Main things addressed:
1) Thread safety: There is none right now in the trunk code. Most of
what currently works is luck when multiple threads are involved or
multiple descriptors to the same file are open.
2) POSIX compliance: Many of the functions behave nothing like their
counterparts on a host system. This leads to inconsistent code or very
different behavior from native to hosted. One huge offender was
rename(). Going point by point would fill a book.
3) Actual running RAM usage: Many targets will use less RAM and less
stack space (some more RAM because I upped the number of cache buffers
for large memory). There's very little memory lying fallow in rarely-used
areas (see 'Key core changes' below). Also, all targets may open the same
number of directory streams whereas before those with less than 8MB RAM
were limited to 8, not 12 implying those targets will save slightly
less.
4) Performance: The test_disk plugin shows markedly improved performance,
particularly in the area of (uncached) directory scanning, due partly to
more optimal directory reading and to a better sector cache algorithm.
Uncached times tend to be better while there is a bit of a slowdown in
dircache due to it being a bit heavier of an implementation. It's not
noticeable by a human as far as I can say.
Key core changes:
1) Files and directories share core code and data structures.
2) The filesystem code knows which descriptors refer to same file.
This ensures that changes from one stream are appropriately reflected
in every open descriptor for that file (fileobj_mgr.c).
3) File and directory cache buffers are borrowed from the main sector
cache. This means that when they are not in use by a file, they are not
wasted, but used for the cache. Most of the time, only a few of them
are needed. It also means that adding more file and directory handles
is less expensive. All one must do in ensure a large enough cache to
borrow from.
4) Relative path components are supported and the namespace is unified.
It does not support full relative paths to an implied current directory;
what is does support is use of "." and "..". Adding the former would
not be very difficult. The namespace is unified in the sense that
volumes may be specified several times along with relative parts, e.g.:
"/<0>/foo/../../<1>/bar" :<=> "/<1>/bar".
5) Stack usage is down due to sharing of data, static allocation and
less duplication of strings on the stack. This requires more
serialization than I would like but since the number of threads is
limited to a low number, the tradoff in favor of the stack seems
reasonable.
6) Separates and heirarchicalizes (sic) the SIM and APP filesystem
code. SIM path and volume handling is just like the target. Some
aspects of the APP file code get more straightforward (e.g. no path
hashing is needed).
Dircache:
Deserves its own section. Dircache is new but pays homage to the old.
The old one was not compatible and so it, since it got redone, does
all the stuff it always should have done such as:
1) It may be update and used at any time during the build process.
No longer has one to wait for it to finish building to do basic file
management (create, remove, rename, etc.).
2) It does not need to be either fully scanned or completely disabled;
it can be incomplete (i.e. overfilled, missing paths), still be
of benefit and be correct.
3) Handles mounting and dismounting of individual volumes which means
a full rebuild is not needed just because you pop a new SD card in the
slot. Now, because it reuses its freed entry data, may rebuild only
that volume.
4) Much more fundamental to the file code. When it is built, it is
the keeper of the master file list whether enabled or not ("disabled"
is just a state of the cache). Its must always to ready to be started
and bind all streams opened prior to being enabled.
5) Maintains any short filenames in OEM format which means that it does
not need to be rebuilt when changing the default codepage.
Miscellaneous Compatibility:
1) Update any other code that would otherwise not work such as the
hotswap mounting code in various card drivers.
2) File management: Clipboard needed updating because of the behavioral
changes. Still needs a little more work on some finer points.
3) Remove now-obsolete functionality such as the mutex's "no preempt"
flag (which was only for the prior FAT driver).
4) struct dirinfo uses time_t rather than raw FAT directory entry
time fields. I plan to follow up on genericizing everything there
(i.e. no FAT attributes).
5) unicode.c needed some redoing so that the file code does not try
try to load codepages during a scan, which is actually a problem with
the current code. The default codepage, if any is required, is now
kept in RAM separarately (bufalloced) from codepages specified to
iso_decode() (which must not be bufalloced because the conversion
may be done by playback threads).
Brings with it some additional reusable core code:
1) Revised file functions: Reusable code that does things such as
safe path concatenation and parsing without buffer limitations or
data duplication. Variants that copy or alter the input path may be
based off these.
To do:
1) Put dircache functionality back in the sim. Treating it internally
as a different kind of file system seems the best approach at this
time.
