FS#11686 - Kinetic list scrolling for touchscreen
This adds kinetic scrolling to to lists on touchscreen targets and RaaA, like all other OSes on touchscreens have. It's only enabled in the absolute point mode, so for non-touchscreen and in grid mode nothing changes. Kinetic scrolling means that the list keeps scrolling (but is decelerating) after you leave the touchscreen with the finger. Redraw interval and deceleration is hardcoded for now but could be made configurable if desired. git-svn-id: svn://svn.rockbox.org/rockbox/trunk@28408 a1c6a512-1295-4272-9138-f99709370657
This commit is contained in:
parent
eaff333bf5
commit
b673ae2c46
4 changed files with 281 additions and 67 deletions
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@ -52,9 +52,10 @@ static struct viewport list_text[NB_SCREENS], title_text[NB_SCREENS];
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#define SCROLL_BEGIN_THRESHOLD 3
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static enum {
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SCROLL_NONE, /* no scrolling */
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SCROLL_BAR, /* scroll by using the scrollbar */
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SCROLL_SWIPE, /* scroll by wiping over the screen */
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SCROLL_NONE, /* no scrolling */
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SCROLL_BAR, /* scroll by using the scrollbar */
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SCROLL_SWIPE, /* scroll by wiping over the screen */
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SCROLL_KINETIC, /* state after releasing swipe */
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} scroll_mode;
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static int y_offset;
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@ -162,12 +163,13 @@ void list_draw(struct screen *display, struct gui_synclist *list)
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list_text_vp->height -= line_height;
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}
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const int nb_lines = viewport_get_nb_lines(list_text_vp);
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start = list_start_item;
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end = start + viewport_get_nb_lines(list_text_vp);
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end = start + nb_lines;
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#ifdef HAVE_TOUCHSCREEN
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if (list->selected_item == 0)
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if (list->selected_item == 0 || (list->nb_items < nb_lines))
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y_offset = 0; /* reset in case it's a new list */
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int draw_offset = y_offset;
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@ -187,12 +189,11 @@ void list_draw(struct screen *display, struct gui_synclist *list)
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#endif
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/* draw the scrollbar if its needed */
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if (global_settings.scrollbar &&
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viewport_get_nb_lines(list_text_vp) < list->nb_items)
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if (global_settings.scrollbar && nb_lines < list->nb_items)
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{
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struct viewport vp = *list_text_vp;
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vp.width = SCROLLBAR_WIDTH;
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vp.height = line_height * viewport_get_nb_lines(list_text_vp);
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vp.height = line_height * nb_lines;
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vp.x = parent->x;
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list_text_vp->width -= SCROLLBAR_WIDTH;
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if (scrollbar_in_left)
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@ -202,7 +203,7 @@ void list_draw(struct screen *display, struct gui_synclist *list)
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display->set_viewport(&vp);
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gui_scrollbar_draw(display,
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(scrollbar_in_left? 0: 1), 0, SCROLLBAR_WIDTH-1, vp.height,
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list->nb_items, list_start_item, list_start_item + end-start,
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list->nb_items, list_start_item, list_start_item + nb_lines,
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VERTICAL);
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}
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else if (show_title)
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@ -359,8 +360,7 @@ static bool released = false;
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*/
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static int last_position=0;
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static int gui_synclist_touchscreen_scrollbar(struct gui_synclist * gui_list,
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static int scrollbar_scroll(struct gui_synclist * gui_list,
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int y)
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{
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const int screen = screens[SCREEN_MAIN].screen_type;
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@ -391,25 +391,115 @@ static int gui_synclist_touchscreen_scrollbar(struct gui_synclist * gui_list,
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return ACTION_NONE;
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}
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/* kinetic scrolling, based on
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*
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* v = a*t + v0 and ds = v*dt
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*
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* In each (fixed interval) timeout, the list is advanced by ds, then
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* the v is reduced by a.
