Dubbled the size of player bitmap. The double height/width will be used to

make the icons in double resolution (and who wants to look at that old tiny
simulated player window anyway?)


git-svn-id: svn://svn.rockbox.org/rockbox/trunk@2736 a1c6a512-1295-4272-9138-f99709370657
This commit is contained in:
Kjell Ericson 2002-10-21 20:21:43 +00:00
parent ccfa84853a
commit a52896878a

View file

@ -88,9 +88,9 @@ extern void lcd_double_height (bool on);
#if defined(HAVE_LCD_BITMAP) || defined(SIMULATOR)
#if !defined(HAVE_LCD_BITMAP) && defined(SIMULATOR)
#define LCD_WIDTH 16*6 /* Display width in pixels */
#define LCD_HEIGHT 32 /* Display height in pixels */
#if defined(HAVE_LCD_CHARCELLS) && defined(SIMULATOR)
#define LCD_WIDTH (2*11*6) /* Display width in pixels */
#define LCD_HEIGHT (2*32) /* Display height in pixels */
#else
#define LCD_WIDTH 112 /* Display width in pixels */
#define LCD_HEIGHT 64 /* Display height in pixels */