Common internal sample format for AC3.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@8684 a1c6a512-1295-4272-9138-f99709370657
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1 changed files with 5 additions and 5 deletions
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@ -81,8 +81,10 @@ void a52_decode_data(uint8_t *start, uint8_t *end)
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}
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bufpos = buf + length;
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} else {
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/* The following two defaults are taken from audio_out_oss.c: */
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level_t level = 1 << 26;
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/* Unity gain is 1 << 26, and we want to end up on 28 bits
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of precision instead of the default 30.
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*/
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level_t level = 1 << 24;
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sample_t bias = 0;
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int i;
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@ -142,9 +144,7 @@ enum codec_status codec_start(struct codec_api *api)
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ci->configure(CODEC_DSP_ENABLE, (bool *)true);
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ci->configure(DSP_DITHER, (bool *)false);
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ci->configure(DSP_SET_STEREO_MODE, (long *)STEREO_NONINTERLEAVED);
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ci->configure(DSP_SET_SAMPLE_DEPTH, (long *)30);
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ci->configure(DSP_SET_CLIP_MAX, (long *)((1 << 30) - 1));
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ci->configure(DSP_SET_CLIP_MIN, (long *)-(1 << 30));
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ci->configure(DSP_SET_SAMPLE_DEPTH, (long *)28);
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ci->configure(CODEC_SET_FILEBUF_CHUNKSIZE, (long *)(1024*128));
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next_track:
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