Remove wrapper for pressNote and make the function externally visible
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@14978 a1c6a512-1295-4272-9138-f99709370657
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2 changed files with 8 additions and 21 deletions
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@ -16,7 +16,12 @@
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*
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****************************************************************************/
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#include "../../plugin.h"
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#include "plugin.h"
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#include "midi/guspat.h"
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#include "midi/midiutil.h"
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#include "midi/synth.h"
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#include "midi/sequencer.h"
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#include "midi/midifile.h"
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PLUGIN_HEADER
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PLUGIN_IRAM_DECLARE
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@ -114,15 +119,6 @@ struct MIDIfile * mf IBSS_ATTR;
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int numberOfSamples IBSS_ATTR;
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long bpm IBSS_ATTR;
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#include "plugin.h"
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#include "midi/guspat.h"
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#include "midi/midiutil.h"
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#include "midi/synth.h"
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#include "midi/sequencer.h"
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#include "midi/midifile.h"
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const unsigned char * drumNames[]={
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"Bass Drum 2 ",
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"Bass Drum 1 ",
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@ -362,7 +358,7 @@ void sendEvents()
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for(i=0; i<V_NUMCELLS; i++)
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{
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if(trackData[trackPos[i]][i] == VAL_ENABLED)
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pressNote_Nonstatic(9, trackMap[i], 127);
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pressNote(9, trackMap[i], 127);
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}
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}
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@ -157,7 +157,7 @@ static inline void setPW(int ch, int msb, int lsb)
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}
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}
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static void pressNote(int ch, int note, int vol)
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inline void pressNote(int ch, int note, int vol)
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{
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static int lastKill = 0;
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/* Silences all channels but one, for easy debugging, for me. */
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@ -379,12 +379,3 @@ int tick(void)
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return 0;
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}
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/* Ugly hack so that beatbox can get at teh pressnote function */
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/* Is there a speed advantage to keeping pressNote itself static? */
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/* Note that midiplay needs the speed much more than beatbox does */
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void pressNote_Nonstatic(int ch, int note, int vol)
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{
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pressNote(ch, note, vol);
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}
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