2) Restore use of dircache indexes in the playlist and database or
something effectively the same. Since the cache doesn't have to be
complete in order to be used, not getting a hit on the cache doesn't
unambiguously say if the path exists or not.
Change-Id: Ia30f3082a136253e3a0eae0784e3091d138915c8
Reviewed-on: http://gerrit.rockbox.org/566
Reviewed-by: Michael Sevakis <jethead71@rockbox.org>
Tested: Michael Sevakis <jethead71@rockbox.org>
Forms implemented to a greater or lesser degree at the moment:
ll_* = singly-linked list
lld_* = doubly-linked list
lldc_* = doubly-linked circular list
Change-Id: Ieed5af50fc59165c8b14c3513b3b5d0e6f7de9fa
* Seal away private thread and kernel definitions and declarations
into the internal headers in order to better hide internal structure.
* Add a thread-common.c file that keeps shared functions together.
List functions aren't messed with since that's about to be changed to
different ones.
* It is necessary to modify some ARM/PP stuff since GCC was complaining
about constant pool distance and I would rather not force dump it. Just
bl the cache calls in the startup and exit code and let it use veneers
if it must.
* Clean up redundant #includes in relevant areas and reorganize them.
* Expunge useless and dangerous stuff like remove_thread().
Change-Id: I6e22932fad61a9fac30fd1363c071074ee7ab382
Any number of readers may be in the critical section at a time and writers
are mutually exclusive to all other threads. They are a better choice when
data is rarely modified but often read and multiple threads can safely
access it for reading.
Priority inheritance is fully implemented along with other changes to the
kernel to fully support it on multiowner objects.
This also cleans up priority code in the kernel and updates some associated
structures in existing objects to the cleaner form.
Currently doesn't add the mrsw_lock.[ch] files since they're not yet
needed by anything but the supporting improvements are still useful.
This includes a typed bitarray API (bitarray.h) which is pretty basic
for now.
Change-Id: Idbe43dcd9170358e06d48d00f1c69728ff45b0e3
Reviewed-on: http://gerrit.rockbox.org/801
Reviewed-by: Michael Sevakis <jethead71@rockbox.org>
Tested: Michael Sevakis <jethead71@rockbox.org>
With LCD driver all calculation will be performed on RGB888 and the hardware/OS
can display from our 24bit framebuffer.
It is not yet as performance optimized as the existing drivers but should be
good enough.The vast number of small changes is due to the fact that
fb_data can be a struct type now, while most of the code expected a scalar type.
lcd-as-memframe ASM code does not work with 24bit currently so the with 24bit
it enforces the generic C code.
All plugins are ported over. Except for rockpaint. It uses so much memory that
it wouldnt fit into the 512k plugin buffer anymore (patches welcome).
Change-Id: Ibb1964545028ce0d8ff9833ccc3ab66be3ee0754
There is no simple method to detect radio through the 3-wire interface, so it's
not implemented for the YH-925 for now. YH-920 always has a radio.
Change-Id: Iea484d752915fcd40dbbbd7dbbf13e81aaf548db
No code changed, just shuffling stuff around. This should make it easier to
build only select parts kernel and use different implementations.
Change-Id: Ie1f00f93008833ce38419d760afd70062c5e22b5
This driver will subsume the old button-lradc driver and support far more
options. It can sense LRADC channels, PSWITCH, GPIOs and it handles special
"buttons" like headphone insertion and hold detection. It also provides a
more natural description of the buttons using a target-defined table with some
macros to make it easy to read and write. It uniformely handles debouncing on
LRADC channels and PSWITCH.
Change-Id: Ie61d1f593fdcf3bd456ba1d53a1fd784286834ce
This patch includes some refactoring:
- renaming according to Rockbox guidelines
- GPIO code merging, still with target defines
- some simplification in firmware/SOURCES
Change-Id: I7fd95aece53f40efdf8caac22348376615795431
This is the basic port to the new target Samsung
YP-R1, which runs on a similar platform as YP-R0.
Port is usable, although there are still
some optimizations that have to be done.
