remove the duplicated gui_list struct and only duplicate the members which are actually different on each screen. should translate to a smaller bin and easier code (users shouldnt notice any difference)
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@15947 a1c6a512-1295-4272-9138-f99709370657
This commit is contained in:
parent
f6039466fb
commit
f5ec3e49e0
6 changed files with 206 additions and 339 deletions
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@ -1449,11 +1449,11 @@ static char* tsc2100_debug_getname(int selected_item, void * data, char *buffer)
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}
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static int tsc2100debug_action_callback(int action, struct gui_synclist *lists)
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{
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int *page = (int*)lists->gui_list[SCREEN_MAIN].data;
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int *page = (int*)lists->data;
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if (action == ACTION_STD_OK)
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{
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*page = (*page+1)%3;
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snprintf(lists->gui_list[SCREEN_MAIN].title, 32,
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snprintf(lists->title, 32,
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"tsc2100 registers - Page %d", *page);
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return ACTION_REDRAW;
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}
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@ -1667,10 +1667,10 @@ static bool view_battery(void)
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static int disk_callback(int btn, struct gui_synclist *lists)
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{
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tCardInfo *card;
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int *cardnum = (int*)lists->gui_list[SCREEN_MAIN].data;
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int *cardnum = (int*)lists->data;
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unsigned char card_name[7];
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unsigned char pbuf[32];
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char *title = lists->gui_list[SCREEN_MAIN].title;
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char *title = lists->title;
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static const unsigned char i_vmin[] = { 0, 1, 5, 10, 25, 35, 60, 100 };
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static const unsigned char i_vmax[] = { 1, 5, 10, 25, 35, 45, 80, 200 };
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static const unsigned char *kbit_units[] = { "kBit/s", "MBit/s", "GBit/s" };
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@ -443,7 +443,7 @@ char * openwith_get_name(int selected_item, void * data, char * buffer)
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}
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int openwith_action_callback(int action, struct gui_synclist *lists)
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{
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struct cb_data *info = (struct cb_data *)lists->gui_list[SCREEN_MAIN].data;
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struct cb_data *info = (struct cb_data *)lists->data;
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int *items = info->items;
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int i;
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if (action == ACTION_STD_OK)
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507
apps/gui/list.c
507
apps/gui/list.c
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@ -54,12 +54,13 @@ static int offset_step = 16; /* pixels per screen scroll step */
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/* should lines scroll out of the screen */
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static bool offset_out_of_view = false;
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#endif
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static struct gui_list* last_list_displayed[NB_SCREENS];
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static struct gui_synclist* last_list_displayed;
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#define SHOW_LIST_TITLE ((gui_list->title != NULL) && \
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(gui_list->display->nb_lines > 2))
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(display->nb_lines > 2))
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static void gui_list_select_at_offset(struct gui_list * gui_list, int offset);
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static void gui_list_select_at_offset(struct gui_synclist * gui_list,
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int offset);
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/*
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* Initializes a scrolling list
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@ -70,35 +71,38 @@ static void gui_list_select_at_offset(struct gui_list * gui_list, int offset);
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* - scroll_all :
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* - selected_size :
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*/
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static void gui_list_init(struct gui_list * gui_list,
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void gui_synclist_init(struct gui_synclist * gui_list,
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list_get_name callback_get_item_name,
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void * data,
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bool scroll_all,
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int selected_size
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)
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{
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int i;
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gui_list->callback_get_item_icon = NULL;
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gui_list->callback_get_item_name = callback_get_item_name;
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gui_list->callback_speak_item = NULL;
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gui_list->display = NULL;
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gui_list_set_nb_items(gui_list, 0);
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gui_list->selected_item = 0;
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gui_list->start_item = 0;
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FOR_NB_SCREENS(i)
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{
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gui_list->start_item[i] = 0;
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gui_list->last_displayed_start_item[i] = -1 ;
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#ifdef HAVE_LCD_BITMAP
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gui_list->offset_position[i] = 0;
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#endif
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}
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gui_list->limit_scroll = false;
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gui_list->data=data;
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#ifdef HAVE_LCD_BITMAP
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gui_list->offset_position = 0;
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#endif
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gui_list->scroll_all=scroll_all;
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gui_list->selected_size=selected_size;
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gui_list->title = NULL;
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gui_list->title_width = 0;
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gui_list->title_icon = Icon_NOICON;
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gui_list->last_displayed_selected_item = -1 ;
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gui_list->last_displayed_start_item = -1 ;
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gui_list->scheduled_talk_tick = gui_list->last_talked_tick = 0;
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gui_list->show_selection_marker = true;
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gui_list->last_displayed_selected_item = -1 ;
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#ifdef HAVE_LCD_COLOR
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gui_list->title_color = -1;
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@ -109,38 +113,19 @@ static void gui_list_init(struct gui_list * gui_list,
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/* this toggles the selection bar or cursor */
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void gui_synclist_hide_selection_marker(struct gui_synclist * lists, bool hide)
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{
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int i;
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FOR_NB_SCREENS(i)
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lists->gui_list[i].show_selection_marker = !hide;
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lists->show_selection_marker = !hide;
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}
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/*
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* Attach the scrolling list to a screen
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* (The previous screen attachement is lost)
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* - gui_list : the list structure
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* - display : the screen to attach
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*/
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static void gui_list_set_display(struct gui_list * gui_list, struct screen * display)
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{
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if(gui_list->display != 0) /* we switched from a previous display */
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gui_list->display->stop_scroll();
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gui_list->display = display;
