DSP Compressor: Sidechain, Exponential Atk/Rls
This is an improvement to the current compressor which I have added to my own Sansa Fuze V2 build. I am submitting here in case others find it interesting. Features added to the existing compressor: Attack, Look-ahead, Sidechain Filtering. Exponential attack and release characteristic response. Benefits from adding missing features: Attack: Preserve perceived "brightness" of tone by letting onset transients come through at a higher level than the rest of the compressed program material. Look-ahead: With Attack comes clipping on the leading several cycles of a transient onset. With look-ahead function, this can be pre-emptively mitigated with a slower gain change (less distortion). Look-ahead limiting is implemented to prevent clipping while keeping gain change ramp to an interval near 3ms instead of instant attack. The existing compressor implementation distorts the leading edge of a transient by causing instant gain change, resulting in log() distortion. This sounds "woofy" to me. Exponential Attack/Release: eMore natural sounding. On attack, this is a true straight line of 10dB per attack interval. Release is a little different, however, sounds natural as an analog compressor. Sidechain Filtering: Mild high-pass filter reduces response to low frequency onsets. For example, a hard kick drum is less likely to make the whole of the program material appear to fade in and out. Combined with a moderate attack time, such a transient will ride through with minimal audible artifact. Overall these changes make dynamic music sound more "open", more natural. The goal of a compressor is to make dyanamic music sound louder without necessarily sounding as though it has been compressed. I believe these changes come closer to this goal. Enjoy. If not, I am enjoying it Change-Id: I664eace546c364b815b4dc9ed4a72849231a0eb2 Reviewed-on: http://gerrit.rockbox.org/626 Tested: Purling Nayuki <cyq.yzfl@gmail.com> Reviewed-by: Michael Giacomelli <giac2000@hotmail.com>
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7 changed files with 323 additions and 91 deletions
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@ -11910,6 +11910,23 @@
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swcodec: "Soft Knee"
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</voice>
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</phrase>
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<phrase>
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id: LANG_COMPRESSOR_ATTACK
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desc: in sound settings
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user: core
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<source>
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*: none
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swcodec: "Attack Time"
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</source>
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<dest>
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*: none
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swcodec: "Attack Time"
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</dest>
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<voice>
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*: none
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swcodec: "Attack Time"
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</voice>
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</phrase>
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<phrase>
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id: LANG_COMPRESSOR_RELEASE
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desc: in sound settings
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@ -140,12 +140,15 @@ static int timestretch_callback(int action,const struct menu_item_ex *this_item)
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MENUITEM_SETTING(compressor_knee,
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&global_settings.compressor_settings.knee,
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lowlatency_callback);
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MENUITEM_SETTING(compressor_attack,
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&global_settings.compressor_settings.attack_time,
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lowlatency_callback);
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MENUITEM_SETTING(compressor_release,
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&global_settings.compressor_settings.release_time,
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lowlatency_callback);
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MAKE_MENU(compressor_menu,ID2P(LANG_COMPRESSOR), NULL, Icon_NOICON,
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&compressor_threshold, &compressor_gain, &compressor_ratio,
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&compressor_knee, &compressor_release);
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&compressor_knee, &compressor_attack, &compressor_release);
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#endif
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#if (CONFIG_CODEC == MAS3587F) || (CONFIG_CODEC == MAS3539F)
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@ -1653,7 +1653,11 @@ const struct settings_list settings[] = {
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CHOICE_SETTING(F_SOUNDSETTING|F_NO_WRAP, compressor_settings.knee,
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LANG_COMPRESSOR_KNEE, 1, "compressor knee",
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"hard knee,soft knee", compressor_set, 2,
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ID2P(LANG_COMPRESSOR_HARD_KNEE), ID2P(LANG_COMPRESSOR_SOFT_KNEE)),
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ID2P(LANG_COMPRESSOR_HARD_KNEE), ID2P(LANG_COMPRESSOR_SOFT_KNEE)),
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INT_SETTING_NOWRAP(F_SOUNDSETTING, compressor_settings.attack_time,
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LANG_COMPRESSOR_ATTACK, 5,
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"compressor attack time", UNIT_MS, 0, 30,
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5, NULL, NULL, compressor_set),
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INT_SETTING_NOWRAP(F_SOUNDSETTING, compressor_settings.release_time,
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LANG_COMPRESSOR_RELEASE, 500,
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"compressor release time", UNIT_MS, 100, 1000,
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@ -632,6 +632,7 @@ Vanja Cvelbar
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Richard Quirk
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Kirill Stryaponoff
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Roman Poltoradnev
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Ryan Billing
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The libmad team
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The wavpack team
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@ -23,44 +23,155 @@
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#include "fracmul.h"
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#include <string.h>
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/* Define LOGF_ENABLE to enable logf output in this file */
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/*#define LOGF_ENABLE*/
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/* Define LOGF_ENABLE to enable logf output in this file
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* #define LOGF_ENABLE
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*/
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#include "logf.h"
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#include "dsp_proc_entry.h"
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#include "compressor.h"
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#include "dsp_misc.h"
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#define UNITY (1L << 24) /* unity gain in S7.24 format */
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#define MAX_DLY 960 /* Max number of samples to delay
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output (960 = 5ms @ 192 kHz)
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*/
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#define MAX_CH 4 /* Is there a good malloc() or equal
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for rockbox?
