Initial DSP implementation. DSP supports resampling audio stream from
codecs (currently works corrently only with mp3's, somebody should fix that). git-svn-id: svn://svn.rockbox.org/rockbox/trunk@6877 a1c6a512-1295-4272-9138-f99709370657
This commit is contained in:
parent
316eb6538e
commit
d8cb703b1e
15 changed files with 805 additions and 328 deletions
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@ -52,6 +52,7 @@ recorder/recording.c
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playback.c
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metadata.c
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codecs.c
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dsp.c
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#ifndef SIMULATOR
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pcm_recording.c
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#endif
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@ -88,6 +88,7 @@ struct codec_api ci = {
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NULL,
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NULL,
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NULL,
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NULL,
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splash,
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@ -143,6 +143,7 @@ struct codec_api {
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/* Insert PCM data into audio buffer for playback. Playback will start
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automatically. */
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bool (*audiobuffer_insert)(char *data, size_t length);
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bool (*audiobuffer_insert_split)(void *ch1, void *ch2, size_t length);
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/* Set song position in WPS (value in ms). */
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void (*set_elapsed)(unsigned int value);
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@ -24,6 +24,7 @@
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#include <codecs/liba52/a52.h>
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#include "playback.h"
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#include "dsp.h"
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#include "lib/codeclib.h"
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#define BUFFER_SIZE 4096
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@ -173,12 +174,26 @@ enum codec_status codec_start(struct codec_api* api)
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ci->configure(CODEC_SET_FILEBUF_LIMIT, (int *)(1024*1024*2));
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ci->configure(CODEC_SET_FILEBUF_CHUNKSIZE, (int *)(1024*128));
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ci->configure(DSP_DITHER, (bool *)false);
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ci->configure(DSP_SET_STEREO_MODE, (int *)STEREO_INTERLEAVED);
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ci->configure(DSP_SET_SAMPLE_DEPTH, (int *)(16));
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next_track:
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if (codec_init(api)) {
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return CODEC_ERROR;
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}
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while (!rb->taginfo_ready)
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rb->yield();
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if (rb->id3->frequency != NATIVE_FREQUENCY) {
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rb->configure(DSP_SET_FREQUENCY, (long *)(rb->id3->frequency));
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rb->configure(CODEC_DSP_ENABLE, (bool *)true);
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} else {
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rb->configure(CODEC_DSP_ENABLE, (bool *)false);
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}
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/* Intialise the A52 decoder and check for success */
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state = a52_init (0); // Parameter is "accel"
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@ -22,6 +22,7 @@
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#include <codecs/libFLAC/include/FLAC/seekable_stream_decoder.h>
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#include "playback.h"
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#include "lib/codeclib.h"
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#include "dsp.h"
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#define FLAC_MAX_SUPPORTED_BLOCKSIZE 4608
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#define FLAC_MAX_SUPPORTED_CHANNELS 2
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@ -180,12 +181,26 @@ enum codec_status codec_start(struct codec_api* api)
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ci->configure(CODEC_SET_FILEBUF_WATERMARK, (int *)(1024*512));
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ci->configure(CODEC_SET_FILEBUF_CHUNKSIZE, (int *)(1024*128));
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ci->configure(DSP_DITHER, (bool *)false);
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ci->configure(DSP_SET_STEREO_MODE, (int *)STEREO_INTERLEAVED);
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ci->configure(DSP_SET_SAMPLE_DEPTH, (int *)(16));
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next_track:
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if (codec_init(api)) {
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return CODEC_ERROR;
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}
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while (!rb->taginfo_ready)
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rb->yield();
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if (rb->id3->frequency != NATIVE_FREQUENCY) {
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rb->configure(DSP_SET_FREQUENCY, (long *)(rb->id3->frequency));
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rb->configure(CODEC_DSP_ENABLE, (bool *)true);
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} else {
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rb->configure(CODEC_DSP_ENABLE, (bool *)false);
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}
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/* Create a decoder instance */
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flacDecoder=FLAC__seekable_stream_decoder_new();
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@ -22,6 +22,7 @@
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#include <codecs/libmad/mad.h>
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#include "playback.h"
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#include "dsp.h"
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#include "mp3data.h"
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#include "lib/codeclib.h"
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@ -29,7 +30,6 @@ struct mad_stream Stream IDATA_ATTR;
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struct mad_frame Frame IDATA_ATTR;
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struct mad_synth Synth IDATA_ATTR;
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mad_timer_t Timer;
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struct dither d0, d1;
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/* The following function is used inside libmad - let's hope it's never
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called.
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@ -38,122 +38,6 @@ struct dither d0, d1;
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void abort(void) {
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}
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/* The "dither" code to convert the 24-bit samples produced by libmad was
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taken from the coolplayer project - coolplayer.sourceforge.net */
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struct dither {
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mad_fixed_t error[3];
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mad_fixed_t random;
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};
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# define SAMPLE_DEPTH 16
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# define scale(x, y) dither((x), (y))
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/*
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* NAME: prng()
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* DESCRIPTION: 32-bit pseudo-random number generator
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*/
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static __inline
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unsigned long prng(unsigned long state)
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{
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return (state * 0x0019660dL + 0x3c6ef35fL) & 0xffffffffL;
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}
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/*
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* NAME: dither()
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* DESCRIPTION: dither and scale sample
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*/
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inline int dither(mad_fixed_t sample, struct dither *dither)
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{
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unsigned int scalebits;
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mad_fixed_t output, mask, random;
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enum {
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MIN = -MAD_F_ONE,
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MAX = MAD_F_ONE - 1
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};
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/* noise shape */
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sample += dither->error[0] - dither->error[1] + dither->error[2];
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dither->error[2] = dither->error[1];
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dither->error[1] = dither->error[0]/2;
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/* bias */
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output = sample + (1L << (MAD_F_FRACBITS + 1 - SAMPLE_DEPTH - 1));
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scalebits = MAD_F_FRACBITS + 1 - SAMPLE_DEPTH;
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mask = (1L << scalebits) - 1;
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/* dither */
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random = prng(dither->random);
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output += (random & mask) - (dither->random & mask);
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//dither->random = random;
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/* clip */
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if (output > MAX) {
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output = MAX;
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if (sample > MAX)
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sample = MAX;
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} else if (output < MIN) {
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output = MIN;
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if (sample < MIN)
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sample = MIN;
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}
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/* quantize */
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output &= ~mask;
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/* error feedback */
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dither->error[0] = sample - output;
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/* scale */
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return output >> scalebits;
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}
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inline int detect_silence(mad_fixed_t sample)
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{
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unsigned int scalebits;
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mad_fixed_t output, mask;
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enum {
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MIN = -MAD_F_ONE,
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MAX = MAD_F_ONE - 1
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};
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/* bias */
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output = sample + (1L << (MAD_F_FRACBITS + 1 - SAMPLE_DEPTH - 1));
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scalebits = MAD_F_FRACBITS + 1 - SAMPLE_DEPTH;
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mask = (1L << scalebits) - 1;
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/* clip */
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if (output > MAX) {
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output = MAX;
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if (sample > MAX)
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sample = MAX;
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} else if (output < MIN) {
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output = MIN;
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if (sample < MIN)
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sample = MIN;
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}
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/* quantize */
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output &= ~mask;
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/* scale */
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output >>= scalebits + 4;
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if (output == 0x00 || output == 0xff)
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return 1;
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return 0;
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}
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#define INPUT_CHUNK_SIZE 8192
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#define OUTPUT_BUFFER_SIZE 65536 /* Must be an integer multiple of 4. */
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unsigned char *OutputPtr;
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unsigned char *GuardPtr = NULL;
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const unsigned char *OutputBufferEnd = OutputBuffer + OUTPUT_BUFFER_SIZE;
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long resampled_data[2][5000]; /* enough to cope with 11khz upsampling */
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mad_fixed_t mad_frame_overlap[2][32][18] IDATA_ATTR;
