Complete Plugin Keymaps for Creative Zen X-Fi3

This patch completes the plugin keymaps for the Zen X-Fi3 and enables those plugins for compilation.
One key was changed in "button-target.h" for compatibility with Rockboy.
This also caused the changes to "keymap-zenxfi3.c", to keep the stock functionality (no further changes in here).

Change-Id: Ic222faf89e9a9a2332a49d6e532cedb6eb16d3d7
Reviewed-on: http://gerrit.rockbox.org/762
Reviewed-by: Amaury Pouly <amaury.pouly@gmail.com>
This commit is contained in:
David Jilke 2014-03-21 22:16:02 +01:00 committed by Amaury Pouly
parent 8375b691e6
commit d489444119
53 changed files with 505 additions and 13 deletions

View file

@ -47,7 +47,7 @@ static const struct button_mapping button_context_standard[] = {
{ ACTION_STD_CANCEL, BUTTON_LEFT, BUTTON_NONE },
{ ACTION_STD_CANCEL, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_STD_OK, BUTTON_RIGHT|BUTTON_REL, BUTTON_RIGHT },
{ ACTION_STD_OK, BUTTON_PLAY|BUTTON_REL, BUTTON_PLAY },
{ ACTION_STD_KEYLOCK, BUTTON_POWER, BUTTON_NONE },
@ -79,8 +79,8 @@ static const struct button_mapping button_context_wps[] = {
static const struct button_mapping button_context_keyboard[] = {
{ ACTION_KBD_LEFT, BUTTON_LEFT, BUTTON_NONE },
{ ACTION_KBD_LEFT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_KBD_RIGHT, BUTTON_RIGHT, BUTTON_NONE },
{ ACTION_KBD_RIGHT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_KBD_RIGHT, BUTTON_PLAY, BUTTON_NONE },
{ ACTION_KBD_RIGHT, BUTTON_PLAY|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_KBD_UP, BUTTON_UP, BUTTON_NONE },
{ ACTION_KBD_UP, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_KBD_DOWN, BUTTON_DOWN, BUTTON_NONE },
@ -102,7 +102,7 @@ static const struct button_mapping button_context_quickscreen[] = {
{ ACTION_QS_TOP, BUTTON_UP, BUTTON_NONE },
{ ACTION_QS_DOWN, BUTTON_DOWN, BUTTON_NONE },
{ ACTION_QS_LEFT, BUTTON_LEFT, BUTTON_NONE },
{ ACTION_QS_RIGHT, BUTTON_RIGHT, BUTTON_NONE },
{ ACTION_QS_RIGHT, BUTTON_PLAY, BUTTON_NONE },
LAST_ITEM_IN_LIST
}; /* button_context_quickscreen */
@ -149,7 +149,7 @@ static const struct button_mapping button_context_recscreen[] = {
static const struct button_mapping button_context_settings[] = {
/* we overwrite this to avoid select from std */
{ ACTION_NONE, BUTTON_RIGHT|BUTTON_REL, BUTTON_RIGHT },
{ ACTION_NONE, BUTTON_PLAY|BUTTON_REL, BUTTON_PLAY },
{ ACTION_SETTINGS_INC, BUTTON_VOL_UP, BUTTON_NONE },
{ ACTION_SETTINGS_INCREPEAT, BUTTON_VOL_UP|BUTTON_REPEAT, BUTTON_NONE },

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@ -111,6 +111,12 @@
#define BTN_UP BUTTON_UP
#define BTN_DOWN BUTTON_DOWN
#elif CONFIG_KEYPAD == CREATIVE_ZENXFI3_PAD
#define BTN_QUIT BUTTON_PLAY
#define BTN_RIGHT BUTTON_MENU
#define BTN_UP BUTTON_UP
#define BTN_DOWN BUTTON_DOWN
#endif

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@ -315,6 +315,22 @@ enum {
#define BJACK_RIGHT BUTTON_RIGHT
#define BJACK_LEFT BUTTON_LEFT
#elif CONFIG_KEYPAD == CREATIVE_ZENXFI3_PAD
#define BJACK_SELECT_NAME "PLAY"
#define BJACK_STAY_NAME "MENU"
#define BJACK_QUIT_NAME "POWER"
#define BJACK_DOUBLE_NAME "BACK"
#define BJACK_SELECT BUTTON_PLAY
#define BJACK_QUIT BUTTON_POWER
#define BJACK_MAX BUTTON_VOL_UP
#define BJACK_MIN BUTTON_VOL_DOWN
#define BJACK_STAY BUTTON_MENU
#define BJACK_DOUBLEDOWN BUTTON_BACK
#define BJACK_UP BUTTON_UP
#define BJACK_DOWN BUTTON_DOWN
#define BJACK_RIGHT BUTTON_MENU
#define BJACK_LEFT BUTTON_BACK
#elif CONFIG_KEYPAD == PHILIPS_HDD1630_PAD
#define BJACK_SELECT_NAME "SELECT"
#define BJACK_STAY_NAME "VOL-"

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@ -193,6 +193,14 @@ CONFIG_KEYPAD == SANSA_CONNECT_PAD
#define UP BUTTON_UP
#define DOWN BUTTON_DOWN
#elif CONFIG_KEYPAD == CREATIVE_ZENXFI3_PAD
#define QUIT BUTTON_POWER
#define LEFT BUTTON_BACK
#define RIGHT BUTTON_MENU
#define SELECT BUTTON_PLAY
#define UP BUTTON_UP
#define DOWN BUTTON_DOWN
#elif CONFIG_KEYPAD == PHILIPS_HDD1630_PAD
#define QUIT BUTTON_POWER
#define LEFT BUTTON_LEFT

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@ -325,6 +325,17 @@ F3: equal to "="
#define CALCULATOR_CALC BUTTON_MENU
#define CALCULATOR_CLEAR BUTTON_PLAY
#elif CONFIG_KEYPAD == CREATIVE_ZENXFI3_PAD
#define CALCULATOR_LEFT (BUTTON_BACK|BUTTON_REL)
#define CALCULATOR_RIGHT BUTTON_MENU
#define CALCULATOR_UP BUTTON_UP
#define CALCULATOR_DOWN BUTTON_DOWN
#define CALCULATOR_QUIT BUTTON_POWER
#define CALCULATOR_INPUT (BUTTON_PLAY|BUTTON_REL)
#define CALCULATOR_CALC (BUTTON_PLAY|BUTTON_REPEAT)
#define CALCULATOR_CLEAR (BUTTON_BACK|BUTTON_REPEAT)
#elif CONFIG_KEYPAD == PHILIPS_HDD1630_PAD
#define CALCULATOR_LEFT BUTTON_LEFT

