Sansa Clip simulator
First draft at keymapping based on e200 git-svn-id: svn://svn.rockbox.org/rockbox/trunk@18948 a1c6a512-1295-4272-9138-f99709370657
This commit is contained in:
parent
c5685ed72d
commit
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10 changed files with 390 additions and 22 deletions
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@ -188,6 +188,8 @@ keymaps/keymap-e200.c
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keymaps/keymap-c200.c
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#elif CONFIG_KEYPAD == SANSA_M200_PAD
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keymaps/keymap-m200.c
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#elif CONFIG_KEYPAD == SANSA_CLIP_PAD
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keymaps/keymap-clip.c
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#elif CONFIG_KEYPAD == ARCHOS_AV300_PAD
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keymaps/keymap-av300.c
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#elif CONFIG_KEYPAD == MROBE500_PAD
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324
apps/keymaps/keymap-clip.c
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324
apps/keymaps/keymap-clip.c
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@ -0,0 +1,324 @@
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/***************************************************************************
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* __________ __ ___.
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* Open \______ \ ____ ____ | | _\_ |__ _______ ___
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* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
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* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
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* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
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* \/ \/ \/ \/ \/
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* $Id$
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*
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* Copyright © Rafaël Carré 2008
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
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* KIND, either express or implied.
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*
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****************************************************************************/
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/* Button Code Definitions for Sansa Clip target */
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#include "config.h"
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#include "action.h"
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#include "button.h"
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#include "settings.h"
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/* {Action Code, Button code, Prereq button code } */
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/*
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* The format of the list is as follows
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* { Action Code, Button code, Prereq button code }
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* if there's no need to check the previous button's value, use BUTTON_NONE
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* Insert LAST_ITEM_IN_LIST at the end of each mapping
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*/
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static const struct button_mapping button_context_standard[] = {
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{ ACTION_STD_PREV, BUTTON_UP, BUTTON_NONE },
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{ ACTION_STD_PREVREPEAT, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
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{ ACTION_STD_NEXT, BUTTON_DOWN, BUTTON_NONE },
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{ ACTION_STD_NEXTREPEAT, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
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{ ACTION_STD_MENU, BUTTON_HOME|BUTTON_REL, BUTTON_HOME },
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{ ACTION_STD_REC, BUTTON_HOME|BUTTON_REPEAT, BUTTON_NONE },
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{ ACTION_STD_OK, BUTTON_SELECT|BUTTON_REL, BUTTON_SELECT },
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{ ACTION_STD_OK, BUTTON_RIGHT, BUTTON_NONE },
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{ ACTION_STD_CANCEL, BUTTON_LEFT, BUTTON_NONE },
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{ ACTION_STD_CANCEL, BUTTON_POWER, BUTTON_NONE },
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{ ACTION_STD_QUICKSCREEN, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_DOWN },