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unsigned char mad_main_data[MAD_BUFFER_MDLEN] IDATA_ATTR;
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@ -174,73 +57,7 @@ extern char iramstart[];
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extern char iramend[];
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#endif
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#undef DEBUG_GAPLESS
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struct resampler {
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long last_sample, phase, delta;
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};
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#if CONFIG_CPU==MCF5249 && !defined(SIMULATOR)
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#define INIT() asm volatile ("move.l #0xb0, %macsr") /* frac, round, clip */
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#define FRACMUL(x, y) \
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({ \
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long t; \
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asm volatile ("mac.l %[a], %[b], %%acc0\n\t" \
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"movclr.l %%acc0, %[t]\n\t" \
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: [t] "=r" (t) : [a] "r" (x), [b] "r" (y)); \
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t; \
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})
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#else
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#define INIT()
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#define FRACMUL(x, y) (long)(((long long)(x)*(long long)(y)) << 1)
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#endif
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/* linear resampling, introduces one sample delay, because of our inability to
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look into the future at the end of a frame */
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long downsample(long *in, long *out, int num, struct resampler *s)
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{
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long i = 1, pos;
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long last = s->last_sample;
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INIT();
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pos = s->phase >> 16;
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/* check if we need last sample of previous frame for interpolation */
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if (pos > 0)
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last = in[pos - 1];
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out[0] = last + FRACMUL((s->phase & 0xffff) << 15, in[pos] - last);
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s->phase += s->delta;
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while ((pos = s->phase >> 16) < num) {
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out[i++] = in[pos - 1] + FRACMUL((s->phase & 0xffff) << 15, in[pos] - in[pos - 1]);
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s->phase += s->delta;
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}
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/* wrap phase accumulator back to start of next frame */
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s->phase -= num << 16;
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s->last_sample = in[num - 1];
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return i;
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}
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long upsample(long *in, long *out, int num, struct resampler *s)
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{
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long i = 0, pos;
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INIT();
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while ((pos = s->phase >> 16) == 0) {
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out[i++] = s->last_sample + FRACMUL((s->phase & 0xffff) << 15, in[pos] - s->last_sample);
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s->phase += s->delta;
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}
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while ((pos = s->phase >> 16) < num) {
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out[i++] = in[pos - 1] + FRACMUL((s->phase & 0xffff) << 15, in[pos] - in[pos - 1]);
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s->phase += s->delta;
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}
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/* wrap phase accumulator back to start of next frame */
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s->phase -= num << 16;
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s->last_sample = in[num - 1];
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return i;
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}
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/*
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long resample(long *in, long *out, int num, struct resampler *s)
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{
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if (s->delta >= (1 << 16))
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@ -248,7 +65,7 @@ long resample(long *in, long *out, int num, struct resampler *s)
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else
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return upsample(in, out, num, s);
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}
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*/
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/* this is the codec entry point */
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enum codec_status codec_start(struct codec_api* api)
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{
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int Status = 0;
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size_t size;
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int file_end;
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unsigned short Sample;
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char *InputBuffer;
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unsigned int samplecount;
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unsigned int samplesdone;
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bool first_frame;
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#ifdef DEBUG_GAPLESS
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bool first = true;
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int fd;
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#endif
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int i;
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int yieldcounter = 0;
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int stop_skip, start_skip;
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struct resampler lr = { 0, 0, 0 }, rr = { 0, 0, 0 };
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long length;
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// struct resampler lr = { 0, 0, 0 }, rr = { 0, 0, 0 };
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/* Generic codec inititialisation */
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TEST_CODEC_API(api);
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@ -289,7 +98,13 @@ enum codec_status codec_start(struct codec_api* api)
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ci->configure(CODEC_SET_FILEBUF_LIMIT, (int *)(1024*1024*2));
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ci->configure(CODEC_SET_FILEBUF_CHUNKSIZE, (int *)(1024*16));
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ci->configure(DSP_SET_CLIP_MIN, (int *)-MAD_F_ONE);
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ci->configure(DSP_SET_CLIP_MAX, (int *)(MAD_F_ONE - 1));
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ci->configure(DSP_SET_SAMPLE_DEPTH, (int *)(MAD_F_FRACBITS));
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ci->configure(DSP_DITHER, (bool *)true);
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ci->configure(DSP_SET_STEREO_MODE, (int *)STEREO_NONINTERLEAVED);
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ci->configure(CODEC_DSP_ENABLE, (bool *)true);
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ci->memset(&Stream, 0, sizeof(struct mad_stream));
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ci->memset(&Frame, 0, sizeof(struct mad_frame));
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ci->memset(&Synth, 0, sizeof(struct mad_synth));
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@ -309,14 +124,6 @@ enum codec_status codec_start(struct codec_api* api)
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for gapless playback */
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next_track:
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#ifdef DEBUG_GAPLESS
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if (first)
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fd = ci->open("/first.pcm", O_WRONLY | O_CREAT);
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else
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fd = ci->open("/second.pcm", O_WRONLY | O_CREAT);
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first = false;
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#endif
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info = ci->mp3data;
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first_frame = false;
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file_end = 0;
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@ -325,6 +132,8 @@ enum codec_status codec_start(struct codec_api* api)
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while (!*ci->taginfo_ready)
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ci->yield();
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ci->configure(DSP_SET_FREQUENCY, (int *)ci->id3->frequency);
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ci->request_buffer(&size, ci->id3->first_frame_offset);
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ci->advance_buffer(size);
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@ -350,13 +159,7 @@ enum codec_status codec_start(struct codec_api* api)
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samplecount = ci->id3->length * (ci->id3->frequency / 100) / 10;
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samplesdone = ci->id3->elapsed * (ci->id3->frequency / 100) / 10;
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}
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/* rb->snprintf(buf2, sizeof(buf2), "sc: %d", samplecount);
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rb->splash(0, true, buf2);
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rb->snprintf(buf2, sizeof(buf2), "length: %d", ci->id3->length);
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rb->splash(HZ*5, true, buf2);
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rb->snprintf(buf2, sizeof(buf2), "frequency: %d", ci->id3->frequency);
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rb->splash(HZ*5, true, buf2); */
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lr.delta = rr.delta = ci->id3->frequency*65536/44100;
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/* This is the decoding loop. */
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while (1) {
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ci->yield();
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@ -387,9 +190,6 @@ enum codec_status codec_start(struct codec_api* api)
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mad_stream_buffer(&Stream, InputBuffer, size);
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}
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//if ((int)ci->curpos >= ci->id3->first_frame_offset)
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//first_frame = true;
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if(mad_frame_decode(&Frame,&Stream))
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{
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if (Stream.error == MAD_FLAG_INCOMPLETE || Stream.error == MAD_ERROR_BUFLEN) {
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@ -428,78 +228,23 @@ enum codec_status codec_start(struct codec_api* api)
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mad_synth_frame(&Synth,&Frame);
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//if (!first_frame) {
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//samplecount -= Synth.pcm.length;
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//continue ;
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//}
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/* Convert MAD's numbers to an array of 16-bit LE signed integers */
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/* We skip start_skip number of samples here, this should only happen for
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very first frame in the stream. */
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/* TODO: possible for start_skip to exceed one frames worth of samples? */
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length = resample((long *)&Synth.pcm.samples[0][start_skip], resampled_data[0], Synth.pcm.length, &lr);
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if (MAD_NCHANNELS(&Frame.header) == 2)
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resample((long *)&Synth.pcm.samples[1][start_skip], resampled_data[1], Synth.pcm.length, &rr);
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for (i = 0; i < length; i++)
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{
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start_skip = 0; /* not very elegant, and might want to keep this value */
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samplesdone++;
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//if (ci->mp3data->padding > 0) {
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// ci->mp3data->padding--;
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// continue ;
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//}
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/*if (!first_frame) {
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if (detect_silence(Synth.pcm.samples[0][i]))
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continue ;
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first_frame = true;
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}*/
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/* Left channel */
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Sample = scale(resampled_data[0][i], &d0);
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*(OutputPtr++) = Sample >> 8;
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*(OutputPtr++) = Sample & 0xff;
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/* Right channel. If the decoded stream is monophonic then
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* the right output channel is the same as the left one.