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#ifdef HAVE_LCD_CHARCELLS
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display->double_height(false);
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#endif
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gui_list_select_at_offset(gui_list, 0);
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}
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#ifdef HAVE_LCD_BITMAP
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static int gui_list_get_item_offset(struct gui_list * gui_list, int item_width,
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int text_pos)
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static int gui_list_get_item_offset(struct gui_synclist * gui_list, int item_width,
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int text_pos, struct screen * display)
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{
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struct screen * display=gui_list->display;
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int item_offset;
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if (offset_out_of_view)
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{
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item_offset = gui_list->offset_position;
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item_offset = gui_list->offset_position[display->screen_type];
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}
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else
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{
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@ -152,11 +137,11 @@ static int gui_list_get_item_offset(struct gui_list * gui_list, int item_width,
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else
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{
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/* if text got out of view */
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if (gui_list->offset_position >
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if (gui_list->offset_position[display->screen_type] >
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item_width - (display->width - text_pos))
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item_offset = item_width - (display->width - text_pos);
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else
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item_offset = gui_list->offset_position;
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item_offset = gui_list->offset_position[display->screen_type];
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}
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}
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@ -168,9 +153,8 @@ static int gui_list_get_item_offset(struct gui_list * gui_list, int item_width,
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* Draws the list on the attached screen
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* - gui_list : the list structure
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*/
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static void gui_list_draw_smart(struct gui_list *gui_list)
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static void gui_list_draw_smart(struct gui_synclist *gui_list, struct screen * display)
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{
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struct screen * display=gui_list->display;
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int text_pos;
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bool draw_icons = (gui_list->callback_get_item_icon != NULL && global_settings.show_icons);
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bool draw_cursor;
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@ -189,8 +173,8 @@ static void gui_list_draw_smart(struct gui_list *gui_list)
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gui_textarea_update_nblines(display);
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#endif
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/* Speed up UI by drawing the changed contents only. */
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if (gui_list == last_list_displayed[gui_list->display->screen_type]
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&& gui_list->last_displayed_start_item == gui_list->start_item
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if (gui_list == last_list_displayed
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&& gui_list->last_displayed_start_item[display->screen_type] == gui_list->start_item[display->screen_type]
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&& gui_list->selected_size == 1)
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{
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partial_draw = true;
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@ -205,8 +189,8 @@ static void gui_list_draw_smart(struct gui_list *gui_list)
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if (partial_draw)
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{
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end = gui_list->last_displayed_selected_item - gui_list->start_item;
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i = gui_list->selected_item - gui_list->start_item;
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end = gui_list->last_displayed_selected_item - gui_list->start_item[display->screen_type];
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i = gui_list->selected_item - gui_list->start_item[display->screen_type];
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if (i < end )
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{
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start = i;
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@ -223,8 +207,8 @@ static void gui_list_draw_smart(struct gui_list *gui_list)
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gui_textarea_clear(display);
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start = 0;
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end = display->nb_lines;
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gui_list->last_displayed_start_item = gui_list->start_item;
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last_list_displayed[gui_list->display->screen_type] = gui_list;
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gui_list->last_displayed_start_item[display->screen_type] = gui_list->start_item[display->screen_type];
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last_list_displayed = gui_list;
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}
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gui_list->last_displayed_selected_item = gui_list->selected_item;
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@ -257,7 +241,7 @@ static void gui_list_draw_smart(struct gui_list *gui_list)
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#endif
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screen_set_xmargin(display, text_pos); /* margin for title */
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item_offset = gui_list_get_item_offset(gui_list, gui_list->title_width,
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text_pos);
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text_pos, display);
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if (item_offset > gui_list->title_width - (display->width - text_pos))
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display->puts_style_offset(0, 0, gui_list->title,
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title_style, item_offset);
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@ -317,7 +301,7 @@ static void gui_list_draw_smart(struct gui_list *gui_list)
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unsigned char *s;
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char entry_buffer[MAX_PATH];
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unsigned char *entry_name;
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int current_item = gui_list->start_item +
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int current_item = gui_list->start_item[display->screen_type] +
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(SHOW_LIST_TITLE ? i-1 : i);
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/* When there are less items to display than the
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@ -334,7 +318,8 @@ static void gui_list_draw_smart(struct gui_list *gui_list)
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/* position the string at the correct offset place */
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int item_width,h;
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display->getstringsize(entry_name, &item_width, &h);
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item_offset = gui_list_get_item_offset(gui_list, item_width, text_pos);
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item_offset = gui_list_get_item_offset(gui_list, item_width,
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text_pos, display);
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#endif
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#ifdef HAVE_LCD_COLOR
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@ -466,8 +451,8 @@ static void gui_list_draw_smart(struct gui_list *gui_list)
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lines + y_start;
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gui_scrollbar_draw(display, 0, y_start, SCROLLBAR_WIDTH-1,
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scrollbar_y_end - y_start, gui_list->nb_items,
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gui_list->start_item,
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gui_list->start_item + lines, VERTICAL);
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gui_list->start_item[display->screen_type],
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gui_list->start_item[display->screen_type] + lines, VERTICAL);
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}
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screen_set_xmargin(display, old_margin);
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@ -479,175 +464,149 @@ static void gui_list_draw_smart(struct gui_list *gui_list)
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/*
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* Force a full screen update.