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@ -202,6 +202,16 @@
#define CALENDAR_NEXT_MONTH BUTTON_CUSTOM
#define CALENDAR_PREV_MONTH BUTTON_PLAY
#elif CONFIG_KEYPAD == CREATIVE_ZENXFI3_PAD
#define CALENDAR_QUIT BUTTON_POWER
#define CALENDAR_SELECT BUTTON_PLAY
#define CALENDAR_NEXT_WEEK BUTTON_DOWN
#define CALENDAR_PREV_WEEK BUTTON_UP
#define CALENDAR_NEXT_DAY BUTTON_MENU
#define CALENDAR_PREV_DAY BUTTON_BACK
#define CALENDAR_NEXT_MONTH BUTTON_VOL_UP
#define CALENDAR_PREV_MONTH BUTTON_VOL_DOWN
#elif CONFIG_KEYPAD == PHILIPS_HDD1630_PAD
#define CALENDAR_QUIT BUTTON_POWER
#define CALENDAR_SELECT BUTTON_SELECT

View file

@ -313,6 +313,16 @@
#define CB_LEVEL BUTTON_CUSTOM
#define CB_MENU BUTTON_MENU
#elif CONFIG_KEYPAD == CREATIVE_ZENXFI3_PAD
#define CB_SELECT (BUTTON_PLAY|BUTTON_REL)
#define CB_UP BUTTON_UP
#define CB_DOWN BUTTON_DOWN
#define CB_LEFT BUTTON_BACK
#define CB_RIGHT (BUTTON_MENU|BUTTON_REL)
#define CB_PLAY (BUTTON_PLAY|BUTTON_REPEAT)
#define CB_LEVEL (BUTTON_MENU|BUTTON_REPEAT)
#define CB_MENU BUTTON_POWER
#elif CONFIG_KEYPAD == PHILIPS_HDD1630_PAD
#define CB_SELECT BUTTON_SELECT
#define CB_UP BUTTON_UP

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@ -224,6 +224,16 @@
#define CHC_SETTINGS_OK BUTTON_SELECT
#define CHC_SETTINGS_CANCEL BUTTON_BACK
#elif CONFIG_KEYPAD == CREATIVE_ZENXFI3_PAD
#define CHC_QUIT BUTTON_POWER
#define CHC_STARTSTOP BUTTON_PLAY
#define CHC_RESET (BUTTON_BACK|BUTTON_REPEAT)
#define CHC_MENU BUTTON_MENU
#define CHC_SETTINGS_INC BUTTON_UP
#define CHC_SETTINGS_DEC BUTTON_DOWN
#define CHC_SETTINGS_OK BUTTON_PLAY
#define CHC_SETTINGS_CANCEL BUTTON_POWER
#elif CONFIG_KEYPAD == PHILIPS_HDD1630_PAD
#define CHC_QUIT BUTTON_POWER
#define CHC_STARTSTOP BUTTON_SELECT

View file

@ -1090,6 +1090,16 @@ CONFIG_KEYPAD == SANSA_M200_PAD
#define CHIP8_KEY6 BUTTON_RIGHT
#define CHIP8_KEY8 BUTTON_DOWN
#elif CONFIG_KEYPAD == CREATIVE_ZENXFI3_PAD
#define CHIP8_OFF BUTTON_POWER
#define CHIP8_KEY1 BUTTON_VOL_UP
#define CHIP8_KEY2 BUTTON_UP
#define CHIP8_KEY3 BUTTON_VOL_DOWN
#define CHIP8_KEY4 BUTTON_BACK
#define CHIP8_KEY5 BUTTON_PLAY
#define CHIP8_KEY6 BUTTON_MENU
#define CHIP8_KEY8 BUTTON_DOWN
#elif CONFIG_KEYPAD == PHILIPS_HDD1630_PAD
#define CHIP8_OFF BUTTON_POWER
#define CHIP8_KEY1 BUTTON_MENU

View file

@ -131,6 +131,12 @@ Still To do:
#define ACTION2 BUTTON_MENU
#define ACTIONTEXT "UP"
#elif CONFIG_KEYPAD == CREATIVE_ZENXFI3_PAD
#define QUIT BUTTON_POWER
#define ACTION BUTTON_UP
#define ACTION2 BUTTON_MENU
#define ACTIONTEXT "UP"
#elif CONFIG_KEYPAD == PHILIPS_HDD1630_PAD
#define QUIT BUTTON_POWER
#define ACTION BUTTON_MENU

View file

@ -132,6 +132,14 @@
#define CLIX_BUTTON_UP BUTTON_UP
#define CLIX_BUTTON_DOWN BUTTON_DOWN
#elif CONFIG_KEYPAD == CREATIVE_ZENXFI3_PAD
#define CLIX_BUTTON_QUIT BUTTON_POWER
#define CLIX_BUTTON_LEFT BUTTON_BACK
#define CLIX_BUTTON_RIGHT BUTTON_MENU
#define CLIX_BUTTON_CLICK BUTTON_PLAY
#define CLIX_BUTTON_UP BUTTON_UP
#define CLIX_BUTTON_DOWN BUTTON_DOWN
#elif (CONFIG_KEYPAD == PHILIPS_HDD1630_PAD)
#define CLIX_BUTTON_QUIT BUTTON_POWER
#define CLIX_BUTTON_LEFT BUTTON_LEFT

View file

@ -234,6 +234,16 @@
#define CUBE_PAUSE BUTTON_PLAY
#define CUBE_HIGHSPEED BUTTON_SELECT
#elif CONFIG_KEYPAD == CREATIVE_ZENXFI3_PAD
#define CUBE_QUIT BUTTON_POWER
#define CUBE_NEXT BUTTON_UP
#define CUBE_PREV BUTTON_DOWN
#define CUBE_INC BUTTON_VOL_UP
#define CUBE_DEC BUTTON_VOL_DOWN
#define CUBE_MODE BUTTON_MENU
#define CUBE_PAUSE (BUTTON_PLAY|BUTTON_REL)
#define CUBE_HIGHSPEED BUTTON_BACK
#elif CONFIG_KEYPAD == PHILIPS_HDD1630_PAD
#define CUBE_QUIT BUTTON_POWER
#define CUBE_NEXT BUTTON_RIGHT

