For multiprocessor targets, do the thread_exit routine such that we don't need to rely on the compiler's good graces to have stack switching be reliable. Only needs a few asm instructions.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@26906 a1c6a512-1295-4272-9138-f99709370657
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2 changed files with 29 additions and 21 deletions
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@ -199,7 +199,9 @@ static void INIT_ATTR core_thread_init(unsigned int core)
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}
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/*---------------------------------------------------------------------------
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* Switches to a stack that always resides in the Rockbox core.
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* Switches to a stack that always resides in the Rockbox core then calls
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* the final exit routine to actually finish removing the thread from the
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* scheduler.
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*
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* Needed when a thread suicides on a core other than the main CPU since the
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* stack used when idling is the stack of the last thread to run. This stack
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@ -207,13 +209,24 @@ static void INIT_ATTR core_thread_init(unsigned int core)
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* to use a stack from an unloaded module until another thread runs on it.
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*---------------------------------------------------------------------------
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*/
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static inline void switch_to_idle_stack(const unsigned int core)
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static inline void __attribute__((noreturn,always_inline))
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thread_final_exit(struct thread_entry *current)
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{
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asm volatile (
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"str sp, [%0] \n" /* save original stack pointer on idle stack */
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"mov sp, %0 \n" /* switch stacks */
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: : "r"(&idle_stacks[core][IDLE_STACK_WORDS-1]));
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(void)core;
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"cmp %1, #0 \n" /* CPU? */
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"ldrne r0, =cpucache_flush \n" /* No? write back data */
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"movne lr, pc \n"
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"bxne r0 \n"
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"mov r0, %0 \n" /* copy thread parameter */
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"mov sp, %2 \n" /* switch to idle stack */
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"bl thread_final_exit_do \n" /* finish removal */
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: : "r"(current),
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"r"(current->core),
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"r"(&idle_stacks[current->core][IDLE_STACK_WORDS])
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: "r0", "r1", "r2", "r3", "ip", "lr"); /* Because of flush call,
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force inputs out
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of scratch regs */
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while (1);
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}
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/*---------------------------------------------------------------------------
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@ -157,8 +157,8 @@ static inline void load_context(const void* addr)
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__attribute__((always_inline));
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#if NUM_CORES > 1
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static void thread_final_exit(struct thread_entry *current)
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__attribute__((noinline, noreturn));
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static void thread_final_exit_do(struct thread_entry *current)
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__attribute__((noinline, noreturn, used));
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#else
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static inline void thread_final_exit(struct thread_entry *current)
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__attribute__((always_inline, noreturn));
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@ -1675,22 +1675,16 @@ void thread_wait(unsigned int thread_id)
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/* This is done to foil optimizations that may require the current stack,
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* such as optimizing subexpressions that put variables on the stack that
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* get used after switching stacks. */
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static void thread_final_exit(struct thread_entry *current)
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{
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#if NUM_CORES > 1
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cpucache_flush();
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/* Switch to the idle stack if not on the main core (where "main"
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* runs) - we can hope gcc doesn't need the old stack beyond this
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* point. */
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if (current->core != CPU)
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{
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switch_to_idle_stack(current->core);
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}
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/* Called by ASM stub */
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static void thread_final_exit_do(struct thread_entry *current)
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#else
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/* No special procedure is required before calling */
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static inline void thread_final_exit(struct thread_entry *current)
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#endif
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{
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/* At this point, this thread isn't using resources allocated for
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* execution except the slot itself. */
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#endif /* NUM_CORES */
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/* Signal this thread */
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thread_queue_wake(¤t->queue);
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@ -1746,6 +1740,7 @@ void thread_exit(void)
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new_thread_id(current->id, current);
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current->name = NULL;
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/* Do final cleanup and remove the thread */
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thread_final_exit(current);
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}
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