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{ ACTION_STD_CONTEXT, BUTTON_SELECT|BUTTON_REPEAT, BUTTON_SELECT },
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LAST_ITEM_IN_LIST
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}; /* button_context_standard */
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static const struct button_mapping button_context_wps[] = {
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{ ACTION_WPS_PLAY, BUTTON_UP|BUTTON_REL, BUTTON_UP },
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{ ACTION_WPS_STOP, BUTTON_POWER|BUTTON_REL, BUTTON_POWER },
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{ ACTION_WPS_SKIPPREV, BUTTON_LEFT|BUTTON_REL, BUTTON_LEFT },
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{ ACTION_WPS_SEEKBACK, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
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{ ACTION_WPS_STOPSEEK, BUTTON_LEFT|BUTTON_REL, BUTTON_LEFT|BUTTON_REPEAT },
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{ ACTION_WPS_SKIPNEXT, BUTTON_RIGHT|BUTTON_REL, BUTTON_RIGHT },
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{ ACTION_WPS_SEEKFWD, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
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{ ACTION_WPS_STOPSEEK, BUTTON_RIGHT|BUTTON_REL, BUTTON_RIGHT|BUTTON_REPEAT },
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{ ACTION_WPS_ABSETB_NEXTDIR, BUTTON_POWER|BUTTON_RIGHT, BUTTON_POWER },
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{ ACTION_WPS_ABSETA_PREVDIR, BUTTON_POWER|BUTTON_LEFT, BUTTON_POWER },
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{ ACTION_WPS_ABRESET, BUTTON_POWER|BUTTON_UP, BUTTON_POWER },
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{ ACTION_WPS_VOLUP, BUTTON_RIGHT, BUTTON_NONE },
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{ ACTION_WPS_VOLUP, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
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{ ACTION_WPS_VOLDOWN, BUTTON_LEFT, BUTTON_NONE },
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{ ACTION_WPS_VOLDOWN, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
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{ ACTION_WPS_BROWSE, BUTTON_SELECT|BUTTON_REL, BUTTON_SELECT },
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{ ACTION_WPS_CONTEXT, BUTTON_SELECT|BUTTON_REPEAT, BUTTON_SELECT },
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{ ACTION_WPS_QUICKSCREEN, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_DOWN },
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{ ACTION_WPS_MENU, BUTTON_DOWN|BUTTON_REL, BUTTON_DOWN },
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{ ACTION_WPS_REC, BUTTON_HOME|BUTTON_REPEAT, BUTTON_NONE },
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{ ACTION_WPS_PITCHSCREEN, BUTTON_SELECT|BUTTON_UP, BUTTON_SELECT },
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{ ACTION_WPS_ID3SCREEN, BUTTON_SELECT|BUTTON_DOWN, BUTTON_SELECT },
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LAST_ITEM_IN_LIST
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}; /* button_context_wps */
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static const struct button_mapping button_context_settings[] = {
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{ ACTION_STD_CANCEL, BUTTON_POWER, BUTTON_NONE },
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{ ACTION_SETTINGS_INC, BUTTON_RIGHT, BUTTON_NONE },
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{ ACTION_SETTINGS_INCREPEAT,BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
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{ ACTION_SETTINGS_DEC, BUTTON_LEFT, BUTTON_NONE },
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{ ACTION_SETTINGS_DECREPEAT,BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
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{ ACTION_STD_PREV, BUTTON_LEFT, BUTTON_NONE },
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{ ACTION_STD_PREVREPEAT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
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{ ACTION_STD_NEXT, BUTTON_RIGHT, BUTTON_NONE },
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{ ACTION_STD_NEXTREPEAT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
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{ ACTION_SETTINGS_RESET, BUTTON_SELECT, BUTTON_NONE },
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LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD),
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}; /* button_context_settings */
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static const struct button_mapping button_context_list[] = {
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{ ACTION_LISTTREE_PGUP, BUTTON_HOME|BUTTON_LEFT, BUTTON_HOME },
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{ ACTION_LISTTREE_PGDOWN, BUTTON_HOME|BUTTON_RIGHT, BUTTON_HOME },
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LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
