HDD6330: introduce a new button (BUTTON_TAP), based on the hardware support for gestures. From now on some things are accessible by tapping on the vertical scroll strip. Reorganize, fix and remap some of the keymaps, add missing keymap for the recording.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@31132 a1c6a512-1295-4272-9138-f99709370657
This commit is contained in:
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6b5dff4c7b
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c31f7d0121
6 changed files with 69 additions and 37 deletions
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@ -50,8 +50,8 @@ static const struct button_mapping button_context_standard[] = {
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{ ACTION_STD_PREVREPEAT, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
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{ ACTION_STD_NEXT, BUTTON_DOWN, BUTTON_NONE },
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{ ACTION_STD_NEXTREPEAT, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
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{ ACTION_STD_CANCEL, BUTTON_PREV, BUTTON_NONE },
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{ ACTION_STD_OK, BUTTON_NEXT, BUTTON_NONE },
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{ ACTION_STD_CANCEL, BUTTON_LEFT, BUTTON_NONE },
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{ ACTION_STD_OK, BUTTON_TAP, BUTTON_NONE },
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{ ACTION_STD_MENU, BUTTON_MENU|BUTTON_REL, BUTTON_MENU },
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{ ACTION_STD_CONTEXT, BUTTON_MENU|BUTTON_REPEAT, BUTTON_MENU },
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{ ACTION_STD_QUICKSCREEN, BUTTON_VIEW|BUTTON_REPEAT, BUTTON_VIEW },
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@ -62,26 +62,26 @@ static const struct button_mapping button_context_standard[] = {
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static const struct button_mapping button_context_wps[] = {
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{ ACTION_WPS_PLAY, BUTTON_PLAY|BUTTON_REL, BUTTON_PLAY },
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{ ACTION_WPS_STOP, BUTTON_PLAY|BUTTON_REPEAT, BUTTON_PLAY },
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{ ACTION_WPS_SKIPNEXT, BUTTON_NEXT|BUTTON_REL, BUTTON_NEXT },
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{ ACTION_WPS_SKIPPREV, BUTTON_PREV|BUTTON_REL, BUTTON_PREV },
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{ ACTION_WPS_SKIPNEXT, BUTTON_NEXT|BUTTON_REL, BUTTON_NEXT },
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{ ACTION_WPS_SEEKBACK, BUTTON_PREV|BUTTON_REPEAT, BUTTON_NONE },
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{ ACTION_WPS_SEEKFWD, BUTTON_NEXT|BUTTON_REPEAT, BUTTON_NONE },
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{ ACTION_WPS_STOPSEEK, BUTTON_PREV|BUTTON_REL, BUTTON_PREV|BUTTON_REPEAT },
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{ ACTION_WPS_STOPSEEK, BUTTON_NEXT|BUTTON_REL, BUTTON_NEXT|BUTTON_REPEAT },
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{ ACTION_WPS_VOLDOWN, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
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{ ACTION_WPS_VOLDOWN, BUTTON_DOWN, BUTTON_NONE },
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{ ACTION_WPS_VOLDOWN, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
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{ ACTION_WPS_VOLDOWN, BUTTON_VOL_DOWN, BUTTON_NONE },
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{ ACTION_WPS_VOLDOWN, BUTTON_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE },
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{ ACTION_WPS_VOLUP, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
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{ ACTION_WPS_VOLUP, BUTTON_UP, BUTTON_NONE },
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{ ACTION_WPS_VOLUP, BUTTON_VOL_UP|BUTTON_REPEAT, BUTTON_NONE },
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{ ACTION_WPS_VOLUP, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
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{ ACTION_WPS_VOLUP, BUTTON_VOL_UP, BUTTON_NONE },
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{ ACTION_WPS_VOLUP, BUTTON_VOL_UP|BUTTON_REPEAT, BUTTON_NONE },
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{ ACTION_WPS_MENU, BUTTON_MENU|BUTTON_REL, BUTTON_MENU },
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{ ACTION_WPS_CONTEXT, BUTTON_MENU|BUTTON_REPEAT, BUTTON_MENU },
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{ ACTION_WPS_HOTKEY, BUTTON_VIEW|BUTTON_REL, BUTTON_VIEW },
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{ ACTION_WPS_QUICKSCREEN, BUTTON_VIEW|BUTTON_REPEAT, BUTTON_VIEW },
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{ ACTION_WPS_VIEW_PLAYLIST, BUTTON_RIGHT|BUTTON_REL, BUTTON_RIGHT},
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{ ACTION_WPS_BROWSE, BUTTON_LEFT|BUTTON_REL, BUTTON_LEFT },
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{ ACTION_WPS_VIEW_PLAYLIST, BUTTON_RIGHT|BUTTON_REL, BUTTON_RIGHT},