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*/
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#define DLY_TIME 3 /* milliseconds */
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static struct compressor_settings curr_set; /* Cached settings */
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static int32_t comp_rel_slope IBSS_ATTR; /* S7.24 format */
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static int32_t comp_makeup_gain IBSS_ATTR; /* S7.24 format */
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static int32_t comp_curve[66] IBSS_ATTR; /* S7.24 format */
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static int32_t release_gain IBSS_ATTR; /* S7.24 format */
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static int32_t comp_makeup_gain IBSS_ATTR; /* S7.24 format */
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static int32_t comp_curve[66] IBSS_ATTR; /* S7.24 format */
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static int32_t release_gain IBSS_ATTR; /* S7.24 format */
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static int32_t release_holdoff IBSS_ATTR; /* S7.24 format */
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#define UNITY (1L << 24) /* unity gain in S7.24 format */
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/* 1-pole filter coefficients for exponential attack/release times */
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static int32_t rlsca IBSS_ATTR; /* Release 'alpha' */
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static int32_t rlscb IBSS_ATTR; /* Release 'beta' */
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static int32_t attca IBSS_ATTR; /* Attack 'alpha' */
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static int32_t attcb IBSS_ATTR; /* Attack 'beta' */
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static int32_t limitca IBSS_ATTR; /* Limiter Attack 'alpha' */
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/* 1-pole filter coefficients for sidechain pre-emphasis filters */
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static int32_t hp1ca IBSS_ATTR; /* hpf1 'alpha' */
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static int32_t hp2ca IBSS_ATTR; /* hpf2 'beta' */
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/* 1-pole hp filter state variables for pre-emphasis filters */
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static int32_t hpfx1 IBSS_ATTR; /* hpf1 and hpf2 x[n-1] */
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static int32_t hp1y1 IBSS_ATTR; /* hpf2 y[n-1] */
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static int32_t hp2y1 IBSS_ATTR; /* hpf2 y[n-1] */
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/* Delay Line for look-ahead compression */
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static int32_t labuf[MAX_CH][MAX_DLY]; /* look-ahead buffer */
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static int32_t delay_time;
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static int32_t delay_write;
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static int32_t delay_read;
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/** 1-Pole LP Filter first coefficient computation
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* Returns S7.24 format integer used for "a" coefficient
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* rc: "RC Time Constant", or time to decay to 1/e
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* fs: Sampling Rate
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* Interpret attack and release time as an RC time constant
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* (time to decay to 1/e)
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* 1-pole filters use approximation
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* a0 = 1/(fs*rc + 1)
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* b1 = 1.0 - a0
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* fs = Sampling Rate
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* rc = Time to decay to 1/e
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* y[n] = a0*x[n] + b1*y[n-1]
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*
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* According to simulation on Intel hardware
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* this algorithm produces < 2% error for rc < ~100ms
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* For rc 100ms - 1000ms, error approaches 0%
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* For compressor attack/release times, this is more than adequate.
