Revert change to screen_access.c (adding the native-bitmap drawing function) that caused warnings on the H3x0. We now draw the USB logo using the normal lcd_bitmap() and lcd_remote_bitmap() functions instead of the screens API, which doesn't handle the differing bitmaps types well. Remove apps/gui/logo.[ch] as they are now longer used.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@11208 a1c6a512-1295-4272-9138-f99709370657
This commit is contained in:
parent
00d218257b
commit
fc865cb5a8
5 changed files with 35 additions and 119 deletions
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@ -36,7 +36,6 @@ gui/gwps.c
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gui/gwps-common.c
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gui/gwps-common.c
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gui/icon.c
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gui/icon.c
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gui/list.c
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gui/list.c
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gui/logo.c
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gui/option_select.c
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gui/option_select.c
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gui/quickscreen.c
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gui/quickscreen.c
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gui/scrollbar.c
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gui/scrollbar.c
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@ -1,63 +0,0 @@
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/***************************************************************************
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* __________ __ ___.
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* Open \______ \ ____ ____ | | _\_ |__ _______ ___
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* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
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* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
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* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
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* \/ \/ \/ \/ \/
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* $Id$
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*
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* Copyright (C) 2002 Björn Stenberg
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*
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* All files in this archive are subject to the GNU General Public License.
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* See the file COPYING in the source tree root for full license agreement.
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*
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* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
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* KIND, either express or implied.
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*
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****************************************************************************/
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#include "logo.h"
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#ifdef HAVE_LCD_BITMAP
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#include <bitmaps/usblogo.h>
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#if NB_SCREENS==2
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#include <bitmaps/remote_usblogo.h>
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#endif
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struct logo usb_logos[]=
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{
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[SCREEN_MAIN]={usblogo, BMPWIDTH_usblogo, BMPHEIGHT_usblogo},
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#if NB_SCREENS==2
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[SCREEN_REMOTE]={remote_usblogo, BMPWIDTH_remote_usblogo, BMPHEIGHT_remote_usblogo}
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#endif
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};
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#else
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struct logo usb_logos[]=
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{
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[SCREEN_MAIN]={"[USB Mode]"}
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};
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#endif
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void gui_logo_draw(struct logo * logo, struct screen * display)
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{
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display->clear_display();
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#ifdef HAVE_LCD_BITMAP
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/* Center bitmap on screen */
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display->bitmap(logo->bitmap,
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display->width/2-logo->width/2,
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display->height/2-logo->height/2,
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logo->width,
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logo->height);
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display->update();
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#else
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display->double_height(false);
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display->puts_scroll(0, 0, logo->text);
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#ifdef SIMULATOR
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display->update();
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#endif /* SIMULATOR */
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#endif /* HAVE_LCD_BITMAP */
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}
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@ -1,43 +0,0 @@
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/***************************************************************************
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* __________ __ ___.
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* Open \______ \ ____ ____ | | _\_ |__ _______ ___
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* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
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* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
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* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
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* \/ \/ \/ \/ \/
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* $Id$
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*
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* Copyright (C) 2005 by Kevin Ferrare
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*
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* All files in this archive are subject to the GNU General Public License.
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* See the file COPYING in the source tree root for full license agreement.
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*
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* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
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* KIND, either express or implied.
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*
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****************************************************************************/
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#ifndef _GUI_LOGO_H_
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#define _GUI_LOGO_H_
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#include "screen_access.h"
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struct logo{
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#ifdef HAVE_LCD_BITMAP
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const fb_data* bitmap;
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int width;
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int height;
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#else
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const char * text;
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#endif
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};
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extern struct logo usb_logos[];
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/*
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* Draws the given logo at the center of the given screen
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* - logo : the logo
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* - display : the screen to draw on
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*/
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void gui_logo_draw(struct logo * logo, struct screen * display);
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#endif /* _GUI_LOGO_H_ */
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@ -54,12 +54,7 @@ void screen_init(struct screen * screen, enum screen_type screen_type)
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screen->mono_bitmap=&lcd_remote_mono_bitmap;
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screen->mono_bitmap=&lcd_remote_mono_bitmap;
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screen->mono_bitmap_part=&lcd_remote_mono_bitmap_part;