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LAST_ITEM_IN_LIST
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}; /* button_context_wps */
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@ -159,17 +159,17 @@ static const struct button_mapping button_context_settings_right_is_inc[] = {
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}; /* button_context_settingsgraphical */
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static const struct button_mapping button_context_yesno[] = {
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{ ACTION_YESNO_ACCEPT, BUTTON_NEXT, BUTTON_NONE },
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{ ACTION_YESNO_ACCEPT, BUTTON_TAP, BUTTON_NONE },
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LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
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}; /* button_context_settings_yesno */
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static const struct button_mapping button_context_colorchooser[] = {
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{ ACTION_STD_OK, BUTTON_NEXT|BUTTON_REL, BUTTON_NONE },
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{ ACTION_STD_CANCEL, BUTTON_MENU|BUTTON_REL, BUTTON_NONE },
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LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_CUSTOM|CONTEXT_SETTINGS),
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}; /* button_context_colorchooser */
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static const struct button_mapping button_context_eq[] = {
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{ ACTION_STD_OK, BUTTON_NEXT|BUTTON_REL, BUTTON_NONE },
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{ ACTION_STD_CANCEL, BUTTON_MENU|BUTTON_REL, BUTTON_NONE },
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LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_CUSTOM|CONTEXT_SETTINGS),
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}; /* button_context_eq */
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@ -181,8 +181,8 @@ static const struct button_mapping button_context_bmark[] = {
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}; /* button_context_bmark */
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static const struct button_mapping button_context_time[] = {
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{ ACTION_STD_CANCEL, BUTTON_PREV, BUTTON_NONE },
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{ ACTION_STD_OK, BUTTON_NEXT, BUTTON_NONE },
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{ ACTION_STD_CANCEL, BUTTON_MENU, BUTTON_NONE },
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{ ACTION_STD_OK, BUTTON_TAP, BUTTON_NONE },
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LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_SETTINGS),
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}; /* button_context_time */
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@ -211,7 +211,7 @@ static const struct button_mapping button_context_pitchscreen[] = {
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{ ACTION_PS_NUDGE_RIGHTOFF, BUTTON_RIGHT|BUTTON_REL, BUTTON_NONE },
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{ ACTION_PS_TOGGLE_MODE, BUTTON_PLAY, BUTTON_NONE },
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{ ACTION_PS_RESET, BUTTON_VIEW, BUTTON_NONE },
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{ ACTION_PS_EXIT, BUTTON_PREV, BUTTON_NONE },
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{ ACTION_PS_EXIT, BUTTON_MENU, BUTTON_NONE },
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{ ACTION_PS_SLOWER, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
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{ ACTION_PS_FASTER, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
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@ -223,25 +223,40 @@ static const struct button_mapping button_context_keyboard[] = {
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{ ACTION_KBD_LEFT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
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{ ACTION_KBD_RIGHT, BUTTON_RIGHT, BUTTON_NONE },
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{ ACTION_KBD_RIGHT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
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{ ACTION_KBD_CURSOR_LEFT, BUTTON_VIEW|BUTTON_LEFT, BUTTON_NONE },
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{ ACTION_KBD_CURSOR_LEFT, BUTTON_VIEW|BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
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{ ACTION_KBD_CURSOR_RIGHT, BUTTON_VIEW|BUTTON_RIGHT, BUTTON_NONE },
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{ ACTION_KBD_CURSOR_RIGHT, BUTTON_VIEW|BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
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{ ACTION_KBD_SELECT, BUTTON_PLAY, BUTTON_NONE },
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{ ACTION_KBD_PAGE_FLIP, BUTTON_VIEW|BUTTON_MENU, BUTTON_NONE },
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{ ACTION_KBD_DONE, BUTTON_NEXT|BUTTON_REL, BUTTON_NEXT },
