Michael Sevakis
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33a7f3a6cf
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Allow sims to shut down normally from panic code.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@19718 a1c6a512-1295-4272-9138-f99709370657
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2009-01-08 11:08:22 +00:00 |
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Daniel Stenberg
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2acc0ac542
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Updated our source code header to explicitly mention that we are GPL v2 or
later. We still need to hunt down snippets used that are not. 1324 modified
files...
http://www.rockbox.org/mail/archive/rockbox-dev-archive-2008-06/0060.shtml
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@17847 a1c6a512-1295-4272-9138-f99709370657
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2008-06-28 18:10:04 +00:00 |
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Michael Sevakis
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a4d19b7e89
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Simplify the uisimulator I/O routine and let the rockbox thread calling the functions be the background thread. Should speed things up too and lose none of the advantanges of background I/O.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@15870 a1c6a512-1295-4272-9138-f99709370657
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2007-12-03 14:01:12 +00:00 |
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Michael Sevakis
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c4a7631eb9
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UISIMULATOR: Do a graceful shutdown of all threads and avoid (mostly lockup) problems caused by not worrying about states. Have rockbox objects initialized only by rockbox threads save for the main 'gui' thread which is a needed exception.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@14660 a1c6a512-1295-4272-9138-f99709370657
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2007-09-10 03:49:12 +00:00 |
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Michael Sevakis
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0107dfc827
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UISIMULATOR: Give the host OS some needed context switching hints (which _is_ supposed to work on Linux - but I can't tell on VMWare - and does on Windows). I guess I'll know for sure soon. Give sleep() even more genuine behavior. Add some button driver sync with the rockbox threads that should have been there for some time - this is basically interrupt-like processing as any thread not in the kernel pool should be considered. Make the screendump work again by posting the request. Perhaps help out shutting down for some users but not in the way I'd prefer - to think about.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@14646 a1c6a512-1295-4272-9138-f99709370657
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2007-09-09 01:59:07 +00:00 |
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Michael Sevakis
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f64ebb1c1f
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Sim I/O and threading that runs more like on target. Tweakable if any genuine slowness imitation is required for any one of them. One point of concern is the sim shutdown on an OS other than Linux just because terminating threads in a manner other than having the do it themselves is kind of dirty IMHO.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@14639 a1c6a512-1295-4272-9138-f99709370657
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2007-09-08 12:20:53 +00:00 |
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Daniel Stenberg
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4582f233ce
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code policed // comments
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@9112 a1c6a512-1295-4272-9138-f99709370657
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2006-03-19 06:59:36 +00:00 |
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Dan Everton
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b585e87b45
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Refactor SDL sim source so drawing routines are written once. Split bitmap, remote, and charcell LCD in to their own files. Add zoom support, use --zoom factor (e.g. --zoom 2 for two times zoom) to use it.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@8645 a1c6a512-1295-4272-9138-f99709370657
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2006-02-09 21:49:28 +00:00 |
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Linus Nielsen Feltzing
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fc72c53758
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Patch #1417462 by Dan Everton - Improved SDL simulator
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@8546 a1c6a512-1295-4272-9138-f99709370657
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2006-02-03 15:19:58 +00:00 |
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