Use the register shadow variable in all places.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@5539 a1c6a512-1295-4272-9138-f99709370657
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2 changed files with 6 additions and 4 deletions
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@ -45,6 +45,7 @@ enum
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#if (CONFIG_HWCODEC == MAS3587F) || (CONFIG_HWCODEC == MAS3539F)
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extern unsigned long shadow_io_control_main;
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extern unsigned shadow_codec_reg0;
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#endif
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/**** globals ****/
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@ -539,7 +540,8 @@ static void init_playback(void)
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} while(val);
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/* Enable the D/A Converter */
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mas_codec_writereg(0x0, 0x0001);
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shadow_codec_reg0 = 0x0001;
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mas_codec_writereg(0x0, shadow_codec_reg0);
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/* ADC scale 0%, DSP scale 100% */
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mas_codec_writereg(6, 0x0000);
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@ -53,7 +53,6 @@ static void stop_recording(void);
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static int get_unsaved_space(void);
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static void pause_recording(void);
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static void resume_recording(void);
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static int shadow_codec_reg0;
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#endif /* #if CONFIG_HWCODEC == MAS3587F */
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#ifndef SIMULATOR
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@ -362,6 +361,7 @@ unsigned long shadow_encoder_control = 0;
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unsigned long shadow_io_control_main = 0;
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unsigned long shadow_app_select = 0;
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unsigned long shadow_soft_mute = 0;
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unsigned shadow_codec_reg0;
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#endif
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static int mpeg_file;
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@ -648,7 +648,7 @@ void rec_tick(void)
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num_bytes = mp3buf_write - mp3buf_read;
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if(num_bytes < 0)
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num_bytes += mp3buflen;
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if(mp3buflen - num_bytes < MPEG_RECORDING_LOW_WATER && !saving)
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{
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saving = true;
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@ -2393,7 +2393,7 @@ void mpeg_beep(int duration)
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void mpeg_new_file(const char *filename)
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{
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mpeg_errno = 0;
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strncpy(recording_filename, filename, MAX_PATH - 1);
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recording_filename[MAX_PATH - 1] = 0;
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