Improved FPS test plugin: * Better precision for low frame rates (take extra ticks into account). * Measure YUV blit framerate on colour targets.

git-svn-id: svn://svn.rockbox.org/rockbox/trunk@15099 a1c6a512-1295-4272-9138-f99709370657
This commit is contained in:
Jens Arnold 2007-10-13 22:32:35 +00:00
parent a0f15c64ba
commit cb4186c989
3 changed files with 244 additions and 106 deletions

View file

@ -519,7 +519,9 @@ static const struct plugin_api rockbox_api = {
talk_enable_menus,
button_queue_count,
#ifdef HAVE_REMOTE_LCD
lcd_remote_setmargins,
#endif
};
int plugin_load(const char* plugin, void* parameter)

View file

@ -112,7 +112,7 @@
#define PLUGIN_MAGIC 0x526F634B /* RocK */
/* increase this every time the api struct changes */
#define PLUGIN_API_VERSION 80
#define PLUGIN_API_VERSION 81
/* update this to latest version if a change to the api struct breaks
backwards compatibility (and please take the opportunity to sort in any
@ -636,7 +636,10 @@ struct plugin_api {
void (*talk_disable_menus)(void);
void (*talk_enable_menus)(void);
int (*button_queue_count)(void);
int (*button_queue_count)(void);
#ifdef HAVE_REMOTE_LCD
void (*lcd_remote_setmargins)(int x, int y);
#endif
};
/* plugin header */

