some tags need special handling when they are in the wrong branch of a conditional, so go ahead and make that work :p
also replace malloc with skin_alloc git-svn-id: svn://svn.rockbox.org/rockbox/trunk@26842 a1c6a512-1295-4272-9138-f99709370657
This commit is contained in:
parent
d827d20416
commit
b49577b381
3 changed files with 65 additions and 4 deletions
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@ -132,7 +132,7 @@ int handle_tree(struct skin *skin, struct skin_element* tree, struct line *line)
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if (element->tag && next->type == LINE &&
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element->line == next->line)
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{
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struct line *line = (struct line*)malloc(sizeof(struct line));
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struct line *line = (struct line*)skin_alloc(sizeof(struct line));
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line->update_mode = 0;
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line->eat_line_ending = true;
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next->data = line;
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@ -140,7 +140,7 @@ int handle_tree(struct skin *skin, struct skin_element* tree, struct line *line)
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}
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else if (element->type == LINE && !element->data)
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{
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struct line *line = (struct line*)malloc(sizeof(struct line));
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struct line *line = (struct line*)skin_alloc(sizeof(struct line));
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line->update_mode = 0;
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line->eat_line_ending = false;
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element->data = line;
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@ -148,11 +148,17 @@ int handle_tree(struct skin *skin, struct skin_element* tree, struct line *line)
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}
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else if (element->type == SUBLINES)
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{
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struct subline *subline = malloc(sizeof(struct subline));
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struct subline *subline = skin_alloc(sizeof(struct subline));
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subline->current_line = -1;
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subline->last_change_tick = 0;
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element->data = subline;
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}
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else if (element->type == CONDITIONAL)
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{
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struct conditional *cond = skin_alloc(sizeof(struct conditional));
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cond->last_value = element->children_count;
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element->data = cond;
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}
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else if (element->type == TAG)
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{
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int i;
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@ -40,11 +40,55 @@ typedef void (*skin_render_func)(struct skin_element* alternator,
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void skin_render_alternator(struct skin_element* alternator,
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char* buf, size_t buf_size, int line_number);
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static void do_tags_in_hidden_conditional(struct skin_element* branch)
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{
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/* Tags here are ones which need to be "turned off" or cleared
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* if they are in a conditional branch which isnt being used */
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if (branch->type == SUBLINES)
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{
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int i;
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for (i=0; i<branch->children_count; i++)
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{
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do_tags_in_hidden_conditional(branch->children[i]);
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}
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}
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else if (branch->type == LINE)
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{
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struct skin_element *child = branch->children[0];
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while (child)
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{
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if (child->type != TAG)
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{
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child = child->next;
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continue;
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}
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switch (child->tag->type)
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{
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case SKIN_TOKEN_PEAKMETER:
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/* stop the peak meter */
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break;
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case SKIN_TOKEN_ALBUMART_DISPLAY:
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/* clear the AA image */
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break;
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case SKIN_TOKEN_IMAGE_DISPLAY:
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case SKIN_TOKEN_IMAGE_PRELOAD_DISPLAY:
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printf("disable image\n");
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/* clear images */
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break;
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default:
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break;
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}
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child = child->next;
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}
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}
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}
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/* Draw a LINE element onto the display */
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void skin_render_line(struct skin_element* line,
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char* buf, size_t buf_size, int line_number)
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{
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int value;
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int last_value, value;
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if (line->children_count == 0)
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return; /* empty line, do nothing */
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struct skin_element *child = line->children[0];
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@ -56,9 +100,16 @@ void skin_render_line(struct skin_element* line,
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switch (child->type)
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{
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case CONDITIONAL:
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last_value = ((struct conditional*)(child->data))->last_value;
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value = 0; /* actually get it from the token :p */
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if (value >= child->children_count)
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value = child->children_count-1;
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/* some tags need handling if they are being disabled */
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if (value != last_value && last_value < child->children_count)
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do_tags_in_hidden_conditional(child->children[last_value]);
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last_value = value;
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if (child->children[value]->type == SUBLINES)
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func = skin_render_alternator;
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else if (child->children[value]->type == LINE)
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@ -62,5 +62,9 @@ struct subline {
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unsigned long last_change_tick;
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};
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struct conditional {
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int last_value;
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};
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#endif
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