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}; /* button_context_list */
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static const struct button_mapping button_context_tree[] = {
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{ ACTION_TREE_WPS, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
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{ ACTION_TREE_STOP, BUTTON_POWER|BUTTON_REL, BUTTON_POWER },
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LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_LIST),
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}; /* button_context_tree */
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static const struct button_mapping button_context_listtree_scroll_without_combo[] = {
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{ ACTION_NONE, BUTTON_LEFT, BUTTON_NONE },
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{ ACTION_STD_CANCEL, BUTTON_LEFT|BUTTON_REL, BUTTON_LEFT },
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{ ACTION_TREE_ROOT_INIT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_LEFT },
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{ ACTION_TREE_PGLEFT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
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{ ACTION_TREE_PGLEFT, BUTTON_LEFT|BUTTON_REL, BUTTON_LEFT|BUTTON_REPEAT },
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{ ACTION_NONE, BUTTON_RIGHT, BUTTON_NONE },
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{ ACTION_STD_OK, BUTTON_RIGHT|BUTTON_REL, BUTTON_RIGHT },
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{ ACTION_TREE_PGRIGHT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
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{ ACTION_TREE_PGRIGHT, BUTTON_RIGHT|BUTTON_REL, BUTTON_RIGHT|BUTTON_REPEAT },
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LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_CUSTOM|CONTEXT_TREE),
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}; /* button_context_listtree_scroll_without_combo */
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static const struct button_mapping button_context_listtree_scroll_with_combo[] = {
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{ ACTION_TREE_ROOT_INIT,BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
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{ ACTION_TREE_PGLEFT, BUTTON_HOME|BUTTON_LEFT, BUTTON_HOME },
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{ ACTION_TREE_PGLEFT, BUTTON_HOME|BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
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{ ACTION_TREE_PGRIGHT, BUTTON_HOME|BUTTON_RIGHT, BUTTON_HOME },
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{ ACTION_TREE_PGRIGHT, BUTTON_HOME|BUTTON_RIGHT|BUTTON_REPEAT,BUTTON_NONE },
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LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_CUSTOM|CONTEXT_TREE),
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}; /* button_context_listtree_scroll_with_combo */
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static const struct button_mapping button_context_yesno[] = {
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{ ACTION_YESNO_ACCEPT, BUTTON_SELECT, BUTTON_NONE },
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LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD),
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}; /* button_context_settings_yesno */
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static const struct button_mapping button_context_quickscreen[] = {
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{ ACTION_NONE, BUTTON_LEFT, BUTTON_NONE },
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{ ACTION_STD_CANCEL, BUTTON_POWER|BUTTON_REL, BUTTON_NONE },
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{ ACTION_QS_DOWNINV, BUTTON_UP|BUTTON_REL, BUTTON_NONE },
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{ ACTION_QS_DOWNINV, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
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{ ACTION_QS_DOWN, BUTTON_DOWN|BUTTON_REL, BUTTON_NONE },
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{ ACTION_QS_DOWN, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
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{ ACTION_QS_LEFT, BUTTON_LEFT|BUTTON_REL, BUTTON_NONE },
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{ ACTION_QS_LEFT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
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{ ACTION_QS_RIGHT, BUTTON_RIGHT|BUTTON_REL, BUTTON_NONE },
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{ ACTION_QS_RIGHT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
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LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD),
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}; /* button_context_quickscreen */
