iRiver: New crossfader with more configuration capability. Might still
have small bugs, but those will be fixed as soon as possible. Config block version bumped; please SAVE YOUR SETTINGS. git-svn-id: svn://svn.rockbox.org/rockbox/trunk@7765 a1c6a512-1295-4272-9138-f99709370657
This commit is contained in:
parent
ce1312e383
commit
e7461b3609
8 changed files with 396 additions and 108 deletions
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@ -3168,9 +3168,9 @@ voice: ""
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new:
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id: LANG_CROSSFADE_DURATION
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desc: in playback settings
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eng: "Crossfade duration"
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voice: "Crossfade duration"
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desc: DEPRECATED
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eng: ""
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voice: ""
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new:
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id: LANG_MIX
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@ -3316,3 +3316,39 @@ desc: when booting up and rebuilding the cache
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eng: "Scanning disk..."
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voice: ""
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new:
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id: LANG_CROSSFADE_ENABLE
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desc: in crossfade settings menu
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eng: "Enable crossfade"
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voice: "Enable crossfade"
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new:
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id: LANG_CROSSFADE_FADE_IN_DELAY
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desc: in crossfade settings menu
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eng: "Fade in delay"
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voice: "Fade in delay"
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new:
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id: LANG_CROSSFADE_FADE_OUT_DELAY
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desc: in crossfade settings menu
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eng: "Fade out delay"
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voice: "Fade out delay"
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new:
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id: LANG_CROSSFADE_FADE_IN_DURATION
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desc: in crossfade settings menu
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eng: "Fade in duration"
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voice: "Fade in duration"
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new:
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id: LANG_CROSSFADE_FADE_OUT_DURATION
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desc: in crossfade settings menu
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eng: "Fade out duration"
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voice: "Fade out duration"
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new:
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id: LANG_CROSSFADE_FADE_OUT_MODE
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desc: in crossfade settings menu
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eng: "Fade out mode"
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voice: "Fade out mode"
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new:
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@ -3144,10 +3144,10 @@ voice: "Crossfade"
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new: "Ristivaihto"
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id: LANG_CROSSFADE_DURATION
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desc: in playback settings
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eng: "Crossfade duration"
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voice: "Ristivaihdon kesto"
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new: "Ristivaihdon kesto"
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desc: DEPRECATED
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eng: ""
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voice: ""
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new: ""
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id: LANG_SHUFFLE_PLAYLIST
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desc: in playlist menu, reshuffles the order in which songs are played
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@ -3347,3 +3347,39 @@ desc: when booting up and rebuilding the cache
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eng: "Scanning disk..."
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voice: ""
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new: "Ladataan hakemistopuu..."
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id: LANG_CROSSFADE_ENABLE
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desc: in crossfade settings menu
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eng: "Enable crossfade"
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voice: "Aktivoi ristivaihto"
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new: "Aktivoi ristivaihto"
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id: LANG_CROSSFADE_FADE_IN_DELAY
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desc: in crossfade settings menu
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eng: "Fade in delay"
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voice: "Sisäänhäivytyksen viive"
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new: "Sisäänhäivytyksen viive"
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id: LANG_CROSSFADE_FADE_OUT_DELAY
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desc: in crossfade settings menu
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eng: "Fade out delay"
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voice: "Poishäivytyksen viive"
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new: "Poishäivytyksen viive"
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id: LANG_CROSSFADE_FADE_IN_DURATION
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desc: in crossfade settings menu
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eng: "Fade in duration"
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voice: "Sisäänhäivytyksen kesto"
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new: "Sisäänhäivytyksen kesto"
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id: LANG_CROSSFADE_FADE_OUT_DURATION
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desc: in crossfade settings menu
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eng: "Fade out duration"
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voice: "Poishäivytyksen kesto"
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new: "Poishäivytyksen kesto"
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id: LANG_CROSSFADE_FADE_OUT_MODE
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desc: in crossfade settings menu
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eng: "Fade out mode"
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voice: "Poishäivytyksen tyyli"
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new: "Poishäivytyksen tyyli"
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216
apps/pcmbuf.c
216
apps/pcmbuf.c
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@ -38,7 +38,7 @@
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#define CHUNK_SIZE PCMBUF_GUARD
