key remap: simplify and use movable allocations

Have action.c control the key remap buflib allocation so that it can
be made movable. With memory management offloaded, core_keymap.c only
needs to deal with loading keymap files. Simplify the code there and
use buflib pinning so the file can be loaded directly into the buffer.

Change-Id: Ia654cc05ce6b286f96c1031fa4f7d4b3859a2c1a
This commit is contained in:
Aidan MacDonald 2022-04-03 13:48:52 +01:00
parent f47aa584a8
commit e4aec7d648
4 changed files with 131 additions and 165 deletions

View file

@ -34,6 +34,7 @@
#include "button.h"
#include "action.h"
#include "kernel.h"
#include "core_alloc.h"
#include "splash.h"
#include "settings.h"
@ -70,7 +71,7 @@ static action_last_t action_last =
.wait_for_release = false,
#ifndef DISABLE_ACTION_REMAP
.core_keymap = NULL,
.key_remap = 0,
#endif
#ifdef HAVE_TOUCHSCREEN
@ -601,9 +602,8 @@ static inline void action_code_lookup(action_last_t *last, action_cur_t *cur)
#endif
#ifndef DISABLE_ACTION_REMAP
bool check_remap = (last->core_keymap != NULL);
/* attempt to look up the button in user supplied remap */
if(check_remap && (context & CONTEXT_PLUGIN) == 0)
if(last->key_remap && (context & CONTEXT_PLUGIN) == 0)
{
#if 0 /*Disable the REMOTE context for remap for now (BUTTON_REMOTE != 0)*/
if ((cur->button & BUTTON_REMOTE) != 0)
@ -611,7 +611,7 @@ static inline void action_code_lookup(action_last_t *last, action_cur_t *cur)
context |= CONTEXT_REMOTE;
}
#endif
cur->items = last->core_keymap;
cur->items = core_get_data(last->key_remap);
i = 0;
action = ACTION_UNKNOWN;
/* check the lut at the beginning for the desired context */
@ -1193,66 +1193,89 @@ int get_action(int context, int timeout)
int action_set_keymap(struct button_mapping* core_keymap, int count)
{
#ifdef DISABLE_ACTION_REMAP
count = -1;
(void)core_keymap;
(void)count;
return -1;
#else
if (count > 0 && core_keymap != NULL) /* saf-tey checks :) */
{
int i = 0;
struct button_mapping* entry = &core_keymap[count - 1];
if (entry->action_code != (int) CONTEXT_STOPSEARCHING ||
entry->button_code != BUTTON_NONE) /* check for sentinel at end*/
{
count = -1;
}
if (count <= 0 || core_keymap == NULL)
return action_set_keymap_handle(0, 0);
while (count > 0 && /* check the lut at the beginning for invalid offsets */
(entry = &core_keymap[i])->action_code != (int) CONTEXT_STOPSEARCHING)
{
size_t keyremap_buf_size = count * sizeof(struct button_mapping);
int handle = core_alloc("keyremap", keyremap_buf_size);
if (handle < 0)
return -6;
if ((entry->action_code & CONTEXT_REMAPPED) == CONTEXT_REMAPPED)
{
int firstbtn = entry->button_code;
int endpos = firstbtn + entry->pre_button_code;
if (firstbtn > count || firstbtn < i || endpos > count)
{
/* offset out of bounds */
count = -2;
break;
}
if (core_keymap[endpos].button_code != BUTTON_NONE)
{
/* stop sentinel is not at end of action lut*/
count = -3;
}
}
else /* something other than a context remap in the lut */
{
count = -4;
break;
}
i++;
if (i >= count) /* no sentinel in the lut */
{
count = -5;
break;
}
}
if (count <= 0)
core_keymap = NULL;
}
else
memcpy(core_get_data(handle), core_keymap, keyremap_buf_size);
return action_set_keymap_handle(handle, count);
#endif
}
int action_set_keymap_handle(int handle, int count)
{
#ifdef DISABLE_ACTION_REMAP
(void)core_keymap;
(void)count;
return -1;
#else
/* free an existing remap */
if (action_last.key_remap > 0)
action_last.key_remap = core_free(action_last.key_remap);
/* if clearing the remap, we're done */
if (count <= 0 || handle <= 0)
return 0;
/* validate the keymap */
struct button_mapping* core_keymap = core_get_data(handle);
struct button_mapping* entry = &core_keymap[count - 1];
if (entry->action_code != (int) CONTEXT_STOPSEARCHING ||
entry->button_code != BUTTON_NONE) /* check for sentinel at end*/
{
core_keymap = NULL;
/* missing sentinel entry */
return -1;
}
action_last.core_keymap = core_keymap;
/* check the lut at the beginning for invalid offsets */
for (int i = 0; i < count; ++i)
{
entry = &core_keymap[i];
if (entry->action_code == (int)CONTEXT_STOPSEARCHING)
break;
if ((entry->action_code & CONTEXT_REMAPPED) == CONTEXT_REMAPPED)
{
int firstbtn = entry->button_code;
int endpos = firstbtn + entry->pre_button_code;
if (firstbtn > count || firstbtn < i || endpos > count)
{
/* offset out of bounds */
return -2;
}
if (core_keymap[endpos].button_code != BUTTON_NONE)
{
/* stop sentinel is not at end of action lut */
return -3;
}
}
else
{
/* something other than a context remap in the lut */
return -4;
}
if (i+1 >= count)
{
/* no sentinel in the lut */
return -5;
}
}
/* success */
action_last.key_remap = handle;
return count;
#endif
}
int get_custom_action(int context,int timeout,