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static const struct button_mapping button_context_settings_right_is_inc[] = {
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{ ACTION_SETTINGS_INC, BUTTON_RIGHT, BUTTON_NONE },
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{ ACTION_SETTINGS_INCREPEAT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
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{ ACTION_SETTINGS_DEC, BUTTON_LEFT, BUTTON_NONE },
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{ ACTION_SETTINGS_DECREPEAT, BUTTON_LEFT|BUTTON_REPEAT,BUTTON_NONE },
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{ ACTION_STD_PREV, BUTTON_UP|BUTTON_REL, BUTTON_NONE },
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{ ACTION_STD_PREVREPEAT, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
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{ ACTION_STD_NEXT, BUTTON_DOWN|BUTTON_REL, BUTTON_NONE },
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{ ACTION_STD_NEXTREPEAT, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
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{ ACTION_NONE, BUTTON_SELECT, BUTTON_NONE },
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{ ACTION_STD_OK, BUTTON_SELECT|BUTTON_REL, BUTTON_NONE },
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{ ACTION_NONE, BUTTON_LEFT|BUTTON_REL, BUTTON_LEFT },
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{ ACTION_NONE, BUTTON_POWER, BUTTON_NONE },
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{ ACTION_STD_CANCEL, BUTTON_POWER|BUTTON_REL, BUTTON_NONE },
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LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD),
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}; /* button_context_settings_right_is_inc */
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static const struct button_mapping button_context_settings_time[] = {
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{ ACTION_STD_PREV, BUTTON_UP|BUTTON_REL, BUTTON_NONE },
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{ ACTION_STD_PREVREPEAT, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
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{ ACTION_STD_NEXT, BUTTON_DOWN|BUTTON_REL, BUTTON_NONE },
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{ ACTION_STD_NEXTREPEAT, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
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LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_SETTINGS)
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}; /* button_context_settings_time */
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static const struct button_mapping button_context_pitchscreen[] = {
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{ ACTION_PS_INC_SMALL, BUTTON_RIGHT, BUTTON_NONE },
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{ ACTION_PS_INC_BIG, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
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{ ACTION_PS_DEC_SMALL, BUTTON_LEFT, BUTTON_NONE },
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{ ACTION_PS_DEC_BIG, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
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{ ACTION_PS_NUDGE_LEFT, BUTTON_LEFT, BUTTON_NONE },
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{ ACTION_PS_NUDGE_LEFTOFF, BUTTON_LEFT|BUTTON_REL, BUTTON_NONE },
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{ ACTION_PS_NUDGE_RIGHT, BUTTON_RIGHT, BUTTON_NONE },
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{ ACTION_PS_NUDGE_RIGHTOFF, BUTTON_RIGHT|BUTTON_REL, BUTTON_NONE },
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{ ACTION_PS_TOGGLE_MODE, BUTTON_HOME, BUTTON_NONE },
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{ ACTION_PS_RESET, BUTTON_SELECT, BUTTON_NONE },
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{ ACTION_PS_EXIT, BUTTON_POWER, BUTTON_NONE },
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{ ACTION_PS_EXIT, BUTTON_UP, BUTTON_NONE },
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LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD),
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}; /* button_context_pitchscreen */
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/** Recording Screen **/
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static const struct button_mapping button_context_recscreen[] = {
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{ ACTION_REC_PAUSE, BUTTON_UP|BUTTON_REL, BUTTON_UP },
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{ ACTION_STD_CANCEL, BUTTON_POWER|BUTTON_REL, BUTTON_POWER },
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{ ACTION_REC_NEWFILE, BUTTON_HOME|BUTTON_REL, BUTTON_HOME },
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{ ACTION_STD_MENU, BUTTON_SELECT|BUTTON_REPEAT, BUTTON_SELECT},