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*/
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if (MAD_NCHANNELS(&Frame.header) == 2)
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Sample = scale(resampled_data[1][i], &d1);
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*(OutputPtr++) = Sample >> 8;
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*(OutputPtr++) = Sample & 0xff;
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samplecount--;
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if (samplecount == 0) {
|
||||
#ifdef DEBUG_GAPLESS
|
||||
ci->write(fd, OutputBuffer, (int)OutputPtr - (int)OutputBuffer);
|
||||
#endif
|
||||
while (!ci->audiobuffer_insert(OutputBuffer, (int)OutputPtr - (int)OutputBuffer))
|
||||
ci->yield();
|
||||
goto song_end;
|
||||
}
|
||||
|
||||
if (yieldcounter++ == 200) {
|
||||
ci->yield();
|
||||
yieldcounter = 0;
|
||||
}
|
||||
|
||||
/* Flush the buffer if it is full. */
|
||||
if (OutputPtr == OutputBufferEnd)
|
||||
{
|
||||
#ifdef DEBUG_GAPLESS
|
||||
ci->write(fd, OutputBuffer, OUTPUT_BUFFER_SIZE);
|
||||
#endif
|
||||
while (!ci->audiobuffer_insert(OutputBuffer, OUTPUT_BUFFER_SIZE))
|
||||
ci->yield();
|
||||
OutputPtr = OutputBuffer;
|
||||
}
|
||||
}
|
||||
//length = resample((long *)&Synth.pcm.samples[0][start_skip], resampled_data[0], Synth.pcm.length, &lr);
|
||||
//if (MAD_NCHANNELS(&Frame.header) == 2)
|
||||
// resample((long *)&Synth.pcm.samples[1][start_skip], resampled_data[1], Synth.pcm.length, &rr);
|
||||
ci->audiobuffer_insert_split(&Synth.pcm.samples[0][start_skip],
|
||||
&Synth.pcm.samples[1][start_skip],
|
||||
(Synth.pcm.length - start_skip) * 4);
|
||||
start_skip = 0; /* not very elegant, and might want to keep this value */
|
||||
|
||||
samplesdone += Synth.pcm.length;
|
||||
samplecount -= Synth.pcm.length;
|
||||
ci->set_elapsed(samplesdone / (ci->id3->frequency/1000));
|
||||
}
|
||||
|
||||
song_end:
|
||||
#ifdef DEBUG_GAPLESS
|
||||
ci->close(fd);
|
||||
#endif
|
||||
Stream.error = 0;
|
||||
|
||||
if (ci->request_next_track())
|
||||
|
|
|
@ -21,6 +21,7 @@
|
|||
|
||||
#include "Tremor/ivorbisfile.h"
|
||||
#include "playback.h"
|
||||
#include "dsp.h"
|
||||
#include "lib/codeclib.h"
|
||||
|
||||
static struct codec_api* rb;
|
||||
|
@ -92,10 +93,6 @@ enum codec_status codec_start(struct codec_api* api)
|
|||
long n;
|
||||
int current_section;
|
||||
int eof;
|
||||
#if BYTE_ORDER == BIG_ENDIAN
|
||||
int i;
|
||||
char x;
|
||||
#endif
|
||||
|
||||
TEST_CODEC_API(api);
|
||||
|
||||
|
@ -110,15 +107,27 @@ enum codec_status codec_start(struct codec_api* api)
|
|||
rb->configure(CODEC_SET_FILEBUF_LIMIT, (int *)(1024*1024*2));
|
||||
rb->configure(CODEC_SET_FILEBUF_CHUNKSIZE, (int *)(1024*64));
|
||||
|
||||
/* We need to flush reserver memory every track load. */
|
||||
rb->configure(DSP_DITHER, (bool *)false);
|
||||
rb->configure(DSP_SET_STEREO_MODE, (int *)STEREO_INTERLEAVED);
|
||||
rb->configure(DSP_SET_SAMPLE_DEPTH, (int *)(16));
|
||||
|
||||
/* We need to flush reserver memory every track load. */
|
||||
next_track:
|
||||
if (codec_init(rb)) {
|
||||
return CODEC_ERROR;
|
||||
}
|
||||
|
||||
|
||||
while (!rb->taginfo_ready)
|
||||
rb->yield();
|
||||
|
||||
if (rb->id3->frequency != NATIVE_FREQUENCY) {
|
||||
rb->configure(DSP_SET_FREQUENCY, (long *)(rb->id3->frequency));
|
||||
rb->configure(CODEC_DSP_ENABLE, (bool *)true);
|
||||
} else {
|
||||
rb->configure(CODEC_DSP_ENABLE, (bool *)false);
|
||||
}
|
||||
|
||||
/* Create a decoder instance */
|
||||
|
||||
callbacks.read_func=read_handler;
|
||||
callbacks.seek_func=seek_handler;
|
||||
callbacks.tell_func=tell_handler;
|
||||
|
@ -148,17 +157,10 @@ enum codec_status codec_start(struct codec_api* api)
|
|||
if (rb->stop_codec || rb->reload_codec)
|
||||
break ;
|
||||
|
||||
rb->yield();
|
||||
while (!rb->audiobuffer_insert(pcmbuf, n))
|
||||
rb->yield();
|
||||
|
||||
rb->set_elapsed(ov_time_tell(&vf));
|
||||
|
||||
#if BYTE_ORDER == BIG_ENDIAN
|
||||
for (i=0;i<n;i+=2) {
|
||||
x=pcmbuf[i]; pcmbuf[i]=pcmbuf[i+1]; pcmbuf[i+1]=x;
|
||||
}
|
||||
#endif
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -20,6 +20,7 @@
|
|||
#include "codec.h"
|
||||
#include "playback.h"
|
||||
#include "lib/codeclib.h"
|
||||
#include "dsp.h"
|
||||
|
||||
#define BYTESWAP(x) (((x>>8) & 0xff) | ((x<<8) & 0xff00))
|
||||
|
||||
|
@ -60,12 +61,26 @@ enum codec_status codec_start(struct codec_api* api)
|
|||
ci->configure(CODEC_SET_FILEBUF_WATERMARK, (int *)(1024*512));
|
||||
ci->configure(CODEC_SET_FILEBUF_CHUNKSIZE, (int *)(1024*256));
|
||||
|
||||
ci->configure(DSP_DITHER, (bool *)false);
|
||||
ci->configure(DSP_SET_STEREO_MODE, (int *)STEREO_INTERLEAVED);
|
||||
ci->configure(DSP_SET_SAMPLE_DEPTH, (int *)(16));
|
||||
|
||||
next_track:
|
||||
|
||||
if (codec_init(api)) {
|
||||
return CODEC_ERROR;
|
||||
}
|
||||
|
||||
while (!rb->taginfo_ready)
|
||||
rb->yield();
|
||||
|
||||
if (rb->id3->frequency != NATIVE_FREQUENCY) {
|
||||
rb->configure(DSP_SET_FREQUENCY, (long *)(rb->id3->frequency));
|
||||
rb->configure(CODEC_DSP_ENABLE, (bool *)true);
|
||||
} else {
|
||||
rb->configure(CODEC_DSP_ENABLE, (bool *)false);
|
||||
}
|
||||
|
||||
/* FIX: Correctly parse WAV header - we assume canonical 44-byte header */
|
||||
|
||||
header=ci->request_buffer(&n,44);
|
||||
|
@ -116,7 +131,7 @@ enum codec_status codec_start(struct codec_api* api)
|
|||
|
||||
/* Byte-swap data */
|
||||
for (i=0;i<n/2;i++) {
|
||||
wavbuf[i]=BYTESWAP(wavbuf[i]);
|
||||
wavbuf[i]=SWAB16(wavbuf[i]);
|
||||
}
|
||||
|
||||
samplesdone+=nsamples;
|
||||
|
|
|
@ -22,6 +22,7 @@
|
|||
#include <codecs/libwavpack/wavpack.h>
|
||||
#include "playback.h"
|
||||
#include "lib/codeclib.h"
|
||||
#include "dsp.h"
|
||||
|
||||
static struct codec_api *rb;
|
||||
static struct codec_api *ci;
|
||||
|
@ -61,14 +62,27 @@ enum codec_status codec_start(struct codec_api* api)
|
|||
ci->configure(CODEC_SET_FILEBUF_LIMIT, (int *)(1024*1024*10));
|
||||
ci->configure(CODEC_SET_FILEBUF_WATERMARK, (int *)(1024*512));
|
||||
ci->configure(CODEC_SET_FILEBUF_CHUNKSIZE, (int *)(1024*128));
|
||||
|
||||
ci->configure(DSP_DITHER, (bool *)false);
|
||||
ci->configure(DSP_SET_STEREO_MODE, (int *)STEREO_INTERLEAVED);
|
||||
ci->configure(DSP_SET_SAMPLE_DEPTH, (int *)(16));
|
||||
|
||||
next_track:
|
||||
|
||||
if (codec_init(api))
|
||||
return CODEC_ERROR;
|
||||
|
||||
while (!rb->taginfo_ready)
|
||||
ci->yield();
|
||||
|
||||
if (ci->id3->frequency != NATIVE_FREQUENCY) {
|
||||
ci->configure(DSP_SET_FREQUENCY, (long *)(ci->id3->frequency));
|
||||
ci->configure(CODEC_DSP_ENABLE, (bool *)true);
|
||||
} else {
|
||||
ci->configure(CODEC_DSP_ENABLE, (bool *)false);
|
||||
}
|
||||
|
||||
/* Create a decoder instance */
|
||||
|
||||
wpc = WavpackOpenFileInput (read_callback, error);
|
||||
|
||||
if (!wpc)
|
||||
|
|
397
apps/dsp.c
Normal file
397
apps/dsp.c
Normal file
|
@ -0,0 +1,397 @@
|
|||
/***************************************************************************
|
||||
* __________ __ ___.
