Credits: better counter when scrolling manually
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@14629 a1c6a512-1295-4272-9138-f99709370657
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1 changed files with 3 additions and 2 deletions
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@ -142,7 +142,7 @@ void roll_credits(void)
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int name_w, name_h, name_targetpos=1, font_h;
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int name_w, name_h, name_targetpos=1, font_h;
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int credits_w, credits_pos;
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int credits_w, credits_pos;
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int numnames = (sizeof(credits)/sizeof(char*));
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int numnames = (sizeof(credits)/sizeof(char*));
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char name[40], elapsednames[20];
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char name[40], elapsednames[32];
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int action = ACTION_NONE;
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int action = ACTION_NONE;
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/* control if scrolling is automatic (with animation) or manual */
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/* control if scrolling is automatic (with animation) or manual */
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@ -310,7 +310,8 @@ void roll_credits(void)
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{
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{
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rb->lcd_clear_display();
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rb->lcd_clear_display();
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rb->snprintf(elapsednames, sizeof(elapsednames),
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rb->snprintf(elapsednames, sizeof(elapsednames),
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"[Credits] %d/%d", j+NUM_VISIBLE_LINES, numnames);
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"[Credits] %d-%d/%d", j+1,
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j+NUM_VISIBLE_LINES, numnames);
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rb->lcd_getstringsize(elapsednames, &credits_w, NULL);
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rb->lcd_getstringsize(elapsednames, &credits_w, NULL);
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rb->lcd_putsxy(CREDITS_TARGETPOS, 0, elapsednames);
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rb->lcd_putsxy(CREDITS_TARGETPOS, 0, elapsednames);
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