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* This way we get a linear and smooth deceleration of the scrolling
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*
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* As v is the difference of distance per time unit, v is passed (as
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* pixels moved since the last call) to the scrolling function which takes
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* care of the pixel accurate drawing
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*
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* v0 is dertermined by averaging the last 4 movements of the list
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* (the pixel and time difference is used to compute each v)
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*
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* influenced by http://stechz.com/tag/kinetic/
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* We take the easy and smooth first approach (until section "Drawbacks"),
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* since its drawbacks don't apply for us since our timers seem to be
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* relatively accurate
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*/
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#define SIGN(a) ((a) < 0 ? -1 : 1)
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/* these could possibly be configurable */
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/* the lower the smoother */
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#define RELOAD_INTERVAL (HZ/25)
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/* the higher the earler the list stops */
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#define DECELERATION (1000*RELOAD_INTERVAL/HZ)
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/* this array holds data to compute the initial velocity v0 */
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static struct kinetic_info {
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int difference;
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long ticks;
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} kinetic_data[4];
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static size_t cur_idx;
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static struct cb_data {
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struct gui_synclist *list; /* current list */
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int velocity; /* in pixel/s */
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} cb_data;
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/* data member points to the above struct */
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static struct timeout kinetic_tmo;
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static bool is_kinetic_over(void)
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{
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return !cb_data.velocity && (scroll_mode == SCROLL_KINETIC);
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}
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/*
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* returns the number of pixel scrolled since the last call
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* collect data about how fast the list is moved in order to compute
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* the initial velocity from it later */
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static void kinetic_stats_collect(const int difference)
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{
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static long last_tick;
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/* collect velocity statistics */
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kinetic_data[cur_idx].difference = difference;
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kinetic_data[cur_idx].ticks = current_tick - last_tick;
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last_tick = current_tick;
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cur_idx += 1;
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if (cur_idx >= ARRAYLEN(kinetic_data))
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cur_idx = 0; /* rewind the index */
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}
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/*
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* resets the statistic */
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static void kinetic_stats_reset(void)
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{
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memset(kinetic_data, 0, sizeof(kinetic_data));
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cur_idx = 0;
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}
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/* cancels all currently active kinetic scrolling */
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static void kinetic_force_stop(void)
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{
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timeout_cancel(&kinetic_tmo);
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kinetic_stats_reset();
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}
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/* helper for gui/list.c to cancel scrolling if a normal button event comes
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* through dpad or keyboard or whatever */
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void _gui_synclist_stop_kinetic_scrolling(void)
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{
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y_offset = 0;
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if (scroll_mode == SCROLL_KINETIC)
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kinetic_force_stop();
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scroll_mode = SCROLL_NONE;
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}
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/*
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* returns false if scrolling should be stopped entirely
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*
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* otherwise it returns true even if it didn't actually scroll,
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* but scrolling mode shouldn't be changed
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**/
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static int gui_synclist_touchscreen_scrolling(struct gui_synclist * gui_list, int line_height, int position)
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static bool swipe_scroll(struct gui_synclist * gui_list, int line_height, int difference)
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{
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/* fixme */
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const enum screen_type screen = screens[SCREEN_MAIN].screen_type;
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const int nb_lines = viewport_get_nb_lines(&list_text[screen]);
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/* in pixels */
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const int difference = position - last_position;
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/* make selecting items easier */
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if (abs(difference) < SCROLL_BEGIN_THRESHOLD && scroll_mode == SCROLL_NONE)
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return 0;
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return false;