|
||||
* Open \______ \ ____ ____ | | _\_ |__ _______ ___
|
||||
* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
|
||||
* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
|
||||
* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
|
||||
* \/ \/ \/ \/ \/
|
||||
* $Id$
|
||||
*
|
||||
* Copyright (C) 2005 Miika Pekkarinen
|
||||
*
|
||||
* All files in this archive are subject to the GNU General Public License.
|
||||
* See the file COPYING in the source tree root for full license agreement.
|
||||
*
|
||||
* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
|
||||
* KIND, either express or implied.
|
||||
*
|
||||
****************************************************************************/
|
||||
#include "kernel.h"
|
||||
#include "logf.h"
|
||||
|
||||
#include "dsp.h"
|
||||
#include "playback.h"
|
||||
#include "system.h"
|
||||
|
||||
/* The "dither" code to convert the 24-bit samples produced by libmad was
|
||||
taken from the coolplayer project - coolplayer.sourceforge.net */
|
||||
struct s_dither {
|
||||
int error[3];
|
||||
int random;
|
||||
};
|
||||
|
||||
static struct s_dither dither[2];
|
||||
struct dsp_configuration dsp_config;
|
||||
static int channel;
|
||||
static int fracbits;
|
||||
|
||||
#define SAMPLE_DEPTH 16
|
||||
|
||||
/*
|
||||
* NAME: prng()
|
||||
* DESCRIPTION: 32-bit pseudo-random number generator
|
||||
*/
|
||||
static __inline
|
||||
unsigned long prng(unsigned long state)
|
||||
{
|
||||
return (state * 0x0019660dL + 0x3c6ef35fL) & 0xffffffffL;
|
||||
}
|
||||
|
||||
inline long dsp_noiseshape(long sample)
|
||||
{
|
||||
sample += dither[channel].error[0] - dither[channel].error[1]
|
||||
+ dither[channel].error[2];
|
||||
dither[channel].error[2] = dither[channel].error[1];
|
||||
dither[channel].error[1] = dither[channel].error[0]/2;
|
||||
|
||||
return sample;
|
||||
}
|
||||
|
||||
inline long dsp_bias(long sample)
|
||||
{
|
||||
sample = sample + (1L << (fracbits - SAMPLE_DEPTH));
|
||||
|
||||
return sample;
|
||||
}
|
||||
|
||||
inline long dsp_dither(long *mask)
|
||||
{
|
||||
long random, output;
|
||||
|
||||
random = prng(dither[channel].random);
|
||||
output = (random & *mask) - (dither[channel].random & *mask);
|
||||
dither[channel].random = random;
|
||||
|
||||
return output;
|
||||
}
|
||||
|
||||
inline void dsp_clip(long *sample, long *output)
|
||||
{
|
||||
if (*output > dsp_config.clip_max) {
|
||||
*output = dsp_config.clip_max;
|
||||
|
||||
if (*sample > dsp_config.clip_max)
|
||||
*sample = dsp_config.clip_max;
|
||||
} else if (*output < dsp_config.clip_min) {
|
||||
*output = dsp_config.clip_min;
|
||||
|
||||
if (*sample < dsp_config.clip_min)
|
||||
*sample = dsp_config.clip_min;
|
||||
}
|
||||
}
|
||||
|
||||
/*
|
||||
* NAME: dither()
|
||||
* DESCRIPTION: dither and scale sample
|
||||
*/
|
||||
inline int scale_dither_clip(long sample)
|
||||
{
|
||||
unsigned int scalebits;
|
||||
long output, mask;
|
||||
|
||||
/* noise shape */
|
||||
sample = dsp_noiseshape(sample);
|
||||
|
||||
/* bias */
|
||||
output = dsp_bias(sample);
|
||||
|
||||
scalebits = fracbits + 1 - SAMPLE_DEPTH;
|
||||
mask = (1L << scalebits) - 1;
|
||||
|
||||
/* dither */
|
||||
output += dsp_dither(&mask);
|
||||
|
||||
/* clip */
|
||||
dsp_clip(&sample, &output);
|
||||
|
||||
/* quantize */
|
||||
output &= ~mask;
|
||||
|
||||
/* error feedback */
|
||||
dither->error[0] = sample - output;
|
||||
|
||||
/* scale */
|
||||
return output >> scalebits;
|
||||
}
|
||||
|
||||
inline int scale_clip(long sample)
|
||||
{
|
||||
unsigned int scalebits;
|
||||
long output, mask;
|
||||
|
||||
output = sample;
|
||||
scalebits = fracbits + 1 - SAMPLE_DEPTH;
|
||||
mask = (1L << scalebits) - 1;
|
||||
|
||||
dsp_clip(&sample, &output);
|
||||
output &= ~mask;
|
||||
|
||||
return output >> scalebits;
|
||||
}
|
||||
|
||||
void dsp_scale_dither_clip(short *dest, long *src, int samplecount)
|
||||
{
|
||||
dest += channel;
|
||||
while (samplecount-- > 0) {
|
||||
*dest = scale_dither_clip(*src);
|
||||
src++;
|
||||
dest += 2;
|
||||
}
|
||||
}
|
||||
|
||||
void dsp_scale_clip(short *dest, long *src, int samplecount)
|
||||
{
|
||||
dest += channel;
|
||||
while (samplecount-- > 0) {
|
||||
*dest = scale_clip(*src);
|
||||
src++;
|
||||
dest += 2;
|
||||
}
|
||||
}
|
||||
|
||||
struct resampler {
|
||||
long last_sample, phase, delta;
|
||||
};
|
||||
|
||||
static struct resampler resample[2];
|
||||
|
||||
#if CONFIG_CPU==MCF5249 && !defined(SIMULATOR)
|
||||
|
||||
#define INIT() asm volatile ("move.l #0xb0, %macsr") /* frac, round, clip */
|
||||
#define FRACMUL(x, y) \
|
||||
({ \
|
||||
long t; \
|
||||
asm volatile ("mac.l %[a], %[b], %%acc0\n\t" \
|
||||
"movclr.l %%acc0, %[t]\n\t" \
|
||||
: [t] "=r" (t) : [a] "r" (x), [b] "r" (y)); \
|
||||
t; \
|
||||
})
|
||||
|
||||
#else
|
||||
|
||||
#define INIT()
|
||||
#define FRACMUL(x, y) (long)(((long long)(x)*(long long)(y)) << 1)
|
||||
#endif
|
||||
|
||||
/* linear resampling, introduces one sample delay, because of our inability to
|
||||
look into the future at the end of a frame */
|
||||
long downsample(long *out, long *in, int num, struct resampler *s)
|
||||
{
|
||||
long i = 1, pos;
|
||||
long last = s->last_sample;
|
||||
|
||||
INIT();
|
||||
pos = s->phase >> 16;
|
||||
/* check if we need last sample of previous frame for interpolation */
|
||||
if (pos > 0)
|
||||
last = in[pos - 1];
|
||||
out[0] = last + FRACMUL((s->phase & 0xffff) << 15, in[pos] - last);
|
||||
s->phase += s->delta;
|
||||
while ((pos = s->phase >> 16) < num) {
|
||||
out[i++] = in[pos - 1] + FRACMUL((s->phase & 0xffff) << 15, in[pos] - in[pos - 1]);
|
||||