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{ ACTION_KBD_ABORT, BUTTON_PREV|BUTTON_REL, BUTTON_PREV },
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{ ACTION_KBD_BACKSPACE, BUTTON_MENU|BUTTON_REL, BUTTON_MENU },
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{ ACTION_KBD_UP, BUTTON_UP, BUTTON_NONE },
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{ ACTION_KBD_UP, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
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{ ACTION_KBD_DOWN, BUTTON_DOWN, BUTTON_NONE },
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{ ACTION_KBD_DOWN, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
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{ ACTION_KBD_MORSE_INPUT, BUTTON_MENU|BUTTON_REPEAT, BUTTON_MENU },
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{ ACTION_KBD_SELECT, BUTTON_TAP, BUTTON_NONE },
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{ ACTION_KBD_BACKSPACE, BUTTON_PREV|BUTTON_REL, BUTTON_PREV },
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{ ACTION_KBD_PAGE_FLIP, BUTTON_VOL_UP, BUTTON_NONE },
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{ ACTION_KBD_DONE, BUTTON_VIEW|BUTTON_REL, BUTTON_VIEW },
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{ ACTION_KBD_ABORT, BUTTON_MENU|BUTTON_REL, BUTTON_MENU },
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{ ACTION_KBD_MORSE_INPUT, BUTTON_NEXT|BUTTON_REPEAT, BUTTON_NEXT },
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{ ACTION_KBD_MORSE_SELECT, BUTTON_PLAY|BUTTON_REL, BUTTON_NONE },
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LAST_ITEM_IN_LIST
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}; /* button_context_keyboard */
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#ifdef HAVE_RECORDING
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const struct button_mapping button_context_recscreen[] = {
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{ ACTION_REC_NEWFILE, BUTTON_TAP|BUTTON_REL, BUTTON_TAP },
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{ ACTION_STD_MENU, BUTTON_MENU|BUTTON_REPEAT, BUTTON_MENU },
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{ ACTION_REC_PAUSE, BUTTON_PLAY|BUTTON_REL, BUTTON_PLAY },
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{ ACTION_STD_CANCEL, BUTTON_MENU, BUTTON_NONE },
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{ ACTION_STD_NEXT, BUTTON_DOWN, BUTTON_NONE },
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{ ACTION_STD_NEXT, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
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{ ACTION_STD_PREV, BUTTON_UP, BUTTON_NONE },
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{ ACTION_STD_PREV, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
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{ ACTION_SETTINGS_INC, BUTTON_RIGHT, BUTTON_NONE },
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{ ACTION_SETTINGS_INCREPEAT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
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{ ACTION_SETTINGS_DEC, BUTTON_LEFT, BUTTON_NONE },
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{ ACTION_SETTINGS_DECREPEAT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
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LAST_ITEM_IN_LIST
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}; /* button_context_recscreen */
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#endif
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#if CONFIG_TUNER
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static const struct button_mapping button_context_radio[] = {
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{ ACTION_FM_MENU, BUTTON_MENU | BUTTON_REL, BUTTON_MENU },
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@ -259,8 +274,8 @@ static const struct button_mapping button_context_radio[] = {
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static const struct button_mapping button_context_usb_hid[] = {
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{ ACTION_USB_HID_MODE_SWITCH_NEXT, BUTTON_PLAY|BUTTON_NEXT|BUTTON_REL, BUTTON_PLAY|BUTTON_NEXT },
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{ ACTION_USB_HID_MODE_SWITCH_NEXT, BUTTON_PLAY|BUTTON_NEXT|BUTTON_REPEAT, BUTTON_PLAY|BUTTON_NEXT },
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{ ACTION_USB_HID_MODE_SWITCH_PREV, BUTTON_PLAY|BUTTON_PREV|BUTTON_REL, BUTTON_PLAY|BUTTON_NEXT },
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{ ACTION_USB_HID_MODE_SWITCH_PREV, BUTTON_PLAY|BUTTON_PREV|BUTTON_REPEAT, BUTTON_PLAY|BUTTON_NEXT },
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{ ACTION_USB_HID_MODE_SWITCH_PREV, BUTTON_PLAY|BUTTON_PREV|BUTTON_REL, BUTTON_PLAY|BUTTON_PREV },
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{ ACTION_USB_HID_MODE_SWITCH_PREV, BUTTON_PLAY|BUTTON_PREV|BUTTON_REPEAT, BUTTON_PLAY|BUTTON_PREV },
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LAST_ITEM_IN_LIST
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}; /* button_context_usb_hid */
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@ -270,11 +285,15 @@ static const struct button_mapping button_context_usb_hid_mode_multimedia[] = {