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/* Must be a power of 2 */
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#define NUM_PCM_BUFFERS 64
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#define NUM_PCM_BUFFERS 128
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#define NUM_PCM_BUFFERS_MASK (NUM_PCM_BUFFERS - 1)
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#define PCMBUF_WATERMARK (CHUNK_SIZE * 6)
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@ -58,7 +58,6 @@ static bool crossfade_enabled;
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static bool crossfade_active;
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static bool crossfade_init;
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static int crossfade_pos;
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static int crossfade_amount;
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static int crossfade_rem;
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/* Crossfade modes. If CFM_CROSSFADE is selected, normal
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@ -71,6 +70,9 @@ enum {
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CFM_FLUSH
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};
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static int crossfade_fade_in_amount;
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static int crossfade_fade_in_rem;
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/* Structure we can use to queue pcm chunks in memory to be played
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* by the driver code. */
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struct pcmbufdesc
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@ -225,7 +227,7 @@ bool pcmbuf_is_lowdata(void)
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return false;
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}
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bool pcmbuf_crossfade_init(int type)
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bool pcmbuf_crossfade_init(void)
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{
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if (pcmbuf_size - audiobuffer_free < CHUNK_SIZE * 8 || !crossfade_enabled
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|| crossfade_active || crossfade_init) {
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@ -235,17 +237,8 @@ bool pcmbuf_crossfade_init(int type)
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logf("pcmbuf_crossfade_init");
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pcmbuf_boost(true);
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switch (type) {
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case CROSSFADE_MODE_CROSSFADE:
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crossfade_mode = CFM_CROSSFADE;
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break;
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case CROSSFADE_MODE_MIX:
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crossfade_mode = CFM_MIX;
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break;
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default:
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return false;
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}
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crossfade_mode = global_settings.crossfade_fade_out_mixmode
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? CFM_MIX : CFM_CROSSFADE;
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crossfade_init = true;
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return true;
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@ -308,6 +301,9 @@ void pcmbuf_play_start(void)
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pcm_play_data(pcmbuf_callback);
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}
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/**
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* Commit samples waiting to the pcm buffer.
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*/
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void pcmbuf_flush_fillpos(void)
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{
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int copy_n;
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@ -335,9 +331,59 @@ void pcmbuf_flush_fillpos(void)
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}
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}
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/**
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* Completely process the crossfade fade out effect with current pcm buffer.
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*/
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static void crossfade_process_buffer(
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int fade_in_delay, int fade_out_delay, int fade_out_rem)
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{
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int amount;
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int pos;
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short *buf;
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/* Fade out the entire current buffer according to settings. */
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amount = fade_out_rem;
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pos = crossfade_pos + fade_out_delay*2;
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while (fade_out_rem > 0 && crossfade_mode == CFM_CROSSFADE)
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{
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int blocksize = MIN(8192, fade_out_rem);
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int factor = (fade_out_rem<<8)/amount;
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/* Prevent pcmbuffer from wrapping. */
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if (pos >= pcmbuf_size)
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pos -= pcmbuf_size;
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blocksize = MIN(pcmbuf_size - pos, blocksize);
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buf = (short *)&audiobuffer[pos];
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fade_out_rem -= blocksize;
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pos += blocksize * 2;
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while (blocksize > 0)
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{
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*buf = (*buf * factor) >> 8;
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*buf++;
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blocksize--;
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}
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//yield();
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}
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/* And finally set the mixing position where we should start fading in. */
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crossfade_rem -= fade_in_delay;
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crossfade_pos += fade_in_delay*2;
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if (crossfade_pos >= pcmbuf_size)
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crossfade_pos -= pcmbuf_size;
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logf("process done!");
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}
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/**
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* Initializes crossfader, calculates all necessary parameters and
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* performs fade-out with the pcm buffer.