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*/
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static void gui_list_draw(struct gui_list *gui_list)
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void gui_synclist_draw(struct gui_synclist *gui_list)
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{
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last_list_displayed[gui_list->display->screen_type] = NULL;
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return gui_list_draw_smart(gui_list);
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int i;
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FOR_NB_SCREENS(i)
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{
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last_list_displayed = NULL;
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gui_list_draw_smart(gui_list, &screens[i]);
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}
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}
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/*
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* Selects an item in the list
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* - gui_list : the list structure
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* - item_number : the number of the item which will be selected
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*/
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static void gui_list_select_item(struct gui_list * gui_list, int item_number)
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{
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if( item_number > gui_list->nb_items-1 || item_number < 0 )
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return;
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gui_list->selected_item = item_number;
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gui_list_select_at_offset(gui_list, 0);
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}
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/* select an item above the current one */
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static void gui_list_select_above(struct gui_list * gui_list,
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int items, int nb_lines)
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{
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gui_list->selected_item -= items;
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/* in bottom "3rd" of the screen, so dont move the start item.
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by 3rd I mean above SCROLL_LIMIT lines above the end of the screen */
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if (items && gui_list->start_item + SCROLL_LIMIT < gui_list->selected_item)
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/* sets up the list so the selection is shown correctly on the screen */
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static void gui_list_put_selection_on_screen(struct gui_synclist * gui_list,
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enum screen_type screen)
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{
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if (gui_list->show_selection_marker == false)
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struct screen *display = &screens[screen];
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int nb_lines = display->nb_lines - SHOW_LIST_TITLE;
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int difference = gui_list->selected_item - gui_list->start_item[screen];
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/* edge case,, selected last item */
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if (gui_list->selected_item == gui_list->nb_items -1)
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{
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gui_list->start_item -= items;
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if (gui_list->start_item < 0)
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gui_list->start_item = 0;
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gui_list->start_item[screen] = MAX(0, gui_list->nb_items - nb_lines);
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}
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return;
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}
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if (gui_list->selected_item < 0)
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/* selected first item */
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else if (gui_list->selected_item == 0)
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{
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if(gui_list->limit_scroll)
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{
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gui_list->selected_item = 0;
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gui_list->start_item = 0;
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gui_list->start_item[screen] = 0;
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}
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else
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{
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gui_list->selected_item += gui_list->nb_items;
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if (global_settings.scroll_paginated)
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{
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gui_list->start_item = gui_list->nb_items - nb_lines;
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}
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}
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}
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if (gui_list->nb_items > nb_lines)
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else if (difference < SCROLL_LIMIT) /* list moved up */
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{
