Commit graph

17 commits

Author SHA1 Message Date
Karl Kurbjun
0b4c6671db Fix the scaling not being initialized properly.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@10139 a1c6a512-1295-4272-9138-f99709370657
2006-06-19 02:44:50 +00:00
Karl Kurbjun
6952f03a7d Update for Rockboy: - fix scaling for other color screens than H300 - full menu rewrite to display choices properly - some small tweaks to code - some formatting updates
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@10137 a1c6a512-1295-4272-9138-f99709370657
2006-06-19 01:47:45 +00:00
Linus Nielsen Feltzing
e514901665 MCF5249 isn't the only Coldfire CPU
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@9355 a1c6a512-1295-4272-9138-f99709370657
2006-03-30 10:13:39 +00:00
Dave Chapman
4b5b8b5965 Correctly byte-swap the pixel values for the iPod 4G Color and Nano - this fixes the colours for those players
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@8860 a1c6a512-1295-4272-9138-f99709370657
2006-02-27 19:14:49 +00:00
Daniel Stenberg
137fb6cb9f Karl Kurbjun's patch #1407719:
Here's another patch for rockboy that adds automatic frameskip (it's pretty
rough as I haven't figured out an accurate timer), fullscreen support on the
H300, and a bit of assembly and some IRAM stuff. I'm not sure if I'm doing the
IRAM stuff correct though as it doesn't seem to make much of a difference if
any. I've also added a statistics option that will show how many frames per
second the gameboy is seeing (not what the player is getting) and what the
frameskip is at. When you enable stats sometimes you have to go back into the
menu and then come out to clear erronous values.


git-svn-id: svn://svn.rockbox.org/rockbox/trunk@8397 a1c6a512-1295-4272-9138-f99709370657
2006-01-20 13:05:52 +00:00
Linus Nielsen Feltzing
cf218e33ec Patch #1401999 by Karl Kurbjun - Rockboy color, sound support, and speedups
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@8324 a1c6a512-1295-4272-9138-f99709370657
2006-01-10 21:55:56 +00:00
Jens Arnold
07c4254135 Don't include the .bss and .ibss sections in the binary image for codecs and plugins. Saves quite some disk space (and buffer space in case of codec changes during playback).
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@8308 a1c6a512-1295-4272-9138-f99709370657
2006-01-08 22:50:14 +00:00
Jens Arnold
59825952f3 Rockboy: adapted to colour LCD (but no colours for gameboy color games yet). Some cleanup; killed a ton of TABs.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@7915 a1c6a512-1295-4272-9138-f99709370657
2005-11-16 22:59:28 +00:00
Jens Arnold
4a2feaa30d Rockboy: Asm optimised updatepatpix() for coldfire. The vertical-mirroring pattern copy profits from burst mode (line aligned movem).
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@7509 a1c6a512-1295-4272-9138-f99709370657
2005-09-11 21:44:48 +00:00
Jens Arnold
f894a4c269 4-shades greyscale graphics core for iriver H1x0. 4-grey rockbox logo and light grey background in splash() boxes. Simplified the splash() box creation as the new graphics core does clipping. Adapted screendump feature and added flexible preprocessing to construct the bmp header. Rockboy now uses 4-grey mode as well. 4-grey support for win32 simulator. Fixed win32 player sim to not use double bitmap conversion via a recorder-like framebuffer, and correctly display double-height text. X11 simulator temporarily adapted. The display won't be distorted, but it still shows b&w only.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@7046 a1c6a512-1295-4272-9138-f99709370657
2005-07-06 22:58:02 +00:00
Jens Arnold
d2456b44f7 Centralised the ICODE_ATTR and IDATA_ATTR #defines. Renamed some musepack and rockboy headers to avoid clashes with rockbox headers.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@6991 a1c6a512-1295-4272-9138-f99709370657
2005-07-03 14:05:12 +00:00
Michiel Van Der Kolk
ebd63b52cd New lcd mode: drop every 9th line; set as default.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@6136 a1c6a512-1295-4272-9138-f99709370657
2005-03-04 20:56:49 +00:00
Michiel Van Der Kolk
984cd6e568 New lcd mode; drop top 8 and bottom 8 lines
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@6135 a1c6a512-1295-4272-9138-f99709370657
2005-03-04 12:48:29 +00:00
Michiel Van Der Kolk
ca2e99b4be Grayscale support for rockboy - can't work without markuns patch,
needs rockbox' internal framebuffer in 2 bit (4 pixels / byte) format.


git-svn-id: svn://svn.rockbox.org/rockbox/trunk@6132 a1c6a512-1295-4272-9138-f99709370657
2005-03-04 11:01:33 +00:00
Michiel Van Der Kolk
3921e1aa69 Added dynarec(under construction) and outline for lcd modes
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@6119 a1c6a512-1295-4272-9138-f99709370657
2005-03-03 19:44:02 +00:00
Michiel Van Der Kolk
95819727eb Functions and data into iram mode for iriver, seems faster.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@6112 a1c6a512-1295-4272-9138-f99709370657
2005-03-03 13:50:09 +00:00
Jens Arnold
384de10246 Rockboy - gameboy emulation for rockbox, based on gnuboy. Still a bit early, but already playable on iRiver H1xx and the simulators. The archos recorder version is currently rather slow...
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@6104 a1c6a512-1295-4272-9138-f99709370657
2005-03-02 23:49:38 +00:00