Missing keymap commit
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@14965 a1c6a512-1295-4272-9138-f99709370657
This commit is contained in:
parent
e6d8db54c4
commit
efb103f044
3 changed files with 396 additions and 2 deletions
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@ -21,8 +21,10 @@ rockboxlogo.176x54x16.bmp
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rockboxlogo.220x68x16.bmp
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#elif (LCD_WIDTH == 240) && (LCD_DEPTH == 16)
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rockboxlogo.240x74x16.bmp
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#elif (LCD_WIDTH >= 320) && (LCD_DEPTH == 16)
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#elif (LCD_WIDTH == 320) && (LCD_DEPTH == 16)
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rockboxlogo.320x98x16.bmp
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#elif (LCD_WIDTH >= 640) && (LCD_DEPTH == 16)
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rockboxlogo.640x198x16.bmp
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#endif
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/* USB logo */
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390
apps/keymaps/keymap-mr500.c
Executable file
390
apps/keymaps/keymap-mr500.c
Executable file
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@ -0,0 +1,390 @@
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/***************************************************************************
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* __________ __ ___.
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* Open \______ \ ____ ____ | | _\_ |__ _______ ___
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* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
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* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
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* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
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* \/ \/ \/ \/ \/
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* $Id$
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*
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* Copyright (C) 2006 Jonathan Gordon
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*
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* All files in this archive are subject to the GNU General Public License.
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* See the file COPYING in the source tree root for full license agreement.
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*
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* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
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* KIND, either express or implied.
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*
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****************************************************************************/
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/* Button Code Definitions for the toshiba gigabeat target */
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#include <stdio.h>
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#include <string.h>
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#include <stdlib.h>
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#include "config.h"
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#include "action.h"
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#include "button.h"
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#include "settings.h"
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/*
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* The format of the list is as follows
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* { Action Code, Button code, Prereq button code }
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* if there's no need to check the previous button's value, use BUTTON_NONE
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* Insert LAST_ITEM_IN_LIST at the end of each mapping
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*/
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/* CONTEXT_CUSTOM's used in this file...
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CONTEXT_CUSTOM|CONTEXT_TREE = the standard list/tree defines (without directions)
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CONTEXT_CUSTOM|CONTEXT_SETTINGS = the direction keys for the eq/col picker screens
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i.e where up/down is inc/dec
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CONTEXT_SETTINGS = up/down is prev/next, l/r is inc/dec
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*/
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#define BUTTON_UP BUTTON_RC_PLAY
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#define BUTTON_DOWN BUTTON_RC_DOWN
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#define BUTTON_LEFT BUTTON_RC_REW
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#define BUTTON_RIGHT BUTTON_RC_FF
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#define BUTTON_SELECT BUTTON_RC_MODE
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#define BUTTON_MENU BUTTON_RC_HEART