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*
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* Error was measured against the more rigorous computation:
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* a0 = 1.0 - e^(-1.0/(fs*rc))
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*/
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int32_t get_lpf_coeff(int32_t rc, int32_t fs, int32_t rc_units)
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{
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int32_t c = fs*rc;
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c /= rc_units;
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c += 1;
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c = UNITY/c;
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return c;
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}
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/** Coefficients to get 10dB change per time period "rc"
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* from 1-pole LP filter topology
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* This function is better used to match behavior of
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* linear release which was implemented prior to implementation
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* of exponential attack/release function
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*/
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int32_t get_att_rls_coeff(int32_t rc, int32_t fs)
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{
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int32_t c = UNITY/fs;
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c *= 1152; /* 1000 * 10/( 20*log10( 1/e ) ) */
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c /= rc;
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return c;
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}
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/** COMPRESSOR UPDATE
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* Called via the menu system to configure the compressor process */
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* Called via the menu system to configure the compressor process
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*/
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static bool compressor_update(struct dsp_config *dsp,
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const struct compressor_settings *settings)
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{
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/* make settings values useful */
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int threshold = settings->threshold;
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bool auto_gain = settings->makeup_gain == 1;
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int threshold = settings->threshold;
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bool auto_gain = settings->makeup_gain == 1;
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static const int comp_ratios[] = { 2, 4, 6, 10, 0 };
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int ratio = comp_ratios[settings->ratio];
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bool soft_knee = settings->knee == 1;
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int release = settings->release_time *
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dsp_get_output_frequency(dsp) / 1000;
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int ratio = comp_ratios[settings->ratio];
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bool soft_knee = settings->knee == 1;
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int32_t release = settings->release_time;
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int32_t attack = settings->attack_time;
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bool changed = settings == &curr_set; /* If frequency change */
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/* Compute Attack and Release Coefficients */
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int32_t fs = dsp_get_output_frequency(dsp);
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/* Release */
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rlsca = get_att_rls_coeff(release, fs);
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rlscb = UNITY - rlsca ;
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/* Attack */
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if(attack > 0)
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{
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attca = get_att_rls_coeff(attack, fs);
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attcb = UNITY - attca ;
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}
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else {
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attca = UNITY;
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attcb = 0;
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}
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/* Sidechain pre-emphasis filter coefficients */
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hp1ca = fs + 0x003C1; /** The "magic" constant is 1/RC. This filter
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* cut-off is approximately 237 Hz
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*/
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hp1ca = UNITY/hp1ca;
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hp1ca *= fs;
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hp2ca = fs + 0x02065; /* The "magic" constant is 1/RC. This filter
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* cut-off is approximately 2.18 kHz
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*/
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hp2ca = UNITY/hp2ca;
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hp2ca *= fs;
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bool changed = settings == &curr_set; /* If frequency changes */
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bool active = threshold < 0;
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if (memcmp(settings, &curr_set, sizeof (curr_set)))
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{
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/* Compressor settings have changed since last call */
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changed = true;
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#if defined(ROCKBOX_HAS_LOGF) && defined(LOGF_ENABLE)