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*/
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static void crossfade_start(void)
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{
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int bytesleft = pcmbuf_unplayed_bytes;
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int fade_out_rem = 0, fade_out_delay = 0;
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int fade_in_delay = 0;
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crossfade_init = 0;
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if (bytesleft < CHUNK_SIZE * 4) {
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@ -356,44 +402,125 @@ static void crossfade_start(void)
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switch (crossfade_mode) {
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case CFM_MIX:
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case CFM_CROSSFADE:
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crossfade_amount = (bytesleft - (CHUNK_SIZE * 2))/2;
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crossfade_rem = crossfade_amount;
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/* Initialize the crossfade buffer size. */
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crossfade_rem = (bytesleft - (CHUNK_SIZE * 2))/2;
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/* Get fade out delay from settings. */
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fade_out_delay = NATIVE_FREQUENCY
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* global_settings.crossfade_fade_out_delay * 2;
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/* Get fade out duration from settings. */
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fade_out_rem = NATIVE_FREQUENCY
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* global_settings.crossfade_fade_out_duration * 2;
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/* Truncate fade out duration if necessary. */
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if (fade_out_rem > crossfade_rem)
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fade_out_rem = crossfade_rem;
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/* We want only to modify the last part of the buffer. */
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if (crossfade_rem > fade_out_rem + fade_out_delay)
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crossfade_rem = fade_out_rem + fade_out_delay;
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/* Get also fade in duration and delays from settings. */
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crossfade_fade_in_rem = NATIVE_FREQUENCY
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* global_settings.crossfade_fade_in_duration * 2;
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crossfade_fade_in_amount = crossfade_fade_in_rem;
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/* We should avoid to divide by zero. */
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if (crossfade_fade_in_amount == 0)
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crossfade_fade_in_amount = 1;
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fade_in_delay = NATIVE_FREQUENCY
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* global_settings.crossfade_fade_in_delay * 2;
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/* Decrease the fade out delay if necessary. */
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fade_out_delay += MIN(crossfade_rem -
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fade_out_rem -
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fade_out_delay, 0);
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if (fade_out_delay < 0)
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fade_out_delay = 0;
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break ;
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case CFM_FLUSH:
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crossfade_amount = bytesleft /2;
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crossfade_rem = crossfade_amount;
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crossfade_rem = bytesleft /2;
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break ;
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}
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crossfade_pos -= crossfade_amount*2;
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crossfade_pos -= crossfade_rem*2;
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if (crossfade_pos < 0)
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crossfade_pos += pcmbuf_size;
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if (crossfade_mode != CFM_FLUSH) {
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/* Process the fade out part of the crossfade. */
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crossfade_process_buffer(fade_in_delay, fade_out_delay, fade_out_rem);
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}
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}
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/**
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* Fades in samples passed to the function and inserts them
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* to the pcm buffer.
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*/
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static void fade_insert(const short *inbuf, int length)
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{
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int copy_n;
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int factor;
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int i, samples;
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short *buf;
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factor = ((crossfade_fade_in_amount-crossfade_fade_in_rem)
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<<8)/crossfade_fade_in_amount;
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while (audiobuffer_free < length + audiobuffer_fillpos
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+ CHUNK_SIZE)
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{
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pcmbuf_boost(false);
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sleep(1);
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}
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while (length > 0) {
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copy_n = MIN(length, pcmbuf_size - audiobuffer_pos -
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audiobuffer_fillpos);
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copy_n = MIN(CHUNK_SIZE - audiobuffer_fillpos, copy_n);
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buf = (short *)&audiobuffer[audiobuffer_pos+audiobuffer_fillpos];
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samples = copy_n / 2;
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for (i = 0; i < samples; i++)
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buf[i] = (inbuf[i] * factor) >> 8;
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inbuf += samples;
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audiobuffer_fillpos += copy_n;
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length -= copy_n;
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/* Pre-buffer to meet CHUNK_SIZE requirement */
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if (audiobuffer_fillpos < CHUNK_SIZE && length == 0) {
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break ;
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}
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pcmbuf_flush_fillpos();
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}
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}
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/**
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* Fades in buf2 and mixes it with buf.
