Support for transparency in 32bit bitmaps on color targets.
This uses the alpha blending capabilities introduced with anti-aliased fonts to draw bitmaps with transparency information. The bmp loader is extended to read this information (pass FORMAT_TRANSPARENT in format). The alpha information will be used when drawing the bitmap. git-svn-id: svn://svn.rockbox.org/rockbox/trunk@30937 a1c6a512-1295-4272-9138-f99709370657
This commit is contained in:
parent
13209604c1
commit
f443e7bbf7
4 changed files with 109 additions and 40 deletions
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@ -173,6 +173,7 @@ static inline void set_rgb_union(struct uint8_rgb *dst, union rgb_union src)
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dst->red = src.red;
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dst->green = src.green;
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dst->blue = src.blue;
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dst->alpha = 0xff;
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}
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struct bmp_args {
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@ -189,6 +190,9 @@ struct bmp_args {
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int cur_col;
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struct img_part part;
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#endif
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/* as read_part_line() goes through the rows it'll set this to true
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* if it finds transparency. Initialize to false before calling */
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bool alpha_detected;
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};
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static unsigned int read_part_line(struct bmp_args *ba)
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@ -233,6 +237,7 @@ static unsigned int read_part_line(struct bmp_args *ba)
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#endif
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return 0;
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}
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while (ibuf < ba->buf + (BM_MAX_WIDTH << 2))
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{
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switch (depth)
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@ -274,6 +279,7 @@ static unsigned int read_part_line(struct bmp_args *ba)
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component = data & 0xf8;
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component |= component >> 5;
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buf->red = component;
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buf->alpha = 0xff;
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buf++;
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ibuf += 2;
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break;
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@ -282,13 +288,12 @@ static unsigned int read_part_line(struct bmp_args *ba)
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buf->blue = *ibuf++;
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buf->green = *ibuf++;
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buf->red = *ibuf++;
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if (depth == 32)
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ibuf++;
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buf->alpha = (depth == 32) ? *ibuf++ : 0xff;
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if (buf->alpha != 0xff) ba->alpha_detected = true;
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buf++;
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break;
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}
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}
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#if !defined(HAVE_LCD_COLOR) && \
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((LCD_DEPTH > 1 || (defined(HAVE_REMOTE_LCD) && LCD_REMOTE_DEPTH > 1)) || \
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defined(PLUGIN))
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@ -422,41 +427,40 @@ void output_row_8_native(uint32_t row, void * row_in,
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}
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#endif /* LCD_PIXELFORMAT */
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#elif LCD_DEPTH == 16
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#if defined(LCD_STRIDEFORMAT) && LCD_STRIDEFORMAT == VERTICAL_STRIDE
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/* M:Robe 500 */
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(void) fb_width;
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fb_data *dest = (fb_data *)ctx->bm->data + row;
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/* iriver h300, colour iPods, X5 */
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(void)fb_width;
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fb_data *dest = STRIDE_MAIN((fb_data *)ctx->bm->data + fb_width * row,
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(fb_data *)ctx->bm->data + row);
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int delta = 127;
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unsigned r, g, b;
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unsigned r, g, b;
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/* setup alpha channel buffer */
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unsigned char *bm_alpha = NULL;
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if (ctx->bm->alpha_offset > 0)
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bm_alpha = ctx->bm->data + ctx->bm->alpha_offset;
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if (bm_alpha)
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bm_alpha += ctx->bm->width*row/2;
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for (col = 0; col < ctx->bm->width; col++) {
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if (ctx->dither)
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delta = DITHERXDY(col,dy);
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r = qp->red;
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g = qp->green;
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b = (qp++)->blue;
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b = qp->blue;
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r = (31 * r + (r >> 3) + delta) >> 8;
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g = (63 * g + (g >> 2) + delta) >> 8;
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b = (31 * b + (b >> 3) + delta) >> 8;
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*dest = LCD_RGBPACK_LCD(r, g, b);
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dest += ctx->bm->height;
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dest += STRIDE_MAIN(1, ctx->bm->height);
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if (bm_alpha) {
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/* pack alpha channel for 2 pixels into 1 byte */
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unsigned alpha = 255-qp->alpha;
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if (col%2)
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*bm_alpha++ |= alpha&0xf0;
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else
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*bm_alpha = alpha>>4;
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}
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qp++;
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}
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#else
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/* iriver h300, colour iPods, X5 */
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fb_data *dest = (fb_data *)ctx->bm->data + fb_width * row;
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int delta = 127;
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unsigned r, g, b;
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for (col = 0; col < ctx->bm->width; col++) {
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if (ctx->dither)
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delta = DITHERXDY(col,dy);
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r = qp->red;
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g = qp->green;
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b = (qp++)->blue;
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r = (31 * r + (r >> 3) + delta) >> 8;
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g = (63 * g + (g >> 2) + delta) >> 8;
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b = (31 * b + (b >> 3) + delta) >> 8;