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if (settings->threshold != curr_set.threshold)
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{
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{
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logf(" Compressor Release: %d", release);
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}
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if (settings->attack_time != cur_set.attack_time)
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{
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logf(" Compressor Attack: %d", attack);
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}
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#endif
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curr_set = *settings;
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@ -125,18 +240,18 @@ static bool compressor_update(struct dsp_config *dsp,
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int32_t offset; /* S15.16 format */
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} db_curve[5];
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/** Set up the shape of the compression curve first as decibel
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values */
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/* db_curve[0] = bottom of knee
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[1] = threshold
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[2] = top of knee
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[3] = 0 db input
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[4] = ~+12db input (2 bits clipping overhead) */
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/** Set up the shape of the compression curve first as decibel values
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* db_curve[0] = bottom of knee
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* [1] = threshold
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* [2] = top of knee
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* [3] = 0 db input
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* [4] = ~+12db input (2 bits clipping overhead)
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*/
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db_curve[1].db = threshold << 16;
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if (soft_knee)
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{
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/* bottom of knee is 3dB below the threshold for soft knee*/
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/* bottom of knee is 3dB below the threshold for soft knee */
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db_curve[0].db = db_curve[1].db - (3 << 16);
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/* top of knee is 3dB above the threshold for soft knee */
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db_curve[2].db = db_curve[1].db + (3 << 16);
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}
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/** Now set up the comp_curve table with compression offsets in the
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form of gain factors in S7.24 format */
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/* comp_curve[0] is 0 (-infinity db) input */
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* form of gain factors in S7.24 format
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* comp_curve[0] is 0 (-infinity db) input
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*/
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comp_curve[0] = UNITY;
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/* comp_curve[1 to 63] are intermediate compression values
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corresponding to the 6 MSB of the input values of a non-clipped
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signal */
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/** comp_curve[1 to 63] are intermediate compression values
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* corresponding to the 6 MSB of the input values of a non-clipped
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* signal
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*/
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for (int i = 1; i < 64; i++)
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{
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/* db constants are stored as positive numbers;
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make them negative here */
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/** db constants are stored as positive numbers;
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* make them negative here
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*/
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int32_t this_db = -db[i];
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/* no compression below the knee */
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if (this_db <= db_curve[0].db)
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comp_curve[i] = UNITY;
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/* if soft knee and below top of knee,
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interpolate along soft knee slope */
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/** if soft knee and below top of knee,
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* interpolate along soft knee slope
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*/
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else if (soft_knee && (this_db <= db_curve[2].db))
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comp_curve[i] = fp_factor(fp_mul(
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((this_db - db_curve[0].db) / 6),
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fp_div((db_curve[1].db - this_db), db_curve[1].db, 16),
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db_curve[3].offset, 16), 16) << 8;
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}
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/* comp_curve[64] is the compression level of a maximum level,
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non-clipped signal */
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/** comp_curve[64] is the compression level of a maximum level,
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* non-clipped signal
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*/
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comp_curve[64] = fp_factor(db_curve[3].offset, 16) << 8;
