More fixes for the usb screen: Use send_event(GUI_EVENT_REFRESH, NULL) to get rid of dead parts if the custom ui viewport is used as intended (it also redraws the statusbars additionally to clear&update). Redo the the statusbar handling to use the viewportmanager to properly force the remote statusbar on also.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@22534 a1c6a512-1295-4272-9138-f99709370657
This commit is contained in:
parent
bd023385fb
commit
cc1be6b766
1 changed files with 12 additions and 10 deletions
|
@ -63,6 +63,8 @@
|
|||
#include "yesno.h"
|
||||
#include "backdrop.h"
|
||||
#include "viewport.h"
|
||||
#include "appevents.h"
|
||||
#include "statusbar.h"
|
||||
|
||||
#ifdef HAVE_LCD_BITMAP
|
||||
#include "bitmaps/usblogo.h"
|
||||
|
@ -181,16 +183,15 @@ void usb_screen(void)
|
|||
/* nothing here! */
|
||||
#else
|
||||
int i;
|
||||
int statusbar = global_settings.statusbar; /* force the statusbar */
|
||||
if(!global_settings.statusbar)
|
||||
global_settings.statusbar = STATUSBAR_TOP;
|
||||
int usb_bars = VP_SB_ALLSCREENS; /* force statusbars */
|
||||
int old_bars = viewportmanager_get_statusbar();
|
||||
|
||||
FOR_NB_SCREENS(i)
|
||||
{
|
||||
screens[i].backdrop_show(BACKDROP_MAIN);
|
||||
screens[i].backlight_on();
|
||||
screens[i].clear_display();
|
||||
#if NB_SCREENS > 1
|
||||
#ifdef HAVE_REMOTE_LCD
|
||||
if (i == SCREEN_REMOTE)
|
||||
{
|
||||
screens[i].bitmap(remote_usblogo,
|
||||
|
@ -199,8 +200,8 @@ void usb_screen(void)
|
|||
BMPWIDTH_remote_usblogo, BMPHEIGHT_remote_usblogo);
|
||||
}
|
||||
else
|
||||
{
|
||||
#endif
|
||||
{
|
||||
#ifdef HAVE_LCD_BITMAP
|
||||
screens[i].transparent_bitmap(usblogo,
|
||||
(LCD_WIDTH-BMPWIDTH_usblogo),
|
||||
|
@ -213,11 +214,12 @@ void usb_screen(void)
|
|||
status_set_audio(false);
|
||||
status_set_usb(true);
|
||||
#endif /* HAVE_LCD_BITMAP */
|
||||
#if NB_SCREENS > 1
|
||||
}
|
||||
#endif
|
||||
screens[i].update();
|
||||
}
|
||||
FOR_NB_SCREENS(i)
|
||||
usb_bars |= VP_SB_IGNORE_SETTING(i);
|
||||
viewportmanager_set_statusbar(usb_bars);
|
||||
|
||||
#ifdef SIMULATOR
|
||||
while (button_get(true) & BUTTON_REL);
|
||||
|
@ -231,10 +233,10 @@ void usb_screen(void)
|
|||
FOR_NB_SCREENS(i)
|
||||
{
|
||||
screens[i].backlight_on();
|
||||
screens[i].clear_display();
|
||||
screens[i].update();
|
||||
}
|
||||
global_settings.statusbar = statusbar;
|
||||
viewportmanager_set_statusbar(old_bars);
|
||||
send_event(GUI_EVENT_REFRESH, NULL);
|
||||
|
||||
#endif /* USB_NONE */
|
||||
}
|
||||
|
||||
|
|
Loading…
Reference in a new issue