View file

@ -338,6 +338,18 @@ void I_ShutdownGraphics(void)
#define DOOMBUTTON_WEAPON BUTTON_MENU
#define DOOMBUTTON_MAP BUTTON_CUSTOM
#elif CONFIG_KEYPAD == CREATIVE_ZENXFI3_PAD
#define DOOMBUTTON_UP BUTTON_UP
#define DOOMBUTTON_DOWN BUTTON_DOWN
#define DOOMBUTTON_LEFT BUTTON_BACK
#define DOOMBUTTON_RIGHT BUTTON_MENU
#define DOOMBUTTON_SHOOT BUTTON_PLAY
#define DOOMBUTTON_OPEN BUTTON_UP
#define DOOMBUTTON_ESC BUTTON_POWER
#define DOOMBUTTON_ENTER BUTTON_PLAY
#define DOOMBUTTON_WEAPON BUTTON_VOL_UP
#define DOOMBUTTON_MAP BUTTON_VOL_DOWN
#elif CONFIG_KEYPAD == PHILIPS_HDD1630_PAD
#define DOOMBUTTON_UP BUTTON_UP
#define DOOMBUTTON_DOWN BUTTON_DOWN

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@ -170,6 +170,15 @@ GREY_INFO_STRUCT
# define FFT_PREV_GRAPH BUTTON_PLUS
# define FFT_NEXT_GRAPH BUTTON_MINUS
#elif CONFIG_KEYPAD == CREATIVE_ZENXFI3_PAD
# define FFT_PREV_GRAPH BUTTON_BACK
# define FFT_NEXT_GRAPH BUTTON_MENU
# define FFT_ORIENTATION (BUTTON_PLAY | BUTTON_LEFT)
# define FFT_WINDOW (BUTTON_PLAY | BUTTON_RIGHT)
# define FFT_AMP_SCALE BUTTON_UP
# define FFT_FREQ_SCALE BUTTON_DOWN
# define FFT_QUIT (BUTTON_PLAY|BUTTON_REPEAT)
#elif CONFIG_KEYPAD == CREATIVEZVM_PAD
# define FFT_PREV_GRAPH BUTTON_LEFT
# define FFT_NEXT_GRAPH BUTTON_RIGHT

View file

@ -264,6 +264,20 @@
#define FLIPIT_STEP_BY_STEP BUTTON_MENU
#define FLIPIT_TOGGLE BUTTON_SELECT
#elif CONFIG_KEYPAD == CREATIVE_ZENXFI3_PAD
#define FLIPIT_LEFT BUTTON_BACK
#define FLIPIT_RIGHT BUTTON_MENU
#define FLIPIT_UP BUTTON_UP
#define FLIPIT_DOWN BUTTON_DOWN
#define FLIPIT_NEXT BUTTON_VOL_UP
#define FLIPIT_PREV BUTTON_VOL_DOWN
#define FLIPIT_QUIT BUTTON_POWER
#define FLIPIT_SHUFFLE (BUTTON_PLAY | BUTTON_BACK)
#define FLIPIT_SOLVE (BUTTON_PLAY | BUTTON_DOWN)
#define FLIPIT_STEP_BY_STEP (BUTTON_PLAY | BUTTON_MENU)
#define FLIPIT_TOGGLE_PRE BUTTON_PLAY
#define FLIPIT_TOGGLE (BUTTON_PLAY | BUTTON_REL)
#elif CONFIG_KEYPAD == PHILIPS_HDD1630_PAD
#define FLIPIT_LEFT BUTTON_LEFT

View file

@ -264,6 +264,18 @@
#define FRACTAL_PRECISION_DEC (BUTTON_DOWN | BUTTON_CUSTOM)
#define FRACTAL_RESET BUTTON_SELECT
#elif CONFIG_KEYPAD == CREATIVE_ZENXFI3_PAD
#define FRACTAL_QUIT BUTTON_POWER
#define FRACTAL_UP BUTTON_UP
#define FRACTAL_DOWN BUTTON_DOWN
#define FRACTAL_LEFT BUTTON_BACK
#define FRACTAL_RIGHT BUTTON_MENU
#define FRACTAL_ZOOM_IN BUTTON_VOL_UP
#define FRACTAL_ZOOM_OUT BUTTON_VOL_DOWN
#define FRACTAL_PRECISION_INC (BUTTON_PLAY | BUTTON_VOL_UP)
#define FRACTAL_PRECISION_DEC (BUTTON_PLAY | BUTTON_VOL_DOWN)
#define FRACTAL_RESET (BUTTON_PLAY | BUTTON_REPEAT)
#elif CONFIG_KEYPAD == PHILIPS_HDD1630_PAD
#define FRACTAL_QUIT BUTTON_POWER
#define FRACTAL_UP BUTTON_UP

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@ -164,6 +164,17 @@
#define GBN_BUTTON_CONTEXT BUTTON_SELECT | BUTTON_REPEAT
#define GBN_BUTTON_NEXT_VAR BUTTON_PLAY
#elif (CONFIG_KEYPAD == CREATIVE_ZENXFI3_PAD)
#define GBN_BUTTON_UP BUTTON_UP | BUTTON_REL
#define GBN_BUTTON_DOWN BUTTON_DOWN
#define GBN_BUTTON_LEFT BUTTON_BACK
#define GBN_BUTTON_RIGHT BUTTON_MENU
#define GBN_BUTTON_RETREAT BUTTON_VOL_DOWN
#define GBN_BUTTON_ADVANCE BUTTON_VOL_UP
#define GBN_BUTTON_MENU BUTTON_POWER
#define GBN_BUTTON_PLAY BUTTON_PLAY | BUTTON_REL
#define GBN_BUTTON_CONTEXT BUTTON_PLAY | BUTTON_REPEAT
#elif (CONFIG_KEYPAD == PHILIPS_HDD1630_PAD)
#define GBN_BUTTON_UP BUTTON_UP
#define GBN_BUTTON_DOWN BUTTON_DOWN

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@ -264,6 +264,17 @@
#define IMGVIEW_PREVIOUS BUTTON_BACK
#define IMGVIEW_MENU BUTTON_MENU
#elif CONFIG_KEYPAD == CREATIVE_ZENXFI3_PAD
#define IMGVIEW_ZOOM_IN (BUTTON_VOL_UP|BUTTON_REL)
#define IMGVIEW_ZOOM_OUT (BUTTON_VOL_DOWN|BUTTON_REL)
#define IMGVIEW_UP BUTTON_UP
#define IMGVIEW_DOWN BUTTON_DOWN
#define IMGVIEW_LEFT BUTTON_BACK
#define IMGVIEW_RIGHT BUTTON_MENU
#define IMGVIEW_NEXT (BUTTON_PLAY|BUTTON_MENU)
#define IMGVIEW_PREVIOUS (BUTTON_PLAY|BUTTON_BACK)
#define IMGVIEW_MENU BUTTON_POWER
#elif CONFIG_KEYPAD == PHILIPS_HDD1630_PAD
#define IMGVIEW_ZOOM_IN BUTTON_VOL_UP
#define IMGVIEW_ZOOM_OUT BUTTON_VOL_DOWN