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*/
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static __inline
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int crossfade(short *buf, const short *buf2, int length)
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{
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int size, i;
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int val1, val2;
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int size_insert = 0;
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int factor;
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size = MIN(length, crossfade_rem);
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size = MAX(0, MIN(length, crossfade_rem));
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switch (crossfade_mode) {
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/* Mix two streams. */
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/* Fade in the current stream and mix it. */
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case CFM_MIX:
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/* Bias & add & clip. */
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for (i = 0; i < size; i++) {
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buf[i] = MIN(MAX(buf[i] + buf2[i], -32768), 32767);
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}
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break ;
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/* Fade two streams. */
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case CFM_CROSSFADE:
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val1 = (crossfade_rem<<10)/crossfade_amount;
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val2 = ((crossfade_amount-crossfade_rem)<<10)/crossfade_amount;
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factor = ((crossfade_fade_in_amount-crossfade_fade_in_rem)
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<<8)/crossfade_fade_in_amount;
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for (i = 0; i < size; i++) {
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buf[i] = ((buf[i] * val1) + (buf2[i] * val2)) >> 10;
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buf[i] = MIN(MAX(buf[i] + ((buf2[i] * factor) >> 8), -32768), 32767);
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}
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break ;
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@ -405,12 +532,20 @@ int crossfade(short *buf, const short *buf2, int length)
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//memcpy((char *)buf, (char *)buf2, size*2);
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break ;
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}
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crossfade_fade_in_rem = MAX(0, crossfade_fade_in_rem - size);
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crossfade_rem -= size;
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if (crossfade_rem <= 0)
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crossfade_active = false;
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return size;
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{
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size_insert = MAX(0, MIN(crossfade_fade_in_rem, length - size));
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fade_insert(&buf2[size], size_insert*2);
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crossfade_fade_in_rem -= size_insert;
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if (crossfade_fade_in_rem <= 0)
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crossfade_active = false;
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}
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return size + size_insert;