s->phase += s->delta;
|
||||
}
|
||||
/* wrap phase accumulator back to start of next frame */
|
||||
s->phase -= num << 16;
|
||||
s->last_sample = in[num - 1];
|
||||
return i;
|
||||
}
|
||||
|
||||
long upsample(long *out, long *in, int num, struct resampler *s)
|
||||
{
|
||||
long i = 0, pos;
|
||||
|
||||
INIT();
|
||||
while ((pos = s->phase >> 16) == 0) {
|
||||
out[i++] = s->last_sample + FRACMUL((s->phase & 0xffff) << 15, in[pos] - s->last_sample);
|
||||
s->phase += s->delta;
|
||||
}
|
||||
while ((pos = s->phase >> 16) < num) {
|
||||
out[i++] = in[pos - 1] + FRACMUL((s->phase & 0xffff) << 15, in[pos] - in[pos - 1]);
|
||||
s->phase += s->delta;
|
||||
}
|
||||
/* wrap phase accumulator back to start of next frame */
|
||||
s->phase -= num << 16;
|
||||
s->last_sample = in[num - 1];
|
||||
return i;
|
||||
}
|
||||
|
||||
#define MAX_CHUNK_SIZE 1024
|
||||
static char samplebuf[MAX_CHUNK_SIZE*4];
|
||||
/* enough to cope with 11khz upsampling */
|
||||
long resampled[MAX_CHUNK_SIZE * 4];
|
||||
|
||||
int process(short *dest, long *src, int samplecount)
|
||||
{
|
||||
long *p;
|
||||
int length = samplecount;
|
||||
|
||||
p = resampled;
|
||||
|
||||
/* Resample as necessary */
|
||||
if (dsp_config.frequency > NATIVE_FREQUENCY)
|
||||
length = upsample(resampled, src, samplecount, &resample[channel]);
|
||||
else if (dsp_config.frequency < NATIVE_FREQUENCY)
|
||||
length = downsample(resampled, src, samplecount, &resample[channel]);
|
||||
else
|
||||
p = src;
|
||||
|
||||
/* Scale & dither */
|
||||
if (dsp_config.dither_enabled) {
|
||||
dsp_scale_dither_clip(dest, p, length);
|
||||
} else {
|
||||
dsp_scale_clip(dest, p, length);
|
||||
}
|
||||
|
||||
return length;
|
||||
}
|
||||
|
||||
void convert_stereo_mode(long *dest, long *src, int samplecount)
|
||||
{
|
||||
int i;
|
||||
|
||||
samplecount /= 2;
|
||||
|
||||
for (i = 0; i < samplecount; i++) {
|
||||
dest[i] = src[i*2 + 0];
|
||||
dest[i+samplecount] = src[i*2 + 1];
|
||||
}
|
||||
}
|
||||
|
||||
/* Not yet functional. */
|
||||
void scale_up(long *dest, short *src, int samplecount)
|
||||
{
|
||||
int i;
|
||||
|
||||
for (i = 0; i < samplecount; i++)
|
||||
dest[i] = (long)(src[i] << 8);
|
||||
}
|
||||
|
||||
void scale_up_convert_stereo_mode(long *dest, short *src, int samplecount)
|
||||
{
|
||||
int i;
|
||||
|
||||
samplecount /= 2;
|
||||
|
||||
for (i = 0; i < samplecount; i++) {
|
||||
dest[i] = (long)(src[i*2+0] << SAMPLE_DEPTH);
|
||||
dest[i+samplecount] = (long)(src[i*2+1] << SAMPLE_DEPTH);
|
||||
//dest[i] = (long)(((src[i*2 + 0] << 8)&0x7fff) | ((1L << 31) & src[i*2+0]<<15));
|
||||
//dest[i+samplecount] = (long)(((src[i*2 + 1] << 8)&0x7fff) | ((1L << 31) & src[i*2+1]<<15));
|
||||
}
|
||||
}
|
||||
|
||||
int dsp_process(char *dest, char *src, int samplecount)
|
||||
{
|
||||
int copy_n, rc;
|
||||
char *p;
|
||||
int processed_bytes = 0;
|
||||
|
||||
fracbits = dsp_config.sample_depth;
|
||||
|
||||
while (samplecount > 0) {
|
||||
yield();
|
||||
copy_n = MIN(MAX_CHUNK_SIZE / 4, samplecount);
|
||||
|
||||
p = src;
|
||||
/* Scale up to 32-bit samples. */
|
||||
if (dsp_config.sample_depth <= SAMPLE_DEPTH) {
|
||||
if (dsp_config.stereo_mode == STEREO_INTERLEAVED)
|
||||
scale_up_convert_stereo_mode((long *)samplebuf,
|
||||
(short *)p, copy_n);
|
||||
else
|
||||
scale_up((long *)samplebuf, (short *)p, copy_n);
|
||||
p = samplebuf;
|
||||
fracbits = 31;
|
||||
}
|
||||
|
||||
/* Convert to non-interleaved stereo. */
|
||||
else if (dsp_config.stereo_mode == STEREO_INTERLEAVED) {
|
||||
convert_stereo_mode((long *)samplebuf, (long *)p, copy_n);
|
||||
p = samplebuf;
|
||||
}
|
||||
|
||||
/* Apply DSP functions. */
|
||||
if (dsp_config.stereo_mode == STEREO_INTERLEAVED) {
|
||||
channel = 0;
|
||||
rc = process((short *)dest, (long *)p, copy_n / 2) * 4;
|
||||
p += copy_n * 2;
|
||||
channel = 1;
|
||||
process((short *)dest, (long *)p, copy_n / 2);
|
||||
dest += rc;
|
||||
} else {
|
||||
rc = process((short *)dest, (long *)p, copy_n) * 2;
|
||||
dest += rc * 2;
|
||||
}
|
||||
|
||||
samplecount -= copy_n;
|
||||
if (dsp_config.sample_depth <= SAMPLE_DEPTH)
|
||||
src += copy_n * 2;
|
||||
else
|
||||
src += copy_n * 4;
|
||||
|
||||
processed_bytes += rc;
|
||||
}
|
||||
|
||||
/* Set stereo channel */
|
||||
channel = channel ? 0 : 1;
|
||||
|
||||
return processed_bytes;
|
||||
}
|
||||
|
||||
bool dsp_configure(int setting, void *value)
|
||||
{
|
||||
switch (setting) {
|
||||
case DSP_SET_FREQUENCY:
|
||||
dsp_config.frequency = (int)value;
|
||||
resample[0].delta = resample[1].delta =
|
||||
(unsigned long)value*65536/NATIVE_FREQUENCY;
|
||||
break ;
|
||||
|
||||
case DSP_SET_CLIP_MIN:
|
||||
dsp_config.clip_min = (long)value;
|
||||
break ;
|
||||
|
||||
case DSP_SET_CLIP_MAX:
|
||||
dsp_config.clip_max = (long)value;
|
||||
break ;
|
||||
|
||||
case DSP_SET_SAMPLE_DEPTH:
|
||||
dsp_config.sample_depth = (long)value;
|
||||
break ;
|
||||
|
||||
case DSP_SET_STEREO_MODE:
|
||||
dsp_config.stereo_mode = (long)value;
|
||||
channel = 0;
|
||||
break ;
|
||||
|
||||
case DSP_RESET:
|
||||
dsp_config.dither_enabled = false;
|
||||
dsp_config.clip_max = 0x7fffffff;
|
||||
dsp_config.clip_min = 0x80000000;
|
||||
dsp_config.frequency = NATIVE_FREQUENCY;
|
||||
channel = 0;
|
||||
break ;
|
||||
|
||||
case DSP_DITHER:
|
||||
dsp_config.dither_enabled = (bool)value;
|
||||
break ;
|
||||
|
||||
default:
|
||||
return 0;
|
||||
}
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
|
48
apps/dsp.h
Normal file
48
apps/dsp.h
Normal file
|
@ -0,0 +1,48 @@
|
|||
/***************************************************************************
|
||||
* __________ __ ___.