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@ -181,6 +181,13 @@
#define RIGHT BUTTON_RIGHT
#define FIRE BUTTON_SELECT
#elif CONFIG_KEYPAD == CREATIVE_ZENXFI3_PAD
#define QUIT BUTTON_POWER
#define LEFT BUTTON_BACK
#define RIGHT BUTTON_MENU
#define FIRE BUTTON_PLAY
#elif CONFIG_KEYPAD == PHILIPS_HDD6330_PAD
#define QUIT BUTTON_POWER

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@ -229,6 +229,16 @@ CONFIG_KEYPAD == SANSA_M200_PAD
#define HK_SELECT "MIDDLE"
#define HK_CANCEL "BACK"
#elif CONFIG_KEYPAD == CREATIVE_ZENXFI3_PAD
#define JEWELS_UP BUTTON_UP
#define JEWELS_DOWN BUTTON_DOWN
#define JEWELS_LEFT BUTTON_BACK
#define JEWELS_RIGHT BUTTON_MENU
#define JEWELS_SELECT BUTTON_VOL_UP
#define JEWELS_CANCEL BUTTON_VOL_DOWN
#define HK_SELECT "VOL+"
#define HK_CANCEL "VOL-"
#elif CONFIG_KEYPAD == PHILIPS_HDD1630_PAD
#define JEWELS_UP BUTTON_UP
#define JEWELS_DOWN BUTTON_DOWN

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@ -420,11 +420,11 @@ const struct button_mapping pla_main_ctx[] =
{PLA_SELECT_REL, BUTTON_SELECT|BUTTON_REL, BUTTON_SELECT},
{PLA_SELECT_REPEAT, BUTTON_SELECT|BUTTON_REPEAT, BUTTON_NONE},
#elif (CONFIG_KEYPAD == CREATIVE_ZENXFI3_PAD)
{PLA_CANCEL, BUTTON_VOL_DOWN, BUTTON_NONE},
{PLA_EXIT, BUTTON_POWER, BUTTON_NONE},
{PLA_SELECT, BUTTON_VOL_UP, BUTTON_NONE},
{PLA_SELECT_REL, BUTTON_VOL_UP|BUTTON_REL, BUTTON_VOL_UP},
{PLA_SELECT_REPEAT, BUTTON_VOL_UP|BUTTON_REPEAT, BUTTON_NONE},
{PLA_CANCEL, BUTTON_POWER|BUTTON_REL, BUTTON_NONE},
{PLA_EXIT, BUTTON_POWER|BUTTON_REPEAT, BUTTON_NONE},
{PLA_SELECT, BUTTON_PLAY, BUTTON_NONE},
{PLA_SELECT_REL, BUTTON_PLAY|BUTTON_REL, BUTTON_PLAY},
{PLA_SELECT_REPEAT, BUTTON_PLAY|BUTTON_REPEAT, BUTTON_NONE},
#elif (CONFIG_KEYPAD == SONY_NWZ_PAD)
{PLA_CANCEL, BUTTON_BACK, BUTTON_NONE},
{PLA_EXIT, BUTTON_POWER, BUTTON_NONE},

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@ -156,6 +156,14 @@
#define BTN_DOWN BUTTON_DOWN
#define BTN_PLAY BUTTON_PLAY
#elif CONFIG_KEYPAD == CREATIVE_ZENXFI3_PAD
#define BTN_QUIT (BUTTON_PLAY|BUTTON_REPEAT)
#define BTN_RIGHT BUTTON_MENU
#define BTN_LEFT BUTTON_BACK
#define BTN_UP BUTTON_VOL_UP
#define BTN_DOWN BUTTON_VOL_DOWN
#define BTN_PLAY (BUTTON_PLAY|BUTTON_REL)
#elif CONFIG_KEYPAD == PHILIPS_HDD1630_PAD
#define BTN_QUIT BUTTON_POWER
#define BTN_RIGHT BUTTON_RIGHT

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@ -345,6 +345,17 @@ CONFIG_KEYPAD == MROBE500_PAD
# define MINESWP_DISCOVER BUTTON_SELECT
# define MINESWP_INFO BUTTON_PREV
#elif (CONFIG_KEYPAD == CREATIVE_ZENXFI3_PAD)
# define MINESWP_LEFT BUTTON_BACK
# define MINESWP_RIGHT BUTTON_MENU
# define MINESWP_UP BUTTON_UP
# define MINESWP_DOWN BUTTON_DOWN
# define MINESWP_QUIT BUTTON_POWER
# define MINESWP_TOGGLE BUTTON_VOL_UP
# define MINESWP_DISCOVER BUTTON_PLAY
# define MINESWP_INFO BUTTON_VOL_DOWN
#else
#error No keymap defined!
#endif

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@ -2455,6 +2455,12 @@ static void get_mp3_filename(const char *wav_name)
#define MP3ENC_DONE BUTTON_BACK
#define MP3ENC_SELECT BUTTON_SELECT
#elif CONFIG_KEYPAD == CREATIVE_ZENXFI3_PAD
#define MP3ENC_PREV BUTTON_UP
#define MP3ENC_NEXT BUTTON_DOWN
#define MP3ENC_DONE BUTTON_POWER
#define MP3ENC_SELECT BUTTON_PLAY
#elif CONFIG_KEYPAD == PHILIPS_HDD1630_PAD
#define MP3ENC_PREV BUTTON_UP
#define MP3ENC_NEXT BUTTON_DOWN

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@ -160,6 +160,14 @@ struct mpeg_settings settings;
#define MPEG_START_TIME_RIGHT2 BUTTON_MENU
#define MPEG_START_TIME_EXIT BUTTON_BACK
#elif (CONFIG_KEYPAD == CREATIVE_ZENXFI3_PAD)
#define MPEG_START_TIME_SELECT (BUTTON_PLAY|BUTTON_REL)
#define MPEG_START_TIME_LEFT BUTTON_BACK
#define MPEG_START_TIME_RIGHT BUTTON_MENU
#define MPEG_START_TIME_UP BUTTON_UP
#define MPEG_START_TIME_DOWN BUTTON_DOWN
#define MPEG_START_TIME_EXIT (BUTTON_PLAY|BUTTON_REPEAT)
#elif CONFIG_KEYPAD == PHILIPS_HDD1630_PAD
#define MPEG_START_TIME_SELECT BUTTON_SELECT
#define MPEG_START_TIME_LEFT BUTTON_LEFT