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}
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static bool prepare_insert(long length)
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@ -486,13 +621,12 @@ void pcmbuf_flush_buffer(long length)
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}
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while (length > 0) {
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pcmbuf_flush_fillpos();
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copy_n = MIN(length, pcmbuf_size - audiobuffer_pos);
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memcpy(&audiobuffer[audiobuffer_pos], buf, copy_n);
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audiobuffer_fillpos = copy_n;
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buf += copy_n;
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length -= copy_n;
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if (length > 0)
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pcmbuf_flush_fillpos();
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}
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}
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@ -537,13 +671,12 @@ bool pcmbuf_insert_buffer(char *buf, long length)
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}
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while (length > 0) {
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pcmbuf_flush_fillpos();
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copy_n = MIN(length, pcmbuf_size - audiobuffer_pos);
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memcpy(&audiobuffer[audiobuffer_pos], buf, copy_n);
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audiobuffer_fillpos = copy_n;
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buf += copy_n;
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length -= copy_n;
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if (length > 0)
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pcmbuf_flush_fillpos();
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}
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}
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@ -674,6 +807,9 @@ void pcmbuf_crossfade_enable(bool on_off)
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bool pcmbuf_is_crossfade_enabled(void)
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{
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if (global_settings.crossfade == CROSSFADE_ENABLE_SHUFFLE)
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return global_settings.playlist_shuffle;
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return crossfade_enabled;
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}
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@ -43,7 +43,7 @@ void pcmbuf_set_boost_mode(bool state);
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bool pcmbuf_is_lowdata(void);
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void pcmbuf_flush_audio(void);
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void pcmbuf_play_start(void);
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bool pcmbuf_crossfade_init(int type);
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bool pcmbuf_crossfade_init(void);
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void pcmbuf_add_event(void (*event_handler)(void));
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unsigned int pcmbuf_get_latency(void);
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bool pcmbuf_insert_buffer(char *buf, long length);
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@ -1441,8 +1441,7 @@ void audio_update_trackinfo(void)
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cur_ti->start_pos = 0;