|
||||
* Open \______ \ ____ ____ | | _\_ |__ _______ ___
|
||||
* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
|
||||
* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
|
||||
* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
|
||||
* \/ \/ \/ \/ \/
|
||||
* $Id$
|
||||
*
|
||||
* Copyright (C) 2005 Miika Pekkarinen
|
||||
*
|
||||
* All files in this archive are subject to the GNU General Public License.
|
||||
* See the file COPYING in the source tree root for full license agreement.
|
||||
*
|
||||
* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
|
||||
* KIND, either express or implied.
|
||||
*
|
||||
****************************************************************************/
|
||||
|
||||
#ifndef _DSP_H
|
||||
#define _DSP_H
|
||||
|
||||
#include <stdlib.h>
|
||||
#include <ctype.h>
|
||||
#include <stdbool.h>
|
||||
|
||||
#define NATIVE_FREQUENCY 44100
|
||||
#define STEREO_INTERLEAVED 0
|
||||
#define STEREO_NONINTERLEAVED 1
|
||||
/* Not supported yet. */
|
||||
#define STEREO_MONO 2
|
||||
|
||||
struct dsp_configuration {
|
||||
long frequency;
|
||||
long clip_min, clip_max;
|
||||
int sample_depth;
|
||||
bool dither_enabled;
|
||||
int stereo_mode;
|
||||
};
|
||||
|
||||
extern struct dsp_configuration dsp_config;
|
||||
|
||||
int dsp_process(char *dest, char *src, int samplecount);
|
||||
bool dsp_configure(int setting, void *value);
|
||||
|
||||
#endif
|
||||
|
||||
|
131
apps/playback.c
131
apps/playback.c
|
@ -49,6 +49,7 @@
|
|||
#include "playback.h"
|
||||
#include "pcm_playback.h"
|
||||
#include "buffer.h"
|
||||
#include "dsp.h"
|
||||
#ifdef HAVE_LCD_BITMAP
|
||||
#include "icons.h"
|
||||
#include "peakmeter.h"
|
||||
|
@ -171,7 +172,7 @@ int mp3_get_file_pos(void);
|
|||
|
||||
/* Simulator stubs. */
|
||||
#ifdef SIMULATOR
|
||||
bool audiobuffer_insert(char *buf, size_t length)
|
||||
bool pcm_insert_buffer(char *buf, size_t length)
|
||||
{
|
||||
(void)buf;
|
||||
(void)length;
|
||||
|
@ -179,6 +180,20 @@ bool audiobuffer_insert(char *buf, size_t length)
|
|||
return true;
|
||||
}
|
||||
|
||||
void pcm_flush_buffer(size_t length)
|
||||
{
|
||||
(void)length;
|
||||
}
|
||||
|
||||
|
||||
void* pcm_request_buffer(size_t length, size_t *realsize)
|
||||
{
|
||||
(void)length;
|
||||
(void)realsize;
|
||||
|
||||
return NULL;
|
||||
}
|
||||
|
||||
void audiobuffer_add_event(void (*event_handler)(void))
|
||||
{
|
||||
(void)event_handler;
|
||||
|
@ -229,6 +244,92 @@ int ata_sleep(void)
|
|||
}
|
||||
#endif
|
||||
|
||||
bool codec_audiobuffer_insert_callback(char *buf, size_t length)
|
||||
{
|
||||
char *dest;
|
||||
size_t realsize;
|
||||
int factor;
|
||||
int next_channel = 0;
|
||||
int processed_length;
|
||||
|
||||
/* If non-interleaved stereo mode. */
|
||||
if (dsp_config.stereo_mode == STEREO_NONINTERLEAVED) {
|
||||
next_channel = length / 2;
|
||||
}
|
||||
|
||||
if (dsp_config.sample_depth > 16) {
|
||||
length /= 2;
|
||||
factor = 1;
|
||||
} else {
|
||||
factor = 0;
|
||||
}
|
||||
|
||||
while (length > 0) {
|
||||
/* Request a few extra bytes for resampling. */
|
||||
/* FIXME: Required extra bytes SHOULD be calculated. */
|
||||
while ((dest = pcm_request_buffer(length+16384, &realsize)) == NULL)
|
||||
yield();
|
||||
|
||||
if (realsize < 16384) {
|
||||
pcm_flush_buffer(0);
|
||||
continue ;
|
||||
}
|
||||
|
||||
realsize -= 16384;
|
||||
|
||||
if (next_channel) {
|
||||
processed_length = dsp_process(dest, buf, realsize / 4) * 2;
|
||||
dsp_process(dest, buf + next_channel, realsize / 4);
|
||||
} else {
|
||||
processed_length = dsp_process(dest, buf, realsize / 2);
|
||||
}
|
||||
pcm_flush_buffer(processed_length);
|
||||
length -= realsize;
|
||||
buf += realsize << factor;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool codec_audiobuffer_insert_split_callback(void *ch1, void *ch2,
|
||||
size_t length)
|
||||
{
|
||||
char *dest;
|
||||
size_t realsize;
|
||||
int factor;
|
||||
int processed_length;
|
||||
|
||||
/* non-interleaved stereo mode. */
|
||||
if (dsp_config.sample_depth > 16) {
|
||||
factor = 0;
|
||||
} else {
|
||||
length /= 2;
|
||||
factor = 1;
|
||||
}
|
||||
|
||||
while (length > 0) {
|
||||
/* Request a few extra bytes for resampling. */
|
||||
while ((dest = pcm_request_buffer(length+4096, &realsize)) == NULL)
|
||||
yield();
|
||||
|
||||
if (realsize < 4096) {
|
||||
pcm_flush_buffer(0);
|
||||
continue ;
|
||||
}
|
||||
|
||||
realsize -= 4096;
|
||||
|
||||
processed_length = dsp_process(dest, ch1, realsize / 4) * 2;
|
||||
dsp_process(dest, ch2, realsize / 4);
|
||||
pcm_flush_buffer(processed_length);
|
||||
length -= realsize;
|
||||
ch1 += realsize >> factor;
|
||||
ch2 += realsize >> factor;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
void* get_codec_memory_callback(size_t *size)
|
||||
{
|
||||
*size = MALLOC_BUFSIZE;
|
||||
|
@ -260,7 +361,7 @@ size_t codec_filebuf_callback(void *ptr, size_t size)
|
|||
|
||||
if (ci.stop_codec || !playing)
|
||||
return 0;
|
||||
|
||||
|
||||
copy_n = MIN((off_t)size, (off_t)cur_ti->available + cur_ti->filerem);
|
||||
|
||||
while (copy_n > cur_ti->available) {
|
||||
|
@ -283,7 +384,7 @@ size_t codec_filebuf_callback(void *ptr, size_t size)
|
|||
buf_ridx -= codecbuflen;
|
||||
ci.curpos += copy_n;