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#define BUTTON_VOL_UP BUTTON_RC_VOL_UP
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#define BUTTON_VOL_DOWN BUTTON_RC_VOL_DOWN
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#define BUTTON_A BUTTON_NONE
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#define BUTTON_RC_DSP BUTTON_RC_HEART
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static const struct button_mapping button_context_standard[] = {
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{ ACTION_STD_PREV, BUTTON_UP, BUTTON_NONE },
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{ ACTION_STD_PREVREPEAT, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
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{ ACTION_STD_NEXT, BUTTON_DOWN, BUTTON_NONE },
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{ ACTION_STD_NEXTREPEAT, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
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{ ACTION_STD_CANCEL, BUTTON_LEFT, BUTTON_NONE },
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{ ACTION_STD_CANCEL, BUTTON_POWER, BUTTON_NONE },
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{ ACTION_STD_CONTEXT, BUTTON_SELECT|BUTTON_REPEAT,BUTTON_SELECT },
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{ ACTION_STD_QUICKSCREEN, BUTTON_MENU|BUTTON_REPEAT, BUTTON_MENU },
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{ ACTION_STD_MENU, BUTTON_MENU|BUTTON_REL, BUTTON_MENU },
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{ ACTION_STD_OK, BUTTON_SELECT|BUTTON_REL, BUTTON_SELECT },
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{ ACTION_STD_OK, BUTTON_RIGHT, BUTTON_NONE },
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LAST_ITEM_IN_LIST
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}; /* button_context_standard */
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static const struct button_mapping button_context_wps[] = {
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{ ACTION_WPS_PLAY, BUTTON_A|BUTTON_REL, BUTTON_A },
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{ ACTION_WPS_STOP, BUTTON_POWER|BUTTON_REL, BUTTON_POWER },
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{ ACTION_WPS_SKIPNEXT, BUTTON_RIGHT|BUTTON_REL, BUTTON_RIGHT },
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{ ACTION_WPS_SKIPPREV, BUTTON_LEFT|BUTTON_REL, BUTTON_LEFT },
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{ ACTION_WPS_SEEKBACK, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
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{ ACTION_WPS_SEEKFWD, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
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{ ACTION_WPS_STOPSEEK, BUTTON_LEFT|BUTTON_REL, BUTTON_LEFT|BUTTON_REPEAT },
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{ ACTION_WPS_STOPSEEK, BUTTON_RIGHT|BUTTON_REL, BUTTON_RIGHT|BUTTON_REPEAT },
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{ ACTION_WPS_ABSETB_NEXTDIR, BUTTON_A|BUTTON_RIGHT, BUTTON_A },
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{ ACTION_WPS_ABSETA_PREVDIR, BUTTON_A|BUTTON_LEFT, BUTTON_A },
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{ ACTION_WPS_ABRESET, BUTTON_A|BUTTON_SELECT, BUTTON_A },
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{ ACTION_WPS_VOLDOWN, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
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{ ACTION_WPS_VOLDOWN, BUTTON_DOWN, BUTTON_NONE },
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{ ACTION_WPS_VOLDOWN, BUTTON_VOL_DOWN, BUTTON_NONE },
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{ ACTION_WPS_VOLDOWN, BUTTON_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE },
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{ ACTION_WPS_VOLUP, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
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{ ACTION_WPS_VOLUP, BUTTON_UP, BUTTON_NONE },
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{ ACTION_WPS_VOLUP, BUTTON_VOL_UP|BUTTON_REPEAT, BUTTON_NONE },
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{ ACTION_WPS_VOLUP, BUTTON_VOL_UP, BUTTON_NONE },
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{ ACTION_WPS_PITCHSCREEN, BUTTON_A|BUTTON_UP, BUTTON_A },
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{ ACTION_WPS_PITCHSCREEN, BUTTON_A|BUTTON_DOWN, BUTTON_A },
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{ ACTION_WPS_QUICKSCREEN, BUTTON_MENU|BUTTON_REPEAT, BUTTON_MENU },
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{ ACTION_WPS_MENU, BUTTON_MENU|BUTTON_REL, BUTTON_MENU },
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{ ACTION_WPS_CONTEXT, BUTTON_SELECT|BUTTON_REPEAT, BUTTON_SELECT },
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{ ACTION_WPS_ID3SCREEN, BUTTON_A|BUTTON_MENU, BUTTON_NONE },
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{ ACTION_WPS_BROWSE, BUTTON_SELECT|BUTTON_REL, BUTTON_SELECT },
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LAST_ITEM_IN_LIST
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}; /* button_context_wps */
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static const struct button_mapping button_context_list[] = {
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{ ACTION_LISTTREE_PGUP, BUTTON_A|BUTTON_UP, BUTTON_A },