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ci.taginfo_ready = (bool *)&cur_ti->taginfo_ready;
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if (pcmbuf_is_crossfade_enabled() && !pcmbuf_is_crossfade_active()) {
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pcmbuf_crossfade_init(new_track ? CROSSFADE_MODE_CROSSFADE
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: global_settings.crossfade);
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pcmbuf_crossfade_init();
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codec_track_changed();
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} else {
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pcmbuf_add_event(codec_track_changed);
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@ -1706,7 +1705,7 @@ void audio_thread(void)
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ci.stop_codec = true;
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ci.reload_codec = false;
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ci.seek_time = 0;
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pcmbuf_crossfade_init(CROSSFADE_MODE_CROSSFADE);
|
||||
pcmbuf_crossfade_init();
|
||||
while (audio_codec_loaded)
|
||||
yield();
|
||||
audio_play_start((int)ev.data);
|
||||
|
@ -2227,13 +2226,12 @@ void audio_set_buffer_margin(int setting)
|
|||
}
|
||||
|
||||
/* Set crossfade & PCM buffer length. */
|
||||
void audio_set_crossfade(int type)
|
||||
void audio_set_crossfade(int enable)
|
||||
{
|
||||
long size;
|
||||
bool was_playing = playing;
|
||||
int offset = 0;
|
||||
static const int lookup[] = {1, 2, 4, 6, 8, 10, 12, 14};
|
||||
int seconds = lookup[global_settings.crossfade_duration];
|
||||
int seconds = 1;
|
||||
|
||||
if (!filebuf)
|
||||
return; /* Audio buffers not yet set up */
|
||||
|
@ -2242,8 +2240,11 @@ void audio_set_crossfade(int type)
|
|||
if (playing)
|
||||
offset = cur_ti->id3.offset;
|
||||
|
||||
if (type == CROSSFADE_MODE_OFF)
|
||||
seconds = 1;
|
||||
if (enable)
|
||||
{
|
||||
seconds = global_settings.crossfade_fade_out_delay
|
||||
+ global_settings.crossfade_fade_out_duration;
|
||||
}
|
||||
|
||||
/* Buffer has to be at least 2s long. */
|
||||
seconds += 2;
|
||||
|
@ -2259,7 +2260,7 @@ void audio_set_crossfade(int type)
|
|||
if (was_playing)
|
||||
splash(0, true, str(LANG_RESTARTING_PLAYBACK));
|
||||
pcmbuf_init(size);
|
||||
pcmbuf_crossfade_enable(type != CROSSFADE_MODE_OFF);
|
||||
pcmbuf_crossfade_enable(enable);
|
||||
reset_buffer();
|
||||
logf("abuf:%dB", pcmbuf_get_bufsize());
|
||||
logf("fbuf:%dB", filebuflen);
|
||||
|
|
|
@ -85,7 +85,7 @@ const char rec_base_directory[] = REC_BASE_DIR;
|
|||
#include "dsp.h"
|
||||
#endif
|
||||
|
||||
#define CONFIG_BLOCK_VERSION 28
|
||||
#define CONFIG_BLOCK_VERSION 29
|
||||
#define CONFIG_BLOCK_SIZE 512
|
||||
#define RTC_BLOCK_SIZE 44
|
||||
|
||||
|
@ -417,10 +417,6 @@ static const struct bit_entry hd_bits[] =
|
|||
{4, S_O(rec_trigger_mode ), 0, "trigger mode", "off,once,repeat"},
|
||||
#endif
|
||||
|
||||
#if CONFIG_CODEC == SWCODEC
|
||||
{3, S_O(crossfade_duration), 0, "crossfade duration", "1s,2s,4s,6s,8s,10s,12s,14s"},
|
||||
#endif
|
||||
|
||||
#if CONFIG_BACKLIGHT == BL_IRIVER
|
||||
/* backlight fading */
|
||||
{2, S_O(backlight_fade_in), 1, "backlight fade in", "off,500ms,1s,2s"},
|
||||
|
@ -436,13 +432,18 @@ static const struct bit_entry hd_bits[] =
|
|||
{1, S_O(runtimedb), false, "gather runtime data", off_on },
|
||||
|
||||
#if CONFIG_CODEC == SWCODEC
|
||||
{2, S_O(crossfade), 0, "crossfade type", "off,crossfade,mix"},
|
||||
{1, S_O(replaygain), false, "replaygain", off_on },
|
||||
{2, S_O(replaygain_type), REPLAYGAIN_ALBUM, "replaygain type",
|
||||
"track,album,track shuffle" },
|
||||
