Dubbled the size of player bitmap. The double height/width will be used to
make the icons in double resolution (and who wants to look at that old tiny simulated player window anyway?) git-svn-id: svn://svn.rockbox.org/rockbox/trunk@2736 a1c6a512-1295-4272-9138-f99709370657
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@ -88,9 +88,9 @@ extern void lcd_double_height (bool on);
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#if defined(HAVE_LCD_BITMAP) || defined(SIMULATOR)
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#if !defined(HAVE_LCD_BITMAP) && defined(SIMULATOR)
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#define LCD_WIDTH 16*6 /* Display width in pixels */
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#define LCD_HEIGHT 32 /* Display height in pixels */
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#if defined(HAVE_LCD_CHARCELLS) && defined(SIMULATOR)
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#define LCD_WIDTH (2*11*6) /* Display width in pixels */
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#define LCD_HEIGHT (2*32) /* Display height in pixels */
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#else
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#define LCD_WIDTH 112 /* Display width in pixels */
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#define LCD_HEIGHT 64 /* Display height in pixels */
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