Commit graph

3 commits

Author SHA1 Message Date
Thomas Martitz
c72b454286 Fix reds. Also apply the new scrolling to lcd charcell (this even uncovered an
error).

Change-Id: I29243bb36b6cec1471bd6c0afc64e00547a68c50
2013-12-15 00:38:48 +01:00
Thomas Martitz
50eb528bc1 scroll_engine: Major rework to support pixel-based scrolling and scroll callbacks.
Much of the scrolling work is moved from lcd-bitmap-common to lcd-scroll.c,
a small scroll callback routine remains. This callback can potentially be
overridden by more extensive scrollers.

The callback also gets fed with pixel-based scrolling information, which
finally removes the strict line-based nature of the scroll engine. Along with
this is the change from scroll_stop_viewport_line() to scroll_stop_viewport_rect()
which works on a pixel-based rectangle instead of lines.

The ultimate goal is to move most of the scroll work to apps, which can
much better decide which line decorations to apply etc. This work is laying
the ground work.

Change-Id: I3b2885cf7d8696ddd9253d5a9a73318d3d42831a
2013-12-14 23:11:31 +01:00
Thomas Martitz
b094d80dab scroll_engine: Split out common main and remote lcd functions.
Uses a similar technique as lcd_*.c files of #including a common .c file, so
that a unified implementation can be reused for both displays.

Change-Id: I21f6de76df757b093e1a1dff0a4caf96a44fe77e
2013-12-14 23:11:30 +01:00