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{ ACTION_LISTTREE_PGUP, BUTTON_UP|BUTTON_REL, BUTTON_A|BUTTON_UP },
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{ ACTION_LISTTREE_PGUP, BUTTON_A|BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
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{ ACTION_LISTTREE_PGDOWN, BUTTON_A|BUTTON_DOWN, BUTTON_A },
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{ ACTION_LISTTREE_PGDOWN, BUTTON_DOWN|BUTTON_REL, BUTTON_A|BUTTON_DOWN },
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{ ACTION_LISTTREE_PGDOWN, BUTTON_A|BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
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#ifdef HAVE_VOLUME_IN_LIST
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{ ACTION_LIST_VOLUP, BUTTON_VOL_UP|BUTTON_REPEAT, BUTTON_NONE },
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{ ACTION_LIST_VOLUP, BUTTON_VOL_UP, BUTTON_NONE },
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{ ACTION_LIST_VOLDOWN, BUTTON_VOL_DOWN, BUTTON_NONE },
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{ ACTION_LIST_VOLDOWN, BUTTON_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE },
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#endif
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LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
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}; /* button_context_list */
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static const struct button_mapping button_context_tree[] = {
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{ ACTION_TREE_WPS, BUTTON_A|BUTTON_REL, BUTTON_A },
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{ ACTION_TREE_STOP, BUTTON_POWER, BUTTON_NONE },
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{ ACTION_TREE_STOP, BUTTON_POWER|BUTTON_REL, BUTTON_POWER },
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{ ACTION_TREE_STOP, BUTTON_POWER|BUTTON_REPEAT, BUTTON_NONE },
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LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_LIST)
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}; /* button_context_tree */
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static const struct button_mapping button_context_listtree_scroll_with_combo[] = {
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{ ACTION_NONE, BUTTON_A, BUTTON_NONE },
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{ ACTION_TREE_PGLEFT, BUTTON_A|BUTTON_LEFT, BUTTON_A },
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{ ACTION_TREE_PGLEFT, BUTTON_LEFT|BUTTON_REL, BUTTON_A|BUTTON_LEFT },
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{ ACTION_TREE_PGLEFT, BUTTON_A|BUTTON_LEFT, BUTTON_LEFT|BUTTON_REL },
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{ ACTION_TREE_ROOT_INIT, BUTTON_A|BUTTON_LEFT|BUTTON_REPEAT, BUTTON_A|BUTTON_LEFT },
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{ ACTION_TREE_PGLEFT, BUTTON_A|BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
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{ ACTION_TREE_PGRIGHT, BUTTON_A|BUTTON_RIGHT, BUTTON_A },
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{ ACTION_TREE_PGRIGHT, BUTTON_RIGHT|BUTTON_REL, BUTTON_A|BUTTON_RIGHT },
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{ ACTION_TREE_PGRIGHT, BUTTON_A|BUTTON_RIGHT, BUTTON_RIGHT|BUTTON_REL },
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{ ACTION_TREE_PGRIGHT, BUTTON_A|BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
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LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_CUSTOM|CONTEXT_TREE),
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};
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static const struct button_mapping button_context_listtree_scroll_without_combo[] = {
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{ ACTION_NONE, BUTTON_LEFT, BUTTON_NONE },
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{ ACTION_STD_CANCEL, BUTTON_LEFT|BUTTON_REL, BUTTON_LEFT },
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{ ACTION_TREE_ROOT_INIT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_LEFT },
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{ ACTION_TREE_PGLEFT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
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{ ACTION_TREE_PGLEFT, BUTTON_LEFT|BUTTON_REL, BUTTON_LEFT|BUTTON_REPEAT },
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{ ACTION_NONE, BUTTON_RIGHT, BUTTON_NONE },
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{ ACTION_STD_OK, BUTTON_RIGHT|BUTTON_REL, BUTTON_RIGHT },
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{ ACTION_TREE_PGRIGHT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
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{ ACTION_TREE_PGRIGHT, BUTTON_RIGHT|BUTTON_REL, BUTTON_RIGHT|BUTTON_REPEAT },
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LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_CUSTOM|CONTEXT_TREE),
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};
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static const struct button_mapping button_context_settings[] = {
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{ ACTION_SETTINGS_INC, BUTTON_UP, BUTTON_NONE },