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if (global_settings.scroll_paginated)
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{
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if (gui_list->start_item > gui_list->selected_item)
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gui_list->start_item = MAX(0, gui_list->start_item - nb_lines);
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if (gui_list->start_item[screen] > gui_list->selected_item)
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gui_list->start_item[screen] = MAX(0, gui_list->start_item[screen] - nb_lines);
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}
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else
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{
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int top_of_screen = gui_list->selected_item - SCROLL_LIMIT;
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int temp = MIN(top_of_screen, gui_list->nb_items - nb_lines);
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gui_list->start_item = MAX(0, temp);
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gui_list->start_item[screen] = MAX(0, temp);
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}
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}
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else gui_list->start_item = 0;
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if (gui_list->selected_size > 1)
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else if (difference > nb_lines - SCROLL_LIMIT) /* list moved down */
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{
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if (gui_list->start_item + nb_lines == gui_list->selected_item)
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gui_list->start_item++;
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}
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}
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/* select an item below the current one */
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static void gui_list_select_below(struct gui_list * gui_list,
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int items, int nb_lines)
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{
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int bottom;
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gui_list->selected_item += items;
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bottom = gui_list->nb_items - nb_lines;
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int bottom = gui_list->nb_items - nb_lines;
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/* always move the screen if selection isnt "visible" */
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if (items && gui_list->show_selection_marker == false)
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{
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if (bottom < 0)
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bottom = 0;
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gui_list->start_item = MIN(bottom, gui_list->start_item +
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items);
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return;
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}
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/* in top "3rd" of the screen, so dont move the start item */
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if (items &&
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(gui_list->start_item + nb_lines - SCROLL_LIMIT > gui_list->selected_item)
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&& (gui_list->selected_item < gui_list->nb_items))
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{
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if (gui_list->show_selection_marker == false)
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{
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if (bottom < 0)
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bottom = 0;
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gui_list->start_item = MIN(bottom,
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gui_list->start_item + items);
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gui_list->start_item[screen] = MIN(bottom, gui_list->start_item[screen] +
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2*gui_list->selected_size);
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}
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return;
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}
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if (gui_list->selected_item >= gui_list->nb_items)
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else if (global_settings.scroll_paginated)
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{
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if(gui_list->limit_scroll)
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{
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gui_list->selected_item = gui_list->nb_items-gui_list->selected_size;
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gui_list->start_item = MAX(0,gui_list->nb_items - nb_lines);
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}
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else
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{
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gui_list->selected_item = 0;
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gui_list->start_item = 0;
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}
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return;
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}
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if (gui_list->nb_items > nb_lines)
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{
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if (global_settings.scroll_paginated)
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{