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{ ACTION_SETTINGS_INC, BUTTON_RIGHT, BUTTON_NONE },
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{ ACTION_SETTINGS_INCREPEAT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
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{ ACTION_SETTINGS_DEC, BUTTON_LEFT, BUTTON_NONE },
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{ ACTION_SETTINGS_DECREPEAT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
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{ ACTION_STD_PREV, BUTTON_LEFT, BUTTON_NONE },
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{ ACTION_STD_PREV, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
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{ ACTION_STD_NEXT, BUTTON_RIGHT, BUTTON_NONE },
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{ ACTION_STD_NEXT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
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{ ACTION_NONE, BUTTON_DOWN|BUTTON_REL, BUTTON_DOWN },
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LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
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}; /* button_context_recscreen */
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/** FM Radio Screen **/
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static const struct button_mapping button_context_radio[] = {
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{ ACTION_FM_MENU, BUTTON_SELECT|BUTTON_REPEAT, BUTTON_NONE },
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{ ACTION_FM_PRESET, BUTTON_SELECT|BUTTON_REL, BUTTON_NONE },
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{ ACTION_FM_STOP, BUTTON_POWER|BUTTON_REL, BUTTON_NONE },
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{ ACTION_FM_MODE, BUTTON_UP|BUTTON_REPEAT, BUTTON_UP },
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{ ACTION_FM_EXIT, BUTTON_DOWN|BUTTON_REL, BUTTON_NONE },
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{ ACTION_FM_PLAY, BUTTON_UP|BUTTON_REL, BUTTON_UP },
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LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_SETTINGS)
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}; /* button_context_radio */
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static const struct button_mapping button_context_keyboard[] = {
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{ ACTION_KBD_LEFT, BUTTON_LEFT, BUTTON_NONE },
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{ ACTION_KBD_LEFT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
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{ ACTION_KBD_RIGHT, BUTTON_RIGHT, BUTTON_NONE },
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{ ACTION_KBD_RIGHT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
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{ ACTION_KBD_CURSOR_LEFT, BUTTON_HOME|BUTTON_LEFT, BUTTON_NONE },
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{ ACTION_KBD_CURSOR_LEFT, BUTTON_HOME|BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
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{ ACTION_KBD_CURSOR_RIGHT, BUTTON_HOME|BUTTON_RIGHT, BUTTON_NONE },
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{ ACTION_KBD_CURSOR_RIGHT, BUTTON_HOME|BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
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{ ACTION_KBD_UP, BUTTON_LEFT, BUTTON_NONE },
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{ ACTION_KBD_UP, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
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{ ACTION_KBD_DOWN, BUTTON_RIGHT, BUTTON_NONE },
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{ ACTION_KBD_DOWN, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
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{ ACTION_KBD_PAGE_FLIP, BUTTON_HOME|BUTTON_SELECT, BUTTON_HOME },
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{ ACTION_KBD_BACKSPACE, BUTTON_DOWN, BUTTON_NONE },
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{ ACTION_KBD_BACKSPACE, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
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{ ACTION_KBD_SELECT, BUTTON_SELECT, BUTTON_NONE },
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{ ACTION_KBD_DONE, BUTTON_UP, BUTTON_NONE },
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{ ACTION_KBD_ABORT, BUTTON_POWER, BUTTON_NONE },
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LAST_ITEM_IN_LIST
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}; /* button_context_keyboard */
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static const struct button_mapping button_context_bmark[] = {
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{ ACTION_BMS_DELETE, BUTTON_HOME, BUTTON_NONE },
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LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_LIST),
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}; /* button_context_bmark */