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/* comp_curve[65] is the compression level of a maximum level,
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clipped signal */
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/** comp_curve[65] is the compression level of a maximum level,
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* clipped signal
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*/
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comp_curve[65] = fp_factor(db_curve[4].offset, 16) << 8;
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/** if using auto peak, then makeup gain is max offset -
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* 3dB headroom
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*/
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comp_makeup_gain = auto_gain ?
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fp_factor(-(db_curve[3].offset) - 0x4AC4, 16) << 8 : UNITY;
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#if defined(ROCKBOX_HAS_LOGF) && defined(LOGF_ENABLE)
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logf("\n *** Compression Offsets ***");
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/* some settings for display only, not used in calculations */
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if (i % 4 == 0) DEBUGF("\n");
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}
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DEBUGF("\n");
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logf("Makeup gain:\t%.6f", (float)comp_makeup_gain / UNITY);
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#endif
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/* if using auto peak, then makeup gain is max offset -
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.1dB headroom */
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comp_makeup_gain = auto_gain ?
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fp_factor(-(db_curve[3].offset) - 0x199A, 16) << 8 : UNITY;
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logf("Makeup gain:\t%.6f", (float)comp_makeup_gain / UNITY);
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/* calculate per-sample gain change a rate of 10db over release time
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*/
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comp_rel_slope = 0xAF0BB2 / release;
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logf("Release slope:\t%.6f", (float)comp_rel_slope / UNITY);
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release_gain = UNITY;
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return active;
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}
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@ -258,39 +375,41 @@ static inline int32_t get_compression_gain(struct sample_format *format,
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int32_t sample)
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{
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const int frac_bits_offset = format->frac_bits - 15;
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/* sample must be positive */
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if (sample < 0)
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sample = -(sample + 1);
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/* shift sample into 15 frac bit range */
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if (frac_bits_offset > 0)
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sample >>= frac_bits_offset;
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if (frac_bits_offset < 0)
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sample <<= -frac_bits_offset;
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/* normal case: sample isn't clipped */
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if (sample < (1 << 15))
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{
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/* index is 6 MSB, rem is 9 LSB */
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int index = sample >> 9;
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int32_t rem = (sample & 0x1FF) << 22;
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/* interpolate from the compression curve:
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higher gain - ((rem / (1 << 31)) * (higher gain - lower gain)) */
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/** interpolate from the compression curve:
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* higher gain - ((rem / (1 << 31)) * (higher gain - lower gain))
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*/
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return comp_curve[index] - (FRACMUL(rem,
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(comp_curve[index] - comp_curve[index + 1])));
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}
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/* sample is somewhat clipped, up to 2 bits of overhead */
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if (sample < (1 << 17))
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{
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/* straight interpolation:
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higher gain - ((clipped portion of sample * 4/3
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/ (1 << 31)) * (higher gain - lower gain)) */
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/** straight interpolation:
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* higher gain - ((clipped portion of sample * 4/3
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* / (1 << 31)) * (higher gain - lower gain))
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*/
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return comp_curve[64] - (FRACMUL(((sample - (1 << 15)) / 3) << 16,
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(comp_curve[64] - comp_curve[65])));
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}
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/* sample is too clipped, return invalid value */
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return -1;
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}
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@ -322,55 +441,115 @@ static void compressor_process(struct dsp_proc_entry *this,
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while (count-- > 0)
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{
|
||||
/* use lowest (most compressed) gain factor of the output buffer
|
||||
sample pair for both samples (mono is also handled correctly here)