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if (gui_list->start_item + nb_lines <= gui_list->selected_item)
|
||||
gui_list->start_item = MIN(bottom, gui_list->selected_item);
|
||||
if (gui_list->start_item[screen] + nb_lines <= gui_list->selected_item)
|
||||
gui_list->start_item[screen] = MIN(bottom, gui_list->selected_item);
|
||||
}
|
||||
else
|
||||
{
|
||||
int top_of_screen = gui_list->selected_item + SCROLL_LIMIT - nb_lines;
|
||||
int temp = MAX(0, top_of_screen);
|
||||
gui_list->start_item = MIN(bottom, temp);
|
||||
gui_list->start_item[screen] = MIN(bottom, temp);
|
||||
}
|
||||
}
|
||||
else gui_list->start_item = 0;
|
||||
}
|
||||
|
||||
static void gui_list_select_at_offset(struct gui_list * gui_list, int offset)
|
||||
/*
|
||||
* Selects an item in the list
|
||||
* - gui_list : the list structure
|
||||
* - item_number : the number of the item which will be selected
|
||||
*/
|
||||
void gui_synclist_select_item(struct gui_synclist * gui_list, int item_number)
|
||||
{
|
||||
/* do this here instead of in both select_above and select_below */
|
||||
int nb_lines = gui_list->display->nb_lines;
|
||||
if (SHOW_LIST_TITLE)
|
||||
nb_lines--;
|
||||
int i;
|
||||
if( item_number > gui_list->nb_items-1 || item_number < 0 )
|
||||
return;
|
||||
gui_list->selected_item = item_number;
|
||||
FOR_NB_SCREENS(i)
|
||||
gui_list_put_selection_on_screen(gui_list, i);
|
||||
}
|
||||
|
||||
static void gui_list_select_at_offset(struct gui_synclist * gui_list,
|
||||
int offset)
|
||||
{
|
||||
int new_selection = gui_list->selected_item + offset;
|
||||
if (gui_list->selected_size > 1)
|
||||
{
|
||||
offset *= gui_list->selected_size;
|
||||
/* always select the first item of multi-line lists */
|
||||
offset -= offset%gui_list->selected_size;
|
||||
}
|
||||
if (offset == 0 && global_settings.scroll_paginated &&
|
||||
(gui_list->nb_items > nb_lines))
|
||||
if (new_selection >= gui_list->nb_items)
|
||||
{
|
||||
int bottom = gui_list->nb_items - nb_lines;
|
||||
gui_list->start_item = MIN(gui_list->selected_item, bottom);
|
||||
}
|
||||
else if (offset < 0)
|
||||
gui_list_select_above(gui_list, -offset, nb_lines);
|
||||
if (gui_list->limit_scroll)
|
||||
gui_list->selected_item = gui_list->nb_items - 1;
|
||||
else
|
||||
gui_list_select_below(gui_list, offset, nb_lines);
|
||||
gui_list->selected_item = new_selection - gui_list->nb_items;
|
||||
}
|
||||
else if (new_selection < 0)
|
||||
{
|
||||
if (gui_list->limit_scroll)
|
||||
gui_list->selected_item = 0;
|
||||
else
|
||||
gui_list->selected_item = new_selection + gui_list->nb_items;
|
||||
}
|
||||
else if (gui_list->show_selection_marker == false)
|
||||
{
|
||||
/* NOTE: this part doesnt work as well as it used to, the problem is
|
||||
we want to scroll the lists seperatly but we only have one
|
||||
selected item now, I dont think this is such a big deal though */
|
||||
int i, nb_lines, screen_top;
|
||||
FOR_NB_SCREENS(i)
|
||||
{
|
||||
struct screen *display = &screens[i];
|
||||
nb_lines = display->nb_lines - SHOW_LIST_TITLE;
|
||||
if (offset > 0)
|
||||
{
|
||||
screen_top = gui_list->nb_items-nb_lines;
|
||||
if (screen_top < 0)
|
||||
screen_top = 0;
|
||||
gui_list->start_item[i] = MIN(screen_top, gui_list->start_item[i] +
|
||||
gui_list->selected_size);
|
||||
}
|
||||
else
|
||||
{
|
||||
gui_list->start_item[i] = MAX(0, gui_list->start_item[i] -
|
||||
gui_list->selected_size);
|
||||
}
|
||||
}
|
||||
return;
|
||||
}
|
||||
else gui_list->selected_item += offset;
|
||||
gui_synclist_select_item(gui_list, gui_list->selected_item);
|
||||
|
||||
}
|
||||
|
||||
/*
|
||||
* Adds an item to the list (the callback will be asked for one more item)
|
||||
* - gui_list : the list structure
|
||||
*/
|
||||
static void gui_list_add_item(struct gui_list * gui_list)
|
||||
void gui_synclist_add_item(struct gui_synclist * gui_list)
|
||||
{
|
||||
gui_list->nb_items++;
|
||||
/* if only one item in the list, select it */
|
||||
|
@ -659,58 +618,29 @@ static void gui_list_add_item(struct gui_list * gui_list)
|
|||
* Removes an item to the list (the callback will be asked for one less item)
|
||||
* - gui_list : the list structure
|
||||
*/
|
||||
static void gui_list_del_item(struct gui_list * gui_list)
|
||||
void gui_synclist_del_item(struct gui_synclist * gui_list)
|
||||
{
|
||||
int i;
|
||||
if(gui_list->nb_items > 0)
|
||||
{
|
||||
gui_textarea_update_nblines(gui_list->display);
|
||||
int nb_lines = gui_list->display->nb_lines;
|
||||
|
||||
int dist_selected_from_end = gui_list->nb_items
|
||||
- gui_list->selected_item - 1;
|
||||
int dist_start_from_end = gui_list->nb_items
|
||||
- gui_list->start_item - 1;
|
||||
if(dist_selected_from_end == 0)
|
||||
{
|
||||
/* Oops we are removing the selected item,
|
||||
select the previous one */
|
||||
if (gui_list->selected_item == gui_list->nb_items-1)
|
||||
gui_list->selected_item--;
|
||||
}
|
||||
gui_list->nb_items--;
|
||||
FOR_NB_SCREENS(i)
|
||||
{
|
||||
gui_textarea_update_nblines(&screens[i]);
|
||||
int nb_lines = screens[i].nb_lines;
|
||||
int dist_start_from_end = gui_list->nb_items
|
||||
- gui_list->start_item[i] - 1;
|
||||
|
||||
/* scroll the list if needed */
|
||||
if( (dist_start_from_end < nb_lines) && (gui_list->start_item != 0) )
|
||||
gui_list->start_item--;
|
||||
if( (dist_start_from_end < nb_lines) && (gui_list->start_item[i] != 0) )
|
||||
gui_list->start_item[i]--;
|
||||
}
|
||||
gui_list->nb_items--;
|
||||
}
|
||||
}
|
||||
|
||||
#ifdef HAVE_LCD_BITMAP
|
||||
|
||||
/*
|
||||
* Makes all the item in the list scroll by one step to the right.
|
||||
* Should stop increasing the value when reaching the widest item value
|
||||
* in the list.
|
||||
*/
|
||||
static void gui_list_scroll_right(struct gui_list * gui_list)
|
||||
{
|
||||
/* FIXME: This is a fake right boundry limiter. there should be some
|
||||
* callback function to find the longest item on the list in pixels,
|
||||
* to stop the list from scrolling past that point */
|
||||
gui_list->offset_position+=offset_step;
|
||||
if (gui_list->offset_position > 1000)
|
||||