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/* get_context_mapping returns a pointer to one of the above defined arrays depending on the context */
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const struct button_mapping* get_context_mapping(int context)
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{
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switch (context)
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{
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case CONTEXT_STD:
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return button_context_standard;
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case CONTEXT_WPS:
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return button_context_wps;
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case CONTEXT_LIST:
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return button_context_list;
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case CONTEXT_TREE:
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case CONTEXT_MAINMENU:
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if (global_settings.hold_lr_for_scroll_in_list)
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return button_context_listtree_scroll_without_combo;
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else
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return button_context_listtree_scroll_with_combo;
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case CONTEXT_CUSTOM|CONTEXT_TREE:
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return button_context_tree;
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case CONTEXT_SETTINGS:
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return button_context_settings;
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case CONTEXT_CUSTOM|CONTEXT_SETTINGS:
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case CONTEXT_SETTINGS_COLOURCHOOSER:
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case CONTEXT_SETTINGS_EQ:
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case CONTEXT_SETTINGS_RECTRIGGER:
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return button_context_settings_right_is_inc;
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case CONTEXT_SETTINGS_TIME:
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return button_context_settings_time;
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case CONTEXT_YESNOSCREEN:
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return button_context_yesno;
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case CONTEXT_FM:
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return button_context_radio;
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case CONTEXT_BOOKMARKSCREEN:
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return button_context_bmark;
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case CONTEXT_QUICKSCREEN:
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return button_context_quickscreen;
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case CONTEXT_PITCHSCREEN:
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return button_context_pitchscreen;
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case CONTEXT_RECSCREEN:
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return button_context_recscreen;
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case CONTEXT_KEYBOARD:
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return button_context_keyboard;
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default:
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return button_context_standard;
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}
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return button_context_standard;
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}
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@ -87,7 +87,8 @@ const struct button_mapping generic_directions[] =
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|| (CONFIG_KEYPAD == SANSA_C200_PAD) \
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|| (CONFIG_KEYPAD == GIGABEAT_S_PAD) \
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|| (CONFIG_KEYPAD == MROBE100_PAD) \
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|| (CONFIG_KEYPAD == PHILIPS_SA9200_PAD)
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|| (CONFIG_KEYPAD == PHILIPS_SA9200_PAD) \
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|| (CONFIG_KEYPAD == SANSA_CLIP_PAD)
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{ PLA_UP, BUTTON_UP, BUTTON_NONE},
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{ PLA_DOWN, BUTTON_DOWN, BUTTON_NONE},
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{ PLA_LEFT, BUTTON_LEFT, BUTTON_NONE},
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||||
|
@ -186,7 +187,8 @@ const struct button_mapping generic_left_right_fire[] =
|
|||
|| (CONFIG_KEYPAD == IRIVER_IFP7XX_PAD) \