View file

@ -17,6 +17,7 @@
*
****************************************************************************/
#include "plugin.h"
#include "helper.h"
#ifdef HAVE_LCD_BITMAP
@ -29,135 +30,267 @@
#define FPS_QUIT BUTTON_POWER
#endif
#define DURATION (2*HZ) /* longer duration gives more precise results */
PLUGIN_HEADER
static struct plugin_api* rb;
/* Screen logging */
static int line;
static int max_line;
#ifdef HAVE_REMOTE_LCD
static int remote_line;
static int remote_max_line;
#endif
static void log_init(void)
{
int h;
rb->lcd_setmargins(0, 0);
rb->lcd_getstringsize("A", NULL, &h);
max_line = LCD_HEIGHT / h;
line = 0;
rb->lcd_clear_display();
rb->lcd_update();
#ifdef HAVE_REMOTE_LCD
rb->lcd_remote_setmargins(0, 0);
rb->lcd_remote_getstringsize("A", NULL, &h);
remote_max_line = LCD_REMOTE_HEIGHT / h;
remote_line = 0;
rb->lcd_remote_clear_display();
rb->lcd_remote_update();
#endif
}
static void log_text(char *text)
{
rb->lcd_puts(0, line, text);
if (++line >= max_line)
line = 0;
rb->lcd_update();
#ifdef HAVE_REMOTE_LCD
rb->lcd_remote_puts(0, remote_line, text);
if (++remote_line >= remote_max_line)
remote_line = 0;
rb->lcd_remote_update();
#endif
}
static int calc_tenth_fps(int framecount, long ticks)
{
return (10*HZ) * framecount / ticks;
}
static void time_main_update(void)
{
char str[32]; /* text buffer */
long time_start; /* start tickcount */
long time_end; /* end tickcount */
int frame_count;
int fps;
const int part14_x = LCD_WIDTH/4; /* x-offset for 1/4 update test */
const int part14_w = LCD_WIDTH/2; /* x-size for 1/4 update test */
const int part14_y = LCD_HEIGHT/4; /* y-offset for 1/4 update test */
const int part14_h = LCD_HEIGHT/2; /* y-size for 1/4 update test */
/* Test 1: full LCD update */
frame_count = 0;
rb->sleep(0); /* sync to tick */
time_start = *rb->current_tick;
while((time_end = *rb->current_tick) - time_start < DURATION)
{
rb->lcd_update();
frame_count++;
}
fps = calc_tenth_fps(frame_count, time_end - time_start);
rb->snprintf(str, sizeof(str), "1/1: %d.%d fps", fps / 10, fps % 10);
log_text(str);
/* Test 2: quarter LCD update */
frame_count = 0;
rb->sleep(0); /* sync to tick */
time_start = *rb->current_tick;
while((time_end = *rb->current_tick) - time_start < DURATION)
{
rb->lcd_update_rect(part14_x, part14_y, part14_w, part14_h);
frame_count++;
}
fps = calc_tenth_fps(frame_count, time_end - time_start);
rb->snprintf(str, sizeof(str), "1/4: %d.%d fps", fps / 10, fps % 10);
log_text(str);
}
#ifdef HAVE_LCD_COLOR
#if LCD_WIDTH >= LCD_HEIGHT
#define YUV_WIDTH LCD_WIDTH
#define YUV_HEIGHT LCD_HEIGHT
#else /* Assume the screen is rotated on portrait LCDs */
#define YUV_WIDTH LCD_HEIGHT
#define YUV_HEIGHT LCD_WIDTH
#endif
static unsigned char ydata[YUV_HEIGHT][YUV_WIDTH];
static unsigned char udata[YUV_HEIGHT/2][YUV_WIDTH/2];
static unsigned char vdata[YUV_HEIGHT/2][YUV_WIDTH/2];
static unsigned char * const yuvbuf[3] = {
(void*)ydata,
(void*)udata,
(void*)vdata
};
static void make_gradient_rect(width, height)
{
unsigned char vline[YUV_WIDTH/2];
int x, y;
width /= 2;
height /= 2;
for (x = 0; x < width; x++)
vline[x] = (x << 8) / width;
for (y = 0; y < height; y++)
{
rb->memset(udata[y], (y << 8) / height, width);
rb->memcpy(vdata[y], vline, width);
}
}
static void time_main_yuv(void)
{
char str[32]; /* text buffer */
long time_start; /* start tickcount */
long time_end; /* end tickcount */
int frame_count;
int fps;
const int part14_x = YUV_WIDTH/4; /* x-offset for 1/4 update test */
const int part14_w = YUV_WIDTH/2; /* x-size for 1/4 update test */
const int part14_y = YUV_HEIGHT/4; /* y-offset for 1/4 update test */
const int part14_h = YUV_HEIGHT/2; /* y-size for 1/4 update test */
int x, y;
rb->memset(ydata, 128, sizeof(ydata)); /* medium grey */
/* Test 1: full LCD update */
make_gradient_rect(YUV_WIDTH, YUV_HEIGHT);
frame_count = 0;
rb->sleep(0); /* sync to tick */
time_start = *rb->current_tick;
while((time_end = *rb->current_tick) - time_start < DURATION)
{
rb->lcd_yuv_blit(yuvbuf, 0, 0, YUV_WIDTH,
0, 0, YUV_WIDTH, YUV_HEIGHT);
frame_count++;
}
fps = calc_tenth_fps(frame_count, time_end - time_start);
rb->snprintf(str, sizeof(str), "1/1: %d.%d fps", fps / 10, fps % 10);
log_text(str);
/* Test 2: quarter LCD update */
make_gradient_rect(YUV_WIDTH/2, YUV_HEIGHT/2);
frame_count = 0;
rb->sleep(0); /* sync to tick */
time_start = *rb->current_tick;
while((time_end = *rb->current_tick) - time_start < DURATION)
{
rb->lcd_yuv_blit(yuvbuf, 0, 0, YUV_WIDTH,
part14_x, part14_y, part14_w, part14_h);
frame_count++;
}
fps = calc_tenth_fps(frame_count, time_end - time_start);
rb->snprintf(str, sizeof(str), "1/4: %d.%d fps", fps / 10, fps % 10);
log_text(str);
}
#endif
#ifdef HAVE_REMOTE_LCD
static void time_remote_update(void)
{
char str[32]; /* text buffer */
long time_start; /* start tickcount */
long time_end; /* end tickcount */
int frame_count;
