puzzles: cut size for c200v2

- font caching is disabled
- font table is dynamically allocated
- side effect: tlsf isn't reset between runs anymore, memory leaks will have a bigger impact

Change-Id: I0b25c22665d956895e8007883d522256010d04ab
This commit is contained in:
Franklin Wei 2017-08-09 21:51:23 -04:00
parent 3e1c8cca92
commit ca228d3d87

View file

@ -38,7 +38,11 @@
/* how many ticks between timer callbacks */
#define TIMER_INTERVAL (HZ / 50)
/* no c200v2 */
#if PLUGIN_BUFFER_SIZE > 0x14000
#define DEBUG_MENU
#define FONT_CACHING
#endif
#define BG_R .9f /* very light gray */
#define BG_G .9f
@ -51,9 +55,6 @@
#ifdef COMBINED
#define SAVE_FILE PLUGIN_GAMES_DATA_DIR "/puzzles.sav"
#else
static char save_file_path[MAX_PATH];
#define SAVE_FILE ((const char*)save_file_path)
#endif
#define FONT_TABLE PLUGIN_GAMES_DATA_DIR "/.sgt-puzzles.fnttab"
@ -146,7 +147,7 @@ static void rb_color(int n)
static struct bundled_font {
int status; /* -3 = never tried loading, or unloaded, -2 = failed to load, >= -1: loaded successfully */
int last_use;
} loaded_fonts[2*BUNDLE_COUNT]; /* monospace are first, then proportional */
} *loaded_fonts = NULL; /* monospace are first, then proportional */
static int n_fonts, access_counter = -1;
@ -166,6 +167,7 @@ static void unload_fonts(void)
static void init_fonttab(void)
{
loaded_fonts = smalloc(2 * BUNDLE_COUNT * sizeof(struct bundled_font));
for(int i = 0; i < 2 * BUNDLE_COUNT; ++i)
loaded_fonts[i].status = -3;
access_counter = 0;
@ -1095,7 +1097,7 @@ static bool do_configure_item(config_item *cfgs, int idx)
break;
}
default:
fatal("bad type");
fatal("");
break;
}
return false;
@ -1871,7 +1873,7 @@ static void fix_size(void)
midend_size(me, &w, &h, TRUE);
}
static void reset_tlsf(void)
static void init_tlsf(void)
{
/* reset tlsf by nuking the signature */
/* will make any already-allocated memory point to garbage */
@ -1912,10 +1914,6 @@ static void init_colors(void)
static char *init_for_game(const game *gm, int load_fd, bool draw)
{
/* if we are loading a game tlsf has already been initialized */
if(load_fd < 0)
reset_tlsf();
me = midend_new(NULL, gm, &rb_drawing, NULL);
if(load_fd < 0)
@ -1937,12 +1935,20 @@ static char *init_for_game(const game *gm, int load_fd, bool draw)
{
clear_and_draw();
}
return NULL;
}
static void shutdown_tlsf(void)
{
memset(giant_buffer, 0, 4);
}
static void exit_handler(void)
{
unload_fonts();
shutdown_tlsf();
#ifdef HAVE_ADJUSTABLE_CPU_FREQ
rb->cpu_boost(false);
#endif
@ -1950,6 +1956,7 @@ static void exit_handler(void)
#define MAX_LINE 128
#ifdef FONT_CACHING
/* try loading the fonts indicated in the on-disk font table */
static void load_fonts(void)
{
@ -2030,7 +2037,7 @@ static void save_fonts(void)
int outfd = rb->open(FONT_TABLE ".tmp", O_WRONLY | O_CREAT | O_TRUNC, 0666);
if(outfd < 0)
return;
uint64_t oldmask = 0;
if(fd >= 0)
@ -2073,20 +2080,25 @@ static void save_fonts(void)
final |= oldmask;
uint32_t left = final >> 31;
uint32_t right = final & 0x7fffffff;
if(fd < 0)
rb->fdprintf(outfd, "# Please do not edit this file!\n");
rb->fdprintf(outfd, "%s:%u:%u\n", midend_which_game(me)->name, left, right);
rb->close(outfd);
rb->rename(FONT_TABLE ".tmp", FONT_TABLE);
}
}
#endif
static void save_fname(char *buf)
{
rb->snprintf(buf, MAX_PATH, "%s/sgt-%s.sav", PLUGIN_GAMES_DATA_DIR, thegame.htmlhelp_topic);
}
/* expects a totally free me* pointer */
static bool load_game(void)
{
reset_tlsf();
char fname[MAX_PATH];
save_fname(fname);
int fd = rb->open(SAVE_FILE, O_RDONLY);
int fd = rb->open(fname, O_RDONLY);
if(fd < 0)
return false;
@ -2123,7 +2135,7 @@ static bool load_game(void)
return false;
}
rb->close(fd);
rb->remove(SAVE_FILE);
rb->remove(fname);
return true;
}
}
@ -2140,22 +2152,24 @@ static bool load_game(void)
rb->splash(HZ, ret);
sfree(ret);
rb->close(fd);
rb->remove(SAVE_FILE);
rb->remove(fname);
return false;
}
rb->close(fd);
rb->remove(SAVE_FILE);
rb->remove(fname);
#ifdef FONT_CACHING
load_fonts();
#endif
/* success */
return true;
}
rb->splashf(HZ, "Cannot load save game for %s!", game);
rb->splashf(HZ, "Failed loading save for %s!", game);
/* clean up, even on failure */
rb->close(fd);
rb->remove(SAVE_FILE);
rb->remove(fname);
return false;
#endif
@ -2166,12 +2180,17 @@ static void save_game(void)
{
rb->splash(0, "Saving...");
char fname[MAX_PATH];
save_fname(fname);
/* save game */
int fd = rb->open(SAVE_FILE, O_WRONLY | O_CREAT | O_TRUNC, 0666);
int fd = rb->open(fname, O_WRONLY | O_CREAT | O_TRUNC, 0666);
midend_serialize(me, write_wrapper, (void*) fd);
rb->close(fd);
#ifdef FONT_CACHING
save_fonts();
#endif
rb->lcd_update();
}
@ -2235,13 +2254,16 @@ enum plugin_status plugin_start(const void *param)
#endif
#ifndef COMBINED
rb->snprintf(save_file_path, sizeof(save_file_path), "%s/sgt-%s.sav", PLUGIN_GAMES_DATA_DIR, thegame.htmlhelp_topic);
#endif
rb_atexit(exit_handler);
init_tlsf();
if(fabs(sqrt(3)/2 - sin(PI/3)) > .01)
rb->splash(HZ, "WARNING: floating-point functions are being weird... report me!");
{
return PLUGIN_ERROR;
}
init_default_settings();