|
||||
|| (CONFIG_KEYPAD == GIGABEAT_S_PAD) \
|
||||
|| (CONFIG_KEYPAD == MROBE100_PAD) \
|
||||
|| (CONFIG_KEYPAD == PHILIPS_SA9200_PAD)
|
||||
|| (CONFIG_KEYPAD == PHILIPS_SA9200_PAD) \
|
||||
|| (CONFIG_KEYPAD == SANSA_CLIP_PAD)
|
||||
{ PLA_LEFT, BUTTON_LEFT, BUTTON_NONE},
|
||||
{ PLA_RIGHT, BUTTON_RIGHT, BUTTON_NONE},
|
||||
{ PLA_LEFT_REPEAT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE},
|
||||
|
@ -359,7 +361,7 @@ const struct button_mapping generic_actions[] =
|
|||
{PLA_MENU, BUTTON_DOWN, BUTTON_NONE},
|
||||
{PLA_FIRE, BUTTON_SELECT, BUTTON_NONE},
|
||||
{PLA_FIRE_REPEAT, BUTTON_SELECT|BUTTON_REPEAT, BUTTON_NONE},
|
||||
#elif CONFIG_KEYPAD == SANSA_C200_PAD
|
||||
#elif CONFIG_KEYPAD == SANSA_C200_PAD || CONFIG_KEYPAD == SANSA_CLIP_PAD
|
||||
{PLA_QUIT, BUTTON_POWER, BUTTON_NONE},
|
||||
{PLA_START, BUTTON_UP, BUTTON_NONE},
|
||||
{PLA_MENU, BUTTON_DOWN, BUTTON_NONE},
|
||||
|
@ -437,7 +439,8 @@ const struct button_mapping generic_increase_decrease[] =
|
|||
|| (CONFIG_KEYPAD == ONDIO_PAD) \
|
||||
|| (CONFIG_KEYPAD == GIGABEAT_S_PAD) \
|
||||
|| (CONFIG_KEYPAD == MROBE100_PAD) \
|
||||
|| (CONFIG_KEYPAD == PHILIPS_SA9200_PAD)
|
||||
|| (CONFIG_KEYPAD == PHILIPS_SA9200_PAD) \
|
||||
|| (CONFIG_KEYPAD == SANSA_CLIP_PAD)
|
||||
{PLA_INC, BUTTON_UP, BUTTON_NONE},
|
||||
{PLA_DEC, BUTTON_DOWN, BUTTON_NONE},
|
||||
{PLA_INC_REPEAT, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE},
|
||||
|
|
|
@ -29,7 +29,7 @@
|
|||
#define HAVE_LCD_BITMAP
|
||||
|
||||
/* define this if you have a light associated with the buttons */
|
||||
#define HAVE_BUTTON_LIGHT
|
||||
//#define HAVE_BUTTON_LIGHT
|
||||
|
||||
/* define this if you have access to the quickscreen */
|
||||
//#define HAVE_QUICKSCREEN
|
||||
|
@ -47,7 +47,7 @@
|
|||
#define LCD_PIXELFORMAT VERTICAL_PACKING
|
||||
|
||||
/* define this if you have LCD enable function */
|
||||
#define HAVE_LCD_ENABLE
|
||||
//#define HAVE_LCD_ENABLE
|
||||
|
||||
#ifndef BOOTLOADER
|
||||
|
||||
|
@ -58,7 +58,7 @@
|
|||
#endif
|
||||
|
||||
/* define this if you can flip your LCD */
|
||||
//#define HAVE_LCD_FLIP
|
||||
#define HAVE_LCD_FLIP
|
||||
|
||||
/* #define IRAM_LCDFRAMEBUFFER IDATA_ATTR *//* put the lcd frame buffer in IRAM */
|
||||
|
||||
|
@ -75,16 +75,15 @@
|
|||
#endif
|
||||
|
||||
/* Define this if you have a software controlled poweroff */
|
||||
//#define HAVE_SW_POWEROFF
|
||||
#define HAVE_SW_POWEROFF
|
||||
|
||||
#define HAVE_FAT16SUPPORT
|
||||
|
||||
/* The number of bytes reserved for loadable codecs */
|
||||
#define CODEC_SIZE 0
|
||||
//#define CODEC_SIZE 0x100000
|
||||
#define CODEC_SIZE 0x100000
|
||||
|
||||
/* The number of bytes reserved for loadable plugins */
|
||||
//#define PLUGIN_BUFFER_SIZE 0x80000
|
||||
#define PLUGIN_BUFFER_SIZE 0x80000
|
||||
|
||||
#define AB_REPEAT_ENABLE 1
|
||||
|
||||
|
@ -92,10 +91,6 @@
|
|||
//#define CONFIG_TUNER LV24020LP
|
||||
//#define HAVE_TUNER_PWR_CTRL
|
||||
|
||||
/* Define this for LCD backlight available */
|
||||
#define HAVE_BACKLIGHT
|
||||
#define HAVE_BACKLIGHT_BRIGHTNESS
|
||||
|
||||
/* define this if you have a flash memory storage */
|
||||
#define HAVE_FLASH_STORAGE
|
||||
|
||||
|
|
|
@ -50,10 +50,10 @@ int button_read_device(void)
|
|||
/* C4B0 is unused */
|
||||
|
||||
if (GPIOB_PIN(1))
|
||||
result |= BUTTON_VOLUP;
|
||||
result |= BUTTON_VOL_UP;
|
||||
|
||||
if (GPIOB_PIN(2))
|
||||
result |= BUTTON_PLAY;
|
||||
result |= BUTTON_UP;
|
||||
|
||||
GPIOC_PIN(4) = 0x00;
|
||||
|
||||
|
@ -76,7 +76,7 @@ int button_read_device(void)
|
|||
result |= BUTTON_DOWN;
|
||||
|
||||
if (GPIOB_PIN(1))
|
||||
result |= BUTTON_VOLDOWN;
|
||||
result |= BUTTON_VOL_DOWN;
|
||||
|
||||
if (GPIOB_PIN(2))
|
||||
result |= BUTTON_HOME;
|
||||
|
|
|
@ -34,10 +34,10 @@ bool button_hold(void);
|
|||
/* Main unit's buttons */
|
||||
#define BUTTON_HOME 0x00000001
|
||||
|
||||
#define BUTTON_VOLUP 0x00000002
|
||||
#define BUTTON_VOLDOWN 0x00000004
|
||||
#define BUTTON_VOL_UP 0x00000002
|
||||
#define BUTTON_VOL_DOWN 0x00000004
|
||||
|
||||
#define BUTTON_PLAY 0x00000008
|
||||
#define BUTTON_UP 0x00000008
|
||||
#define BUTTON_DOWN 0x00000010
|
||||
#define BUTTON_LEFT 0x00000020
|
||||
#define BUTTON_RIGHT 0x00000040
|
||||
|
@ -48,7 +48,7 @@ bool button_hold(void);
|
|||
#define BUTTON_HOLD 0x00000200
|
||||
|
||||
#define BUTTON_MAIN (BUTTON_HOME|BUTTON_VOLUP|BUTTON_VOLDOWN\
|
||||
|BUTTON_PLAY|BUTTON_DOWN|BUTTON_LEFT|BUTTON_RIGHT\
|
||||
|BUTTON_UP|BUTTON_DOWN|BUTTON_LEFT|BUTTON_RIGHT\
|
||||
|BUTTON_SELECT|BUTTON_POWER|BUTTON_HOLD)
|
||||
|
||||
#define BUTTON_REMOTE 0
|
||||
|
|
1
tools/configure
vendored
1
tools/configure
vendored
|
@ -1693,6 +1693,7 @@ fi
|
|||
bootoutput="bootloader-clip.sansa"
|
||||
appextra="recorder:gui"
|
||||
plugins=""
|
||||
swcodec="yes"
|
||||
toolset=$scramblebitmaptools
|
||||
t_cpu="arm"
|
||||
t_manufacturer="as3525"
|
||||
|
|
BIN
uisimulator/sdl/UI-clip.bmp
Normal file
BIN
uisimulator/sdl/UI-clip.bmp
Normal file
Binary file not shown.
