Improved FPS test plugin: * Better precision for low frame rates (take extra ticks into account). * Measure YUV blit framerate on colour targets.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@15099 a1c6a512-1295-4272-9138-f99709370657
This commit is contained in:
parent
a0f15c64ba
commit
cb4186c989
3 changed files with 244 additions and 106 deletions
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@ -519,7 +519,9 @@ static const struct plugin_api rockbox_api = {
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talk_enable_menus,
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button_queue_count,
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#ifdef HAVE_REMOTE_LCD
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lcd_remote_setmargins,
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#endif
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};
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int plugin_load(const char* plugin, void* parameter)
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@ -112,7 +112,7 @@
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#define PLUGIN_MAGIC 0x526F634B /* RocK */
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/* increase this every time the api struct changes */
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#define PLUGIN_API_VERSION 80
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#define PLUGIN_API_VERSION 81
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/* update this to latest version if a change to the api struct breaks
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backwards compatibility (and please take the opportunity to sort in any
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@ -636,7 +636,10 @@ struct plugin_api {
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void (*talk_disable_menus)(void);
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void (*talk_enable_menus)(void);
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int (*button_queue_count)(void);
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int (*button_queue_count)(void);
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#ifdef HAVE_REMOTE_LCD
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void (*lcd_remote_setmargins)(int x, int y);
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#endif
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};
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/* plugin header */
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@ -17,6 +17,7 @@
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*
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****************************************************************************/
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#include "plugin.h"
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#include "helper.h"
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#ifdef HAVE_LCD_BITMAP
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@ -29,135 +30,267 @@
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#define FPS_QUIT BUTTON_POWER
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#endif
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#define DURATION (2*HZ) /* longer duration gives more precise results */
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PLUGIN_HEADER
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static struct plugin_api* rb;
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/* Screen logging */
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static int line;
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static int max_line;
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#ifdef HAVE_REMOTE_LCD
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static int remote_line;
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static int remote_max_line;
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#endif
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static void log_init(void)
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{
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int h;
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rb->lcd_setmargins(0, 0);
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rb->lcd_getstringsize("A", NULL, &h);
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max_line = LCD_HEIGHT / h;
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line = 0;
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rb->lcd_clear_display();
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rb->lcd_update();
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#ifdef HAVE_REMOTE_LCD
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rb->lcd_remote_setmargins(0, 0);
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rb->lcd_remote_getstringsize("A", NULL, &h);
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remote_max_line = LCD_REMOTE_HEIGHT / h;
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remote_line = 0;
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rb->lcd_remote_clear_display();
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rb->lcd_remote_update();
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#endif
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}
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static void log_text(char *text)
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{
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rb->lcd_puts(0, line, text);
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if (++line >= max_line)
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line = 0;
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rb->lcd_update();
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#ifdef HAVE_REMOTE_LCD
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rb->lcd_remote_puts(0, remote_line, text);
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if (++remote_line >= remote_max_line)
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remote_line = 0;
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rb->lcd_remote_update();
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#endif
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}
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static int calc_tenth_fps(int framecount, long ticks)
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{
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return (10*HZ) * framecount / ticks;
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}
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static void time_main_update(void)
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{
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char str[32]; /* text buffer */
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long time_start; /* start tickcount */
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long time_end; /* end tickcount */
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int frame_count;
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int fps;
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const int part14_x = LCD_WIDTH/4; /* x-offset for 1/4 update test */
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const int part14_w = LCD_WIDTH/2; /* x-size for 1/4 update test */
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const int part14_y = LCD_HEIGHT/4; /* y-offset for 1/4 update test */
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const int part14_h = LCD_HEIGHT/2; /* y-size for 1/4 update test */
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/* Test 1: full LCD update */
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frame_count = 0;
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rb->sleep(0); /* sync to tick */
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time_start = *rb->current_tick;
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while((time_end = *rb->current_tick) - time_start < DURATION)
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{
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rb->lcd_update();
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frame_count++;
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}
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fps = calc_tenth_fps(frame_count, time_end - time_start);
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rb->snprintf(str, sizeof(str), "1/1: %d.%d fps", fps / 10, fps % 10);
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log_text(str);
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/* Test 2: quarter LCD update */
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frame_count = 0;
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rb->sleep(0); /* sync to tick */
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time_start = *rb->current_tick;
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while((time_end = *rb->current_tick) - time_start < DURATION)
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{
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rb->lcd_update_rect(part14_x, part14_y, part14_w, part14_h);
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frame_count++;
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}
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fps = calc_tenth_fps(frame_count, time_end - time_start);
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rb->snprintf(str, sizeof(str), "1/4: %d.%d fps", fps / 10, fps % 10);
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log_text(str);
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}
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#ifdef HAVE_LCD_COLOR
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#if LCD_WIDTH >= LCD_HEIGHT
