Make it possible to move the UI viewport using conditional viewports.

%Vi|<label>|<Usual %Vi params>|  <- specify the possible viewports to use
%VI<label> <- make the UI viewport use the %Vi definition with the <label> label.


git-svn-id: svn://svn.rockbox.org/rockbox/trunk@25826 a1c6a512-1295-4272-9138-f99709370657
This commit is contained in:
Jonathan Gordon 2010-05-05 13:48:50 +00:00
parent 268f7c42f0
commit efd1f4e49f
7 changed files with 47 additions and 7 deletions

View file

@ -775,6 +775,10 @@ static bool get_line(struct gui_wps *gwps,
}
}
break;
case WPS_TOKEN_UIVIEWPORT_ENABLE:
sb_set_info_vp(gwps->display->screen_type,
data->tokens[i].value.i|VP_INFO_LABEL);
break;
#ifdef HAVE_LCD_BITMAP
case WPS_VIEWPORT_CUSTOMLIST:
draw_playlist_viewer_list(gwps, data->tokens[i].value.data);

View file

@ -370,6 +370,8 @@ static const struct wps_tag all_tags[] = {
{ WPS_VIEWPORT_ENABLE, "Vd", WPS_REFRESH_DYNAMIC,
parse_viewport_display },
{ WPS_TOKEN_UIVIEWPORT_ENABLE, "VI", WPS_REFRESH_STATIC,
parse_viewport_display },
#ifdef HAVE_LCD_BITMAP
{ WPS_VIEWPORT_CUSTOMLIST, "Vp", WPS_REFRESH_STATIC, parse_playlistview },
{ WPS_TOKEN_LIST_TITLE_TEXT, "Lt", WPS_REFRESH_DYNAMIC, NULL },
@ -915,9 +917,25 @@ static int parse_viewport(const char *wps_bufptr,
if (*ptr == 'i')
{
skin_vp->label = VP_INFO_LABEL;
skin_vp->hidden_flags = VP_NEVER_VISIBLE;
++ptr;
if (*(ptr+1) == '|')
{
char label = *(ptr+2);
if (label >= 'a' && label <= 'z')
{
skin_vp->hidden_flags = VP_NEVER_VISIBLE;
skin_vp->label = VP_INFO_LABEL|label;
ptr += 3;
}
else
{
skin_vp->label = VP_INFO_LABEL|VP_DEFAULT_LABEL;
skin_vp->hidden_flags = VP_NEVER_VISIBLE;
++ptr;
}
}
else
return WPS_ERROR_INVALID_PARAM; /* malformed token: e.g. %Cl7 */
}
else if (*ptr == 'l')
{

View file

@ -55,6 +55,7 @@ enum wps_token_type {
/* Viewport display */
WPS_VIEWPORT_ENABLE,
WPS_VIEWPORT_CUSTOMLIST,
WPS_TOKEN_UIVIEWPORT_ENABLE,
/* Battery */
TOKEN_MARKER_BATTERY,

View file

@ -490,7 +490,9 @@ static char *get_token_desc(struct wps_token *token, char *buf,
break;
#endif
case WPS_VIEWPORT_ENABLE:
snprintf(buf, bufsize, "enable VP: %c",
case WPS_TOKEN_UIVIEWPORT_ENABLE:
snprintf(buf, bufsize, "enable %sVP: %c",
token->type == WPS_TOKEN_UIVIEWPORT_ENABLE ? "UI " : "",
(char)token->value.i);
break;
case WPS_TOKEN_BUTTON_VOLUME:

View file

@ -203,7 +203,7 @@ struct skin_line {
#define VP_NEVER_VISIBLE 0x8
#define VP_DEFAULT_LABEL '|'
#define VP_NO_LABEL '-'
#define VP_INFO_LABEL '_'
#define VP_INFO_LABEL 0x80
struct skin_viewport {
struct viewport vp; /* The LCD viewport struct */
struct skin_line *lines;

View file

@ -86,15 +86,29 @@ void sb_skin_data_load(enum screen_type screen, const char *buf, bool isfile)
}
/* hide this viewport, forever */
vp->hidden_flags = VP_NEVER_VISIBLE;
sb_set_info_vp(screen, VP_INFO_LABEL|VP_DEFAULT_LABEL);
}
if (!success && isfile)
sb_create_from_settings(screen);
}
static char infovp_label[NB_SCREENS];
static char oldinfovp_label[NB_SCREENS];
void sb_set_info_vp(enum screen_type screen, char label)
{
infovp_label[screen] = label;
}
struct viewport *sb_skin_get_info_vp(enum screen_type screen)
{
return &find_viewport(VP_INFO_LABEL, sb_skin[screen].data)->vp;
if (oldinfovp_label[screen] != infovp_label[screen])
{
/* UI viewport changed, so force a redraw */
oldinfovp_label[screen] = infovp_label[screen];
viewportmanager_theme_enable(screen, false, NULL);
viewportmanager_theme_undo(screen, true);
}
return &find_viewport(infovp_label[screen], sb_skin[screen].data)->vp;
}
#if (LCD_DEPTH > 1) || (defined(HAVE_REMOTE_LCD) && LCD_REMOTE_DEPTH > 1)

View file

@ -36,6 +36,7 @@ void sb_skin_data_load(enum screen_type screen, const char *buf, bool isfile);
void sb_create_from_settings(enum screen_type screen);
void sb_skin_init(void) INIT_ATTR;
void sb_set_info_vp(enum screen_type screen, char label);
struct viewport *sb_skin_get_info_vp(enum screen_type screen);
void sb_skin_update(enum screen_type screen, bool force);