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{ ACTION_SETTINGS_INCREPEAT, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
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{ ACTION_SETTINGS_DEC, BUTTON_DOWN, BUTTON_NONE },
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{ ACTION_SETTINGS_DECREPEAT, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
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{ ACTION_STD_PREV, BUTTON_LEFT, BUTTON_NONE },
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{ ACTION_STD_PREVREPEAT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
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{ ACTION_STD_NEXT, BUTTON_RIGHT, BUTTON_NONE },
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{ ACTION_STD_NEXTREPEAT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
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{ ACTION_SETTINGS_RESET, BUTTON_A, BUTTON_NONE },
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LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
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}; /* button_context_settings */
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static const struct button_mapping button_context_settings_right_is_inc[] = {
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{ ACTION_SETTINGS_INC, BUTTON_RIGHT, BUTTON_NONE },
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{ ACTION_SETTINGS_INCREPEAT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
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{ ACTION_SETTINGS_DEC, BUTTON_LEFT, BUTTON_NONE },
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{ ACTION_SETTINGS_DECREPEAT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
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{ ACTION_STD_PREV, BUTTON_UP, BUTTON_NONE },
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{ ACTION_STD_PREVREPEAT, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
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{ ACTION_STD_NEXT, BUTTON_DOWN, BUTTON_NONE },
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{ ACTION_STD_NEXTREPEAT, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
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{ ACTION_SETTINGS_RESET, BUTTON_A, BUTTON_NONE },
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LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
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}; /* button_context_settingsgraphical */
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static const struct button_mapping button_context_yesno[] = {
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{ ACTION_YESNO_ACCEPT, BUTTON_SELECT, BUTTON_NONE },
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LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
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}; /* button_context_settings_yesno */
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static const struct button_mapping button_context_colorchooser[] = {
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{ ACTION_STD_OK, BUTTON_A|BUTTON_REL, BUTTON_NONE },
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LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_CUSTOM|CONTEXT_SETTINGS),
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}; /* button_context_colorchooser */
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static const struct button_mapping button_context_eq[] = {
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{ ACTION_STD_OK, BUTTON_SELECT|BUTTON_REL, BUTTON_NONE },
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LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_CUSTOM|CONTEXT_SETTINGS),
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}; /* button_context_eq */
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/** Bookmark Screen **/
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static const struct button_mapping button_context_bmark[] = {
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{ ACTION_BMS_DELETE, BUTTON_A, BUTTON_NONE },
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LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_LIST),
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}; /* button_context_bmark */
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static const struct button_mapping button_context_time[] = {
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{ ACTION_STD_CANCEL, BUTTON_POWER, BUTTON_NONE },
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{ ACTION_STD_OK, BUTTON_A, BUTTON_NONE },
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LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_SETTINGS),
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}; /* button_context_time */
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static const struct button_mapping button_context_quickscreen[] = {
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{ ACTION_QS_DOWNINV, BUTTON_UP, BUTTON_NONE },
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{ ACTION_QS_DOWNINV, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
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{ ACTION_QS_DOWN, BUTTON_DOWN, BUTTON_NONE },
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{ ACTION_QS_DOWN, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
