* moved #define USEGSLIB to fractal_sets.h and include only needed header file.
* include plugin.h so that LCD_DEPTH is defined.
* explicitly include fractal_sets.h in mandelbrot_set.c
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@24309 a1c6a512-1295-4272-9138-f99709370657
This prevent the mandelbrost set from being trashed if zooming too much
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@24264 a1c6a512-1295-4272-9138-f99709370657
- Define painting buffer inside fractal set implementation
- Add missing USEGLIB define
- Removed mandelbrot.c that was forgotten in last commit
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@24231 a1c6a512-1295-4272-9138-f99709370657
- Rename the mandelbrot plugin to fractals
- Update manual accordingly
- Separate plugin's functionality into separate files
- Lay the ground for having fractals sets other than the Mandelbrot set.
For that the following will need to be implemented:
- Create a new file for the new fracral set
- Provide key mapping to switch between sets
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@24230 a1c6a512-1295-4272-9138-f99709370657