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*dest++ = LCD_RGBPACK_LCD(r, g, b);
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}
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#endif
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#endif /* LCD_DEPTH */
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}
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#endif
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@ -480,6 +484,7 @@ int read_bmp_fd(int fd,
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int depth, numcolors, compression, totalsize;
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int ret;
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bool return_size = format & FORMAT_RETURN_SIZE;
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bool read_alpha = format & FORMAT_TRANSPARENT;
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unsigned char *bitmap = bm->data;
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struct uint8_rgb palette[256];
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@ -608,8 +613,14 @@ int read_bmp_fd(int fd,
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if (cformat)
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totalsize = cformat->get_size(bm);
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else
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else {
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totalsize = BM_SIZE(bm->width,bm->height,format,remote);
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#ifdef HAVE_REMOTE_LCD
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if (!remote)
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#endif
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if (depth == 32 && read_alpha) /* account for possible 4bit alpha per pixel */
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totalsize += bm->width * bm->height / 2;
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}
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if(return_size)
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{
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@ -704,13 +715,21 @@ int read_bmp_fd(int fd,
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memset(bitmap, 0, totalsize);
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#ifdef HAVE_LCD_COLOR
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if (read_alpha && depth == 32)
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bm->alpha_offset = totalsize - (bm->width * bm->height / 2);
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else
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bm->alpha_offset = 0;
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#endif
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struct bmp_args ba = {
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.fd = fd, .padded_width = padded_width, .read_width = read_width,
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.width = src_dim.width, .depth = depth, .palette = palette,
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#if (LCD_DEPTH > 1 || (defined(HAVE_REMOTE_LCD) && LCD_REMOTE_DEPTH > 1)) && \
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defined(HAVE_BMP_SCALING) || defined(PLUGIN)
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.cur_row = 0, .cur_col = 0, .part = {0,0}
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.cur_row = 0, .cur_col = 0, .part = {0,0},
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#endif
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.alpha_detected = false,
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};
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#if (LCD_DEPTH > 1 || (defined(HAVE_REMOTE_LCD) && LCD_REMOTE_DEPTH > 1)) && \
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@ -759,7 +778,6 @@ int read_bmp_fd(int fd,
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return -6;
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}
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#endif
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int row;
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/* loop to read rows and put them to buffer */
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for (row = rset.rowstart; row != rset.rowstop; row += rset.rowstep) {
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@ -858,5 +876,14 @@ int read_bmp_fd(int fd,
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}
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#endif
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}
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#ifdef HAVE_LCD_COLOR
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if (!ba.alpha_detected)
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{ /* if this has an alpha channel, totalsize accounts for it as well
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* subtract if no actual alpha information was found */
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if (bm->alpha_offset > 0)
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totalsize -= bm->width*bm->height/2;
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bm->alpha_offset = 0;
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}
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#endif
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return totalsize; /* return the used buffer size. */
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}
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@ -39,6 +39,7 @@ struct uint8_rgb {
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uint8_t blue;
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uint8_t green;
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uint8_t red;
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uint8_t alpha;
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};
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struct dim {
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@ -229,7 +229,6 @@ void lcd_mono_bitmap(const unsigned char *src, int x, int y, int width, int heig
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lcd_mono_bitmap_part(src, 0, 0, width, x, y, width, height);
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}
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/* draw alpha bitmap for anti-alias font */
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#define ALPHA_COLOR_FONT_DEPTH 2
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#define ALPHA_COLOR_LOOKUP_SHIFT (1 << ALPHA_COLOR_FONT_DEPTH)
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#define ALPHA_COLOR_LOOKUP_SIZE ((1 << ALPHA_COLOR_LOOKUP_SHIFT) - 1)
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@ -285,11 +284,17 @@ static inline unsigned blend_color(unsigned c, unsigned a)
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return blend_two_colors(c, current_vp->fg_pattern, a);
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}
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void ICODE_ATTR lcd_alpha_bitmap_part(const unsigned char *src, int src_x,
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int src_y, int stride, int x, int y,
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int width, int height)
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/* Blend an image with an alpha channel
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* if image is NULL, drawing will happen according to the drawmode
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* src is the alpha channel (4bit per pixel) */
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static void ICODE_ATTR lcd_alpha_bitmap_part_mix(const fb_data* image,
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const unsigned char *src, int src_x,
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int src_y, int x, int y,
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int width, int height,
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int stride_image, int stride_src)
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{
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fb_data *dst, *dst_row;
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const fb_data *image_row;
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unsigned dmask = 0x00000000;
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int drmode = current_vp->drawmode;
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/* nothing to draw? */
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{
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dmask = ~dmask;
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}
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/* sourcing from an image ignore drawmode.