After Width: | Height: | Size: 260 KiB |
|
@ -950,6 +950,36 @@ void button_event(int key, bool pressed)
|
|||
case SDLK_SPACE:
|
||||
new_btn = BUTTON_SELECT;
|
||||
break;
|
||||
|
||||
#elif CONFIG_KEYPAD == SANSA_CLIP_PAD
|
||||
case SDLK_KP4:
|
||||
case SDLK_LEFT:
|
||||
new_btn = BUTTON_LEFT;
|
||||
break;
|
||||
case SDLK_KP6:
|
||||
case SDLK_RIGHT:
|
||||
new_btn = BUTTON_RIGHT;
|
||||
break;
|
||||
case SDLK_KP8:
|
||||
case SDLK_UP:
|
||||
new_btn = BUTTON_UP;
|
||||
break;
|
||||
case SDLK_KP2:
|
||||
case SDLK_DOWN:
|
||||
new_btn = BUTTON_DOWN;
|
||||
break;
|
||||
case SDLK_INSERT:
|
||||
new_btn = BUTTON_HOME;
|
||||
break;
|
||||
case SDLK_SPACE:
|
||||
new_btn = BUTTON_SELECT;
|
||||
break;
|
||||
case SDLK_PAGEDOWN:
|
||||
new_btn = BUTTON_VOL_DOWN;
|
||||
break;
|
||||
case SDLK_PAGEUP:
|
||||
new_btn = BUTTON_VOL_UP;
|
||||
break;
|
||||
#else
|
||||
#error No keymap defined!
|
||||
#endif /* CONFIG_KEYPAD */
|
||||
|
|
|
@ -436,6 +436,19 @@
|
|||
#define UI_LCD_FGCOLOR 0, 0, 0 /* foreground color of LCD (no backlight) */
|
||||
#define UI_LCD_FGCOLORLIGHT 0, 0, 0 /* foreground color of LCD (backlight) */
|
||||
|
||||
#elif defined(SANSA_CLIP)
|
||||
#define UI_TITLE "Sansa Clip"
|
||||
#define UI_WIDTH 205 /* width of GUI window */
|
||||
#define UI_HEIGHT 325 /* height of GUI window */
|
||||
#define UI_LCD_POSX 38 /* x position of lcd */
|
||||
#define UI_LCD_POSY 38 /* y position of lcd */
|
||||
#define UI_LCD_WIDTH 128
|
||||
#define UI_LCD_HEIGHT 64
|
||||
#define UI_LCD_BGCOLOR 0, 0, 0 /* bkgnd color of LCD (no backlight) */
|
||||
#define UI_LCD_BGCOLORLIGHT 192, 192, 192 /* bkgnd color of LCD (backlight) */
|
||||
#define UI_LCD_FGCOLOR 13, 226, 229 /* foreground color of LCD (no backlight) */
|
||||
#define UI_LCD_FGCOLORLIGHT 0, 0, 0 /* foreground color of LCD (backlight) */
|
||||
|
||||
#endif
|
||||
extern SDL_Surface *gui_surface;
|
||||
extern bool background; /* True if the background image is enabled */
|
||||
|
|
Loading…
Reference in a new issue