Calling multiple levels of indirection in a loop slows things down
Really these need to be rewritten to take a start and end address
like most of the rest of the codebase
But this is safer without having test hardware in hand
Change-Id: Idae7b92ee779d020ed7fcc9334e2d5a9c710e64d
They were never finished, never saw any release ever, and haven't
compiled for the better part of a decade. Given their HW capabilities [1],
they are not worth trying to fix.
[1] 1-2MB RAM, ~256MB onboard flash, no expandability
Change-Id: I7b2a5806d687114c22156bb0458d4a10a9734190
Change all lcd drivers to using a pointer to the static framebuffer
instead of directly accessing the static array. This will let us
later do fun things like dynamic framebuffer sizes (RaaA) or
ability to use different buffers for different layers (dynamic
skin backdrops!)
Change-Id: I0a4d58a9d7b55e6c932131b929e5d4c9f9414b06
Reorder system_init() to initialize peripherals not only in bootloader
Use a 65MHz PCLK (and memclk) which will be needed for realtime decoding
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@19330 a1c6a512-1295-4272-9138-f99709370657
Fix lcd drivers which stopped working after changing the PLL.
Move set_cpu_frequency() to a place where it is actually used.
Remove enable_irq() call already done by the bootloader
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@19276 a1c6a512-1295-4272-9138-f99709370657