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* Set to DRMODE_BG as we use its code path in the switch below */
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if (image != NULL)
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{
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dmask = 0;
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drmode = DRMODE_BG;
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}
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dst_row = LCDADDR(x, y);
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int col, row = height;
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unsigned data, pixels;
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unsigned skip_end = (stride - width);
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unsigned skip_start = src_y * stride + src_x;
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unsigned skip_end = (stride_src - width);
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unsigned skip_start = src_y * stride_src + src_x;
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unsigned skip_start_image = STRIDE_MAIN(src_y * stride_image + src_x,
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src_x * stride_image + src_y);
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#ifdef ALPHA_BITMAP_READ_WORDS
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uint32_t *src_w = (uint32_t *)((uintptr_t)src & ~3);
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#ifdef ALPHA_BITMAP_READ_WORDS
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pixels = 8 - pixels;
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#endif
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if (image)
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image += skip_start_image;
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image_row = image;
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/* go through the rows and update each pixel */
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do
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col = width;
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dst = dst_row;
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dst_row += ROW_INC;
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if (image_row) {
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image = image_row;
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image_row += STRIDE_MAIN(stride_image,1);
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}
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else
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image = dst;
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#ifdef ALPHA_BITMAP_READ_WORDS
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#define UPDATE_SRC_ALPHA do { \
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if (--pixels) \
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uintptr_t bo = lcd_backdrop_offset;
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do
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{
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*dst = blend_two_colors(*dst, *(fb_data *)((uintptr_t)dst + bo),
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data & ALPHA_COLOR_LOOKUP_SIZE );
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*dst = blend_two_colors(*(fb_data *)((uintptr_t)dst + bo),
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*image, data & ALPHA_COLOR_LOOKUP_SIZE );
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dst += COL_INC;
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image += STRIDE_MAIN(1, stride_image);
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UPDATE_SRC_ALPHA;
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}
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while (--col);
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{
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do
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{
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*dst = blend_two_colors(*dst, current_vp->bg_pattern,
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data & ALPHA_COLOR_LOOKUP_SIZE );
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*dst = blend_two_colors(current_vp->bg_pattern,
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*image, data & ALPHA_COLOR_LOOKUP_SIZE );
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dst += COL_INC;
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image += STRIDE_MAIN(1, stride_image);
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UPDATE_SRC_ALPHA;
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}
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while (--col);
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} while (--row);
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}
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/* draw alpha bitmap for anti-alias font */
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void ICODE_ATTR lcd_alpha_bitmap_part(const unsigned char *src, int src_x,
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int src_y, int stride, int x, int y,
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int width, int height)
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{
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lcd_alpha_bitmap_part_mix(NULL, src, src_x, src_y, x, y, width, height, 0, stride);
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}
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/* Draw a partial bitmap (mono or native) including alpha channel */
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void ICODE_ATTR lcd_bmp_part(const struct bitmap* bm, int src_x, int src_y,
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int x, int y, int width, int height)
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int bitmap_stride = STRIDE_MAIN(bm->width, bm->height);
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if (bm->format == FORMAT_MONO)
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lcd_mono_bitmap_part(bm->data, src_x, src_y, bitmap_stride, x, y, width, height);
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else if (bm->alpha_offset > 0)
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lcd_alpha_bitmap_part_mix((fb_data*)bm->data, bm->data+bm->alpha_offset,
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src_x, src_y, x, y, width, height,
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bitmap_stride, bm->width);
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else
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lcd_bitmap_transparent_part((fb_data*)bm->data,
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src_x, src_y, bitmap_stride, x, y, width, height);
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@ -467,6 +467,9 @@ struct bitmap {
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#if (LCD_DEPTH > 1) || defined(HAVE_REMOTE_LCD) && (LCD_REMOTE_DEPTH > 1)
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int format;
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unsigned char *maskdata;
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#endif
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#ifdef HAVE_LCD_COLOR
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int alpha_offset; /* byte-offset of alpha channel in data */
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#endif
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unsigned char *data;
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};
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