int fps;
const int part14_x = LCD_REMOTE_WIDTH/4; /* x-offset for 1/4 update test */
const int part14_w = LCD_REMOTE_WIDTH/2; /* x-size for 1/4 update test */
const int part14_y = LCD_REMOTE_HEIGHT/4; /* y-offset for 1/4 update test */
const int part14_h = LCD_REMOTE_HEIGHT/2; /* y-size for 1/4 update test */
/* Test 1: full LCD update */
frame_count = 0;
rb->sleep(0); /* sync to tick */
time_start = *rb->current_tick;
while((time_end = *rb->current_tick) - time_start < DURATION)
{
rb->lcd_remote_update();
frame_count++;
}
fps = calc_tenth_fps(frame_count, time_end - time_start);
rb->snprintf(str, sizeof(str), "1/1: %d.%d fps", fps / 10, fps % 10);
log_text(str);
/* Test 2: quarter LCD update */
frame_count = 0;
rb->sleep(0); /* sync to tick */
time_start = *rb->current_tick;
while((time_end = *rb->current_tick) - time_start < DURATION)
{
rb->lcd_remote_update_rect(part14_x, part14_y, part14_w, part14_h);
frame_count++;
}
fps = calc_tenth_fps(frame_count, time_end - time_start);
rb->snprintf(str, sizeof(str), "1/4: %d.%d fps", fps / 10, fps % 10);
log_text(str);
}
#endif
/* plugin entry point */
enum plugin_status plugin_start(struct plugin_api* api, void* parameter)
{
char str[64]; /* text buffer */
int time_start; /* start tickcount */
int frame_count; /* frame counter */
#ifndef SIMULATOR
char str[32];
int cpu_freq;
#endif
int line = 0;
int part14_x = LCD_WIDTH/4; /* x-offset for 1/4 update test */
int part14_w = LCD_WIDTH/2; /* x-size for 1/4 update test */
int part14_y = LCD_HEIGHT/4; /* y-offset for 1/4 update test */
int part14_h = LCD_HEIGHT/2; /* y-size for 1/4 update test */
#ifdef HAVE_REMOTE_LCD
int r_line = 0;
int r_part14_x = LCD_REMOTE_WIDTH/4; /* x-offset for 1/4 update test */
int r_part14_w = LCD_REMOTE_WIDTH/2; /* x-size for 1/4 update test */
int r_part14_y = LCD_REMOTE_HEIGHT/4; /* y-offset for 1/4 update test */
int r_part14_h = LCD_REMOTE_HEIGHT/2; /* y-size for 1/4 update test */
#endif
/* standard stuff */
(void)parameter;
rb = api;
rb->lcd_clear_display();
rb->lcd_puts(0, line++, "FPS Measurement");
#ifdef HAVE_REMOTE_LCD
rb->lcd_puts(0, line++, "Main LCD");
rb->lcd_remote_puts(0, r_line++, "FPS Measurement");
rb->lcd_remote_puts(0, r_line++, "Main LCD");
rb->lcd_remote_update();
#endif
rb->lcd_update();
log_init();
#ifndef SIMULATOR
cpu_freq = *rb->cpu_frequency; /* remember CPU frequency */
#endif
backlight_force_on(rb); /* backlight control in lib/helper.c */
/* TEST 1: FULL LCD UPDATE */
frame_count = 0;
time_start = *rb->current_tick;
while(*rb->current_tick - time_start < 2*HZ)
{
rb->lcd_update();
frame_count++;
}
rb->snprintf(str, sizeof(str), "1/1: %d.%d fps", frame_count / 2,
(frame_count % 2) * 5);
rb->lcd_puts(0, line++, str);
rb->lcd_update();
/* TEST 2: QUARTER LCD UPDATE */
frame_count = 0;
time_start = *rb->current_tick;
while(*rb->current_tick - time_start < 2*HZ)
{
rb->lcd_update_rect(part14_x, part14_y, part14_w, part14_h);
frame_count++;
}
rb->snprintf(str, sizeof(str), "1/4: %d.%d fps", frame_count/2,
(frame_count%2)*5);
rb->lcd_puts(0, line++, str);
#ifndef SIMULATOR
if (*rb->cpu_frequency != cpu_freq)
rb->snprintf(str, sizeof(str), "CPU: frequency changed!");
else
rb->snprintf(str, sizeof(str), "CPU: %d Hz", cpu_freq);
rb->lcd_puts(0, line++, str);
log_text("Main LCD Update");
time_main_update();
#ifdef HAVE_LCD_COLOR
log_text("Main LCD YUV");
time_main_yuv();
#endif
rb->lcd_update();
#ifdef HAVE_REMOTE_LCD
rb->lcd_puts(0, line++, "Remote LCD");
rb->lcd_update();
rb->lcd_remote_puts(0, r_line++, "Remote LCD");
rb->lcd_remote_update();
#ifndef SIMULATOR
cpu_freq = *rb->cpu_frequency; /* remember CPU frequency */
log_text("Remote LCD Update");
time_remote_update();
#endif
/* TEST 1: FULL LCD UPDATE */
frame_count = 0;
time_start = *rb->current_tick;
while(*rb->current_tick - time_start < 2*HZ)
{
rb->lcd_remote_update();
frame_count++;
}
rb->snprintf(str, sizeof(str), "1/1: %d.%d fps", frame_count / 2,
(frame_count % 2) * 5);
rb->lcd_puts(0, line++, str);
rb->lcd_update();
/* TEST 2: QUARTER LCD UPDATE */
frame_count = 0;
time_start = *rb->current_tick;
while(*rb->current_tick - time_start < 2*HZ)
{
rb->lcd_remote_update_rect(r_part14_x, r_part14_y, r_part14_w,
r_part14_h);
frame_count++;
}
rb->snprintf(str, sizeof(str), "1/4: %d.%d fps", frame_count/2,
(frame_count%2)*5);
rb->lcd_puts(0, line++, str);
#ifndef SIMULATOR
if (*rb->cpu_frequency != cpu_freq)
rb->snprintf(str, sizeof(str), "CPU: frequency changed!");
rb->snprintf(str, sizeof(str), "CPU clock changed!");
else
rb->snprintf(str, sizeof(str), "CPU: %d Hz", cpu_freq);
rb->lcd_puts(0, line++, str);
#endif
rb->lcd_update();
rb->snprintf(str, sizeof(str), "CPU: %d MHz",
(cpu_freq + 500000) / 1000000);
log_text(str);
#endif
backlight_use_settings(rb); /* backlight control in lib/helper.c */
/* wait until user closes plugin */
while (rb->button_get(true) != FPS_QUIT);