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#define YUV_WIDTH LCD_WIDTH
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#define YUV_HEIGHT LCD_HEIGHT
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#else /* Assume the screen is rotated on portrait LCDs */
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#define YUV_WIDTH LCD_HEIGHT
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#define YUV_HEIGHT LCD_WIDTH
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#endif
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static unsigned char ydata[YUV_HEIGHT][YUV_WIDTH];
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static unsigned char udata[YUV_HEIGHT/2][YUV_WIDTH/2];
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static unsigned char vdata[YUV_HEIGHT/2][YUV_WIDTH/2];
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static unsigned char * const yuvbuf[3] = {
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(void*)ydata,
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(void*)udata,
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(void*)vdata
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};
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static void make_gradient_rect(width, height)
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{
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unsigned char vline[YUV_WIDTH/2];
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int x, y;
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width /= 2;
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height /= 2;
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for (x = 0; x < width; x++)
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vline[x] = (x << 8) / width;
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for (y = 0; y < height; y++)
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{
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rb->memset(udata[y], (y << 8) / height, width);
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rb->memcpy(vdata[y], vline, width);
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}
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}
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static void time_main_yuv(void)
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{
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char str[32]; /* text buffer */
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long time_start; /* start tickcount */
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long time_end; /* end tickcount */
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int frame_count;
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int fps;
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const int part14_x = YUV_WIDTH/4; /* x-offset for 1/4 update test */
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const int part14_w = YUV_WIDTH/2; /* x-size for 1/4 update test */
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const int part14_y = YUV_HEIGHT/4; /* y-offset for 1/4 update test */
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const int part14_h = YUV_HEIGHT/2; /* y-size for 1/4 update test */
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int x, y;
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rb->memset(ydata, 128, sizeof(ydata)); /* medium grey */
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/* Test 1: full LCD update */
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make_gradient_rect(YUV_WIDTH, YUV_HEIGHT);
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frame_count = 0;
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rb->sleep(0); /* sync to tick */
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time_start = *rb->current_tick;
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while((time_end = *rb->current_tick) - time_start < DURATION)
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{
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rb->lcd_yuv_blit(yuvbuf, 0, 0, YUV_WIDTH,
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0, 0, YUV_WIDTH, YUV_HEIGHT);
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frame_count++;
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}
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fps = calc_tenth_fps(frame_count, time_end - time_start);
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rb->snprintf(str, sizeof(str), "1/1: %d.%d fps", fps / 10, fps % 10);
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log_text(str);
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/* Test 2: quarter LCD update */
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make_gradient_rect(YUV_WIDTH/2, YUV_HEIGHT/2);
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frame_count = 0;
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rb->sleep(0); /* sync to tick */
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time_start = *rb->current_tick;
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while((time_end = *rb->current_tick) - time_start < DURATION)
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{
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rb->lcd_yuv_blit(yuvbuf, 0, 0, YUV_WIDTH,
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part14_x, part14_y, part14_w, part14_h);
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frame_count++;
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}
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fps = calc_tenth_fps(frame_count, time_end - time_start);
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rb->snprintf(str, sizeof(str), "1/4: %d.%d fps", fps / 10, fps % 10);
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log_text(str);
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}
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#endif
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#ifdef HAVE_REMOTE_LCD
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static void time_remote_update(void)
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{
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char str[32]; /* text buffer */
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long time_start; /* start tickcount */
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long time_end; /* end tickcount */
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int frame_count;
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int fps;
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const int part14_x = LCD_REMOTE_WIDTH/4; /* x-offset for 1/4 update test */
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const int part14_w = LCD_REMOTE_WIDTH/2; /* x-size for 1/4 update test */
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const int part14_y = LCD_REMOTE_HEIGHT/4; /* y-offset for 1/4 update test */
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const int part14_h = LCD_REMOTE_HEIGHT/2; /* y-size for 1/4 update test */
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/* Test 1: full LCD update */
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frame_count = 0;
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rb->sleep(0); /* sync to tick */
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time_start = *rb->current_tick;
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while((time_end = *rb->current_tick) - time_start < DURATION)
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{
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rb->lcd_remote_update();
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frame_count++;
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}
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fps = calc_tenth_fps(frame_count, time_end - time_start);
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rb->snprintf(str, sizeof(str), "1/1: %d.%d fps", fps / 10, fps % 10);
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log_text(str);
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/* Test 2: quarter LCD update */
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frame_count = 0;
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rb->sleep(0); /* sync to tick */
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time_start = *rb->current_tick;
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while((time_end = *rb->current_tick) - time_start < DURATION)
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{
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rb->lcd_remote_update_rect(part14_x, part14_y, part14_w, part14_h);
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frame_count++;
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}
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fps = calc_tenth_fps(frame_count, time_end - time_start);
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rb->snprintf(str, sizeof(str), "1/4: %d.%d fps", fps / 10, fps % 10);
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log_text(str);
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}
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#endif
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/* plugin entry point */
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enum plugin_status plugin_start(struct plugin_api* api, void* parameter)
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{
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char str[64]; /* text buffer */
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int time_start; /* start tickcount */
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int frame_count; /* frame counter */
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#ifndef SIMULATOR
