Add platform file for the H10 (target #22) to allow for manual builds. Still lots to do, but the manual is buildable.

git-svn-id: svn://svn.rockbox.org/rockbox/trunk@10803 a1c6a512-1295-4272-9138-f99709370657
This commit is contained in:
Martin Arver 2006-08-30 13:18:46 +00:00
parent ea4ed4961a
commit afaeaef3e5
4 changed files with 64 additions and 4 deletions

60
manual/platform/h10.tex Normal file
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@ -0,0 +1,60 @@
% $Id$ %
\def\UseOption{h10}
\edef\UseOption{\UseOption,HAVE_LCD_BITMAP}
\edef\UseOption{\UseOption,HAVE_LCD_COLOR}
\edef\UseOption{\UseOption,CONFIG_RTC}
\edef\UseOption{\UseOption,SWCODEC}
\edef\UseOption{\UseOption,IRIVER_H10_PAD}
\edef\UseOption{\UseOption,iriver}
\newcommand{\playerman}{Iriver}
\newcommand{\playertype}{H10}
\newcommand{\playerlongtype}{\playertype}
\newcommand{\genericimg}{160x128x16}
\newcommand{\specimg}{h10}
%Used to name the player, e.g. ...to the \dap
\newcommand{\dap}{player}
%For use when referring to the player. E.g. the \daps\ capacity ...
\newcommand{\daps}{player's}
\newcommand{\firmwarefilename}{\fname{rockbox.h10}}
\newcommand{\screenshotsize}{4cm}
\newcommand{\ButtonLeft}{\btnfnt{Prev}}
\newcommand{\ButtonRight}{\btnfnt{Next}}
\newcommand{\ButtonRew}{\btnfnt{Rew}}
\newcommand{\ButtonPlay}{\btnfnt{Play}}
\newcommand{\ButtonFF}{\btnfnt{Ffwd}}
\newcommand{\ButtonScrollUp}{\btnfnt{Scroll Up}}
\newcommand{\ButtonScrollDown}{\btnfnt{Scroll Down}}
\newcommand{\ButtonPower}{\btnfnt{Power}}
%Button actions, standard context
\newcommand{\ActionStdPrev}{\ButtonScrollUp}
\newcommand{\ActionStdPrevRepeat}{Long \ButtonScrollUp}
\newcommand{\ActionStdNext}{\ButtonScrollDown}
\newcommand{\ActionStdNextRepeat}{Long \ButtonScrollDown}
\newcommand{\ActionStdCancel}{\ButtonLeft or \ButtonPower}
\newcommand{\ActionStdContext}{Long \ButtonFF}
\newcommand{\ActionStdQuickScreen}{Long \ButtonRew}
\newcommand{\ActionStdMenu}{Long \ButtonRew}
\newcommand{\ActionStdOk}{\ButtonRight}
%Button actions, wps context
\newcommand{\ActionWpsPlay}{\ButtonPlay}
\newcommand{\ActionWpsSkipNext}{\ButtonFF}
\newcommand{\ActionWpsSkipPrev}{\ButtonRew}
\newcommand{\ActionWpsSeekBack}{Long \ButtonRew}
\newcommand{\ActionWpsSeekFwd}{Long \ButtonFF}
\newcommand{\ActionWpsStop}{Long \ButtonPlay}
\newcommand{\ActionWpsVolDown}{\ButtonScrollDown}
\newcommand{\ActionWpsVolUp}{\ButtonScrollUp}
\newcommand{\ActionWpsQuickScreen}{Long \ButtonLeft}
\newcommand{\ActionWpsMenu}{Long \ButtonRight}
\newcommand{\ActionWpsContext}{\ButtonRight}
\newcommand{\ActionWpsBrowse}{\ButtonLeft}
\newcommand{\ActionWpsPitchScreen}{\ButtonPlay+\ButtonLeft}
\newcommand{\AdtionWpsIdThreeScreen}{\ButtonPlay+\ButtonRight}

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@ -6,7 +6,7 @@ Plasma is a demo displaying a 80's style retro plasma effect.
\begin{table}
\begin{btnmap}{}{}
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonScrollFwd\ / \ButtonScrollBack}
\nopt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonUp\ / \ButtonDown}
\nopt{IPOD_4G_PAD,IPOD_3G_PAD,IRIVER_H10_PAD}{\ButtonUp\ / \ButtonDown}
& Adjust frequency\\
\opt{HAVE_LCD_COLOR}{
\opt{IRIVER_H300_PAD,IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect}

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@ -7,11 +7,11 @@ Starfield simulation (like the classic screensaver).
\begin{btnmap}{}{}
\ButtonRight\ / \ButtonLeft & Increase / decrease number of stars\\
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonScrollFwd\ / \ButtonScrollBack}
\nopt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonUp\ / \ButtonDown}
\nopt{IPOD_4G_PAD,IPOD_3G_PAD,IRIVER_H10_PAD}{\ButtonUp\ / \ButtonDown}
& Increase / decrease speed\\
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu}
\opt{IAUDIO_X5_PAD}{\ButtonPower}
\nopt{IPOD_4G_PAD,IPOD_3G_PAD,IAUDIO_X5_PAD}{\ButtonOff}
\nopt{IPOD_4G_PAD,IPOD_3G_PAD,IAUDIO_X5_PAD,IRIVER_H10_PAD}{\ButtonOff}
& Quit\\
\end{btnmap}
\end{table}

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@ -10,7 +10,7 @@ To finish a level you have to section off more than 75\%.
\begin{table}
\begin{btnmap}{}{}
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu, \ButtonPlay,}
\nopt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonUp, \ButtonDown,}
\nopt{IPOD_4G_PAD,IPOD_3G_PAD,IRIVER_H10_PAD}{\ButtonUp, \ButtonDown,}
\ButtonLeft, \ButtonRight
& Move around the arena\\
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonMode}