First go at getting the touchpad working in the ui. lists only for now.

git-svn-id: svn://svn.rockbox.org/rockbox/trunk@15264 a1c6a512-1295-4272-9138-f99709370657
This commit is contained in:
Jonathan Gordon 2007-10-22 12:26:53 +00:00
parent ba482642f2
commit fa13cbee80
3 changed files with 149 additions and 1 deletions

View file

@ -35,6 +35,10 @@ static intptr_t last_data = 0;
static int last_action = ACTION_NONE; static int last_action = ACTION_NONE;
static bool repeated = false; static bool repeated = false;
#ifdef HAVE_TOUCHPAD
static bool short_press = false;
#endif
#define REPEAT_WINDOW_TICKS HZ/10 #define REPEAT_WINDOW_TICKS HZ/10
static int last_action_tick = 0; static int last_action_tick = 0;
@ -132,7 +136,25 @@ static int get_action_worker(int context, int timeout,
return ACTION_NONE; /* "safest" return value */ return ACTION_NONE; /* "safest" return value */
} }
last_context = context; last_context = context;
#ifdef HAVE_TOUCHPAD
if (button&BUTTON_TOUCHPAD)
{
repeated = false;
short_press = false;
if (last_button&BUTTON_TOUCHPAD)
{
if ((button&BUTTON_REL) &&
((last_button&BUTTON_REPEAT)==0))
{
short_press = true;
}
else if (button&BUTTON_REPEAT)
repeated = true;
}
last_button = button;
return ACTION_TOUCHPAD;
}
#endif
#ifndef HAS_BUTTON_HOLD #ifndef HAS_BUTTON_HOLD
screen_has_lock = ((context&ALLOW_SOFTLOCK)==ALLOW_SOFTLOCK); screen_has_lock = ((context&ALLOW_SOFTLOCK)==ALLOW_SOFTLOCK);
if (screen_has_lock && (keys_locked == true)) if (screen_has_lock && (keys_locked == true))
@ -250,3 +272,35 @@ int get_action_statuscode(int *button)
ret |= ACTION_REPEAT; ret |= ACTION_REPEAT;
return ret; return ret;
} }
#ifdef HAVE_TOUCHPAD
/* return BUTTON_NONE on error
BUTTON_REPEAT if repeated press
BUTTON_REL if its a short press
BUTTON_TOUCHPAD otherwise
*/
int action_get_touchpad_press(short *x, short *y)
{
static int last_data = 0;
int data;
if ((last_button&BUTTON_TOUCHPAD) == 0)
return BUTTON_NONE;
data = button_get_data();
if (last_button&BUTTON_REL)
{
*x = (last_data&0xffff0000)>>16;
*y = (last_data&0xffff);
}
else
{
*x = (data&0xffff0000)>>16;
*y = (data&0xffff);
}
last_data = data;
if (repeated)
return BUTTON_REPEAT;
if (short_press)
return BUTTON_REL;
return BUTTON_NONE;
}
#endif

View file

@ -78,6 +78,7 @@ enum {
ACTION_NONE = BUTTON_NONE, ACTION_NONE = BUTTON_NONE,
ACTION_UNKNOWN, ACTION_UNKNOWN,
ACTION_REDRAW, /* returned if keys are locked and we splash()'ed */ ACTION_REDRAW, /* returned if keys are locked and we splash()'ed */
ACTION_TOUCHPAD,
/* standard actions, use these first */ /* standard actions, use these first */
ACTION_STD_PREV, ACTION_STD_PREV,
@ -259,4 +260,13 @@ int get_action_statuscode(int *button);
BUTTON_NONE or flagged with SYS_EVENT */ BUTTON_NONE or flagged with SYS_EVENT */
intptr_t get_action_data(void); intptr_t get_action_data(void);
#ifdef HAVE_TOUCHPAD
/* return BUTTON_NONE on error
BUTTON_REPEAT if repeated press
BUTTON_REL if its a short press
BUTTON_TOUCHPAD otherwise
*/
int action_get_touchpad_press(short *x, short *y);
#endif
#endif /* __ACTION_H__ */ #endif /* __ACTION_H__ */