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char str[32];
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int cpu_freq;
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#endif
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int line = 0;
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int part14_x = LCD_WIDTH/4; /* x-offset for 1/4 update test */
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int part14_w = LCD_WIDTH/2; /* x-size for 1/4 update test */
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int part14_y = LCD_HEIGHT/4; /* y-offset for 1/4 update test */
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int part14_h = LCD_HEIGHT/2; /* y-size for 1/4 update test */
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#ifdef HAVE_REMOTE_LCD
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int r_line = 0;
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int r_part14_x = LCD_REMOTE_WIDTH/4; /* x-offset for 1/4 update test */
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int r_part14_w = LCD_REMOTE_WIDTH/2; /* x-size for 1/4 update test */
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int r_part14_y = LCD_REMOTE_HEIGHT/4; /* y-offset for 1/4 update test */
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int r_part14_h = LCD_REMOTE_HEIGHT/2; /* y-size for 1/4 update test */
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#endif
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/* standard stuff */
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(void)parameter;
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rb = api;
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rb->lcd_clear_display();
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rb->lcd_puts(0, line++, "FPS Measurement");
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#ifdef HAVE_REMOTE_LCD
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rb->lcd_puts(0, line++, "Main LCD");
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rb->lcd_remote_puts(0, r_line++, "FPS Measurement");
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rb->lcd_remote_puts(0, r_line++, "Main LCD");
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rb->lcd_remote_update();
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#endif
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rb->lcd_update();
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log_init();
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#ifndef SIMULATOR
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cpu_freq = *rb->cpu_frequency; /* remember CPU frequency */
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#endif
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backlight_force_on(rb); /* backlight control in lib/helper.c */
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/* TEST 1: FULL LCD UPDATE */
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frame_count = 0;
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time_start = *rb->current_tick;
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while(*rb->current_tick - time_start < 2*HZ)
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{
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rb->lcd_update();
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frame_count++;
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}
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rb->snprintf(str, sizeof(str), "1/1: %d.%d fps", frame_count / 2,
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(frame_count % 2) * 5);
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rb->lcd_puts(0, line++, str);
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rb->lcd_update();
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/* TEST 2: QUARTER LCD UPDATE */
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frame_count = 0;
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time_start = *rb->current_tick;
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while(*rb->current_tick - time_start < 2*HZ)
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{
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rb->lcd_update_rect(part14_x, part14_y, part14_w, part14_h);
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frame_count++;
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}
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rb->snprintf(str, sizeof(str), "1/4: %d.%d fps", frame_count/2,
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(frame_count%2)*5);
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rb->lcd_puts(0, line++, str);
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#ifndef SIMULATOR
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if (*rb->cpu_frequency != cpu_freq)
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rb->snprintf(str, sizeof(str), "CPU: frequency changed!");
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else
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rb->snprintf(str, sizeof(str), "CPU: %d Hz", cpu_freq);
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rb->lcd_puts(0, line++, str);
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log_text("Main LCD Update");
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time_main_update();
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#ifdef HAVE_LCD_COLOR
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log_text("Main LCD YUV");
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time_main_yuv();
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#endif
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rb->lcd_update();
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#ifdef HAVE_REMOTE_LCD
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rb->lcd_puts(0, line++, "Remote LCD");
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rb->lcd_update();
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rb->lcd_remote_puts(0, r_line++, "Remote LCD");
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rb->lcd_remote_update();
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#ifndef SIMULATOR
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cpu_freq = *rb->cpu_frequency; /* remember CPU frequency */
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log_text("Remote LCD Update");
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time_remote_update();
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#endif
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/* TEST 1: FULL LCD UPDATE */
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frame_count = 0;
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time_start = *rb->current_tick;
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while(*rb->current_tick - time_start < 2*HZ)
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{
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rb->lcd_remote_update();
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frame_count++;
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}
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rb->snprintf(str, sizeof(str), "1/1: %d.%d fps", frame_count / 2,
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(frame_count % 2) * 5);
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rb->lcd_puts(0, line++, str);
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rb->lcd_update();
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/* TEST 2: QUARTER LCD UPDATE */
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frame_count = 0;
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time_start = *rb->current_tick;
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while(*rb->current_tick - time_start < 2*HZ)
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{
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rb->lcd_remote_update_rect(r_part14_x, r_part14_y, r_part14_w,
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r_part14_h);
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frame_count++;
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}
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rb->snprintf(str, sizeof(str), "1/4: %d.%d fps", frame_count/2,
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(frame_count%2)*5);
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rb->lcd_puts(0, line++, str);
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#ifndef SIMULATOR
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if (*rb->cpu_frequency != cpu_freq)
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rb->snprintf(str, sizeof(str), "CPU: frequency changed!");
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rb->snprintf(str, sizeof(str), "CPU clock changed!");
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else
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rb->snprintf(str, sizeof(str), "CPU: %d Hz", cpu_freq);
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rb->lcd_puts(0, line++, str);
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#endif
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rb->lcd_update();
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rb->snprintf(str, sizeof(str), "CPU: %d MHz",
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(cpu_freq + 500000) / 1000000);
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log_text(str);
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#endif
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backlight_use_settings(rb); /* backlight control in lib/helper.c */
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/* wait until user closes plugin */
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while (rb->button_get(true) != FPS_QUIT);
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