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{ ACTION_USB_HID_MULTIMEDIA_VOLUME_DOWN, BUTTON_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE },
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{ ACTION_USB_HID_MULTIMEDIA_VOLUME_UP, BUTTON_VOL_UP, BUTTON_NONE },
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{ ACTION_USB_HID_MULTIMEDIA_VOLUME_UP, BUTTON_VOL_UP|BUTTON_REPEAT, BUTTON_NONE },
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{ ACTION_USB_HID_MULTIMEDIA_VOLUME_DOWN, BUTTON_DOWN, BUTTON_NONE },
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{ ACTION_USB_HID_MULTIMEDIA_VOLUME_DOWN, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
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{ ACTION_USB_HID_MULTIMEDIA_VOLUME_UP, BUTTON_UP, BUTTON_NONE },
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{ ACTION_USB_HID_MULTIMEDIA_VOLUME_UP, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
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{ ACTION_USB_HID_MULTIMEDIA_VOLUME_MUTE, BUTTON_MENU|BUTTON_REL, BUTTON_MENU },
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{ ACTION_USB_HID_MULTIMEDIA_PLAYBACK_PLAY_PAUSE, BUTTON_PLAY|BUTTON_REL, BUTTON_PLAY },
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{ ACTION_USB_HID_MULTIMEDIA_PLAYBACK_STOP, BUTTON_PLAY|BUTTON_REPEAT, BUTTON_PLAY },
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{ ACTION_USB_HID_MULTIMEDIA_PLAYBACK_TRACK_PREV, BUTTON_LEFT|BUTTON_REL, BUTTON_LEFT },
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{ ACTION_USB_HID_MULTIMEDIA_PLAYBACK_TRACK_NEXT, BUTTON_RIGHT|BUTTON_REL, BUTTON_RIGHT},
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{ ACTION_USB_HID_MULTIMEDIA_PLAYBACK_TRACK_PREV, BUTTON_PREV|BUTTON_REL, BUTTON_PREV },
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{ ACTION_USB_HID_MULTIMEDIA_PLAYBACK_TRACK_NEXT, BUTTON_NEXT|BUTTON_REL, BUTTON_NEXT },
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LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_USB_HID)
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}; /* button_context_usb_hid_mode_multimedia */
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@ -288,10 +307,10 @@ static const struct button_mapping button_context_usb_hid_mode_presentation[] =
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{ ACTION_USB_HID_PRESENTATION_SLIDE_LAST, BUTTON_NEXT|BUTTON_REL, BUTTON_NEXT },
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{ ACTION_USB_HID_PRESENTATION_SCREEN_BLACK, BUTTON_VIEW|BUTTON_REL, BUTTON_VIEW },
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{ ACTION_USB_HID_PRESENTATION_SCREEN_WHITE, BUTTON_VIEW|BUTTON_REPEAT, BUTTON_VIEW },
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{ ACTION_USB_HID_PRESENTATION_LINK_PREV, BUTTON_VOL_UP|BUTTON_REL, BUTTON_VOL_UP },
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{ ACTION_USB_HID_PRESENTATION_LINK_PREV, BUTTON_VOL_UP|BUTTON_REPEAT, BUTTON_VOL_UP },
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{ ACTION_USB_HID_PRESENTATION_LINK_NEXT, BUTTON_VOL_DOWN|BUTTON_REL, BUTTON_VOL_DOWN },
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{ ACTION_USB_HID_PRESENTATION_LINK_NEXT, BUTTON_VOL_DOWN|BUTTON_REPEAT, BUTTON_VOL_DOWN },
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{ ACTION_USB_HID_PRESENTATION_LINK_PREV, BUTTON_VOL_DOWN|BUTTON_REL, BUTTON_VOL_DOWN },
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{ ACTION_USB_HID_PRESENTATION_LINK_PREV, BUTTON_VOL_DOWN|BUTTON_REPEAT, BUTTON_VOL_DOWN },
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{ ACTION_USB_HID_PRESENTATION_LINK_NEXT, BUTTON_VOL_UP|BUTTON_REL, BUTTON_VOL_UP },
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{ ACTION_USB_HID_PRESENTATION_LINK_NEXT, BUTTON_VOL_UP|BUTTON_REPEAT, BUTTON_VOL_UP },
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{ ACTION_USB_HID_PRESENTATION_MOUSE_CLICK, BUTTON_MENU|BUTTON_REL, BUTTON_MENU },
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{ ACTION_USB_HID_PRESENTATION_MOUSE_OVER, BUTTON_MENU|BUTTON_REPEAT, BUTTON_MENU },
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@ -403,6 +422,10 @@ const struct button_mapping* get_context_mapping(int context)
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case CONTEXT_KEYBOARD:
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case CONTEXT_MORSE_INPUT:
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return button_context_keyboard;
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#ifdef HAVE_RECORDING
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case CONTEXT_RECSCREEN:
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return button_context_recscreen;
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#endif
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#if CONFIG_TUNER
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case CONTEXT_FM:
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return button_context_radio;
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@ -561,6 +561,8 @@ int touchpad_read_device(char *data, int len)
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/* for HDD6330 an absolute packet will follow for sensor nr 0 which we ignore */