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@ -272,6 +272,15 @@ CONFIG_KEYPAD == SANSA_M200_PAD
#define MPEG_RW BUTTON_LEFT
#define MPEG_FF BUTTON_RIGHT
#elif CONFIG_KEYPAD == CREATIVE_ZENXFI3_PAD
#define MPEG_MENU BUTTON_MENU
#define MPEG_STOP (BUTTON_PLAY|BUTTON_REPEAT)
#define MPEG_PAUSE (BUTTON_PLAY|BUTTON_REL)
#define MPEG_VOLDOWN BUTTON_VOL_DOWN
#define MPEG_VOLUP BUTTON_VOL_UP
#define MPEG_RW BUTTON_DOWN
#define MPEG_FF BUTTON_UP
#elif CONFIG_KEYPAD == PHILIPS_HDD1630_PAD
#define MPEG_MENU BUTTON_MENU
#define MPEG_STOP BUTTON_POWER

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@ -279,6 +279,20 @@
#define OSCILLOSCOPE_VOL_DOWN BUTTON_DOWN
#define NEED_LASTBUTTON
#elif CONFIG_KEYPAD == CREATIVE_ZENXFI3_PAD
#define OSCILLOSCOPE_QUIT BUTTON_POWER
#define OSCILLOSCOPE_DRAWMODE (BUTTON_MENU | BUTTON_UP)
#define OSCILLOSCOPE_ADVMODE (BUTTON_MENU | BUTTON_DOWN)
#define OSCILLOSCOPE_GRAPHMODE_PRE BUTTON_PLAY
#define OSCILLOSCOPE_GRAPHMODE (BUTTON_PLAY | BUTTON_REPEAT)
#define OSCILLOSCOPE_ORIENTATION (BUTTON_MENU | BUTTON_BACK)
#define OSCILLOSCOPE_SPEED_UP (BUTTON_BACK | BUTTON_UP)
#define OSCILLOSCOPE_SPEED_DOWN (BUTTON_BACK | BUTTON_DOWN)
#define OSCILLOSCOPE_PAUSE (BUTTON_PLAY | BUTTON_REL)
#define OSCILLOSCOPE_VOL_UP BUTTON_VOL_UP
#define OSCILLOSCOPE_VOL_DOWN BUTTON_VOL_DOWN
#define NEED_LASTBUTTON
#elif CONFIG_KEYPAD == PHILIPS_HDD1630_PAD
#define OSCILLOSCOPE_QUIT BUTTON_POWER
#define OSCILLOSCOPE_DRAWMODE BUTTON_MENU

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@ -181,6 +181,17 @@
#define PACMAN_COIN BUTTON_SELECT
#define PACMAN_MENU BUTTON_MENU
#elif CONFIG_KEYPAD == CREATIVE_ZENXFI3_PAD
#define PACMAN_UP BUTTON_UP
#define PACMAN_DOWN BUTTON_DOWN
#define PACMAN_LEFT BUTTON_BACK
#define PACMAN_RIGHT BUTTON_MENU
#define PACMAN_1UP BUTTON_PLAY
#define PACMAN_COIN_PRE BUTTON_PLAY
#define PACMAN_COIN (BUTTON_PLAY | BUTTON_DOWN)
#define PACMAN_MENU BUTTON_POWER
#elif CONFIG_KEYPAD == PHILIPS_HDD1630_PAD
#define PACMAN_UP BUTTON_UP

View file

@ -333,6 +333,17 @@
#define PEGBOX_RIGHT BUTTON_RIGHT
#define PEGBOX_LEFT BUTTON_LEFT
#elif CONFIG_KEYPAD == CREATIVE_ZENXFI3_PAD
#define PEGBOX_SELECT (BUTTON_PLAY|BUTTON_REL)
#define PEGBOX_QUIT BUTTON_POWER
#define PEGBOX_RESTART (BUTTON_PLAY|BUTTON_BACK)
#define PEGBOX_LVL_UP (BUTTON_PLAY|BUTTON_UP)
#define PEGBOX_LVL_DOWN (BUTTON_PLAY|BUTTON_DOWN)
#define PEGBOX_UP BUTTON_UP
#define PEGBOX_DOWN BUTTON_DOWN
#define PEGBOX_RIGHT BUTTON_MENU
#define PEGBOX_LEFT BUTTON_BACK
#define SELECT_TEXT "CUSTOM"
#define QUIT_TEXT "BACK"
#define RESTART_TEXT "MIDDLE"

View file

@ -118,7 +118,7 @@ const struct button_mapping pf_context_buttons[] =
CONFIG_KEYPAD == GIGABEAT_PAD || CONFIG_KEYPAD == GIGABEAT_S_PAD || \
CONFIG_KEYPAD == MROBE100_PAD || CONFIG_KEYPAD == MROBE500_PAD || \
CONFIG_KEYPAD == PHILIPS_SA9200_PAD || CONFIG_KEYPAD == SANSA_CLIP_PAD || \
CONFIG_KEYPAD == SANSA_FUZEPLUS_PAD
CONFIG_KEYPAD == SANSA_FUZEPLUS_PAD || CONFIG_KEYPAD == CREATIVE_ZENXFI3_PAD
{PF_QUIT, BUTTON_POWER, BUTTON_NONE},
#if CONFIG_KEYPAD == SANSA_FUZEPLUS_PAD
{PF_MENU, BUTTON_SELECT|BUTTON_REPEAT, BUTTON_SELECT},

View file

@ -178,6 +178,14 @@
#define PONG_RIGHT_UP BUTTON_PLAY
#define PONG_RIGHT_DOWN BUTTON_MENU
#elif (CONFIG_KEYPAD == CREATIVE_ZENXFI3_PAD)
#define PONG_QUIT BUTTON_POWER
#define PONG_PAUSE BUTTON_PLAY
#define PONG_LEFT_UP BUTTON_BACK
#define PONG_LEFT_DOWN BUTTON_MENU
#define PONG_RIGHT_UP BUTTON_UP
#define PONG_RIGHT_DOWN BUTTON_DOWN
#elif CONFIG_KEYPAD == PHILIPS_HDD1630_PAD
#define PONG_QUIT BUTTON_POWER
#define PONG_PAUSE BUTTON_MENU

View file

@ -174,6 +174,15 @@
#define REVERSI_BUTTON_MAKE_MOVE BUTTON_SELECT
#define REVERSI_BUTTON_MENU BUTTON_MENU
#elif CONFIG_KEYPAD == CREATIVE_ZENXFI3_PAD
#define REVERSI_BUTTON_QUIT BUTTON_POWER
#define REVERSI_BUTTON_UP BUTTON_UP
#define REVERSI_BUTTON_DOWN BUTTON_DOWN
#define REVERSI_BUTTON_LEFT BUTTON_BACK
#define REVERSI_BUTTON_RIGHT BUTTON_MENU
#define REVERSI_BUTTON_MAKE_MOVE (BUTTON_PLAY|BUTTON_REL)
#define REVERSI_BUTTON_MENU (BUTTON_PLAY|BUTTON_REPEAT)
#elif CONFIG_KEYPAD == PHILIPS_HDD1630_PAD
#define REVERSI_BUTTON_QUIT BUTTON_POWER
#define REVERSI_BUTTON_UP BUTTON_UP