{1, S_O(replaygain_noclip), false, "replaygain noclip", off_on },
|
||||
{8 | SIGNED, S_O(replaygain_preamp), 0, "replaygain preamp", NULL },
|
||||
{2, S_O(beep), 0, "beep", "off,weak,moderate,strong" },
|
||||
{2, S_O(crossfade), 0, "crossfade", "off,shuffle,always"},
|
||||
{3, S_O(crossfade_fade_in_delay), 0, "crossfade fade in delay", NULL},
|
||||
{3, S_O(crossfade_fade_out_delay), 0, "crossfade fade out delay", NULL},
|
||||
{4, S_O(crossfade_fade_in_duration), 0, "crossfade fade in duration", NULL},
|
||||
{4, S_O(crossfade_fade_out_duration), 0, "crossfade fade out duration", NULL},
|
||||
{1, S_O(crossfade_fade_out_mixmode), 0, "crossfade fade out mode", "crossfade,mix"},
|
||||
#endif
|
||||
#ifdef HAVE_DIRCACHE
|
||||
{1, S_O(dircache), false, "dircache", off_on },
|
||||
|
|
|
@ -109,9 +109,8 @@
|
|||
#define TRIG_DURATION_COUNT 13
|
||||
extern const char * const trig_durations[TRIG_DURATION_COUNT];
|
||||
|
||||
#define CROSSFADE_MODE_OFF 0
|
||||
#define CROSSFADE_MODE_CROSSFADE 1
|
||||
#define CROSSFADE_MODE_MIX 2
|
||||
#define CROSSFADE_ENABLE_SHUFFLE 1
|
||||
#define CROSSFADE_ENABLE_ALWAYS 2
|
||||
|
||||
/* These define "virtual pointers", which could either be a literal string,
|
||||
or a mean a string ID if the pointer is in a certain range.
|
||||
|
@ -157,8 +156,12 @@ struct user_settings
|
|||
bool superbass; /* true/false */
|
||||
|
||||
#if CONFIG_CODEC == SWCODEC
|
||||
int crossfade;
|
||||
int crossfade_duration;
|
||||
int crossfade; /* Enable crossfade (0=off,1=shuffle,2=always) */
|
||||
int crossfade_fade_in_delay; /* Fade in delay (0-15s) */
|
||||
int crossfade_fade_out_delay; /* Fade out delay (0-15s) */
|
||||
int crossfade_fade_in_duration; /* Fade in duration (0-15s) */
|
||||
int crossfade_fade_out_duration; /* Fade out duration (0-15s) */
|
||||
int crossfade_fade_out_mixmode; /* Fade out mode (0=crossfade,1=mix) */
|
||||
#endif
|
||||
|
||||
int rec_quality; /* 0-7 */
|
||||
|
|
|
@ -1110,44 +1110,6 @@ static bool id3_order(void)
|
|||
mpeg_id3_options);
|
||||
}
|
||||
|
||||
#if CONFIG_CODEC == SWCODEC
|
||||
static bool crossfade(void)
|
||||
{
|
||||
static const struct opt_items names[] = {
|
||||
{ STR(LANG_OFF) },
|
||||
{ STR(LANG_CROSSFADE) },
|
||||
{ STR(LANG_MIX) },
|
||||
};
|
||||
bool ret;
|
||||
|
||||
ret = set_option( str(LANG_CROSSFADE),
|
||||
&global_settings.crossfade, INT, names, 3, NULL);
|
||||
audio_set_crossfade(global_settings.crossfade);
|
||||
|
||||
return ret;
|
||||
}
|
||||
|
||||
static bool crossfade_duration(void)
|
||||
{
|
||||
static const struct opt_items names[] = {
|
||||
{ "1s", TALK_ID(1, UNIT_SEC) },
|
||||
{ "2s", TALK_ID(2, UNIT_SEC) },
|
||||
{ "4s", TALK_ID(4, UNIT_SEC) },
|
||||
{ "6s", TALK_ID(6, UNIT_SEC) },
|
||||
{ "8s", TALK_ID(8, UNIT_SEC) },
|
||||
{ "10s", TALK_ID(10, UNIT_SEC) },
|
||||
{ "12s", TALK_ID(12, UNIT_SEC) },
|
||||
{ "14s", TALK_ID(14, UNIT_SEC) },
|
||||
};
|
||||
bool ret;
|
||||
ret=set_option( str(LANG_CROSSFADE_DURATION),
|
||||
&global_settings.crossfade_duration, INT, names, 8, NULL);
|
||||
audio_set_crossfade(global_settings.crossfade);
|
||||
|
||||
return ret;
|
||||
}
|
||||
#endif
|
||||
|
||||
static bool next_folder(void)
|
||||
{
|
||||
return set_bool( str(LANG_NEXT_FOLDER), &global_settings.next_folder );
|
||||
|
@ -1239,6 +1201,120 @@ static bool replaygain_settings_menu(void)
|
|||
return result;
|
||||
}
|
||||
|
||||
static bool crossfade(void)
|
||||
{
|
||||
static const struct opt_items names[] = {
|
||||
{ STR(LANG_OFF) },
|
||||
{ STR(LANG_SHUFFLE) },
|
||||
{ STR(LANG_ALWAYS) },
|
||||
};
|
||||
|
||||
bool ret;
|
||||
|
||||
ret=set_option( str(LANG_CROSSFADE_ENABLE),
|
||||
&global_settings.crossfade, INT, names, 3, NULL);
|
||||
|
||||
audio_set_crossfade(global_settings.crossfade);
|
||||
|
||||
return ret;
|
||||
}
|