|
||||
*/
|
||||
|
||||
/* Use the average of the channels */
|
||||
|
||||
int32_t sample_gain = UNITY;
|
||||
int32_t x = 0;
|
||||
int32_t tmpx = 0;
|
||||
int32_t in_buf_max_level = 0;
|
||||
for (int ch = 0; ch < num_chan; ch++)
|
||||
{
|
||||
int32_t this_gain = get_compression_gain(&buf->format, *in_buf[ch]);
|
||||
if (this_gain < sample_gain)
|
||||
sample_gain = this_gain;
|
||||
tmpx = *in_buf[ch];
|
||||
x += tmpx;
|
||||
labuf[ch][delay_write] = tmpx;
|
||||
/* Limiter detection */
|
||||
if(tmpx < 0) tmpx = -(tmpx + 1);
|
||||
if(tmpx > in_buf_max_level) in_buf_max_level = tmpx;
|
||||
}
|
||||
|
||||
/* perform release slope; skip if no compression and no release slope
|
||||
|
||||
/** Divide it by the number of channels, roughly
|
||||
* It will be exact if the number of channels a power of 2
|
||||
* it will be imperfect otherwise. Real division costs too
|
||||
* much here, and most of the time it will be 2 channels (stereo)
|
||||
*/
|
||||
if ((sample_gain != UNITY) || (release_gain != UNITY))
|
||||
{
|
||||
/* if larger offset than previous slope, start new release slope
|
||||
*/
|
||||
if ((sample_gain <= release_gain) && (sample_gain > 0))
|
||||
{
|
||||
x >>= (num_chan >> 1);
|
||||
|
||||
/** 1p HP Filters: y[n] = a*(y[n-1] + x - x[n-1])
|
||||
* Zero and Pole in the same place to reduce computation
|
||||
* Run the first pre-emphasis filter
|
||||
*/
|
||||
int32_t tmp1 = x - hpfx1 + hp1y1;
|
||||
hp1y1 = FRACMUL_SHL(hp1ca, tmp1, 7);
|
||||
|
||||
/* Run the second pre-emphasis filter */
|
||||
tmp1 = x - hpfx1 + hp2y1;
|
||||
hp2y1 = FRACMUL_SHL(hp2ca, tmp1, 7);
|
||||
hpfx1 = x;
|
||||
|
||||
/* Apply weighted sum to the pre-emphasis network */
|
||||
sample_gain = (x>>1) + hp1y1 + (hp2y1<<1); /* x/2 + hp1 + 2*hp2 */
|
||||
sample_gain >>= 1;
|
||||
sample_gain += sample_gain >> 1;
|
||||
sample_gain = get_compression_gain(&buf->format, sample_gain);
|
||||
|
||||
/* Exponential Attack and Release */
|
||||
|
||||
if ((sample_gain <= release_gain) && (sample_gain > 0))
|
||||
{
|
||||
/* Attack */
|
||||
if(attca != UNITY)
|
||||
{
|
||||
int32_t this_gain = FRACMUL_SHL(release_gain, attcb, 7);
|
||||
this_gain += FRACMUL_SHL(sample_gain, attca, 7);
|
||||
release_gain = this_gain;
|
||||
}
|
||||
else
|
||||
{
|
||||
release_gain = sample_gain;
|
||||
}
|
||||
/** reset it to delay time so it cannot release before the
|
||||
* delayed signal releases
|
||||
*/
|
||||
release_holdoff = delay_time;
|
||||
}
|
||||
else
|
||||
/* Reverse exponential decay to current gain value */
|
||||
{
|
||||
/* Don't start release while output is still above thresh */
|
||||
if(release_holdoff > 0)
|
||||
{
|
||||
release_holdoff--;
|
||||
}
|
||||
else
|
||||
/* keep sloping towards unity gain (and ignore invalid value) */
|
||||
{
|
||||
release_gain += comp_rel_slope;
|
||||
if (release_gain > UNITY)
|
||||
{
|
||||
release_gain = UNITY;
|
||||
}
|
||||
/* Release */
|
||||
int32_t this_gain = FRACMUL_SHL(release_gain, rlscb, 7);
|
||||
this_gain += FRACMUL_SHL(sample_gain,rlsca,7);
|
||||
release_gain = this_gain;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
/** total gain factor is the product of release gain and makeup gain,
|
||||
* but avoid computation if possible
|
||||
*/
|
||||
|
||||
int32_t total_gain = FRACMUL_SHL(release_gain, comp_makeup_gain, 7);
|
||||
|
||||
/* Look-ahead limiter */
|
||||
int32_t test_gain = FRACMUL_SHL(total_gain, in_buf_max_level, 3);
|
||||
if( test_gain > UNITY)
|
||||
{
|
||||
release_gain -= limitca;
|
||||
}
|
||||
|
||||
/* total gain factor is the product of release gain and makeup gain,
|
||||
but avoid computation if possible */
|
||||
int32_t total_gain = ((release_gain == UNITY) ? comp_makeup_gain :
|
||||
(comp_makeup_gain == UNITY) ? release_gain :
|
||||
FRACMUL_SHL(release_gain, comp_makeup_gain, 7));
|
||||
|
||||
/* Implement the compressor: apply total gain factor (if any) to the
|
||||
output buffer sample pair/mono sample */
|
||||
|
||||
/** Implement the compressor: apply total gain factor (if any) to the
|
||||
* output buffer sample pair/mono sample
|
||||
*/
|
||||
if (total_gain != UNITY)
|
||||
{
|
||||
for (int ch = 0; ch < num_chan; ch++)
|
||||
{
|
||||
*in_buf[ch] = FRACMUL_SHL(total_gain, *in_buf[ch], 7);
|
||||
*in_buf[ch] = FRACMUL_SHL(total_gain, labuf[ch][delay_read], 7);
|
||||
}
|
||||
}
|
||||
in_buf[0]++;
|
||||
in_buf[1]++;
|
||||
delay_write++;
|
||||
delay_read++;
|
||||
if(delay_write >= MAX_DLY) delay_write = 0;
|
||||
if(delay_read >= MAX_DLY) delay_read = 0;
|
||||
}
|
||||
|
||||
(void)this;
|
||||
|
@ -382,6 +561,8 @@ static intptr_t compressor_configure(struct dsp_proc_entry *this,
|
|||
unsigned int setting,
|
||||
intptr_t value)
|
||||
{
|
||||
int i,j;
|
||||
|
||||
switch (setting)
|
||||
{
|
||||
case DSP_PROC_INIT:
|
||||
|
@ -394,7 +575,29 @@ static intptr_t compressor_configure(struct dsp_proc_entry *this,
|
|||
/* Fall-through */
|
||||
case DSP_RESET:
|
||||
case DSP_FLUSH:
|
||||
|
||||
release_gain = UNITY;
|
||||
for(i=0; i<MAX_CH; i++)
|
||||
{
|
||||
for(j=0; j<MAX_DLY; j++)
|
||||
{
|
||||
labuf[i][j] = 0; /* All Silence */
|
||||
}
|
||||
}
|
||||
|
||||
/* Delay Line Read/Write Pointers */
|
||||
int32_t fs = dsp_get_output_frequency(dsp);
|
||||
delay_read = 0;
|
||||
delay_write = (DLY_TIME*fs/1000);
|
||||
if(delay_write >= MAX_DLY) {
|
||||
delay_write = MAX_DLY - 1; /* Limit to the max allocated buffer */
|
||||
}
|
||||
|
||||
delay_time = delay_write;
|
||||
release_holdoff = delay_write;
|
||||
limitca = get_att_rls_coeff(DLY_TIME, fs); /** Attack time for
|
||||
* look-ahead limiter
|
||||
*/
|
||||
break;
|
||||
|
||||
case DSP_SET_OUT_FREQUENCY:
|
||||
|
|
|
@ -28,6 +28,7 @@ struct compressor_settings
|
|||
int ratio;
|
||||
int knee;
|
||||
int release_time;
|
||||
int attack_time;
|
||||
};
|
||||
|
||||
void dsp_set_compressor(const struct compressor_settings *settings);
|
||||
|
|
|
@ -603,6 +603,9 @@ non-compressed signal to a compressed signal. Hard Knee means that the
|
|||
transition occurs precisely at the threshold. The Soft Knee setting smoothes
|
||||
the transition from plus or minus three decibels around the threshold.
|
||||
|
||||
The \setting{Attack Time} setting sets the delay in milliseconds between the
|
||||
input signal exceeding the activation threshold and acting upon it.
|
||||
|
||||
The \setting{Release Time} setting sets the recovery time after the signal is
|
||||
compressed. Once the compressor determines that compression is necessary,
|
||||
the input signal is reduced appropriately, but the gain isn't allowed to
|
||||
|
|
Loading…
Reference in a new issue