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/* does the list even scroll? if no, return but still show
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* the caller that we would scroll */
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if (nb_lines >= gui_list->nb_items)
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return difference;
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return true;
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const int old_start = gui_list->start_item[screen];
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int new_start_item = -1;
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@ -420,7 +510,8 @@ static int gui_synclist_touchscreen_scrolling(struct gui_synclist * gui_list, in
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|| (old_start == (gui_list->nb_items - nb_lines) && difference < 0))
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{
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y_offset = 0;
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return difference;
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gui_list->start_item[screen] = old_start;
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return scroll_mode != SCROLL_KINETIC; /* stop kinetic at the edges */
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}
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/* add up y_offset over time and translate to lines
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@ -434,6 +525,7 @@ static int gui_synclist_touchscreen_scrolling(struct gui_synclist * gui_list, in
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if(line_diff != 0)
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{
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int selection_offset = gui_list->selected_item - old_start;
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new_start_item = old_start - line_diff;
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/* check if new_start_item is bigger than list item count */
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if(new_start_item > gui_list->nb_items - nb_lines)
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@ -441,10 +533,82 @@ static int gui_synclist_touchscreen_scrolling(struct gui_synclist * gui_list, in
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/* set new_start_item to 0 if it's negative */
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if(new_start_item < 0)
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new_start_item = 0;
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gui_list->start_item[screen] = new_start_item;
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/* keep selected item in sync */
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gui_list->selected_item = new_start_item + selection_offset;
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}
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return difference;
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return true;
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}
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static int kinetic_callback(struct timeout *tmo)
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{
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/* cancel if screen was pressed */
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if (scroll_mode != SCROLL_KINETIC)
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return 0;
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struct cb_data *data = (struct cb_data*)tmo->data;
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int line_height = font_get(data->list->parent[0]->font)->height;
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/* ds = v*dt */
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int pixel_diff = data->velocity * RELOAD_INTERVAL / HZ;
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/* remember signedness to detect stopping */
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int old_sign = SIGN(data->velocity);
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/* advance the list */
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if (!swipe_scroll(data->list, line_height, pixel_diff))
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{
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/* nothing to scroll? */
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data->velocity = 0;
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}
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else
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{
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/* decelerate by a fixed amount
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* decrementing v0 over time by the deceleration is
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* equivalent to computing v = a*t + v0 */
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data->velocity -= SIGN(data->velocity)*DECELERATION;
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if (SIGN(data->velocity) != old_sign)
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data->velocity = 0;
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}
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queue_post(&button_queue, BUTTON_TOUCHSCREEN, 0);
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/* stop if the velocity hit or crossed zero */
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if (!data->velocity)
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{
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kinetic_stats_reset();
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return 0;
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}
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/* let get_action() timeout, which loads to a
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* gui_synclist_draw() call from the main thread */
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return RELOAD_INTERVAL; /* cancel or reload */
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}
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/*
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* computes the initial velocity v0 and sets up the timer */
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static bool kinetic_setup_scroll(struct gui_synclist *list)
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{
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/* compute initial velocity */
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int i, _i, v0, len = ARRAYLEN(kinetic_data);
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for(i = 0, _i = 0, v0 = 0; i < len; i++)
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{ /* in pixel/s */
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if (kinetic_data[i].ticks > 0)
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{
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v0 += kinetic_data[i].difference*HZ/kinetic_data[i].ticks;
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_i++;
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}
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}
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if (_i > 0)
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v0 /= _i;
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else
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v0 = 0;
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if (v0 != 0)
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{
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cb_data.list = list;
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cb_data.velocity = v0;
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timeout_register(&kinetic_tmo, kinetic_callback, RELOAD_INTERVAL, (intptr_t)&cb_data);