View file

@ -275,6 +275,17 @@
#define ROCKBLOX_DROP BUTTON_SELECT
#define ROCKBLOX_RESTART BUTTON_CUSTOM
#elif CONFIG_KEYPAD == CREATIVE_ZENXFI3_PAD
#define ROCKBLOX_OFF BUTTON_POWER
#define ROCKBLOX_ROTATE_CCW BUTTON_VOL_DOWN
#define ROCKBLOX_ROTATE_CCW2 BUTTON_UP
#define ROCKBLOX_ROTATE_CW BUTTON_VOL_UP
#define ROCKBLOX_DOWN BUTTON_DOWN
#define ROCKBLOX_LEFT BUTTON_BACK
#define ROCKBLOX_RIGHT BUTTON_MENU
#define ROCKBLOX_DROP (BUTTON_PLAY|BUTTON_REL)
#define ROCKBLOX_RESTART (BUTTON_PLAY|BUTTON_REPEAT)
#elif CONFIG_KEYPAD == PHILIPS_HDD1630_PAD
#define ROCKBLOX_OFF BUTTON_POWER

View file

@ -227,6 +227,7 @@ static void setoptions (void)
options.START = BUTTON_PLAY;
options.SELECT = BUTTON_SELECT;
options.MENU = BUTTON_MENU;
#elif CONFIG_KEYPAD == CREATIVEZVM_PAD
options.UP = BUTTON_UP;
options.DOWN = BUTTON_DOWN;
@ -237,6 +238,16 @@ static void setoptions (void)
options.SELECT = BUTTON_SELECT;
options.MENU = BUTTON_MENU;
#elif CONFIG_KEYPAD == CREATIVE_ZENXFI3_PAD
options.UP = BUTTON_UP;
options.DOWN = BUTTON_DOWN;
options.A = BUTTON_VOL_UP;
options.B = BUTTON_VOL_DOWN;
options.START = BUTTON_PLAY;
options.SELECT = BUTTON_NONE;
options.MENU = BUTTON_POWER;
#elif CONFIG_KEYPAD == PHILIPS_HDD1630_PAD
options.UP = BUTTON_UP;
options.DOWN = BUTTON_DOWN;

View file

@ -145,6 +145,17 @@
#define ROCKPAINT_LEFT BUTTON_LEFT
#define ROCKPAINT_RIGHT BUTTON_RIGHT
#elif CONFIG_KEYPAD == CREATIVE_ZENXFI3_PAD
#define ROCKPAINT_QUIT BUTTON_POWER
#define ROCKPAINT_DRAW BUTTON_VOL_UP
#define ROCKPAINT_MENU BUTTON_PLAY
#define ROCKPAINT_TOOLBAR BUTTON_VOL_DOWN
#define ROCKPAINT_TOOLBAR2 ( BUTTON_VOL_DOWN | BUTTON_MENU )
#define ROCKPAINT_UP BUTTON_UP
#define ROCKPAINT_DOWN BUTTON_DOWN
#define ROCKPAINT_LEFT BUTTON_BACK
#define ROCKPAINT_RIGHT BUTTON_MENU
#elif CONFIG_KEYPAD == PHILIPS_HDD1630_PAD
#define ROCKPAINT_QUIT BUTTON_POWER
#define ROCKPAINT_DRAW BUTTON_SELECT

View file

@ -177,6 +177,15 @@
#define PUZZLE_SHUFFLE BUTTON_PLAY
#define PUZZLE_PICTURE BUTTON_MENU
#elif (CONFIG_KEYPAD == CREATIVE_ZENXFI3_PAD)
#define PUZZLE_QUIT BUTTON_POWER
#define PUZZLE_LEFT BUTTON_BACK
#define PUZZLE_RIGHT BUTTON_MENU
#define PUZZLE_UP BUTTON_UP
#define PUZZLE_DOWN BUTTON_DOWN
#define PUZZLE_SHUFFLE BUTTON_VOL_UP
#define PUZZLE_PICTURE BUTTON_PLAY
#elif CONFIG_KEYPAD == PHILIPS_HDD1630_PAD
#define PUZZLE_QUIT BUTTON_POWER
#define PUZZLE_LEFT BUTTON_LEFT

View file

@ -165,6 +165,14 @@ dir is the current direction of the snake - 0=up, 1=right, 2=down, 3=left;
#define SNAKE_DOWN BUTTON_DOWN
#define SNAKE_PLAYPAUSE BUTTON_PLAY
#elif CONFIG_KEYPAD == CREATIVE_ZENXFI3_PAD
#define SNAKE_QUIT BUTTON_POWER
#define SNAKE_LEFT BUTTON_BACK
#define SNAKE_RIGHT BUTTON_MENU
#define SNAKE_UP BUTTON_UP
#define SNAKE_DOWN BUTTON_DOWN
#define SNAKE_PLAYPAUSE BUTTON_PLAY
#elif (CONFIG_KEYPAD == PHILIPS_HDD1630_PAD) || \
(CONFIG_KEYPAD == PHILIPS_HDD6330_PAD)
#define SNAKE_QUIT BUTTON_POWER

View file

@ -276,6 +276,15 @@ Head and Tail are stored
#define SNAKE2_PLAYPAUSE BUTTON_PLAY
#define SNAKE2_PLAYPAUSE_TEXT "Play"
#elif CONFIG_KEYPAD == CREATIVE_ZENXFI3_PAD
#define SNAKE2_LEFT BUTTON_BACK
#define SNAKE2_RIGHT BUTTON_MENU
#define SNAKE2_UP BUTTON_UP
#define SNAKE2_DOWN BUTTON_DOWN
#define SNAKE2_QUIT BUTTON_POWER
#define SNAKE2_PLAYPAUSE (BUTTON_PLAY|BUTTON_REL)
#define SNAKE2_PLAYPAUSE_TEXT "Play"
#elif (CONFIG_KEYPAD == PHILIPS_HDD1630_PAD) || \
(CONFIG_KEYPAD == PHILIPS_HDD6330_PAD)
#define SNAKE2_LEFT BUTTON_LEFT