||||
|
||||
static const struct opt_items crossfade_time[] = {
|
||||
{ "0s", TALK_ID(0, UNIT_SEC) },
|
||||
{ "1s", TALK_ID(1, UNIT_SEC) },
|
||||
{ "2s", TALK_ID(2, UNIT_SEC) },
|
||||
{ "3s", TALK_ID(3, UNIT_SEC) },
|
||||
{ "4s", TALK_ID(4, UNIT_SEC) },
|
||||
{ "5s", TALK_ID(5, UNIT_SEC) },
|
||||
{ "6s", TALK_ID(6, UNIT_SEC) },
|
||||
{ "7s", TALK_ID(7, UNIT_SEC) },
|
||||
{ "8s", TALK_ID(8, UNIT_SEC) },
|
||||
{ "9s", TALK_ID(9, UNIT_SEC) },
|
||||
{ "10s", TALK_ID(10, UNIT_SEC) },
|
||||
{ "11s", TALK_ID(11, UNIT_SEC) },
|
||||
{ "12s", TALK_ID(12, UNIT_SEC) },
|
||||
{ "13s", TALK_ID(13, UNIT_SEC) },
|
||||
{ "14s", TALK_ID(14, UNIT_SEC) },
|
||||
{ "15s", TALK_ID(15, UNIT_SEC) },
|
||||
};
|
||||
|
||||
static bool crossfade_fade_in_delay(void)
|
||||
{
|
||||
bool ret;
|
||||
ret=set_option( str(LANG_CROSSFADE_FADE_IN_DELAY),
|
||||
&global_settings.crossfade_fade_in_delay, INT, crossfade_time, 8, NULL);
|
||||
audio_set_crossfade(global_settings.crossfade);
|
||||
|
||||
return ret;
|
||||
}
|
||||
|
||||
static bool crossfade_fade_out_delay(void)
|
||||
{
|
||||
bool ret;
|
||||
ret=set_option( str(LANG_CROSSFADE_FADE_OUT_DELAY),
|
||||
&global_settings.crossfade_fade_out_delay, INT, crossfade_time, 8, NULL);
|
||||
audio_set_crossfade(global_settings.crossfade);
|
||||
|
||||
return ret;
|
||||
}
|
||||
|
||||
static bool crossfade_fade_in_duration(void)
|
||||
{
|
||||
bool ret;
|
||||
ret=set_option( str(LANG_CROSSFADE_FADE_IN_DURATION),
|
||||
&global_settings.crossfade_fade_in_duration, INT, crossfade_time, 16, NULL);
|
||||
audio_set_crossfade(global_settings.crossfade);
|
||||
|
||||
return ret;
|
||||
}
|
||||
|
||||
static bool crossfade_fade_out_duration(void)
|
||||
{
|
||||
bool ret;
|
||||
ret=set_option( str(LANG_CROSSFADE_FADE_OUT_DURATION),
|
||||
&global_settings.crossfade_fade_out_duration, INT, crossfade_time, 16, NULL);
|
||||
audio_set_crossfade(global_settings.crossfade);
|
||||
|
||||
return ret;
|
||||
}
|
||||
|
||||
static bool crossfade_fade_out_mixmode(void)
|
||||
{
|
||||
static const struct opt_items names[] = {
|
||||
{ STR(LANG_CROSSFADE) },
|
||||
{ STR(LANG_MIX) },
|
||||
};
|
||||
bool ret;
|
||||
ret=set_option( str(LANG_CROSSFADE_FADE_OUT_MODE),
|
||||
&global_settings.crossfade_fade_out_mixmode, INT, names, 2, NULL);
|
||||
|
||||
return ret;
|
||||
}
|
||||
|
||||
/**
|
||||
* Menu to configure the crossfade settings.
|
||||
*/
|
||||
static bool crossfade_settings_menu(void)
|
||||
{
|
||||
int m;
|
||||
bool result;
|
||||
|
||||
static const struct menu_item items[] = {
|
||||
{ ID2P(LANG_CROSSFADE_ENABLE), crossfade },
|
||||
{ ID2P(LANG_CROSSFADE_FADE_IN_DELAY), crossfade_fade_in_delay },
|
||||
{ ID2P(LANG_CROSSFADE_FADE_IN_DURATION), crossfade_fade_in_duration },
|
||||
{ ID2P(LANG_CROSSFADE_FADE_OUT_DELAY), crossfade_fade_out_delay },
|
||||
{ ID2P(LANG_CROSSFADE_FADE_OUT_DURATION), crossfade_fade_out_duration },
|
||||
{ ID2P(LANG_CROSSFADE_FADE_OUT_MODE), crossfade_fade_out_mixmode },
|
||||
};
|
||||
|
||||
m=menu_init( items, sizeof(items) / sizeof(*items), NULL,
|
||||
NULL, NULL, NULL);
|
||||
result = menu_run(m);
|
||||
menu_exit(m);
|
||||
return result;
|
||||
}
|
||||
|
||||
static bool beep(void)
|
||||
{
|
||||
static const struct opt_items names[] = {
|
||||
|
@ -1289,8 +1365,7 @@ static bool playback_settings_menu(void)
|
|||
{ ID2P(LANG_MP3BUFFER_MARGIN), buffer_margin },
|
||||
{ ID2P(LANG_FADE_ON_STOP), set_fade_on_stop },
|
||||
#if CONFIG_CODEC == SWCODEC
|
||||
{ ID2P(LANG_CROSSFADE), crossfade },
|
||||
{ ID2P(LANG_CROSSFADE_DURATION), crossfade_duration },
|
||||
{ ID2P(LANG_CROSSFADE), crossfade_settings_menu },
|
||||
{ ID2P(LANG_REPLAYGAIN), replaygain_settings_menu },
|
||||
{ ID2P(LANG_BEEP), beep },
|
||||
#endif
|
||||
|
|
Loading…
Reference in a new issue