Fix remote screen check in graphic equalizer, so that it can be used on logf-enabled builds.

git-svn-id: svn://svn.rockbox.org/rockbox/trunk@11439 a1c6a512-1295-4272-9138-f99709370657
This commit is contained in:
Magnus Holmgren 2006-11-05 19:01:36 +00:00
parent a19faaed63
commit d6729e2654

View file

@ -404,7 +404,7 @@ static int draw_eq_slider(struct screen * screen, int x, int y,
screen->set_drawmode(DRMODE_SOLID);
screen->putsxy(current_x, y + 2, separator);
current_x += separator_width;
#ifdef HAVE_REMOTE_LCD
#if NB_SCREENS > 1
if (screen->screen_type == SCREEN_REMOTE) {
if (mode == GAIN) {
screen->putsxy(current_x, y + 2, str(LANG_EQUALIZER_BAND_GAIN));
@ -522,7 +522,7 @@ static int draw_eq_sliders(int current_band, enum eq_slider_mode mode)
height += draw_eq_slider(&(screens[SCREEN_MAIN]), 2, height,
slider_width[SCREEN_MAIN], cutoff, q, gain,
i == current_band, mode, type);
#ifdef HAVE_REMOTE_LCD
#if NB_SCREENS > 1
if (i == current_band)
draw_eq_slider(&(screens[SCREEN_REMOTE]), 2, 0,
slider_width[SCREEN_REMOTE], cutoff, q, gain,1, mode, type);