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{ ACTION_QS_LEFT, BUTTON_LEFT, BUTTON_NONE },
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{ ACTION_QS_LEFT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
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{ ACTION_QS_RIGHT, BUTTON_RIGHT, BUTTON_NONE },
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{ ACTION_QS_RIGHT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
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{ ACTION_STD_CANCEL, BUTTON_MENU, BUTTON_NONE },
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LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
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}; /* button_context_quickscreen */
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static const struct button_mapping button_context_pitchscreen[] = {
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{ ACTION_PS_INC_SMALL, BUTTON_UP, BUTTON_NONE },
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{ ACTION_PS_INC_BIG, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
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{ ACTION_PS_DEC_SMALL, BUTTON_DOWN, BUTTON_NONE },
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{ ACTION_PS_DEC_BIG, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
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{ ACTION_PS_NUDGE_LEFT, BUTTON_LEFT, BUTTON_NONE },
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{ ACTION_PS_NUDGE_LEFTOFF, BUTTON_LEFT|BUTTON_REL, BUTTON_NONE },
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{ ACTION_PS_NUDGE_RIGHT, BUTTON_RIGHT, BUTTON_NONE },
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{ ACTION_PS_NUDGE_RIGHTOFF, BUTTON_RIGHT|BUTTON_REL, BUTTON_NONE },
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{ ACTION_PS_TOGGLE_MODE, BUTTON_MENU, BUTTON_NONE },
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{ ACTION_PS_RESET, BUTTON_A, BUTTON_NONE },
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{ ACTION_PS_EXIT, BUTTON_POWER, BUTTON_NONE },
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LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
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}; /* button_context_pitchcreen */
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static const struct button_mapping button_context_keyboard[] = {
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{ ACTION_KBD_LEFT, BUTTON_LEFT, BUTTON_NONE },
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{ ACTION_KBD_LEFT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
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{ ACTION_KBD_RIGHT, BUTTON_RIGHT, BUTTON_NONE },
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{ ACTION_KBD_RIGHT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
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{ ACTION_KBD_CURSOR_LEFT, BUTTON_A|BUTTON_LEFT, BUTTON_NONE },
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{ ACTION_KBD_CURSOR_LEFT, BUTTON_A|BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
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{ ACTION_KBD_CURSOR_RIGHT, BUTTON_A|BUTTON_RIGHT, BUTTON_NONE },
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{ ACTION_KBD_CURSOR_RIGHT, BUTTON_A|BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
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{ ACTION_KBD_SELECT, BUTTON_SELECT, BUTTON_NONE },
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{ ACTION_KBD_PAGE_FLIP, BUTTON_A|BUTTON_MENU, BUTTON_NONE },
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{ ACTION_KBD_DONE, BUTTON_A|BUTTON_REL, BUTTON_A },
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{ ACTION_KBD_ABORT, BUTTON_POWER|BUTTON_REL, BUTTON_POWER },
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{ ACTION_KBD_BACKSPACE, BUTTON_MENU, BUTTON_NONE },
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{ ACTION_KBD_BACKSPACE, BUTTON_MENU|BUTTON_REPEAT, BUTTON_NONE },
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{ ACTION_KBD_UP, BUTTON_UP, BUTTON_NONE },
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{ ACTION_KBD_UP, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
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{ ACTION_KBD_DOWN, BUTTON_DOWN, BUTTON_NONE },
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{ ACTION_KBD_DOWN, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
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{ ACTION_KBD_MORSE_INPUT, BUTTON_A|BUTTON_POWER, BUTTON_NONE },
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{ ACTION_KBD_MORSE_SELECT, BUTTON_SELECT|BUTTON_REL, BUTTON_NONE },
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LAST_ITEM_IN_LIST
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}; /* button_context_keyboard */
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/*****************************************************************************
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* Remote control mappings
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*****************************************************************************/
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static const struct button_mapping remote_button_context_standard[] = {
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{ ACTION_STD_PREV, BUTTON_RC_VOL_UP, BUTTON_NONE },
