Fix some drawing problems when displaying the WPS initially with sbs enabled. Move initial display of the wps to wps.c too. Should fix bug 3 of FS#10771.

Also change GUI_EVENT_REFRESH event handling so that the passed drawing function is always called, not only when sbs or custom ui vp are used.

git-svn-id: svn://svn.rockbox.org/rockbox/trunk@23644 a1c6a512-1295-4272-9138-f99709370657
This commit is contained in:
Thomas Martitz 2009-11-16 01:38:30 +00:00
parent d5af5c061c
commit bdf2961ba3
4 changed files with 55 additions and 37 deletions

View file

@ -528,13 +528,9 @@ int ft_enter(struct tree_context* c)
splash(0, ID2P(LANG_WAIT));
if (!settings_load_config(buf,true))
break;
/* do both steps seperately so that the redrawing after theme
* changing is independant of whether the theme has a custom ui
* vp or not */
send_event(GUI_EVENT_REFRESH, NULL);
/* for the statusbar */
send_event(GUI_EVENT_ACTIONUPDATE, (void*)true);
tree_drawlists();
/* redraw the UI in case the user setting changed apparence */
send_event(GUI_EVENT_REFRESH, tree_drawlists);
splash(HZ, ID2P(LANG_SETTINGS_LOADED));
break;

View file

@ -58,26 +58,6 @@
static bool skin_redraw(struct gui_wps *gwps, unsigned refresh_mode);
/* TODO: maybe move this whole function into wps.c instead ? */
bool gui_wps_display(struct gui_wps *gwps)
{
struct screen *display = gwps->display;
/* Update the values in the first (default) viewport - in case the user
has modified the statusbar or colour settings */
#if LCD_DEPTH > 1
if (display->depth > 1)
{
struct viewport *vp = &find_viewport(VP_DEFAULT_LABEL, gwps->data)->vp;
vp->fg_pattern = display->get_foreground();
vp->bg_pattern = display->get_background();
}
#endif
display->backdrop_show(BACKDROP_SKIN_WPS);
return skin_redraw(gwps, WPS_REFRESH_ALL);
}
/* update a skinned screen, update_type is WPS_REFRESH_* values.
* Usually it should only be WPS_REFRESH_NON_STATIC
* A full update will be done if required (state.do_full_update == true)

View file

@ -70,6 +70,7 @@ static struct viewport custom_vp[NB_SCREENS];
/* callbacks for GUI_EVENT_* events */
static void viewportmanager_ui_vp_changed(void *param);
static void viewportmanager_call_draw_func(void *param);
static void statusbar_toggled(void* param);
static unsigned viewport_init_ui_vp(void);
#endif
@ -215,29 +216,47 @@ void viewportmanager_theme_changed(const int which)
event_add |= (statusbar_position(i) == STATUSBAR_CUSTOM);
}
/* add one of those to ensure the draw function is called always */
if (event_add)
{
add_event(GUI_EVENT_REFRESH, false, viewportmanager_ui_vp_changed);
remove_event(GUI_EVENT_REFRESH, viewportmanager_call_draw_func);
}
else
{
add_event(GUI_EVENT_REFRESH, false, viewportmanager_call_draw_func);
remove_event(GUI_EVENT_REFRESH, viewportmanager_ui_vp_changed);
}
send_event(GUI_EVENT_THEME_CHANGED, NULL);
}
/*
* simply calls a function that draws stuff, this exists to ensure the
* drawing function call in the GUI_EVENT_REFRESH event
*
* param should be 'void func(void)' */
static void viewportmanager_call_draw_func(void *param)
{
/* cast param to a function */
void (*draw_func)(void) = ((void(*)(void))param);
/* call the passed function which will redraw the content of
* the current screen */
if (draw_func != NULL)
draw_func();
}
static void viewportmanager_ui_vp_changed(void *param)
{
/* if the user changed the theme, we need to initiate a full redraw */
int i;
/* cast param to a function */
void (*draw_func)(void) = ((void(*)(void))param);
/* start with clearing the screen */
FOR_NB_SCREENS(i)
screens[i].clear_display();
/* redraw the statusbar if it was enabled */
send_event(GUI_EVENT_ACTIONUPDATE, (void*)true);
/* call the passed function which will redraw the content of
* the current screen */
if (draw_func != NULL)
draw_func();
/* call redraw function */
viewportmanager_call_draw_func(param);
FOR_NB_SCREENS(i)
screens[i].update();
}

View file

@ -582,6 +582,31 @@ static void gwps_leave_wps(void)
send_event(GUI_EVENT_REFRESH, NULL);
}
/*
* display the wps on entering or restoring */
static void gwps_enter_wps(void)
{
int i;
FOR_NB_SCREENS(i)
{
struct gui_wps *gwps = &gui_wps[i];
struct screen *display = gwps->display;
display->stop_scroll();
/* Update the values in the first (default) viewport - in case the user
has modified the statusbar or colour settings */
#if LCD_DEPTH > 1
if (display->depth > 1)
{
struct viewport *vp = &find_viewport(VP_DEFAULT_LABEL, gwps->data)->vp;
vp->fg_pattern = display->get_foreground();
vp->bg_pattern = display->get_background();
}
#endif
skin_update(gwps, WPS_REFRESH_ALL);
}
}
#ifdef HAVE_TOUCHSCREEN
int wps_get_touchaction(struct wps_data *data)
{
@ -1169,10 +1194,8 @@ long gui_wps_show(void)
* e.g. during volume changing or ffwd/rewind */
sb_skin_set_update_delay(0);
FOR_NB_SCREENS(i)
{
screens[i].stop_scroll();
gui_wps_display(&gui_wps[i]);
}
gui_wps[i].display->backdrop_show(BACKDROP_SKIN_WPS);
send_event(GUI_EVENT_REFRESH, gwps_enter_wps);
}
if (exit) {