|
||||
cur_ti->available -= copy_n;
|
||||
codecbufused -= copy_n;
|
||||
codecbufused -= copy_n;
|
||||
|
||||
return copy_n;
|
||||
}
|
||||
|
@ -427,8 +528,18 @@ void codec_configure_callback(int setting, void *value)
|
|||
conf_bufferlimit = (unsigned int)value;
|
||||
break;
|
||||
|
||||
case CODEC_DSP_ENABLE:
|
||||
if ((bool)value)
|
||||
ci.audiobuffer_insert = codec_audiobuffer_insert_callback;
|
||||
else
|
||||
ci.audiobuffer_insert = pcm_insert_buffer;
|
||||
break ;
|
||||
|
||||
#ifndef SIMULATOR
|
||||
default:
|
||||
logf("Illegal key: %d", setting);
|
||||
if (!dsp_configure(setting, value))
|
||||
logf("Illegal key: %d", setting);
|
||||
#endif
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -647,6 +758,8 @@ bool audio_load_track(int offset, bool start_play, int peek_offset)
|
|||
conf_bufferlimit = 0;
|
||||
conf_watermark = AUDIO_DEFAULT_WATERMARK;
|
||||
conf_filechunk = AUDIO_DEFAULT_FILECHUNK;
|
||||
dsp_configure(DSP_RESET, 0);
|
||||
ci.configure(CODEC_DSP_ENABLE, false);
|
||||
}
|
||||
|
||||
tracks[track_widx].codecbuf = &codecbuf[buf_widx];
|
||||
|
@ -697,7 +810,7 @@ bool audio_load_track(int offset, bool start_play, int peek_offset)
|
|||
copy_n = MIN(size - i, copy_n);
|
||||
copy_n = MIN((int)fill_bytesleft, copy_n);
|
||||
rc = read(fd, &codecbuf[buf_widx], copy_n);
|
||||
if (rc < 0) {
|
||||
if (rc <= 0) {
|
||||
logf("File error!");
|
||||
close(fd);
|
||||
return false;
|
||||
|
@ -1152,7 +1265,7 @@ struct mp3entry* audio_next_track(void)
|
|||
|
||||
bool audio_has_changed_track(void)
|
||||
{
|
||||
if (track_changed && track_count > 0) {
|
||||
if (track_changed && track_count > 0 && playing) {
|
||||
if (!cur_ti->taginfo_ready)
|
||||
return false;
|
||||
track_changed = false;
|
||||
|
@ -1384,6 +1497,7 @@ int mp3_get_file_pos(void)
|
|||
void audio_set_buffer_margin(int seconds)
|
||||
{
|
||||
(void)seconds;
|
||||
logf("bufmargin: %d", seconds);
|
||||
}
|
||||
#endif
|
||||
|
||||
|
@ -1395,7 +1509,7 @@ void mpeg_id3_options(bool _v1first)
|
|||
void audio_init(void)
|
||||
{
|
||||
logf("audio api init");
|
||||
codecbuflen = audiobufend - audiobuf - PCMBUF_SIZE
|
||||
codecbuflen = audiobufend - audiobuf - PCMBUF_SIZE - PCMBUF_GUARD
|
||||
- MALLOC_BUFSIZE - GUARD_BUFSIZE;
|
||||
//codecbuflen = 2*512*1024;
|
||||
codecbufused = 0;
|
||||
|
@ -1412,7 +1526,8 @@ void audio_init(void)
|
|||
|
||||
/* Initialize codec api. */
|
||||
ci.read_filebuf = codec_filebuf_callback;
|
||||
ci.audiobuffer_insert = audiobuffer_insert;
|
||||
ci.audiobuffer_insert = pcm_insert_buffer;
|
||||
ci.audiobuffer_insert_split = codec_audiobuffer_insert_split_callback;
|
||||
ci.get_codec_memory = get_codec_memory_callback;
|
||||
ci.request_buffer = codec_request_buffer_callback;
|
||||
ci.advance_buffer = codec_advance_buffer_callback;
|
||||
|
|
|
@ -27,10 +27,19 @@
|
|||
#include "id3.h"
|
||||
#include "mp3data.h"
|
||||
|
||||
/* File buffer configuration keys. */
|
||||
#define CODEC_SET_FILEBUF_WATERMARK 1
|
||||
#define CODEC_SET_FILEBUF_CHUNKSIZE 2
|
||||
#define CODEC_SET_FILEBUF_LIMIT 3
|
||||
enum {
|
||||
CODEC_SET_FILEBUF_WATERMARK = 1,
|
||||
CODEC_SET_FILEBUF_CHUNKSIZE,
|
||||
CODEC_SET_FILEBUF_LIMIT,
|
||||
CODEC_DSP_ENABLE,
|
||||
DSP_SET_FREQUENCY,
|
||||
DSP_SET_CLIP_MIN,
|
||||
DSP_SET_CLIP_MAX,
|
||||
DSP_SET_SAMPLE_DEPTH,
|
||||
DSP_SET_STEREO_MODE,
|
||||
DSP_RESET,
|
||||
DSP_DITHER
|
||||
};
|
||||
|
||||
/* Not yet implemented. */
|
||||
#define CODEC_SET_AUDIOBUF_WATERMARK 4
|
||||
|
|
|
@ -19,6 +19,10 @@
|
|||
#ifndef PCM_PLAYBACK_H
|
||||
#define PCM_PLAYBACK_H
|
||||
|
||||
/* Guard buffer for crossfader when dsp is enabled. */
|
||||
#define PCMBUF_GUARD 32768
|
||||
|
||||
/* PCM audio buffer. */
|
||||
#define PCMBUF_SIZE (1*1024*1024)
|
||||
|
||||
void pcm_init(void);
|
||||
|
@ -44,7 +48,9 @@ bool pcm_is_lowdata(void);
|
|||
bool pcm_crossfade_init(void);
|
||||
void audiobuffer_add_event(void (*event_handler)(void));
|
||||
unsigned int audiobuffer_get_latency(void);
|
||||
bool audiobuffer_insert(char *buf, size_t length);
|
||||
bool pcm_insert_buffer(char *buf, size_t length);
|
||||
void pcm_flush_buffer(size_t length);
|
||||
void* pcm_request_buffer(size_t length, size_t *realsize);
|
||||
bool pcm_is_crossfade_enabled(void);
|
||||
void pcm_crossfade_enable(bool on_off);
|
||||
|
||||
|
|
|
@ -67,6 +67,7 @@ static int crossfade_pos;
|
|||
static int crossfade_amount;
|
||||
static int crossfade_rem;
|
||||
|
||||
static char *guardbuf;
|
||||
static void (*pcm_event_handler)(void);
|
||||
|
||||
static unsigned char *next_start;
|
||||
|
@ -258,7 +259,6 @@ void pcm_play_pause(bool play)
|
|||
IIS2CONFIG = 0x800;
|
||||
}
|
||||
pcm_paused = !play;
|
||||
pcm_boost(false);
|
||||
}
|
||||
|
||||
bool pcm_is_playing(void)
|
||||
|
@ -401,15 +401,8 @@ bool pcm_crossfade_init(void)
|
|||
|
||||
}
|
||||
|
||||
static void crossfade_start(void)
|
||||
void pcm_flush_fillpos(void)
|
||||
{
|
||||
if (!crossfade_init)
|
||||
return ;
|
||||
|
||||
crossfade_init = 0;
|
||||
if (PCMBUF_SIZE - audiobuffer_free < CHUNK_SIZE * 6)
|
||||
return ;
|
||||
|
||||
if (audiobuffer_fillpos) {
|
||||
while (!pcm_play_add_chunk(&audiobuffer[audiobuffer_pos],
|
||||
audiobuffer_fillpos, pcm_event_handler)) {
|
||||
|