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return true;
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}
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return false;
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}
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unsigned gui_synclist_do_touchscreen(struct gui_synclist * gui_list)
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const bool show_title = list_display_title(gui_list, screen);
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const bool show_cursor = !global_settings.cursor_style &&
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gui_list->show_selection_marker;
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const bool on_title_clicked = show_title && y < line_height;
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const bool on_title_clicked = show_title && y < line_height && (button&BUTTON_REL);
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const bool cancelled_kinetic = (scroll_mode == SCROLL_KINETIC
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&& button != ACTION_NONE && button != ACTION_UNKNOWN
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&& !is_kinetic_over());
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int icon_width = 0;
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int line, list_width = list_text_vp->width;
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released = (button&BUTTON_REL) != 0;
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if (button == ACTION_NONE || button == ACTION_UNKNOWN)
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{
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/* this happens when we hit edges of the list while kinetic scrolling,
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* but not when manually cancelling */
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if (scroll_mode == SCROLL_KINETIC)
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return ACTION_REDRAW;
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return ACTION_NONE;
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}
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/* x and y are relative to info_vp */
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if (gui_list->callback_get_item_icon != NULL)
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@ -473,27 +648,32 @@ unsigned gui_synclist_do_touchscreen(struct gui_synclist * gui_list)
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if (show_cursor)
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icon_width += get_icon_width(screen);
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released = (button&BUTTON_REL) != 0;
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if (button == BUTTON_NONE)
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return ACTION_NONE;
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if (on_title_clicked)
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{
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if (x < icon_width)
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if (scroll_mode == SCROLL_NONE || is_kinetic_over())
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{
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/* Top left corner is GO_TO_ROOT */
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if (button == BUTTON_REL)
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return ACTION_STD_MENU;
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else if (button == (BUTTON_REPEAT|BUTTON_REL))
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return ACTION_STD_CONTEXT;
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return ACTION_NONE;
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if (x < icon_width)
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{
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/* Top left corner is GO_TO_ROOT */
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if (button == BUTTON_REL)
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return ACTION_STD_MENU;
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else if (button == (BUTTON_REPEAT|BUTTON_REL))
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return ACTION_STD_CONTEXT;
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return ACTION_NONE;
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}
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else /* click on title text is cancel */
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if (button == BUTTON_REL)
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return ACTION_STD_CANCEL;
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}
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/* do this after the above so the scrolling stops without
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* going back in the list with the same touch */
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if (scroll_mode == SCROLL_KINETIC)
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{
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kinetic_force_stop();
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scroll_mode = SCROLL_NONE;
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}
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else /* click on title text is cancel */
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if (button == BUTTON_REL && scroll_mode == SCROLL_NONE)
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return ACTION_STD_CANCEL;
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}
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else /* list area clicked */
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else /* list area clicked (or not released) */
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{
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const int actual_y = y - (show_title ? line_height : 0);
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bool on_scrollbar_clicked;
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@ -516,11 +696,13 @@ unsigned gui_synclist_do_touchscreen(struct gui_synclist * gui_list)
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* via swiping the screen
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**/
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if (!released && scroll_mode < SCROLL_SWIPE &&
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if (!released && scroll_mode != SCROLL_SWIPE &&
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(on_scrollbar_clicked || scroll_mode == SCROLL_BAR))
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{
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if (scroll_mode == SCROLL_KINETIC)
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kinetic_force_stop();
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scroll_mode = SCROLL_BAR;
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return gui_synclist_touchscreen_scrollbar(gui_list, y);
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return scrollbar_scroll(gui_list, y);
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}
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/* |--------------------------------------------------------|
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@ -540,7 +722,13 @@ unsigned gui_synclist_do_touchscreen(struct gui_synclist * gui_list)
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/* selection needs to be corrected if an items are only
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* partially visible */
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line = (actual_y - y_offset) / line_height;
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if (cancelled_kinetic)
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{