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screen->mono_bitmap_part=&lcd_remote_mono_bitmap_part;
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screen->set_drawmode=&lcd_remote_set_drawmode;
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screen->set_drawmode=&lcd_remote_set_drawmode;
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#if LCD_REMOTE_DEPTH == 1
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#if LCD_REMOTE_DEPTH > 1
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screen->bitmap=&lcd_remote_mono_bitmap;
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screen->bitmap_part=&lcd_remote_mono_bitmap_part;
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#else
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screen->bitmap=&lcd_remote_bitmap;
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screen->bitmap_part=&lcd_remote_bitmap_part;
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screen->get_background=&lcd_remote_get_background;
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screen->get_background=&lcd_remote_get_background;
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screen->get_foreground=&lcd_remote_get_foreground;
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screen->get_foreground=&lcd_remote_get_foreground;
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screen->set_background=&lcd_remote_set_background;
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screen->set_background=&lcd_remote_set_background;
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@ -131,9 +126,9 @@ void screen_init(struct screen * screen, enum screen_type screen_type)
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screen->mono_bitmap=&lcd_mono_bitmap;
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screen->mono_bitmap=&lcd_mono_bitmap;
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screen->mono_bitmap_part=&lcd_mono_bitmap_part;
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screen->mono_bitmap_part=&lcd_mono_bitmap_part;
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screen->set_drawmode=&lcd_set_drawmode;
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screen->set_drawmode=&lcd_set_drawmode;
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#if LCD_DEPTH > 1
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screen->bitmap=&lcd_bitmap;
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screen->bitmap=&lcd_bitmap;
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screen->bitmap_part=&lcd_bitmap_part;
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screen->bitmap_part=&lcd_bitmap_part;
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#if LCD_DEPTH > 1
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#if LCD_DEPTH == 2
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#if LCD_DEPTH == 2
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/* No transparency yet for grayscale lcd */
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/* No transparency yet for grayscale lcd */
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screen->transparent_bitmap=&lcd_bitmap;
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screen->transparent_bitmap=&lcd_bitmap;
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#include "backlight.h"
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#include "backlight.h"
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#include "action.h"
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#include "action.h"
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#include "lcd.h"
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#include "lcd.h"
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#ifdef HAVE_REMOTE_LCD
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#include "lcd-remote.h"
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#endif
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#include "lang.h"
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#include "lang.h"
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#include "icons.h"
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#include "icons.h"
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#include "font.h"
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#include "font.h"
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@ -51,10 +54,17 @@
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#include "statusbar.h"
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#include "statusbar.h"
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#include "screen_access.h"
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#include "screen_access.h"
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#include "quickscreen.h"
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#include "quickscreen.h"
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#include "logo.h"
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#include "pcmbuf.h"
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#include "pcmbuf.h"
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#include "list.h"
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#include "list.h"
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#ifdef HAVE_LCD_BITMAP
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#include <bitmaps/usblogo.h>
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#endif
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#ifdef HAVE_REMOTE_LCD
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#include <bitmaps/remote_usblogo.h>
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#endif
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#if defined(HAVE_LCD_BITMAP)
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#if defined(HAVE_LCD_BITMAP)
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#include "widgets.h"
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#include "widgets.h"
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#endif
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#endif
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@ -82,15 +92,33 @@ void usb_screen(void)
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#ifdef HAVE_LCD_COLOR
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#ifdef HAVE_LCD_COLOR
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show_main_backdrop();
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show_main_backdrop();
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#endif
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#endif
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FOR_NB_SCREENS(i) {
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FOR_NB_SCREENS(i)
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screens[i].backlight_on();
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screens[i].backlight_on();
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gui_logo_draw(&usb_logos[i], &screens[i]);
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}
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#ifdef HAVE_REMOTE_LCD
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#ifdef HAVE_LCD_CHARCELLS
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lcd_remote_clear_display();
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lcd_remote_bitmap(remote_usblogo,
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(LCD_REMOTE_WIDTH-BMPWIDTH_remote_usblogo)/2,
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(LCD_REMOTE_HEIGHT-BMPHEIGHT_remote_usblogo)/2,
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BMPWIDTH_remote_usblogo, BMPHEIGHT_remote_usblogo);
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lcd_remote_update();
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#endif
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#ifdef HAVE_LCD_BITMAP
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lcd_clear_display();
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lcd_bitmap(usblogo, (LCD_WIDTH-BMPWIDTH_usblogo)/2,
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(LCD_HEIGHT-BMPHEIGHT_usblogo)/2,
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BMPWIDTH_usblogo, BMPHEIGHT_usblogo);
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lcd_update();
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#else
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lcd_double_height(false);
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lcd_puts_scroll(0, 0, "[USB Mode]");
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status_set_param(false);
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status_set_param(false);
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status_set_audio(false);
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status_set_audio(false);
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status_set_usb(true);
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status_set_usb(true);
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#endif /* HAVE_LCD_BITMAP */
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#endif /* HAVE_LCD_BITMAP */
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gui_syncstatusbar_draw(&statusbars, true);
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gui_syncstatusbar_draw(&statusbars, true);
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#ifdef SIMULATOR
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#ifdef SIMULATOR
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while (button_get(true) & BUTTON_REL);
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while (button_get(true) & BUTTON_REL);
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