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#if defined(PHILIPS_HDD6330)
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if ((data[3]>>6) == 0) syn_read(tmp, 4);
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// relay tap gesture packet
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if (tmp[1]==0x02) { data[1]=0x02; data[2]=0x00; data[3]=0x00; }
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#endif
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logf(" pos %d", val);
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logf(" z %d", data[3]);
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@ -30,16 +30,14 @@
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# define DEBUG_CANCEL BUTTON_MENU
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#elif (CONFIG_KEYPAD == SANSA_E200_PAD) || \
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(CONFIG_KEYPAD == SANSA_C200_PAD)
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(CONFIG_KEYPAD == SANSA_C200_PAD) || \
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(CONFIG_KEYPAD == PHILIPS_HDD6330_PAD)
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# define DEBUG_CANCEL BUTTON_LEFT
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#elif (CONFIG_KEYPAD == PHILIPS_SA9200_PAD) || \
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(CONFIG_KEYPAD == PHILIPS_HDD1630_PAD)
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# define DEBUG_CANCEL BUTTON_POWER
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#elif (CONFIG_KEYPAD == PHILIPS_HDD6330_PAD)
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# define DEBUG_CANCEL BUTTON_PREV
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#elif (CONFIG_KEYPAD == SAMSUNG_YH_PAD)
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# define DEBUG_CANCEL BUTTON_PLAY
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@ -26,7 +26,7 @@
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#include "synaptics-mep.h"
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/*#define LOGF_ENABLE*/
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#include "logf.h"
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/*#include "logf.h"*/
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static int int_btn = BUTTON_NONE;
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#ifndef BOOTLOADER
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@ -78,6 +78,10 @@ void button_int(void)
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if (data[1] & 0x8)
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int_btn |= BUTTON_VIEW;
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}
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else if ((data[1] & MEP_GESTURE) && (data[3] >> 6) == 0) /* index = 0 */
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{
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int_btn |= BUTTON_TAP;
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}
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else if ((data[0] == MEP_ABSOLUTE_HEADER))
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{
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if (data[1] & MEP_FINGER)
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@ -29,6 +29,7 @@
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#define MEP_BUTTON_ID 0x9
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#define MEP_ABSOLUTE_HEADER 0x0b
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#define MEP_FINGER 0x01
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#define MEP_GESTURE 0x02
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#define HAS_BUTTON_HOLD
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@ -53,7 +54,8 @@ void button_int(void);
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#define BUTTON_NEXT 0x00000200
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#define BUTTON_PREV 0x00000400
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#define BUTTON_PLAY 0x00000800
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#define BUTTON_MAIN 0x00000fff
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#define BUTTON_TAP 0x00001000
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#define BUTTON_MAIN 0x00001fff
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/* No Remote control */
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#define BUTTON_REMOTE 0
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@ -70,6 +70,9 @@ int key_to_button(int keyboard_button)
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case SDLK_KP_MINUS:
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new_btn = BUTTON_VOL_DOWN;
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break;
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case SDLK_t:
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new_btn = BUTTON_TAP;
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break;
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}
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return new_btn;
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}
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