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kinetic_force_stop();
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scroll_mode = SCROLL_SWIPE;
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}
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/* Pressed below the list*/
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if (list_start_item + line >= gui_list->nb_items)
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{
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return ACTION_NONE;
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}
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if (released)
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if (released && !cancelled_kinetic)
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{
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/* Pen was released anywhere on the screen */
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last_position = 0;
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{
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/* we were scrolling
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* -> reset scrolling but do nothing else */
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scroll_mode = SCROLL_NONE;
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if (scroll_mode == SCROLL_SWIPE)
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{
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if (kinetic_setup_scroll(gui_list))
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scroll_mode = SCROLL_KINETIC;
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}
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if (scroll_mode != SCROLL_KINETIC)
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scroll_mode = SCROLL_NONE;
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return ACTION_NONE;
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}
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}
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else
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{ /* pen is on the screen */
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int result = 0;
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bool redraw = false;
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bool redraw = false, result = false;
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/* beginning of list interaction denoted by release in
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* the previous call */
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if (old_released)
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if (old_released || is_kinetic_over())
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{
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scroll_mode = SCROLL_NONE;
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redraw = true;
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}
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/* select current item */
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gui_synclist_select_item(gui_list, list_start_item+line);
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/* select current item; gui_synclist_select_item()
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* is not called because it has side effects that
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* disturb kinetic scrolling */
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gui_list->selected_item = list_start_item+line;
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gui_synclist_speak_item(gui_list);
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if (last_position == 0)
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last_position = actual_y;
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else
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result = gui_synclist_touchscreen_scrolling(gui_list, line_height, actual_y);
|
||||
{
|
||||
/* record speed data in case we do kinetic scrolling */
|
||||
int diff = actual_y - last_position;
|
||||
kinetic_stats_collect(diff);
|
||||
result = swipe_scroll(gui_list, line_height, diff);
|
||||
}
|
||||
|
||||
/* Start scrolling once the pen is moved without
|
||||
* releasing it inbetween */
|
||||
|
@ -602,13 +802,12 @@ unsigned gui_synclist_do_touchscreen(struct gui_synclist * gui_list)
|
|||
redraw = true;
|
||||
scroll_mode = SCROLL_SWIPE;
|
||||
}
|
||||
|
||||
last_position = actual_y;
|
||||
|
||||
return redraw ? ACTION_REDRAW:ACTION_NONE;
|
||||
}
|
||||
}
|
||||
}
|
||||
return ACTION_NONE;
|
||||
return ACTION_REDRAW;
|
||||
}
|
||||
#endif
|
||||
|
|
|
@ -550,6 +550,7 @@ static void gui_synclist_scroll_left(struct gui_synclist * lists)
|
|||
}
|
||||
#endif /* HAVE_LCD_BITMAP */
|
||||
|
||||
|
||||
bool gui_synclist_do_button(struct gui_synclist * lists,
|
||||
int *actionptr, enum list_wrap wrap)
|
||||
{
|
||||
|
@ -563,32 +564,38 @@ bool gui_synclist_do_button(struct gui_synclist * lists,
|
|||
#else
|
||||
static int next_item_modifier = 1;
|
||||
static int last_accel_tick = 0;
|
||||
if (global_settings.list_accel_start_delay)
|
||||
{
|
||||
int start_delay = global_settings.list_accel_start_delay * (HZ/2);
|
||||
int accel_wait = global_settings.list_accel_wait * HZ/2;
|
||||
|
||||
if (get_action_statuscode(NULL)&ACTION_REPEAT)
|
||||
if (action != ACTION_TOUCHSCREEN)
|
||||
{
|
||||
if (global_settings.list_accel_start_delay)
|
||||
{
|
||||
if (!last_accel_tick)
|
||||
last_accel_tick = current_tick + start_delay;
|
||||
else if (TIME_AFTER(current_tick, last_accel_tick + accel_wait))
|
||||
int start_delay = global_settings.list_accel_start_delay * (HZ/2);
|
||||
int accel_wait = global_settings.list_accel_wait * HZ/2;
|
||||
|
||||
if (get_action_statuscode(NULL)&ACTION_REPEAT)
|
||||
{
|
||||
last_accel_tick = current_tick;
|
||||
next_item_modifier++;
|
||||
if (!last_accel_tick)
|
||||
last_accel_tick = current_tick + start_delay;
|
||||
else if (TIME_AFTER(current_tick, last_accel_tick + accel_wait))
|
||||
{
|
||||
last_accel_tick = current_tick;
|
||||
next_item_modifier++;
|
||||
}
|
||||
}
|
||||
else if (last_accel_tick)
|
||||
{
|
||||
next_item_modifier = 1;
|
||||
last_accel_tick = 0;
|
||||
}
|
||||
}
|
||||
else if (last_accel_tick)
|
||||
{
|
||||
next_item_modifier = 1;
|
||||
last_accel_tick = 0;
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
#if defined(HAVE_TOUCHSCREEN)
|
||||
if (action == ACTION_TOUCHSCREEN)
|
||||
action = *actionptr = gui_synclist_do_touchscreen(lists);
|
||||
else if (action > ACTION_TOUCHSCREEN_MODE)
|
||||
/* cancel kinetic if we got a normal button event */
|
||||
_gui_synclist_stop_kinetic_scrolling();
|
||||
#endif
|
||||
|
||||
switch (wrap)
|
||||
|
|
|
@ -176,7 +176,9 @@ extern bool gui_synclist_do_button(struct gui_synclist * lists,
|
|||
|
||||
#if defined(HAVE_TOUCHSCREEN)
|
||||
/* this needs to be fixed if we ever get more than 1 touchscreen on a target */
|
||||
unsigned gui_synclist_do_touchscreen(struct gui_synclist * gui_list);
|
||||
extern unsigned gui_synclist_do_touchscreen(struct gui_synclist * gui_list);
|
||||
/* only for private use in gui/list.c */
|
||||
extern void _gui_synclist_stop_kinetic_scrolling(void);
|
||||
#endif
|
||||
|
||||
/* If the list has a pending postponed scheduled announcement, that
|
||||
|
|
|
@ -901,6 +901,12 @@ Lyre prototype 1 */
|
|||
#endif
|
||||
#endif /* HAVE_HEADPHONE_DETECTION */
|
||||
|
||||
#ifdef HAVE_TOUCHSCREEN
|
||||
/* Timeout objects required for kinetic list scrolling */
|
||||
#undef INCLUDE_TIMEOUT_API
|
||||
#define INCLUDE_TIMEOUT_API
|
||||
#endif /* HAVE_TOUCHSCREEN */
|
||||
|
||||
#if defined(HAVE_USB_CHARGING_ENABLE) && defined(HAVE_USBSTACK)
|
||||
/* USB charging support in the USB stack requires timeout objects */
|
||||
#ifndef INCLUDE_TIMEOUT_API
|
||||
|
|
Loading…
Reference in a new issue