View file

@ -419,7 +419,7 @@ typedef struct
bool wait_for_release;
#ifndef DISABLE_ACTION_REMAP
struct button_mapping* core_keymap;
int key_remap;
#endif
#ifdef HAVE_TOUCHSCREEN
@ -449,7 +449,9 @@ bool action_userabort(int timeout);
const struct button_mapping* get_context_mapping(int context);
/* load a key map to allow buttons for actions to be remapped see: core_keymap */
int action_set_keymap(struct button_mapping* core_button_map, int count);
int action_set_keymap(struct button_mapping* core_keymap, int count);
/* load keymap in a handle: takes ownership of the handle on success */
int action_set_keymap_handle(int handle, int count);
/* returns the status code variable from action.c for the button just pressed
If button != NULL it will be set to the actual button code */

View file

@ -27,120 +27,68 @@
#include "logf.h"
#if !defined(__PCTOOL__) || defined(CHECKWPS)
static int keymap_handle = -1;
static int core_alloc_keymap(size_t bufsz)
{
keymap_handle = core_alloc_ex("key remap", bufsz, &buflib_ops_locked);
return keymap_handle;
}
static void core_free_keymap(void)
{
action_set_keymap(NULL, -1);
if (keymap_handle > 0) /* free old buffer */
{
keymap_handle = core_free(keymap_handle);
}
}
/* Allocates buffer from core and copies keymap into it */
int core_set_keyremap(struct button_mapping* core_keymap, int count)
{
return action_set_keymap(core_keymap, count);
}
core_free_keymap();
if (count > 0)
static int open_key_remap(const char *filename, int *countp)
{
int fd = open(filename, O_RDONLY);
if (fd < 0)
return fd;
size_t fsize = filesize(fd);
int count = fsize / sizeof(struct button_mapping);
if (count == 0 || (size_t)(count * sizeof(struct button_mapping)) != fsize)
{
size_t bufsize = count * sizeof(struct button_mapping);
if (core_keymap != NULL && core_alloc_keymap(bufsize) > 0)
{
char *buf = core_get_data(keymap_handle);
memcpy(buf, core_keymap, bufsize);
count = action_set_keymap((struct button_mapping *) buf, count);
}
else
count = -1;
logf("core_keyremap: bad filesize %d / %lu", count, (unsigned long)fsize);
goto error;
}
return count;
struct button_mapping header;
if(read(fd, &header, sizeof(header)) != (ssize_t)sizeof(header))
{
logf("core_keyremap: read error");
goto error;
}
if (header.action_code != KEYREMAP_VERSION ||
header.button_code != KEYREMAP_HEADERID ||
header.pre_button_code != count)
{
logf("core_keyremap: bad header %d", count);
goto error;
}
*countp = count - 1;
return fd;
error:
close(fd);
return -1;
}
int core_load_key_remap(const char *filename)
{
char *buf;
int fd = -1;
int count = 0;
size_t fsize = 0;
core_free_keymap();
int count = 0; /* gcc falsely believes this may be used uninitialized */
int fd = open_key_remap(filename, &count);
if (fd < 0)
return -1;
if (filename != NULL)
count = open_key_remap(filename, &fd, &fsize);
while (count > 0)
size_t bufsize = count * sizeof(struct button_mapping);
int handle = core_alloc("keyremap", bufsize);
if (handle > 0)
{
if (core_alloc_keymap(fsize) <= 0)
{
count = -30;
logf("core_keymap: %d Failed to allocate buffer", count);
break;
}
buf = core_get_data(keymap_handle);
if (read(fd, buf, fsize) == (ssize_t) fsize)
{
count = action_set_keymap((struct button_mapping *) buf, count);
}
else
{
count = -40;
logf("core_keymap: %d Failed to read", count);
}
break;
core_pin(handle);
if (read(fd, core_get_data(handle), bufsize) == (ssize_t)bufsize)
count = action_set_keymap_handle(handle, count);
core_unpin(handle);
}
close(fd);
return count;
}
int open_key_remap(const char *filename, int *fd, size_t *fsize)
{
int count = 0;
while (filename && fd && fsize)
{
*fsize = 0;
*fd = open(filename, O_RDONLY);
if (*fd)
{
*fsize = filesize(*fd);
count = *fsize / sizeof(struct button_mapping);
if (count * sizeof(struct button_mapping) != *fsize)
{
count = -10;
logf("core_keymap: %d Size mismatch", count);
break;
}
if (count > 1)
{
struct button_mapping header = {0};
read(*fd, &header, sizeof(struct button_mapping));
if (KEYREMAP_VERSION == header.action_code &&
KEYREMAP_HEADERID == header.button_code &&
header.pre_button_code == count)
{
count--;
*fsize -= sizeof(struct button_mapping);
}
else /* Header mismatch */
{
count = -20;
logf("core_keymap: %d Header mismatch", count);
break;
}
}
}
break;
}
return count;
}
#endif /* !defined(__PCTOOL__) */

View file

@ -34,13 +34,6 @@
/* Allocates core buffer, copies keymap to allow buttons for actions to be remapped*/
int core_set_keyremap(struct button_mapping* core_keymap, int count);
/* open_key_remap(filename , *fd (you must close file_descriptor), *fsize)
* checks/strips header and returns remaining count
* fd is opened and set to first record
* filesize contains the size of the remaining records
*/
int open_key_remap(const char *filename, int *fd, size_t *filesize);
/* load a remap file to allow buttons for actions to be remapped */
int core_load_key_remap(const char *filename);