View file

@ -377,6 +377,21 @@
#define BUTTON_SAVE BUTTON_CUSTOM
#define BUTTON_SAVE_NAME "CUSTOM"
#elif CONFIG_KEYPAD == CREATIVE_ZENXFI3_PAD
#define SOKOBAN_LEFT BUTTON_BACK
#define SOKOBAN_RIGHT BUTTON_MENU
#define SOKOBAN_UP BUTTON_UP
#define SOKOBAN_DOWN BUTTON_DOWN
#define SOKOBAN_MENU BUTTON_POWER
#define SOKOBAN_UNDO (BUTTON_PLAY | BUTTON_BACK)
#define SOKOBAN_REDO (BUTTON_PLAY | BUTTON_MENU)
#define SOKOBAN_LEVEL_DOWN BUTTON_VOL_DOWN
#define SOKOBAN_LEVEL_REPEAT (BUTTON_PLAY | BUTTON_POWER)
#define SOKOBAN_LEVEL_UP BUTTON_VOL_UP
#define SOKOBAN_PAUSE BUTTON_PLAY
#define BUTTON_SAVE BUTTON_PLAY
#define BUTTON_SAVE_NAME "PLAY"
#elif CONFIG_KEYPAD == PHILIPS_HDD1630_PAD
#define SOKOBAN_LEFT BUTTON_LEFT
#define SOKOBAN_RIGHT BUTTON_RIGHT

View file

@ -373,6 +373,26 @@
# define HK_CUR2STACK "PLAY.."
# define HK_REM2STACK "PLAY+RIGHT"
#elif (CONFIG_KEYPAD == CREATIVE_ZENXFI3_PAD)
# define SOL_QUIT BUTTON_POWER
# define SOL_UP BUTTON_UP
# define SOL_DOWN BUTTON_DOWN
# define SOL_LEFT BUTTON_BACK
# define SOL_RIGHT BUTTON_MENU
# define SOL_MOVE (BUTTON_PLAY|BUTTON_REL)
# define SOL_DRAW (BUTTON_PLAY|BUTTON_REPEAT)
# define SOL_REM2CUR BUTTON_VOL_DOWN
# define SOL_CUR2STACK_PRE (BUTTON_VOL_UP | BUTTON_REPEAT)
# define SOL_CUR2STACK BUTTON_VOL_UP
# define SOL_REM2STACK (BUTTON_VOL_DOWN|BUTTON_REPEAT)
# define SOL_REM2STACK_PRE BUTTON_VOL_DOWN
# define HK_MOVE "SHORT PLAY"
# define HK_DRAW "LONG PLAY"
# define HK_REM2CUR "VOLUME-"
# define HK_CUR2STACK "VOLUME+"
# define HK_REM2STACK "LONG VOLUME-"
#elif CONFIG_KEYPAD == PHILIPS_HDD1630_PAD
# define SOL_QUIT BUTTON_POWER
# define SOL_UP BUTTON_UP

View file

@ -188,6 +188,15 @@
#define AST_RIGHT BUTTON_RIGHT
#define AST_FIRE BUTTON_SELECT
#elif CONFIG_KEYPAD == CREATIVE_ZENXFI3_PAD
#define AST_PAUSE (BUTTON_PLAY | BUTTON_REL)
#define AST_QUIT BUTTON_POWER
#define AST_THRUST BUTTON_UP
#define AST_HYPERSPACE BUTTON_DOWN
#define AST_LEFT BUTTON_BACK
#define AST_RIGHT BUTTON_MENU
#define AST_FIRE BUTTON_VOL_UP
#elif CONFIG_KEYPAD == PHILIPS_HDD1630_PAD
#define AST_PAUSE BUTTON_VIEW
#define AST_QUIT BUTTON_POWER

View file

@ -310,6 +310,23 @@
#define STAR_LEVEL_DOWN_NAME "CUSTOM+DOWN"
#define STAR_LEVEL_REPEAT_NAME "CUSTOM+RIGHT"
#elif CONFIG_KEYPAD == CREATIVE_ZENXFI3_PAD
#define STAR_QUIT BUTTON_POWER
#define STAR_LEFT BUTTON_BACK
#define STAR_RIGHT BUTTON_MENU
#define STAR_UP BUTTON_UP
#define STAR_DOWN BUTTON_DOWN
#define STAR_TOGGLE_CONTROL BUTTON_PLAY
#define STAR_LEVEL_UP BUTTON_VOL_UP
#define STAR_LEVEL_DOWN BUTTON_VOL_DOWN
#define STAR_LEVEL_REPEAT (BUTTON_PLAY | BUTTON_REPEAT)
#define STAR_TOGGLE_CONTROL_NAME "PLAY"
#define STAR_QUIT_NAME "POWER"
#define STAR_LEVEL_UP_NAME "VOL+"
#define STAR_LEVEL_DOWN_NAME "VOL-"
#define STAR_LEVEL_REPEAT_NAME "Hold PLAY button"
#elif CONFIG_KEYPAD == PHILIPS_HDD1630_PAD
#define STAR_QUIT BUTTON_POWER

8
apps/plugins/stopwatch.c Executable file → Normal file
View file

@ -186,6 +186,14 @@
#define STOPWATCH_SCROLL_UP BUTTON_UP
#define STOPWATCH_SCROLL_DOWN BUTTON_DOWN
#elif CONFIG_KEYPAD == CREATIVE_ZENXFI3_PAD
#define STOPWATCH_QUIT BUTTON_POWER
#define STOPWATCH_START_STOP (BUTTON_PLAY|BUTTON_REL)
#define STOPWATCH_RESET_TIMER (BUTTON_PLAY|BUTTON_REPEAT)
#define STOPWATCH_LAP_TIMER BUTTON_MENU
#define STOPWATCH_SCROLL_UP BUTTON_UP
#define STOPWATCH_SCROLL_DOWN BUTTON_DOWN
#elif CONFIG_KEYPAD == PHILIPS_HDD1630_PAD
#define STOPWATCH_QUIT BUTTON_POWER
#define STOPWATCH_START_STOP BUTTON_SELECT

View file

@ -234,6 +234,17 @@
#define SUDOKU_BUTTON_MENU BUTTON_MENU
#define SUDOKU_BUTTON_POSSIBLE BUTTON_PLAY
#elif CONFIG_KEYPAD == CREATIVE_ZENXFI3_PAD
#define SUDOKU_BUTTON_QUIT BUTTON_POWER
#define SUDOKU_BUTTON_UP BUTTON_UP
#define SUDOKU_BUTTON_DOWN BUTTON_DOWN
#define SUDOKU_BUTTON_LEFT BUTTON_BACK
#define SUDOKU_BUTTON_RIGHT BUTTON_MENU
#define SUDOKU_BUTTON_TOGGLEBACK BUTTON_VOL_DOWN
#define SUDOKU_BUTTON_TOGGLE BUTTON_VOL_UP
#define SUDOKU_BUTTON_MENU (BUTTON_PLAY|BUTTON_REPEAT)
#define SUDOKU_BUTTON_POSSIBLE (BUTTON_PLAY|BUTTON_REL)
#elif CONFIG_KEYPAD == PHILIPS_HDD1630_PAD
#define SUDOKU_BUTTON_QUIT BUTTON_POWER
#define SUDOKU_BUTTON_UP BUTTON_UP

