Minor build script tweaks to make android auto-buildable.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@28156 a1c6a512-1295-4272-9138-f99709370657
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3 changed files with 34 additions and 21 deletions
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@ -16,22 +16,20 @@ compiling the java files will fail.
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* Build instructions
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Use this as your build folder, using '../tools/configure' etc.
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$ ../tools/configure # type 200, then chose A for android and your screen resolution
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$ make
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1. Create a separate build folder. Do not build in this source directory.
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2. Run "../tools/configure". Choose target 200, then chose 'A' for Android
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and input your screen resolution.
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After the build finished, build the zip file which contains codecs and themes (the binary is a separate file):
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$ make zip
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3. Run "make"
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Once you have the zip, pack it and the binary into the apk
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$ make apk
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4. Run "make zip". This has to be run the first time, and any time themes
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or plugins have changed. Otherwise you may skip it.
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Side note: You don't necessarily need to recreate the zip once you have it, only if you're unsure or if you know its content changed.
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Not recreating it will save time because it's only unzipped on the device if it's newer than what's on the device
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5. Run "make apk"
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You can install that on your device or emulator with the following command:
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$ $ANDROID_SDK_PATH/tools/adb install -r bin/Rockbox.apk
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6. Optional. Install on your target/emulator, using the following command:
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"$ANDROID_SDK_PATH/tools/adb install -r rockbox.apk"
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[1]: http://developer.android.com/sdk/index.html
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@ -41,11 +41,11 @@ JAVA_SRC := $(wildcard $(ANDROID_DIR)/src/$(PACKAGE_PATH)/*.java)
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JAVA_OBJ := $(call java2class,$(subst $(ANDROID)/src/$(PACKAGE_PATH),$(ANDROID)/bin/$(PACKAGE_PATH),$(JAVA_SRC)))
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LIBS := $(BINLIB_DIR)/$(BINARY) $(BINLIB_DIR)/libmisc.so
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TEMP_APK := $(BUILDDIR)/bin/_Rockbox.apk
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TEMP_APK2 := $(BUILDDIR)/bin/__Rockbox.apk
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TEMP_APK := $(BUILDDIR)/bin/_rockbox.apk
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TEMP_APK2 := $(BUILDDIR)/bin/__rockbox.apk
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DEX := $(BUILDDIR)/bin/classes.dex
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AP_ := $(BUILDDIR)/bin/resources.ap_
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APK := $(BUILDDIR)/bin/Rockbox.apk
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APK := $(BUILDDIR)/rockbox.apk
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_DIRS := $(BUILDDIR)/___/$(PACKAGE_PATH)
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DIRS := $(subst ___,bin,$(_DIRS))
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@ -53,6 +53,8 @@ DIRS += $(subst ___,gen,$(_DIRS))
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DIRS += $(subst ___,data,$(_DIRS))
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DIRS += $(BUILDDIR)/libs/armeabi
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CLEANOBJS += bin gen libs data
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$(R_JAVA) $(AP_): $(MANIFEST)
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$(call PRINTS,AAPT $(subst $(BUILDDIR)/,,$@))$(AAPT) package -f -m \
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-J $(BUILDDIR)/gen -M $(MANIFEST) -S $(ANDROID_DIR)/res \
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@ -106,6 +108,3 @@ $(DIRS):
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dirs: $(DIRS)
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apk: $(APK)
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clean::
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$(SILENT)rm -f $(BUILDDIR)/bin/$(PACKAGE_PATH)/*.class $(R_JAVA) $(TEMP_APK) $(TEMP_APK2) $(APK) $(DEX) $(BUILDDIR)/_rockbox.zip $(AP_) $(LIBS)
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16
tools/configure
vendored
16
tools/configure
vendored
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@ -53,7 +53,12 @@ prefixtools () {
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app_get_platform() {
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echo "Select your platform: (S)DL, (A)ndroid (default: Android)"
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if [ -z "$ARG_PLATFORM" ]; then
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choice=`input`
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else
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choice="$APP_PLATFORM"
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fi
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case $choice in
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s|S*) app_platform="sdl" ;;
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*|a|A*) app_platform="android" ;;
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@ -61,10 +66,18 @@ app_get_platform() {
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echo "Selected $app_platform platform"
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echo "Enter the LCD width (default: 320)"
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if [ -z "$ARG_LCDWIDTH" ]; then
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app_lcd_width=`input`
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else
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app_lcd_width=`$ARG_LCDWIDTH`
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fi
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if [ -z "$app_lcd_width" ]; then app_lcd_width="320"; fi
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echo "Enter the LCD height (default: 480)"
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if [ -z "$ARG_LCDHEIGHT" ]; then
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app_lcd_height=`input`
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else
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app_lcd_height="$ARG_LCDHEIGHT"
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fi
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if [ -z "$app_lcd_height" ]; then app_lcd_height="480"; fi
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echo "Selected $app_lcd_width x $app_lcd_height resolution"
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@ -945,6 +958,9 @@ for arg in "$@"; do
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--no-ccache) ARG_CCACHE=0;;
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--encopts=*) ARG_ENCOPTS=`echo "$arg" | cut -d = -f 2`;;
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--language=*) ARG_LANG=`echo "$arg" | cut -d = -f 2`;;
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--lcdwidth=*) ARG_LCDWIDTH=`echo "$arg" | cut -d = -f 2`;;
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--lcdheight=*) ARG_LCDHEIGHT=`echo "$arg" | cut -d = -f 2`;;
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--platform=*) ARG_PLATFORM=`echo "$arg" | cut -d = -f 2`;;
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--ram=*) ARG_RAM=`echo "$arg" | cut -d = -f 2`;;
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--rbdir=*) ARG_RBDIR=`echo "$arg" | cut -d = -f 2`;;
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--target=*) ARG_TARGET=`echo "$arg" | cut -d = -f 2`;;
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