Implements exponential and logarithm in calculator plugin

exponential implementation uses the series
e^x = 1 + x + x^2/2 + x^3/6 + ...

natural logarithm uses
ln(a) = 2 * ( (a-1)/(a+1) + 1/3 * ((a-1)/(a+1))^3 +... )

log10 uses
log10(a) = ln(a)/ln(10)

Change-Id: I7303404b2b5a2bf60aad0706ca964a7cea19a27c
Reviewed-on: http://gerrit.rockbox.org/333
Reviewed-by: Frank Gevaerts <frank@gevaerts.be>
This commit is contained in:
Ophir LOJKINE 2012-10-19 22:25:54 +02:00 committed by Frank Gevaerts
parent 9b8a6642e2
commit e86991f484

View file

@ -823,6 +823,41 @@ static double mySqrt(double square)
return root; return root;
} }
/*Uses the sequence sum(x^k/k!) that tends to exp(x)*/
static double myExp (double x) {
unsigned int k=0;
double res=0, xPow=1,fact=1,toAdd;
do {
toAdd = xPow/fact;
res += toAdd;
xPow *= x; //xPow = x^k
k++;
fact*=k; //fact = k!
} while (ABS(toAdd) > MINIMUM && xPow<1e302);
return res;
}
/*myLn : uses the series ln(a) = 2 * ∑(1/(2n+1) * ((a-1)/(a+1))^(2k+1) )*/
static double myLn (double a) {
unsigned int k=1;
double res=0,xPow,xSquare,fract=1,toAdd;
xPow = (a-1)/(a+1);
xSquare = xPow*xPow;
do {
toAdd = fract*xPow;
res += toAdd;
xPow *= xSquare; // ((a-1)/(a+1))^k
k+=2;
fract=1./k;
} while (ABS(toAdd) > MINIMUM);
return res * 2;
}
/* ----------------------------------------------------------------------- /* -----------------------------------------------------------------------
transcendFunc uses CORDIC (COordinate Rotation DIgital Computer) method transcendFunc uses CORDIC (COordinate Rotation DIgital Computer) method
transcendFunc can do sin,cos,log,exp transcendFunc can do sin,cos,log,exp
@ -951,6 +986,7 @@ Handles all one operand calculations
static void oneOperand(void) static void oneOperand(void)
{ {
int k = 0; int k = 0;
if (buttonGroup == basicButtons){ if (buttonGroup == basicButtons){
switch(CAL_BUTTON){ switch(CAL_BUTTON){
case btn_sqr: case btn_sqr:
@ -1024,6 +1060,40 @@ static void oneOperand(void)
} }
} }
break; break;
case sci_exp:
/*Uses the sequence (1+a/n)^n -> exp(a) */
if (power>3 || result > 1e3) calStatus = cal_error;
else {
while(power < 0) {
result /= 10;
power++;
}
while (power > 0){
power--;
result*=10;
}
result = myExp(result);
calStatus = cal_normal;
}
break;
case sci_ln:
if (result<=0) calStatus = cal_error;
else {
//ln(a*10^n) = ln(a) + n*ln(10), with ln(10) ≈ 2.30
result = myLn(result) + power * 2.302585092994046;
power=0;
calStatus = cal_normal;
}
break;
case sci_log:
if (result<=0) calStatus = cal_error;
else {
//log10(a+10^n) = ln(a)/ln(10) + n, with ln(10) ≈ 2.30
result = myLn(result)/2.302585092994046 + power;
power=0;
calStatus = cal_normal;
}
break;
default: default:
calStatus = cal_toDo; calStatus = cal_toDo;
break; /* just for the safety */ break; /* just for the safety */
@ -1601,7 +1671,10 @@ static void sciButtonsProcess(void){
calStatus = cal_normal; calStatus = cal_normal;
break; break;
case sci_xy: break; case sci_xy:
/*Not implemented yet
Maybe it could use x^y = exp(y*ln(x))*/
break;
case sci_sci: case sci_sci:
buttonGroup = basicButtons; buttonGroup = basicButtons;