After a discussion mixed on mailing list and irc, it was agreed that
more abstraction for plugins is better (so developers don't have to add
a check to HAVE_DISK_STORAGE when writing disk-specific code)
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@21923 a1c6a512-1295-4272-9138-f99709370657
storage_sleep, storage_spin, storage_spindown are only defined if #defiend (HAVE_DISK_STORAGE), not for MMC/ATA/SD
remove already unneeded nand_disk_is_active, nand_soft_reset
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@21912 a1c6a512-1295-4272-9138-f99709370657
This should be a good first step to allow multi-driver targets, like the Elio (ATA/SD), or the D2 (NAND/SD).
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@18960 a1c6a512-1295-4272-9138-f99709370657
* Remove gui_splash()
* Rename gui_syncsplash() to splashf() and remove its voice
capabilities.
* Rename the internal splash() to splash_internal() and introduce an
externally visible splash() that handles simple splashing without
printf functionality e.g. splash(HZ, ID2P(LANG_FOO)); or splash(HZ,
"foo"); if a LANG_* id is passed it will be voiced.
* Adjust all places that called gui_syncsplash() to use the correct
variant from above.
* Export both new functions to plugins and adjust places calling
rb->splash() to use the correct variant so that we now have naming
consistency between the core and plugins.
* Fix one latent bug that would cause my sim to crash with the above
changes and correct P2STR and P2ID macros, thanks to pondlife.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@18282 a1c6a512-1295-4272-9138-f99709370657