sdl: gut OS/2, win32 code from SDL.c
This should help with compiling win32 simulators. Change-Id: Icfbf78f7d0a8b0ddebffa8daac3adf55ac21f139
This commit is contained in:
parent
090bdedc62
commit
d8330c9c18
1 changed files with 0 additions and 95 deletions
|
@ -253,98 +253,3 @@ const SDL_version * SDL_Linked_Version(void)
|
|||
{
|
||||
return(&version);
|
||||
}
|
||||
|
||||
#if defined(__OS2__)
|
||||
/* Building for OS/2 */
|
||||
#ifdef __WATCOMC__
|
||||
|
||||
#define INCL_DOSERRORS
|
||||
#define INCL_DOSEXCEPTIONS
|
||||
#include <os2.h>
|
||||
|
||||
/* Exception handler to prevent the Audio thread hanging, making a zombie process! */
|
||||
ULONG _System SDL_Main_ExceptionHandler(PEXCEPTIONREPORTRECORD pERepRec,
|
||||
PEXCEPTIONREGISTRATIONRECORD pERegRec,
|
||||
PCONTEXTRECORD pCtxRec,
|
||||
PVOID p)
|
||||
{
|
||||
if (pERepRec->fHandlerFlags & EH_EXIT_UNWIND)
|
||||
return XCPT_CONTINUE_SEARCH;
|
||||
if (pERepRec->fHandlerFlags & EH_UNWINDING)
|
||||
return XCPT_CONTINUE_SEARCH;
|
||||
if (pERepRec->fHandlerFlags & EH_NESTED_CALL)
|
||||
return XCPT_CONTINUE_SEARCH;
|
||||
|
||||
/* Do cleanup at every fatal exception! */
|
||||
if (((pERepRec->ExceptionNum & XCPT_SEVERITY_CODE) == XCPT_FATAL_EXCEPTION) &&
|
||||
(pERepRec->ExceptionNum != XCPT_BREAKPOINT) &&
|
||||
(pERepRec->ExceptionNum != XCPT_SINGLE_STEP)
|
||||
)
|
||||
{
|
||||
if (SDL_initialized & SDL_INIT_AUDIO)
|
||||
{
|
||||
/* This removes the zombie audio thread in case of emergency. */
|
||||
#ifdef DEBUG_BUILD
|
||||
printf("[SDL_Main_ExceptionHandler] : Calling SDL_CloseAudio()!\n");
|
||||
#endif
|
||||
SDL_CloseAudio();
|
||||
}
|
||||
}
|
||||
return (XCPT_CONTINUE_SEARCH);
|
||||
}
|
||||
|
||||
|
||||
EXCEPTIONREGISTRATIONRECORD SDL_Main_xcpthand = {0, SDL_Main_ExceptionHandler};
|
||||
|
||||
/* The main DLL entry for DLL Initialization and Uninitialization: */
|
||||
unsigned _System LibMain(unsigned hmod, unsigned termination)
|
||||
{
|
||||
if (termination)
|
||||
{
|
||||
#ifdef DEBUG_BUILD
|
||||
/* printf("[SDL DLL Unintialization] : Removing exception handler\n"); */
|
||||
#endif
|
||||
DosUnsetExceptionHandler(&SDL_Main_xcpthand);
|
||||
return 1;
|
||||
} else
|
||||
{
|
||||
#ifdef DEBUG_BUILD
|
||||
/* Make stdout and stderr unbuffered! */
|
||||
setbuf(stdout, NULL);
|
||||
setbuf(stderr, NULL);
|
||||
#endif
|
||||
/* Fire up exception handler */
|
||||
#ifdef DEBUG_BUILD
|
||||
/* printf("[SDL DLL Initialization] : Setting exception handler\n"); */
|
||||
#endif
|
||||
/* Set exception handler */
|
||||
DosSetExceptionHandler(&SDL_Main_xcpthand);
|
||||
|
||||
return 1;
|
||||
}
|
||||
}
|
||||
#endif /* __WATCOMC__ */
|
||||
|
||||
#elif defined(__WIN32__) && !defined(__SYMBIAN32__)
|
||||
|
||||
#if !defined(HAVE_LIBC) || (defined(__WATCOMC__) && defined(BUILD_DLL))
|
||||
/* Need to include DllMain() on Watcom C for some reason.. */
|
||||
#define WIN32_LEAN_AND_MEAN
|
||||
#include <windows.h>
|
||||
|
||||
BOOL APIENTRY _DllMainCRTStartup( HANDLE hModule,
|
||||
DWORD ul_reason_for_call,
|
||||
LPVOID lpReserved )
|
||||
{
|
||||
switch (ul_reason_for_call) {
|
||||
case DLL_PROCESS_ATTACH:
|
||||
case DLL_THREAD_ATTACH:
|
||||
case DLL_THREAD_DETACH:
|
||||
case DLL_PROCESS_DETACH:
|
||||
break;
|
||||
}
|
||||
return TRUE;
|
||||
}
|
||||
#endif /* building DLL with Watcom C */
|
||||
|
||||
#endif /* OS/2 elif __WIN32__ */
|
||||
|
|
Loading…
Reference in a new issue