View file

@ -911,6 +911,81 @@ void gui_synclist_speak_item(struct gui_synclist * lists)
extern intptr_t get_action_data(void); extern intptr_t get_action_data(void);
#if defined(HAVE_TOUCHPAD)
unsigned gui_synclist_do_touchpad(struct gui_synclist * lists)
{
struct gui_list *gui_list = &(lists->gui_list[SCREEN_MAIN]);
short x,y;
unsigned button = action_get_touchpad_press(&x, &y);
int line;
if (x<SCROLLBAR_WIDTH)
{
/* top left corner is hopefully GO_TO_ROOT */
if (y<STATUSBAR_HEIGHT)
{
if (button == BUTTON_REL)
return ACTION_STD_MENU;
else if (button == BUTTON_REPEAT)
return ACTION_STD_CONTEXT;
else
return ACTION_NONE;
}
/* scroll bar */
else
{
int new_selection, nb_lines;
int height, size;
nb_lines = gui_list->display->nb_lines - SHOW_LIST_TITLE;
if (nb_lines < gui_list->nb_items)
{
height = nb_lines * gui_list->display->char_height;
size = height*nb_lines / gui_list->nb_items;
new_selection = (y*(gui_list->nb_items-nb_lines))/(height-size);
gui_synclist_select_item(lists, new_selection);
nb_lines /= 2;
if (new_selection - gui_list->start_item > nb_lines)
{
new_selection = gui_list->start_item+nb_lines;
}
FOR_NB_SCREENS(line)
lists->gui_list[line].selected_item = new_selection;
return ACTION_REDRAW;
}
}
}
else
{
if (button != BUTTON_REL && button != BUTTON_REPEAT)
return ACTION_NONE;
/* title or statusbar is cancel */
if (global_settings.statusbar)
{
if (y < STATUSBAR_HEIGHT && !SHOW_LIST_TITLE )
return ACTION_STD_CANCEL;
y -= STATUSBAR_HEIGHT;
}
/* title goes up one level */
if (SHOW_LIST_TITLE)
{
if (y < gui_list->display->char_height)
return ACTION_STD_CANCEL;
y -= gui_list->display->char_height;
}
/* pressing an item will select it.
pressing the selected item will "enter" it */
line = y / gui_list->display->char_height;
if (line != gui_list->selected_item - gui_list->start_item)
gui_synclist_select_item(lists, gui_list->start_item+line);
if (button == BUTTON_REPEAT)
return ACTION_STD_CONTEXT;
else
return ACTION_STD_OK;
}
return ACTION_NONE;
}
#endif
bool gui_synclist_do_button(struct gui_synclist * lists, bool gui_synclist_do_button(struct gui_synclist * lists,
unsigned *actionptr, enum list_wrap wrap) unsigned *actionptr, enum list_wrap wrap)
{ {
@ -951,6 +1026,11 @@ bool gui_synclist_do_button(struct gui_synclist * lists,
} }
#endif #endif
#if defined(HAVE_TOUCHPAD)
if (action == ACTION_TOUCHPAD)
action = *actionptr = gui_synclist_do_touchpad(lists);
#endif
switch (wrap) switch (wrap)
{ {
case LIST_WRAP_ON: case LIST_WRAP_ON:
@ -971,6 +1051,10 @@ bool gui_synclist_do_button(struct gui_synclist * lists,
switch (action) switch (action)
{ {
case ACTION_REDRAW:
gui_synclist_draw(lists);
return true;
#ifdef HAVE_VOLUME_IN_LIST #ifdef HAVE_VOLUME_IN_LIST
case ACTION_LIST_VOLUP: case ACTION_LIST_VOLUP:
global_settings.volume += 2; global_settings.volume += 2;