gui_list->offset_position = 1000;
|
||||
}
|
||||
|
||||
/*
|
||||
* Makes all the item in the list scroll by one step to the left.
|
||||
* stops at starting position.
|
||||
*/
|
||||
static void gui_list_scroll_left(struct gui_list * gui_list)
|
||||
{
|
||||
gui_list->offset_position-=offset_step;
|
||||
if (gui_list->offset_position < 0)
|
||||
gui_list->offset_position = 0;
|
||||
}
|
||||
void gui_list_screen_scroll_step(int ofs)
|
||||
{
|
||||
offset_step = ofs;
|
||||
|
@ -729,14 +659,16 @@ void gui_list_screen_scroll_out_of_view(bool enable)
|
|||
* Set the title and title icon of the list. Setting title to NULL disables
|
||||
* both the title and icon. Use NOICON if there is no icon.
|
||||
*/
|
||||
static void gui_list_set_title(struct gui_list * gui_list,
|
||||
void gui_synclist_set_title(struct gui_synclist * gui_list,
|
||||
char * title, enum themable_icons icon)
|
||||
{
|
||||
gui_list->title = title;
|
||||
gui_list->title_icon = icon;
|
||||
if (title) {
|
||||
#ifdef HAVE_LCD_BITMAP
|
||||
gui_list->display->getstringsize(title, &gui_list->title_width, NULL);
|
||||
int i;
|
||||
FOR_NB_SCREENS(i)
|
||||
screens[i].getstringsize(title, &gui_list->title_width, NULL);
|
||||
#else
|
||||
gui_list->title_width = strlen(title);
|
||||
#endif
|
||||
|
@ -745,143 +677,96 @@ static void gui_list_set_title(struct gui_list * gui_list,
|
|||
}
|
||||
}
|
||||
|
||||
/*
|
||||
* Synchronized lists stuffs
|
||||
*/
|
||||
void gui_synclist_init(
|
||||
struct gui_synclist * lists,
|
||||
list_get_name callback_get_item_name,
|
||||
void * data,
|
||||
bool scroll_all,
|
||||
int selected_size
|
||||
)
|
||||
{
|
||||
int i;
|
||||
FOR_NB_SCREENS(i)
|
||||
{
|
||||
gui_list_init(&(lists->gui_list[i]),
|
||||
callback_get_item_name,
|
||||
data, scroll_all, selected_size);
|
||||
gui_list_set_display(&(lists->gui_list[i]), &(screens[i]));
|
||||
}
|
||||
}
|
||||
|
||||
void gui_synclist_set_nb_items(struct gui_synclist * lists, int nb_items)
|
||||
{
|
||||
#ifdef HAVE_LCD_BITMAP
|
||||
int i;
|
||||
#endif
|
||||
lists->nb_items = nb_items;
|
||||
#ifdef HAVE_LCD_BITMAP
|
||||
FOR_NB_SCREENS(i)
|
||||
{
|
||||
gui_list_set_nb_items(&(lists->gui_list[i]), nb_items);
|
||||
#ifdef HAVE_LCD_BITMAP
|
||||
lists->gui_list[i].offset_position = 0;
|
||||
#endif
|
||||
lists->offset_position[i] = 0;
|
||||
}
|
||||
#endif
|
||||
}
|
||||
int gui_synclist_get_nb_items(struct gui_synclist * lists)
|
||||
{
|
||||
return gui_list_get_nb_items(&((lists)->gui_list[0]));
|
||||
return lists->nb_items;
|
||||
}
|
||||
int gui_synclist_get_sel_pos(struct gui_synclist * lists)
|
||||
{
|
||||
return gui_list_get_sel_pos(&((lists)->gui_list[0]));
|
||||
return lists->selected_item;
|
||||
}
|
||||
void gui_synclist_set_icon_callback(struct gui_synclist * lists,
|
||||
list_get_icon icon_callback)
|
||||
{
|
||||
int i;
|
||||
FOR_NB_SCREENS(i)
|
||||
{
|
||||
gui_list_set_icon_callback(&(lists->gui_list[i]), icon_callback);
|
||||
}
|
||||
lists->callback_get_item_icon = icon_callback;
|
||||
}
|
||||
|
||||
void gui_synclist_set_voice_callback(struct gui_synclist * lists,
|
||||
list_speak_item voice_callback)
|
||||
{
|
||||
gui_list_set_voice_callback(&(lists->gui_list[0]), voice_callback);
|
||||
}
|
||||
|
||||
void gui_synclist_draw(struct gui_synclist * lists)
|
||||
{
|
||||
int i;
|
||||
FOR_NB_SCREENS(i)
|
||||
gui_list_draw(&(lists->gui_list[i]));
|
||||
}
|
||||
|
||||
void gui_synclist_select_item(struct gui_synclist * lists, int item_number)
|
||||
{
|
||||
int i;
|
||||
FOR_NB_SCREENS(i)
|
||||
gui_list_select_item(&(lists->gui_list[i]), item_number);
|
||||
lists->callback_speak_item = voice_callback;
|
||||
}
|
||||
|
||||
static void gui_synclist_select_next_page(struct gui_synclist * lists,
|
||||
enum screen_type screen)
|
||||
{
|
||||
int i;
|
||||
FOR_NB_SCREENS(i)
|
||||
gui_list_select_at_offset(&(lists->gui_list[i]),
|
||||
screens[screen].nb_lines);
|
||||
gui_list_select_at_offset(lists, screens[screen].nb_lines);
|
||||
}
|
||||
|
||||
static void gui_synclist_select_previous_page(struct gui_synclist * lists,
|
||||
enum screen_type screen)
|
||||
{
|
||||
int i;
|
||||
FOR_NB_SCREENS(i)
|
||||
gui_list_select_at_offset(&(lists->gui_list[i]),
|
||||
-screens[screen].nb_lines);
|
||||
}
|
||||
|
||||
void gui_synclist_add_item(struct gui_synclist * lists)
|
||||
{
|
||||
int i;
|
||||
FOR_NB_SCREENS(i)
|
||||
gui_list_add_item(&(lists->gui_list[i]));
|
||||
}
|
||||
|
||||
void gui_synclist_del_item(struct gui_synclist * lists)
|
||||
{
|
||||
int i;
|
||||
FOR_NB_SCREENS(i)
|
||||
gui_list_del_item(&(lists->gui_list[i]));
|
||||
gui_list_select_at_offset(lists, -screens[screen].nb_lines);
|
||||
}
|
||||
|
||||
void gui_synclist_limit_scroll(struct gui_synclist * lists, bool scroll)
|
||||
{
|
||||
int i;
|
||||
FOR_NB_SCREENS(i)
|
||||
gui_list_limit_scroll(&(lists->gui_list[i]), scroll);
|
||||
}
|
||||
|
||||
void gui_synclist_set_title(struct gui_synclist * lists,
|
||||
char * title, enum themable_icons icon)
|
||||
{
|
||||
int i;
|
||||
FOR_NB_SCREENS(i)
|
||||
gui_list_set_title(&(lists->gui_list[i]), title, icon);
|
||||
lists->limit_scroll = scroll;
|
||||
}
|
||||
|
||||
#ifdef HAVE_LCD_BITMAP
|
||||
/*
|
||||
* Makes all the item in the list scroll by one step to the right.
|
||||
* Should stop increasing the value when reaching the widest item value
|
||||
* in the list.
|
||||
*/
|
||||
static void gui_synclist_scroll_right(struct gui_synclist * lists)
|
||||
{
|
||||
int i;
|
||||
FOR_NB_SCREENS(i)
|
||||
gui_list_scroll_right(&(lists->gui_list[i]));
|
||||
{
|
||||
/* FIXME: This is a fake right boundry limiter. there should be some
|
||||
* callback function to find the longest item on the list in pixels,
|
||||
* to stop the list from scrolling past that point */
|
||||
lists->offset_position[i]+=offset_step;
|
||||
if (lists->offset_position[i] > 1000)
|
||||
lists->offset_position[i] = 1000;
|
||||
}
|
||||
}
|
||||
|
||||
/*
|
||||
* Makes all the item in the list scroll by one step to the left.
|
||||
* stops at starting position.
