fix the touchpad list code

git-svn-id: svn://svn.rockbox.org/rockbox/trunk@16528 a1c6a512-1295-4272-9138-f99709370657
This commit is contained in:
Jonathan Gordon 2008-03-05 10:38:10 +00:00
parent 0e5cec2d18
commit f444f1ecbe
2 changed files with 87 additions and 88 deletions

View file

@ -274,3 +274,88 @@ void list_draw(struct screen *display, struct viewport *parent,
}
#if defined(HAVE_TOUCHPAD)
/* this needs to be fixed if we ever get more than 1 touchscreen on a target */
/* this also assumes the whole screen is used, which is a bad asusmption but
fine untill customizable lists comes in... */
unsigned gui_synclist_do_touchpad(struct gui_synclist * gui_list, struct viewport *parent)
{
short x,y;
unsigned button = action_get_touchpad_press(&x, &y);
int line;
struct screen *display = &screens[SCREEN_MAIN];
if (button == BUTTON_NONE)
return ACTION_NONE;
if (x<list_text[SCREEN_MAIN].x)
{
/* top left corner is hopefully GO_TO_ROOT */
if (y<list_text[SCREEN_MAIN].y)
{
if (button == BUTTON_REL)
return ACTION_STD_MENU;
else if (button == BUTTON_REPEAT)
return ACTION_STD_CONTEXT;
else
return ACTION_NONE;
}
/* scroll bar */
else
{
int new_selection, nb_lines;
int height, size;
nb_lines = viewport_get_nb_lines(&list_text[SCREEN_MAIN]);
if (nb_lines < gui_list->nb_items)
{
height = nb_lines * display->char_height;
size = height*nb_lines / gui_list->nb_items;
new_selection = ((y-list_text[SCREEN_MAIN].y)*(gui_list->nb_items-nb_lines))/(height-size);
gui_synclist_select_item(gui_list, new_selection);
nb_lines /= 2;
if (new_selection - gui_list->start_item[SCREEN_MAIN] > nb_lines)
{
new_selection = gui_list->start_item[SCREEN_MAIN]+nb_lines;
}
gui_list->start_item[SCREEN_MAIN] = new_selection;
return ACTION_REDRAW;
}
}
}
else
{
/* pressing an item will select it.
pressing the selected item will "enter" it */
if (y > list_text[SCREEN_MAIN].y)
{
line = (y-list_text[SCREEN_MAIN].y) / display->char_height;
if (button != BUTTON_REL && button != BUTTON_REPEAT)
{
if (line != gui_list->selected_item - gui_list->start_item[SCREEN_MAIN])
gui_synclist_select_item(gui_list, gui_list->start_item[SCREEN_MAIN]+line);
return ACTION_REDRAW;
}
if (line != gui_list->selected_item - gui_list->start_item[SCREEN_MAIN])
{
if (gui_list->start_item[SCREEN_MAIN]+line > gui_list->nb_items)
return ACTION_NONE;
gui_synclist_select_item(gui_list, gui_list->start_item[SCREEN_MAIN]+line);
}
if (button == BUTTON_REPEAT)
return ACTION_STD_CONTEXT;
else
return ACTION_STD_OK;
}
/* title goes up one level */
else if (y > title_text[SCREEN_MAIN].y && draw_title(display, parent, gui_list))
{
return ACTION_STD_CANCEL;
}
/* title or statusbar is cancel */
else if (global_settings.statusbar)
{
return ACTION_STD_CANCEL;
}
}
return ACTION_NONE;
}
#endif

View file

@ -528,95 +528,9 @@ void gui_synclist_speak_item(struct gui_synclist * lists)
}
extern intptr_t get_action_data(void);
#if defined(HAVE_TOUCHPAD)
/* this needs to be fixed if we ever get more than 1 touchscreen on a target */
unsigned gui_synclist_do_touchpad(struct gui_synclist * gui_list)
{
short x,y;
unsigned button = action_get_touchpad_press(&x, &y);
int line;
struct screen *display = &screens[SCREEN_MAIN];
if (button == BUTTON_NONE)
return ACTION_NONE;
if (x<SCROLLBAR_WIDTH)
{
/* top left corner is hopefully GO_TO_ROOT */
if (y<STATUSBAR_HEIGHT)
{
if (button == BUTTON_REL)
return ACTION_STD_MENU;
else if (button == BUTTON_REPEAT)
return ACTION_STD_CONTEXT;
else
return ACTION_NONE;
}
/* scroll bar */
else
{
int new_selection, nb_lines;
int height, size;
nb_lines = display->nb_lines - SHOW_LIST_TITLE;
if (nb_lines < gui_list->nb_items)
{
height = nb_lines * display->char_height;
size = height*nb_lines / gui_list->nb_items;
new_selection = (y*(gui_list->nb_items-nb_lines))/(height-size);
gui_synclist_select_item(gui_list, new_selection);
nb_lines /= 2;
if (new_selection - gui_list->start_item[SCREEN_MAIN] > nb_lines)
{
new_selection = gui_list->start_item[SCREEN_MAIN]+nb_lines;
}
gui_list->start_item[SCREEN_MAIN] = new_selection;
return ACTION_REDRAW;
}
}
}
else
{
if (button != BUTTON_REL && button != BUTTON_REPEAT)
{
if (global_settings.statusbar)
y -= STATUSBAR_HEIGHT;
if (SHOW_LIST_TITLE)
y -= display->char_height;
line = y / display->char_height;
if (line != gui_list->selected_item - gui_list->start_item[SCREEN_MAIN])
gui_synclist_select_item(gui_list, gui_list->start_item[SCREEN_MAIN]+line);
return ACTION_REDRAW;
}
/* title or statusbar is cancel */
if (global_settings.statusbar)
{
if (y < STATUSBAR_HEIGHT && !SHOW_LIST_TITLE )
return ACTION_STD_CANCEL;
y -= STATUSBAR_HEIGHT;
}
/* title goes up one level */
if (SHOW_LIST_TITLE)
{
if (y < display->char_height)
return ACTION_STD_CANCEL;
y -= display->char_height;
}
/* pressing an item will select it.
pressing the selected item will "enter" it */
line = y / display->char_height;
if (line != gui_list->selected_item - gui_list->start_item[SCREEN_MAIN])
{
if (gui_list->start_item[SCREEN_MAIN]+line > gui_list->nb_items)
return ACTION_NONE;
gui_synclist_select_item(gui_list, gui_list->start_item[SCREEN_MAIN]+line);
}
if (button == BUTTON_REPEAT)
return ACTION_STD_CONTEXT;
else
return ACTION_STD_OK;
}
return ACTION_NONE;
}
unsigned gui_synclist_do_touchpad(struct gui_synclist * gui_list, struct viewport *parent);
#endif
bool gui_synclist_do_button(struct gui_synclist * lists,
@ -659,7 +573,7 @@ bool gui_synclist_do_button(struct gui_synclist * lists,
#if defined(HAVE_TOUCHPAD)
if (action == ACTION_TOUCHPAD)
action = *actionptr = gui_synclist_do_touchpad(lists);
action = *actionptr = gui_synclist_do_touchpad(lists, &parent[SCREEN_MAIN]);
#endif
switch (wrap)