Change-Id: If83a8e386369e413581753780c159026d9e41f04
The port uses the imx233 soc, it's a STMP3650 based Samsung player
Change-Id: I50b6d7e77fd292fab5ed26de87853cd5aaf9eaa4
Reviewed-on: http://gerrit.rockbox.org/490
Reviewed-by: Amaury Pouly <amaury.pouly@gmail.com>
Choices are limited for those: i2c is either generic software or imx233
hardware and power is either none or with a gpio. So factor ever possible
combination in a single common file and use fmradio-target.h to supply the
required parameters. This will remove a bunch of duplicate code.
Change-Id: If12faeb2e371631cd39cc18a4c1d859812007934
The old code allowed each target to specify its adc targets but this proved
useless since the target rely directly on imx233/lradc for input method and
generic adc is mostly used for battery and debug. Remove all target specific
files and provide a generic implemenation. The targets can still specify a
battery temperature channel in powermgmt-target.h
Change-Id: I68cf2e3e46379d174ac6d774ffb237bb15a19ae3
HiFi E.T. MA8 is almost the same as MA9 except
another DAC(pcm1792 in ma8, df1704 in ma9).
MA8 has ILI9342 lcd, MA8C has ILI9342C lcd.
Change-Id: If2ac04f5a3382590b2a392c46286559f54b2ed6a
The only difference between this target and HiFi E.T. MA9
is display driver (ILI9342 in MA9 and ILI9342c in MA9C)
Change-Id: Icc3d2490f850902a653175360f12283f3708bbb7
Enable simulator for the target ypr0 to
be built and used.
Change-Id: I1b080f07ab90f5c4856881d08ad70e1053bbb0c0
Reviewed-on: http://gerrit.rockbox.org/618
Reviewed-by: Frank Gevaerts <frank@gevaerts.be>
Target that have a touchpad/touchscreen should disable it while
being locked (In order to avoid LCD to drain battery power due to
"key locked" constant reporting messages. If they a have a keylock
button this was already handled at driver level. If not (e.g. fuze+),
they will have to implement a switch at driver level that action.c
can operate on softlock.
This patch does the following for any target having a touchpad
or a touchscreen and no HAS_BUTTON_HOLD (ie any softlock target)
1) it implements the code to call button_enable_touch(bool en) in
action.c.
2) button_enable_touch is implemented in button.c and call
either touchpad_enable or touchscreen_enable
3) those two function are implemented respectively in touchscreen.c
and a new touchpad.c file. They provide a generic way to silents touch's
device and call a function at driver level where target specific code
can be implemented if possible/needed (for power saving for instance).
Those function name are touchpad_enable_device and touchscreen_enable_device
4) we implement an empty function at driver level of targets that need it
to have them still being able to compiled.
Change-Id: I9ead78a25bd33466a8533f5b9f259b395cb5ce49
Reviewed-on: http://gerrit.rockbox.org/569
Reviewed-by: Thomas Martitz <kugel@rockbox.org>
Reviewed-by: Amaury Pouly <amaury.pouly@gmail.com>
The idea is to share loading code between bootloaders and rolo().
Change-Id: I1656ed91946d7a05cb7c9fa7a16793c3c862a5cd
Reviewed-on: http://gerrit.rockbox.org/190
Reviewed-by: Marcin Bukat <marcin.bukat@gmail.com>
The driver is current unused and very minimal. It can used on
targets which have an accessible UART port and it will be used on
some creative targets as backlight control.
Change-Id: Id710d63574aadb0a2d7327b03187506b469470b1
Based on FS#9920 by Ryan Press with changes to selection logic so
that it works on my iPod Photo. Should also work on iPod Color/4G
and Mini2G. Moved all target specific code from
firmware/drivers/serial.c into new file
firmware/target/arm/pp/uart-pp.c in the same manner as other
target specific uart code.
Update to fix build error on ipodmini2g by adding defines in config file.
Removed unwanted whitespace
Tested on iPod Photo.
Change-Id: Ia5539563966198e06372d70b5adf2ef78882f863
Reviewed-on: http://gerrit.rockbox.org/455
Reviewed-by: andypotter <liveboxandy@gmail.com>
Tested-by: andypotter <liveboxandy@gmail.com>
Reviewed-by: Marcin Bukat <marcin.bukat@gmail.com>
This is going right in since it's long overdue. If anything is goofed,
drop me a line or just tweak it yourself if you know what's wrong. :-)
Make HW/SW codec interface more uniform when emulating HW functionality
on SWCODEC for functions such as "audiohw_set_pitch". The firmware-to-
DSP plumbing is in firmware/drivers/audiohw-swcodec.c. "sound_XXX"
APIs are all in sound.c with none in DSP code any longer.