|
||||
*/
|
||||
static void gui_synclist_scroll_left(struct gui_synclist * lists)
|
||||
{
|
||||
int i;
|
||||
FOR_NB_SCREENS(i)
|
||||
gui_list_scroll_left(&(lists->gui_list[i]));
|
||||
{
|
||||
lists->offset_position[i]-=offset_step;
|
||||
if (lists->offset_position[i] < 0)
|
||||
lists->offset_position[i] = 0;
|
||||
}
|
||||
}
|
||||
#endif /* HAVE_LCD_BITMAP */
|
||||
|
||||
static void _gui_synclist_speak_item(struct gui_synclist *lists, bool repeating)
|
||||
{
|
||||
struct gui_list *l = &lists->gui_list[0];
|
||||
list_speak_item *cb = l->callback_speak_item;
|
||||
list_speak_item *cb = lists->callback_speak_item;
|
||||
if(cb && gui_synclist_get_nb_items(lists) != 0)
|
||||
{
|
||||
int sel = gui_synclist_get_sel_pos(lists);
|
||||
|
@ -892,17 +777,17 @@ static void _gui_synclist_speak_item(struct gui_synclist *lists, bool repeating)
|
|||
pending scheduled announcement not yet due: we need to
|
||||
reschedule it. */
|
||||
if(repeating
|
||||
|| (l->scheduled_talk_tick
|
||||
&& TIME_BEFORE(current_tick, l->scheduled_talk_tick))
|
||||
|| (l->last_talked_tick
|
||||
&& TIME_BEFORE(current_tick, l->last_talked_tick +HZ/4)))
|
||||
|| (lists->scheduled_talk_tick
|
||||
&& TIME_BEFORE(current_tick, lists->scheduled_talk_tick))
|
||||
|| (lists->last_talked_tick
|
||||
&& TIME_BEFORE(current_tick, lists->last_talked_tick +HZ/4)))
|
||||
{
|
||||
l->scheduled_talk_tick = current_tick +HZ/4;
|
||||
lists->scheduled_talk_tick = current_tick +HZ/4;
|
||||
return;
|
||||
} else {
|
||||
l->scheduled_talk_tick = 0; /* work done */
|
||||
cb(sel, l->data);
|
||||
l->last_talked_tick = current_tick;
|
||||
lists->scheduled_talk_tick = 0; /* work done */
|
||||
cb(sel, lists->data);
|
||||
lists->last_talked_tick = current_tick;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -1014,7 +899,6 @@ bool gui_synclist_do_button(struct gui_synclist * lists,
|
|||
#ifdef HAVE_LCD_BITMAP
|
||||
static bool scrolling_left = false;
|
||||
#endif
|
||||
int i;
|
||||
|
||||
#ifdef HAVE_SCROLLWHEEL
|
||||
int next_item_modifier = button_apply_acceleration(get_action_data());
|
||||
|
@ -1086,8 +970,7 @@ bool gui_synclist_do_button(struct gui_synclist * lists,
|
|||
#endif
|
||||
case ACTION_STD_PREV:
|
||||
case ACTION_STD_PREVREPEAT:
|
||||
FOR_NB_SCREENS(i)
|
||||
gui_list_select_at_offset(&(lists->gui_list[i]), -next_item_modifier);
|
||||
gui_list_select_at_offset(lists, -next_item_modifier);
|
||||
#ifndef HAVE_SCROLLWHEEL
|
||||
if (queue_count(&button_queue) < FRAMEDROP_TRIGGER)
|
||||
#endif
|
||||
|
@ -1101,8 +984,7 @@ bool gui_synclist_do_button(struct gui_synclist * lists,
|
|||
|
||||
case ACTION_STD_NEXT:
|
||||
case ACTION_STD_NEXTREPEAT:
|
||||
FOR_NB_SCREENS(i)
|
||||
gui_list_select_at_offset(&(lists->gui_list[i]), next_item_modifier);
|
||||
gui_list_select_at_offset(lists, next_item_modifier);
|
||||
#ifndef HAVE_SCROLLWHEEL
|
||||
if (queue_count(&button_queue) < FRAMEDROP_TRIGGER)
|
||||
#endif
|
||||
|
@ -1125,7 +1007,7 @@ bool gui_synclist_do_button(struct gui_synclist * lists,
|
|||
keymaps as a repeated button press (the same as the repeated
|
||||
ACTION_TREE_PGLEFT) with the pre condition being the non-repeated
|
||||
button press */
|
||||
if (lists->gui_list[0].offset_position == 0)
|
||||
if (lists->offset_position[0] == 0)
|
||||
{
|
||||
scrolling_left = false;
|
||||
*actionptr = ACTION_STD_CANCEL;
|
||||
|
@ -1133,7 +1015,7 @@ bool gui_synclist_do_button(struct gui_synclist * lists,
|
|||
}
|
||||
*actionptr = ACTION_TREE_PGLEFT;
|
||||
case ACTION_TREE_PGLEFT:
|
||||
if(!scrolling_left && (lists->gui_list[0].offset_position == 0))
|
||||
if(!scrolling_left && (lists->offset_position[0] == 0))
|
||||
{
|
||||
*actionptr = ACTION_STD_CANCEL;
|
||||
return false;
|
||||
|
@ -1144,7 +1026,6 @@ bool gui_synclist_do_button(struct gui_synclist * lists,
|
|||
skipping to root */
|
||||
return true;
|
||||
#endif
|
||||
|
||||
/* for pgup / pgdown, we are obliged to have a different behaviour depending
|
||||
* on the screen for which the user pressed the key since for example, remote
|
||||
* and main screen doesn't have the same number of lines */
|
||||
|
@ -1180,8 +1061,8 @@ bool gui_synclist_do_button(struct gui_synclist * lists,
|
|||
}
|
||||
return true;
