Remove the ability to restart chessbox with a button (combo). It became redundant since there is a menu item for it; it didn't work on M5 or X5 before and there was a good chance of restarting accidentally. Also update the manual accordingly.

git-svn-id: svn://svn.rockbox.org/rockbox/trunk@14687 a1c6a512-1295-4272-9138-f99709370657
This commit is contained in:
Marianne Arnold 2007-09-13 22:21:40 +00:00
parent 0c2dfbc3af
commit d9bf26a127
2 changed files with 0 additions and 21 deletions

View file

@ -50,7 +50,6 @@ PLUGIN_HEADER
#define CB_RIGHT BUTTON_RIGHT
#define CB_PLAY (BUTTON_SELECT | BUTTON_PLAY)
#define CB_LEVEL (BUTTON_SELECT | BUTTON_RIGHT)
#define CB_RESTART (BUTTON_SELECT | BUTTON_LEFT)
#define CB_MENU (BUTTON_SELECT | BUTTON_MENU)
#define CB_SCROLL_UP (BUTTON_SCROLL_FWD|BUTTON_REPEAT)
@ -66,7 +65,6 @@ PLUGIN_HEADER
#define CB_RIGHT BUTTON_RIGHT
#define CB_PLAY BUTTON_PLAY
#define CB_LEVEL BUTTON_REC
#define CB_RESTART (BUTTON_SELECT | BUTTON_PLAY)
#define CB_MENU BUTTON_POWER
#define CB_SCROLL_UP (BUTTON_UP|BUTTON_REPEAT)
@ -82,7 +80,6 @@ PLUGIN_HEADER
#define CB_RIGHT BUTTON_RIGHT
#define CB_PLAY BUTTON_ON
#define CB_LEVEL BUTTON_MODE
#define CB_RESTART BUTTON_REC
#define CB_MENU BUTTON_OFF
#define CB_RC_QUIT BUTTON_RC_STOP
@ -115,7 +112,6 @@ PLUGIN_HEADER
#define CB_RIGHT BUTTON_RIGHT
#define CB_PLAY BUTTON_ON
#define CB_LEVEL BUTTON_F1
#define CB_RESTART BUTTON_F3
#define CB_MENU BUTTON_OFF
#define CB_SCROLL_UP (BUTTON_UP|BUTTON_REPEAT)
@ -131,7 +127,6 @@ PLUGIN_HEADER
#define CB_RIGHT BUTTON_RIGHT
#define CB_PLAY BUTTON_ON
#define CB_LEVEL BUTTON_F1
#define CB_RESTART BUTTON_F3
#define CB_MENU BUTTON_OFF
#define CB_SCROLL_UP (BUTTON_UP|BUTTON_REPEAT)
@ -149,7 +144,6 @@ PLUGIN_HEADER
#define CB_PLAY_PRE BUTTON_MENU
#define CB_PLAY (BUTTON_MENU|BUTTON_REPEAT)
#define CB_LEVEL (BUTTON_MENU|BUTTON_OFF)
#define CB_RESTART (BUTTON_MENU|BUTTON_LEFT)
#define CB_MENU BUTTON_OFF
#define CB_SCROLL_UP (BUTTON_UP|BUTTON_REPEAT)
@ -180,7 +174,6 @@ PLUGIN_HEADER
#define CB_RIGHT BUTTON_RIGHT
#define CB_PLAY BUTTON_PLAY
#define CB_LEVEL BUTTON_FF
#define CB_RESTART (BUTTON_REW | BUTTON_PLAY)
#define CB_MENU BUTTON_POWER
#define CB_SCROLL_UP (BUTTON_SCROLL_UP|BUTTON_REPEAT)
@ -196,7 +189,6 @@ PLUGIN_HEADER
#define CB_RIGHT BUTTON_RIGHT
#define CB_PLAY (BUTTON_SELECT | BUTTON_RIGHT)
#define CB_LEVEL BUTTON_REC
#define CB_RESTART (BUTTON_SELECT | BUTTON_REPEAT)
#define CB_MENU BUTTON_POWER
#define CB_SCROLL_UP (BUTTON_SCROLL_UP|BUTTON_REPEAT)
@ -835,11 +827,6 @@ struct cb_command cb_getcommand (void) {
case CB_MENU:
result.type = cb_menu();
return result;
#ifdef CB_RESTART
case CB_RESTART:
result.type = COMMAND_RESTART;
return result;
#endif
case CB_LEVEL:
result.type = COMMAND_LEVEL;
return result;

View file

@ -46,14 +46,6 @@ the game.
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD}{\ButtonPlay}
\opt{SANSA_E200_PAD}{\ButtonSelect+\ButtonRight}
& Force play\\
\opt{RECORDER_PAD}{\ButtonFThree}
\opt{ONDIO_PAD}{\ButtonMenu+\ButtonLeft}
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonRec}
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonLeft}
\opt{IAUDIO_X5_PAD}{\ButtonSelect+\ButtonPlay}
\opt{IRIVER_H10_PAD}{\ButtonRew+\ButtonPlay}
\opt{SANSA_E200_PAD}{Hold \ButtonSelect}
& Restart Game\\
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff}
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonMenu}
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD}{\ButtonPower}