Reduce number of settings definitions needed by each codec by providing
defaults for common ones like balance, channels and SW tone controls.
Remove need for separate SIM code and tables and add virtual codec header
for hosted targets.
Change-Id: I3f23702bca054fc9bda40f49824ce681bb7f777b
Implements double-buffered volume, balance and prescaling control in
the main PCM driver when HAVE_SW_VOLUME_CONTROL is defined ensuring
that all PCM is volume controlled and level changes are low in latency.
Supports -73 to +6 dB using a 15-bit factor so that no large-integer
math is needed.
Low-level hardware drivers do not have to implement it themselves but
parameters can be changed (currently defined in pcm-internal.h) to work
best with a particular SoC or to provide different volume ranges.
Volume and prescale calls should be made in the codec driver. It should
appear as a normal hardware interface. PCM volume calls expect .1 dB
units.
Change-Id: Idf6316a64ef4fb8abcede10707e1e6c6d01d57db
Reviewed-on: http://gerrit.rockbox.org/423
Reviewed-by: Michael Sevakis <jethead71@rockbox.org>
Tested-by: Michael Sevakis <jethead71@rockbox.org>
As per title this patch aims at splitting common target
code and specific target code in a better way to
support future ports within the same environment
(e.g. Samsung YP-R1 where the Linux and the SoC
are the same, with differences in hardware devices
handling)
Change-Id: I67b4918c46403b184d3d8f42ab5aae7d01037fd0
Reviewed-on: http://gerrit.rockbox.org/409
Reviewed-by: Thomas Martitz <kugel@rockbox.org>
Tested-by: Thomas Martitz <kugel@rockbox.org>
CPU frequency scaling is basically useless without scaling the
memory frequency. On the i.MX233, the EMI (external memory
interface) and DRAM blocks are responsable for the DDR settings.
This commits implements emi frequency scaling. Only some settings
are implemented and the timings values only apply to mDDR
(extracted from Sigmatel linux port) and have been checked to
work on the Fuze+ and Zen X-Fi2/3. This feature is still disabled
by default but I expected some battery life savings by boosting
higher to 454MHz and unboosting lower to 64MHz.
Note that changing the emi frequency is particularly tricky and
to avoid writing it entirely in assembly we rely on the compiler
to not use the stack except in the prolog and epilog (because
it's in dram which is disabled when doing the change) and to put
constant pools in iram which should always be true if the
compiler isn't completely dumb and since the code itself is put
in iram. If this proves to be insufficient, one can always switch
the stack to the irq stack since interrupts are disabled during
the change.
Change-Id: If6ef5357f7ff091130ca1063e48536c6028f23ba
Merge sd and mmc drivers into a single sdmmc driver. This allows
some factoring of the code and simplify bug fixing. Also fix the
dma/cache related issue by doing all transfers via a correctly
aligned buffer. The current code is not smart enough to take
advantage of large user buffers currently but at least it is safe!
Change-Id: Ib0fd16dc7d52ef7bfe99fd586e03ecf08691edcd
Logs information, errors, etc to disk using the register_storage_idle_func
mechanism to write to the disk when available. Currently, this is disabled
in normal builds, but can be enabled by adding ROCKBOX_HAS_LOGDISKF to the
config file. By default, it uses a 2KB buffer and drops text if the buffer
overflows.
The system includes a simple warning level mechanism that can be used to by
default exclude non-serious errors from logging on release builds.
Change-Id: I0a3d186a93625c7c93dae37b993a0d37e5a3a925
Reviewed-on: http://gerrit.rockbox.org/288
Reviewed-by: Jonathan Gordon <rockbox@jdgordon.info>
Tested-by: Michael Giacomelli <mgiacomelli@gmail.com>
Reviewed-by: Michael Giacomelli <mgiacomelli@gmail.com>
Basically it uses the default SI4700 radio chip driver, the only thing that's different is the I2C access,
written specifically to interact with my kernel module.
Next things to add are:
- RDS support!
Change-Id: I0ed125641e00f93124d7a34f90dd508e7f1db5a4
Signed-off-by: Lorenzo Miori <memorys60@gmail.com>