|
||||
}
|
||||
if(lists->gui_list[0].scheduled_talk_tick
|
||||
&& TIME_AFTER(current_tick, lists->gui_list[0].scheduled_talk_tick))
|
||||
if(lists->scheduled_talk_tick
|
||||
&& TIME_AFTER(current_tick, lists->scheduled_talk_tick))
|
||||
/* scheduled postponed item announcement is due */
|
||||
_gui_synclist_speak_item(lists, false);
|
||||
return false;
|
||||
|
@ -1191,9 +1072,9 @@ int list_do_action_timeout(struct gui_synclist *lists, int timeout)
|
|||
/* Returns the lowest of timeout or the delay until a postponed
|
||||
scheduled announcement is due (if any). */
|
||||
{
|
||||
if(lists->gui_list[0].scheduled_talk_tick)
|
||||
if(lists->scheduled_talk_tick)
|
||||
{
|
||||
long delay = lists->gui_list[0].scheduled_talk_tick -current_tick +1;
|
||||
long delay = lists->scheduled_talk_tick -current_tick +1;
|
||||
/* +1 because the trigger condition uses TIME_AFTER(), which
|
||||
is implemented as strictly greater than. */
|
||||
if(delay < 0)
|
||||
|
|
|
@ -82,7 +82,7 @@ typedef int list_speak_item(int selected_item, void * data);
|
|||
typedef int list_get_color(int selected_item, void * data);
|
||||
#endif
|
||||
|
||||
struct gui_list
|
||||
struct gui_synclist
|
||||
{
|
||||
/* defines wether the list should stop when reaching the top/bottom
|
||||
* or should continue (by going to bottom/top) */
|
||||
|
@ -93,15 +93,15 @@ struct gui_list
|
|||
|
||||
int nb_items;
|
||||
int selected_item;
|
||||
int start_item; /* the item that is displayed at the top of the screen */
|
||||
int start_item[NB_SCREENS]; /* the item that is displayed at the top of the screen */
|
||||
/* the number of lines that are selected at the same time */
|
||||
int selected_size;
|
||||
/* These are used to calculate how much of the screen content we need
|
||||
to redraw. */
|
||||
int last_displayed_selected_item;
|
||||
int last_displayed_start_item;
|
||||
int last_displayed_start_item[NB_SCREENS];
|
||||
#ifdef HAVE_LCD_BITMAP
|
||||
int offset_position; /* the list's screen scroll placement in pixels */
|
||||
int offset_position[NB_SCREENS]; /* the list's screen scroll placement in pixels */
|
||||
#endif
|
||||
/* Cache the width of the title string in pixels/characters */
|
||||
int title_width;
|
||||
|
@ -111,7 +111,6 @@ struct gui_list
|
|||
list_get_name *callback_get_item_name;
|
||||
list_speak_item *callback_speak_item;
|
||||
|
||||
struct screen * display;
|
||||
/* The data that will be passed to the callback function YOU implement */
|
||||
void * data;
|
||||
/* The optional title, set to NULL for none */
|
||||
|
@ -195,19 +194,6 @@ extern void gui_list_screen_scroll_out_of_view(bool enable);
|
|||
#define gui_list_limit_scroll(gui_list, scroll) \
|
||||
(gui_list)->limit_scroll=scroll
|
||||
|
||||
/*
|
||||
* This part handles as many lists as there are connected screens
|
||||
* (the api is similar to the ones above)
|
||||
* The lists on the screens are synchronized ;
|
||||
* theirs items and selected items are the same, but of course,
|
||||
* they can be displayed on screens with different sizes
|
||||
* The final aim is to let the programmer handle many lists in one
|
||||
* function call and make its code independant from the number of screens
|
||||
*/
|
||||
struct gui_synclist
|
||||
{
|
||||
struct gui_list gui_list[NB_SCREENS];
|
||||
};
|
||||
|
||||
extern void gui_synclist_init(
|
||||
struct gui_synclist * lists,
|
||||
|
|
|
@ -361,7 +361,7 @@ static int info_action_callback(int action, struct gui_synclist *lists)
|
|||
)
|
||||
{
|
||||
#ifndef SIMULATOR
|
||||
struct info_data *info = (struct info_data *)lists->gui_list[SCREEN_MAIN].data;
|
||||
struct info_data *info = (struct info_data *)lists->data;
|
||||
info->new_data = true;
|
||||
gui_syncsplash(0, ID2P(LANG_SCANNING_DISK));
|
||||
fat_recalc_free(IF_MV(0));
|
||||
|
|
|
@ -330,7 +330,7 @@ void tree_gui_init(void)
|
|||
gui_synclist_set_voice_callback(&tree_lists, tree_voice_cb);
|
||||
gui_synclist_set_icon_callback(&tree_lists, &tree_get_fileicon);
|
||||
#ifdef HAVE_LCD_COLOR
|
||||
gui_list_set_color_callback(&tree_lists.gui_list[SCREEN_MAIN],
|
||||
gui_list_set_color_callback(&tree_lists,
|
||||
&tree_get_filecolor);
|
||||
#endif
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue