Add platform file for the H10 (target #22) to allow for manual builds. Still lots to do, but the manual is buildable.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@10803 a1c6a512-1295-4272-9138-f99709370657
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4 changed files with 64 additions and 4 deletions
60
manual/platform/h10.tex
Normal file
60
manual/platform/h10.tex
Normal file
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@ -0,0 +1,60 @@
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% $Id$ %
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\def\UseOption{h10}
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\edef\UseOption{\UseOption,HAVE_LCD_BITMAP}
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\edef\UseOption{\UseOption,HAVE_LCD_COLOR}
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\edef\UseOption{\UseOption,CONFIG_RTC}
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\edef\UseOption{\UseOption,SWCODEC}
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\edef\UseOption{\UseOption,IRIVER_H10_PAD}
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\edef\UseOption{\UseOption,iriver}
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\newcommand{\playerman}{Iriver}
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\newcommand{\playertype}{H10}
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\newcommand{\playerlongtype}{\playertype}
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\newcommand{\genericimg}{160x128x16}
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\newcommand{\specimg}{h10}
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%Used to name the player, e.g. ...to the \dap
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\newcommand{\dap}{player}
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%For use when referring to the player. E.g. the \daps\ capacity ...
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\newcommand{\daps}{player's}
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\newcommand{\firmwarefilename}{\fname{rockbox.h10}}
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\newcommand{\screenshotsize}{4cm}
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\newcommand{\ButtonLeft}{\btnfnt{Prev}}
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\newcommand{\ButtonRight}{\btnfnt{Next}}
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\newcommand{\ButtonRew}{\btnfnt{Rew}}
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\newcommand{\ButtonPlay}{\btnfnt{Play}}
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\newcommand{\ButtonFF}{\btnfnt{Ffwd}}
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\newcommand{\ButtonScrollUp}{\btnfnt{Scroll Up}}
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\newcommand{\ButtonScrollDown}{\btnfnt{Scroll Down}}
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\newcommand{\ButtonPower}{\btnfnt{Power}}
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%Button actions, standard context
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\newcommand{\ActionStdPrev}{\ButtonScrollUp}
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\newcommand{\ActionStdPrevRepeat}{Long \ButtonScrollUp}
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\newcommand{\ActionStdNext}{\ButtonScrollDown}
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\newcommand{\ActionStdNextRepeat}{Long \ButtonScrollDown}
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\newcommand{\ActionStdCancel}{\ButtonLeft or \ButtonPower}
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\newcommand{\ActionStdContext}{Long \ButtonFF}
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\newcommand{\ActionStdQuickScreen}{Long \ButtonRew}
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\newcommand{\ActionStdMenu}{Long \ButtonRew}
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\newcommand{\ActionStdOk}{\ButtonRight}
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%Button actions, wps context
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\newcommand{\ActionWpsPlay}{\ButtonPlay}
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\newcommand{\ActionWpsSkipNext}{\ButtonFF}
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\newcommand{\ActionWpsSkipPrev}{\ButtonRew}
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\newcommand{\ActionWpsSeekBack}{Long \ButtonRew}
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\newcommand{\ActionWpsSeekFwd}{Long \ButtonFF}
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\newcommand{\ActionWpsStop}{Long \ButtonPlay}
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\newcommand{\ActionWpsVolDown}{\ButtonScrollDown}
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\newcommand{\ActionWpsVolUp}{\ButtonScrollUp}
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\newcommand{\ActionWpsQuickScreen}{Long \ButtonLeft}
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\newcommand{\ActionWpsMenu}{Long \ButtonRight}
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\newcommand{\ActionWpsContext}{\ButtonRight}
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\newcommand{\ActionWpsBrowse}{\ButtonLeft}
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\newcommand{\ActionWpsPitchScreen}{\ButtonPlay+\ButtonLeft}
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\newcommand{\AdtionWpsIdThreeScreen}{\ButtonPlay+\ButtonRight}
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@ -6,7 +6,7 @@ Plasma is a demo displaying a 80's style retro plasma effect.
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\begin{table}
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\begin{btnmap}{}{}
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\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonScrollFwd\ / \ButtonScrollBack}
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\nopt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonUp\ / \ButtonDown}
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\nopt{IPOD_4G_PAD,IPOD_3G_PAD,IRIVER_H10_PAD}{\ButtonUp\ / \ButtonDown}
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& Adjust frequency\\
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\opt{HAVE_LCD_COLOR}{
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\opt{IRIVER_H300_PAD,IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect}
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@ -7,11 +7,11 @@ Starfield simulation (like the classic screensaver).
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\begin{btnmap}{}{}
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\ButtonRight\ / \ButtonLeft & Increase / decrease number of stars\\
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\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonScrollFwd\ / \ButtonScrollBack}
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\nopt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonUp\ / \ButtonDown}
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\nopt{IPOD_4G_PAD,IPOD_3G_PAD,IRIVER_H10_PAD}{\ButtonUp\ / \ButtonDown}
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& Increase / decrease speed\\
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\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu}
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\opt{IAUDIO_X5_PAD}{\ButtonPower}
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\nopt{IPOD_4G_PAD,IPOD_3G_PAD,IAUDIO_X5_PAD}{\ButtonOff}
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\nopt{IPOD_4G_PAD,IPOD_3G_PAD,IAUDIO_X5_PAD,IRIVER_H10_PAD}{\ButtonOff}
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& Quit\\
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\end{btnmap}
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\end{table}
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@ -10,7 +10,7 @@ To finish a level you have to section off more than 75\%.
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\begin{table}
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\begin{btnmap}{}{}
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\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu, \ButtonPlay,}
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\nopt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonUp, \ButtonDown,}
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\nopt{IPOD_4G_PAD,IPOD_3G_PAD,IRIVER_H10_PAD}{\ButtonUp, \ButtonDown,}
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\ButtonLeft, \ButtonRight
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& Move around the arena\\
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\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonMode}
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