View file

@ -140,6 +140,14 @@ char buf[255];
#define SUPERDOM_RIGHT BUTTON_RIGHT
#define SUPERDOM_CANCEL BUTTON_BACK
#elif CONFIG_KEYPAD == CREATIVE_ZENXFI3_PAD
#define SUPERDOM_OK (BUTTON_PLAY|BUTTON_REL)
#define SUPERDOM_UP BUTTON_UP
#define SUPERDOM_DOWN BUTTON_DOWN
#define SUPERDOM_LEFT BUTTON_BACK
#define SUPERDOM_RIGHT BUTTON_MENU
#define SUPERDOM_CANCEL (BUTTON_PLAY|BUTTON_REPEAT)
#elif CONFIG_KEYPAD == PHILIPS_HDD6330_PAD
#define SUPERDOM_OK BUTTON_PLAY
#define SUPERDOM_UP BUTTON_UP

View file

@ -323,6 +323,19 @@
#define TV_AUTOSCROLL BUTTON_SELECT
#define TV_BOOKMARK BUTTON_PLAY
/* Creative Zen X-Fi3 keys */
#elif CONFIG_KEYPAD == CREATIVE_ZENXFI3_PAD
#define TV_QUIT BUTTON_POWER
#define TV_SCROLL_UP BUTTON_UP
#define TV_SCROLL_DOWN BUTTON_DOWN
#define TV_SCREEN_LEFT BUTTON_BACK
#define TV_SCREEN_RIGHT BUTTON_MENU
#define TV_MENU BUTTON_PLAY|BUTTON_REPEAT
#define TV_AUTOSCROLL BUTTON_PLAY|BUTTON_DOWN
#define TV_LINE_UP BUTTON_VOL_UP
#define TV_LINE_DOWN BUTTON_VOL_DOWN
#define TV_BOOKMARK BUTTON_PLAY|BUTTON_REL
/* Philips HDD1630 keys */
#elif CONFIG_KEYPAD == PHILIPS_HDD1630_PAD
#define TV_QUIT BUTTON_POWER

View file

@ -225,6 +225,17 @@
#define LABEL_MENU "MENU"
#define LABEL_VOLUME "UP/DOWN"
#elif (CONFIG_KEYPAD == CREATIVE_ZENXFI3_PAD)
#define VUMETER_QUIT BUTTON_POWER
#define VUMETER_HELP BUTTON_MENU|BUTTON_REPEAT
#define VUMETER_MENU BUTTON_MENU|BUTTON_REL
#define VUMETER_UP BUTTON_VOL_UP
#define VUMETER_DOWN BUTTON_VOL_DOWN
#define LABEL_HELP "Hold Menu"
#define LABEL_QUIT "Power"
#define LABEL_MENU "Menu"
#define LABEL_VOLUME "Volume +/-"
#elif CONFIG_KEYPAD == PHILIPS_HDD1630_PAD
#define VUMETER_QUIT BUTTON_POWER
#define VUMETER_HELP BUTTON_VIEW

View file

@ -225,6 +225,16 @@ static long max_cycle;
#define BTN_QUIT BUTTON_BACK
#define BTN_STOPRESET BUTTON_MENU
#elif CONFIG_KEYPAD == CREATIVE_ZENXFI3_PAD
#define BTN_DIR_UP BUTTON_UP
#define BTN_DIR_DOWN BUTTON_DOWN
#define BTN_DIR_LEFT BUTTON_BACK
#define BTN_DIR_RIGHT BUTTON_MENU
#define BTN_STARTPAUSE (BUTTON_PLAY|BUTTON_REL)
#define BTN_QUIT BUTTON_POWER
#define BTN_STOPRESET (BUTTON_PLAY|BUTTON_REPEAT)
#elif CONFIG_KEYPAD == PHILIPS_HDD1630_PAD
#define BTN_DIR_UP BUTTON_UP

View file

@ -190,6 +190,14 @@
#define DOWN BUTTON_DOWN
#define PAUSE BUTTON_PLAY
#elif CONFIG_KEYPAD == CREATIVE_ZENXFI3_PAD
#define QUIT BUTTON_POWER
#define LEFT BUTTON_BACK
#define RIGHT BUTTON_MENU
#define UP BUTTON_UP
#define DOWN BUTTON_DOWN
#define PAUSE BUTTON_PLAY
#elif CONFIG_KEYPAD == PHILIPS_HDD1630_PAD
#define QUIT BUTTON_POWER

View file

@ -150,6 +150,14 @@
#define ZX_SELECT BUTTON_SELECT
#define ZX_MENU BUTTON_MENU
#elif CONFIG_KEYPAD == CREATIVE_ZENXFI3_PAD
#define ZX_UP BUTTON_UP
#define ZX_DOWN BUTTON_DOWN
#define ZX_LEFT BUTTON_BACK
#define ZX_RIGHT BUTTON_MENU
#define ZX_SELECT (BUTTON_PLAY|BUTTON_REL)
#define ZX_MENU (BUTTON_PLAY|BUTTON_REPEAT)
#elif CONFIG_KEYPAD == PHILIPS_HDD1630_PAD
#define ZX_UP BUTTON_UP

View file

@ -161,6 +161,15 @@
#define KBD_UP BUTTON_UP
#define KBD_DOWN BUTTON_DOWN
#elif CONFIG_KEYPAD == CREATIVE_ZENXFI3_PAD
#define KBD_SELECT (BUTTON_PLAY|BUTTON_REL)
#define KBD_ABORT (BUTTON_PLAY|BUTTON_REPEAT)
#define KBD_LEFT BUTTON_BACK
#define KBD_RIGHT BUTTON_MENU
#define KBD_UP BUTTON_UP
#define KBD_DOWN BUTTON_DOWN
#elif CONFIG_KEYPAD == PHILIPS_HDD1630_PAD
#define KBD_SELECT BUTTON_MENU

View file

@ -41,7 +41,7 @@ bool button_debug_screen(void);
#define BUTTON_VOL_DOWN 0x00000080
/* For compatibility */
#define BUTTON_LEFT BUTTON_BACK
#define BUTTON_RIGHT BUTTON_PLAY
#define BUTTON_RIGHT BUTTON_MENU
#define BUTTON_MAIN 0xff

2
tools/configure vendored
View file

@ -2302,7 +2302,7 @@ fi
output="rockbox.creative"
bootoutput="bootloader-zenxfi3.creative"
appextra="gui:recorder:radio"
plugins=""
plugins="yes"
swcodec="yes"
toolset=$scramblebitmaptools
t_cpu="arm"