@ -419,13 +412,26 @@ static void crossfade_start(void)
|
|||
audiobuffer_pos += audiobuffer_fillpos;
|
||||
if (audiobuffer_pos >= PCMBUF_SIZE)
|
||||
audiobuffer_pos -= PCMBUF_SIZE;
|
||||
audiobuffer_free -= audiobuffer_fillpos;
|
||||
audiobuffer_fillpos = 0;
|
||||
}
|
||||
}
|
||||
|
||||
static void crossfade_start(void)
|
||||
{
|
||||
if (!crossfade_init)
|
||||
return ;
|
||||
|
||||
crossfade_init = 0;
|
||||
if (PCMBUF_SIZE - audiobuffer_free < CHUNK_SIZE * 6)
|
||||
return ;
|
||||
|
||||
pcm_flush_fillpos();
|
||||
pcm_boost(true);
|
||||
crossfade_active = true;
|
||||
crossfade_pos = audiobuffer_pos;
|
||||
crossfade_amount = (PCMBUF_SIZE - audiobuffer_free - (CHUNK_SIZE * 2))/2;
|
||||
crossfade_rem = crossfade_amount;
|
||||
audiobuffer_fillpos = 0;
|
||||
|
||||
crossfade_pos -= crossfade_amount*2;
|
||||
if (crossfade_pos < 0)
|
||||
|
@ -451,12 +457,11 @@ int crossfade(short *buf, const short *buf2, int length)
|
|||
return size;
|
||||
}
|
||||
|
||||
bool audiobuffer_insert(char *buf, size_t length)
|
||||
inline static bool prepare_insert(size_t length)
|
||||
{
|
||||
size_t copy_n = 0;
|
||||
|
||||
crossfade_start();
|
||||
if (audiobuffer_free < length + CHUNK_SIZE && !crossfade_active) {
|
||||
if (audiobuffer_free < length + audiobuffer_fillpos
|
||||
+ CHUNK_SIZE && !crossfade_active) {
|
||||
pcm_boost(false);
|
||||
return false;
|
||||
}
|
||||
|
@ -467,7 +472,94 @@ bool audiobuffer_insert(char *buf, size_t length)
|
|||
if (audiobuffer_free < PCMBUF_SIZE - CHUNK_SIZE*4)
|
||||
pcm_play_start();
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
void* pcm_request_buffer(size_t length, size_t *realsize)
|
||||
{
|
||||
void *ptr = NULL;
|
||||
|
||||
if (!prepare_insert(length)) {
|
||||
*realsize = 0;
|
||||
return NULL;
|
||||
}
|
||||
|
||||
if (crossfade_active) {
|
||||
*realsize = MIN(length, PCMBUF_GUARD);
|
||||
ptr = &guardbuf[0];
|
||||
} else {
|
||||
*realsize = MIN(length, PCMBUF_SIZE - audiobuffer_pos
|
||||
- audiobuffer_fillpos);
|
||||
if (*realsize < length) {
|
||||
*realsize += MIN((long)(length - *realsize), PCMBUF_GUARD);
|
||||
//logf("gbr:%d/%d", *realsize, length);
|
||||
}
|
||||
ptr = &audiobuffer[audiobuffer_pos + audiobuffer_fillpos];
|
||||
}
|
||||
|
||||
return ptr;
|
||||
}
|
||||
|
||||
void pcm_flush_buffer(size_t length)
|
||||
{
|
||||
int copy_n;
|
||||
char *buf;
|
||||
|
||||
if (crossfade_active) {
|
||||
buf = &guardbuf[0];
|
||||
length = MIN(length, PCMBUF_GUARD);
|
||||
while (length > 0 && crossfade_active) {
|
||||
copy_n = MIN(length, PCMBUF_SIZE - (unsigned int)crossfade_pos);
|
||||
copy_n = 2 * crossfade((short *)&audiobuffer[crossfade_pos],
|
||||
(const short *)buf, copy_n/2);
|
||||
buf += copy_n;
|
||||
length -= copy_n;
|
||||
crossfade_pos += copy_n;
|
||||
if (crossfade_pos >= PCMBUF_SIZE)
|
||||
crossfade_pos -= PCMBUF_SIZE;
|
||||
}
|
||||
|
||||
if (length > 0) {
|
||||
memcpy(&audiobuffer[audiobuffer_pos], buf, length);
|
||||
audiobuffer_fillpos = length;
|
||||
goto try_flush;
|
||||
}
|
||||
} else {
|
||||
/* if (length == 0) {
|
||||
pcm_flush_fillpos();
|
||||
audiobuffer_pos = 0;
|
||||
return ;
|
||||
} */
|
||||
|
||||
audiobuffer_fillpos += length;
|
||||
|
||||
try_flush:
|
||||
if (audiobuffer_fillpos < CHUNK_SIZE && PCMBUF_SIZE
|
||||
- audiobuffer_pos - audiobuffer_fillpos > 0)
|
||||
return ;
|
||||
|
||||
copy_n = MIN((long)(audiobuffer_fillpos - (PCMBUF_SIZE
|
||||
- audiobuffer_pos)), PCMBUF_GUARD);
|
||||
if (copy_n > 0) {
|
||||
//logf("guard buf used:%d", copy_n);
|
||||
audiobuffer_fillpos -= copy_n;
|
||||
pcm_flush_fillpos();
|
||||
memcpy(&audiobuffer[0], &guardbuf[0], copy_n);
|
||||
audiobuffer_fillpos = copy_n;
|
||||
goto try_flush;
|
||||
}
|
||||
pcm_flush_fillpos();
|
||||
}
|
||||
}
|
||||
|
||||
bool pcm_insert_buffer(char *buf, size_t length)
|
||||
{
|
||||
size_t copy_n = 0;
|
||||
|
||||
if (!prepare_insert(length))
|
||||
return false;
|
||||
|
||||
while (length > 0) {
|
||||
if (crossfade_active) {
|
||||
copy_n = MIN(length, PCMBUF_SIZE - (unsigned int)crossfade_pos);
|
||||
|
@ -521,7 +613,8 @@ bool audiobuffer_insert(char *buf, size_t length)
|
|||
void pcm_play_init(void)
|
||||
{
|
||||
audiobuffer = &audiobuf[(audiobufend - audiobuf) -
|
||||
PCMBUF_SIZE];
|
||||
PCMBUF_SIZE - PCMBUF_GUARD];
|
||||
guardbuf = &audiobuffer[PCMBUF_SIZE];
|
||||
audiobuffer_free = PCMBUF_SIZE;
|
||||
audiobuffer_pos = 0;
|
||||
audiobuffer_fillpos = 0;
|
||||
|
@ -532,11 +625,6 @@ void pcm_play_init(void)
|
|||
crossfade_active = false;
|
||||
crossfade_init = false;
|
||||
pcm_event_handler = NULL;
|
||||
if (crossfade_enabled) {
|
||||
pcm_play_set_watermark(PCM_CF_WATERMARK, pcm_watermark_callback);
|
||||
} else {
|
||||
pcm_play_set_watermark(PCM_WATERMARK, pcm_watermark_callback);
|
||||
}
|
||||
}
|
||||
|
||||
void pcm_crossfade_enable(bool on_off)
|
||||
|
@ -555,6 +643,11 @@ void pcm_play_start(void)
|
|||
int size;
|
||||
char *start;
|
||||
|
||||
if (crossfade_enabled) {
|
||||
pcm_play_set_watermark(PCM_CF_WATERMARK, pcm_watermark_callback);
|
||||
} else {
|
||||
pcm_play_set_watermark(PCM_WATERMARK, pcm_watermark_callback);
|
||||
}
|
||||
crossfade_active = false;
|
||||
if(!pcm_is_playing())
|
||||
{
|
||||
|
|
Loading…
Reference in a new issue