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{ ACTION_STD_PREVREPEAT, BUTTON_RC_VOL_UP|BUTTON_REPEAT, BUTTON_NONE },
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{ ACTION_STD_NEXT, BUTTON_RC_VOL_DOWN, BUTTON_NONE },
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{ ACTION_STD_NEXTREPEAT, BUTTON_RC_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE },
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{ ACTION_STD_CANCEL, BUTTON_RC_REW, BUTTON_NONE },
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{ ACTION_STD_OK, BUTTON_RC_FF|BUTTON_REL, BUTTON_RC_FF },
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{ ACTION_STD_CONTEXT, BUTTON_RC_FF|BUTTON_REPEAT, BUTTON_RC_FF },
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{ ACTION_STD_MENU, BUTTON_RC_DSP, BUTTON_NONE },
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LAST_ITEM_IN_LIST
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};
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static const struct button_mapping remote_button_context_wps[] = {
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{ ACTION_WPS_PLAY, BUTTON_RC_PLAY, BUTTON_NONE },
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{ ACTION_WPS_SKIPNEXT, BUTTON_RC_FF|BUTTON_REL, BUTTON_RC_FF },
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{ ACTION_WPS_SKIPPREV, BUTTON_RC_REW|BUTTON_REL, BUTTON_RC_REW },
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{ ACTION_WPS_SEEKBACK, BUTTON_RC_REW|BUTTON_REPEAT, BUTTON_NONE },
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{ ACTION_WPS_SEEKFWD, BUTTON_RC_FF|BUTTON_REPEAT, BUTTON_NONE },
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{ ACTION_WPS_STOPSEEK, BUTTON_RC_REW|BUTTON_REL, BUTTON_RC_REW|BUTTON_REPEAT },
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{ ACTION_WPS_STOPSEEK, BUTTON_RC_FF|BUTTON_REL, BUTTON_RC_FF|BUTTON_REPEAT },
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{ ACTION_WPS_STOP, BUTTON_RC_PLAY|BUTTON_REPEAT, BUTTON_RC_PLAY },
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{ ACTION_WPS_MENU, BUTTON_RC_DSP, BUTTON_NONE },
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{ ACTION_WPS_VOLDOWN, BUTTON_RC_VOL_DOWN, BUTTON_NONE },
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{ ACTION_WPS_VOLDOWN, BUTTON_RC_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE },
|
||||
{ ACTION_WPS_VOLUP, BUTTON_RC_VOL_UP|BUTTON_REPEAT, BUTTON_NONE },
|
||||
{ ACTION_WPS_VOLUP, BUTTON_RC_VOL_UP, BUTTON_NONE },
|
||||
|
||||
LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
|
||||
};
|
||||
|
||||
static const struct button_mapping remote_button_context_tree[] = {
|
||||
{ ACTION_TREE_WPS, BUTTON_RC_PLAY|BUTTON_REL, BUTTON_RC_PLAY },
|
||||
{ ACTION_TREE_STOP, BUTTON_RC_PLAY|BUTTON_REPEAT, BUTTON_RC_PLAY },
|
||||
{ ACTION_STD_CANCEL, BUTTON_RC_REW|BUTTON_REPEAT, BUTTON_NONE },
|
||||
|
||||
LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
|
||||
};
|
||||
|
||||
static const struct button_mapping* get_context_mapping_remote( int context )
|
||||
{
|
||||
context ^= CONTEXT_REMOTE;
|
||||
|
||||
switch (context)
|
||||
{
|
||||
case CONTEXT_WPS:
|
||||
return remote_button_context_wps;
|
||||
case CONTEXT_MAINMENU:
|
||||
case CONTEXT_TREE:
|
||||
return remote_button_context_tree;
|
||||
}
|
||||
return remote_button_context_standard;
|
||||
}
|
||||
|
||||
const struct button_mapping* get_context_mapping(int context)
|
||||
{
|
||||
if (context&CONTEXT_REMOTE)
|
||||
return get_context_mapping_remote(context);
|
||||
|
||||
switch (context)
|
||||
{
|
||||
case CONTEXT_STD:
|
||||
return button_context_standard;
|
||||
case CONTEXT_WPS:
|
||||
return button_context_wps;
|
||||
|
||||
case CONTEXT_LIST:
|
||||
return button_context_list;
|
||||
case CONTEXT_MAINMENU:
|
||||
case CONTEXT_TREE:
|
||||
if (global_settings.hold_lr_for_scroll_in_list)
|
||||
return button_context_listtree_scroll_without_combo;
|
||||
else
|
||||
return button_context_listtree_scroll_with_combo;
|
||||
case CONTEXT_CUSTOM|CONTEXT_TREE:
|
||||
return button_context_tree;
|
||||
|
||||
case CONTEXT_SETTINGS:
|
||||
return button_context_settings;
|
||||
case CONTEXT_CUSTOM|CONTEXT_SETTINGS:
|
||||
return button_context_settings_right_is_inc;
|
||||
|
||||
case CONTEXT_SETTINGS_COLOURCHOOSER:
|
||||
return button_context_colorchooser;
|
||||
case CONTEXT_SETTINGS_EQ:
|
||||
return button_context_eq;
|
||||
|
||||
case CONTEXT_SETTINGS_TIME:
|
||||
return button_context_time;
|
||||
|
||||
case CONTEXT_YESNOSCREEN:
|
||||
return button_context_yesno;
|
||||
case CONTEXT_BOOKMARKSCREEN:
|
||||
return button_context_bmark;
|
||||
case CONTEXT_QUICKSCREEN:
|
||||
return button_context_quickscreen;
|
||||
case CONTEXT_PITCHSCREEN:
|
||||
return button_context_pitchscreen;
|
||||
case CONTEXT_KEYBOARD:
|
||||
return button_context_keyboard;
|
||||
}
|
||||
return button_context_standard;
|
||||
}
|
|
@ -55,7 +55,7 @@ start:
|
|||
|
||||
#if !defined(BOOTLOADER)
|
||||
|
||||
#if !defined(STUB)
|
||||
#if 0//!defined(STUB)
|
||||
/* Zero out IBSS */
|
||||
ldr r2, =_iedata
|
||||
ldr r3, =_iend
|
||||
|
@ -64,6 +64,8 @@ start:
|
|||
cmp r3, r2
|
||||
strhi r4, [r2], #4
|
||||
bhi 1b
|
||||
#endif
|
||||
#if 1
|
||||
|
||||
/* Copy the IRAM */
|
||||
ldr r2, =_iramcopy
|
||||
|
|
Loading…
Reference in a new issue