Cleanup the C200 keymap a bit, fixes the time settings screen for now.

git-svn-id: svn://svn.rockbox.org/rockbox/trunk@14808 a1c6a512-1295-4272-9138-f99709370657
This commit is contained in:
Marianne Arnold 2007-09-21 17:49:43 +00:00
parent 8fadf6bbe0
commit a04972a607

View file

@ -88,11 +88,11 @@ static const struct button_mapping button_context_settings[] = {
{ ACTION_STD_CANCEL, BUTTON_POWER, BUTTON_NONE }, { ACTION_STD_CANCEL, BUTTON_POWER, BUTTON_NONE },
{ ACTION_SETTINGS_RESET, BUTTON_SELECT, BUTTON_NONE }, { ACTION_SETTINGS_RESET, BUTTON_SELECT, BUTTON_NONE },
{ ACTION_SETTINGS_INC, BUTTON_DOWN, BUTTON_NONE }, { ACTION_SETTINGS_INC, BUTTON_UP, BUTTON_NONE },
{ ACTION_SETTINGS_INCREPEAT,BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE }, { ACTION_SETTINGS_INCREPEAT,BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_SETTINGS_DEC, BUTTON_UP, BUTTON_NONE }, { ACTION_SETTINGS_DEC, BUTTON_DOWN, BUTTON_NONE },
{ ACTION_SETTINGS_DECREPEAT,BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE }, { ACTION_SETTINGS_DECREPEAT,BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_STD_PREV, BUTTON_LEFT, BUTTON_NONE }, { ACTION_STD_PREV, BUTTON_LEFT, BUTTON_NONE },
{ ACTION_STD_PREVREPEAT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE }, { ACTION_STD_PREVREPEAT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
@ -189,31 +189,21 @@ static const struct button_mapping button_context_settings_right_is_inc[] = {
{ ACTION_STD_NEXT, BUTTON_DOWN|BUTTON_REL, BUTTON_NONE }, { ACTION_STD_NEXT, BUTTON_DOWN|BUTTON_REL, BUTTON_NONE },
{ ACTION_STD_NEXTREPEAT, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE }, { ACTION_STD_NEXTREPEAT, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_NONE, BUTTON_SELECT, BUTTON_NONE }, { ACTION_NONE, BUTTON_SELECT, BUTTON_NONE },
{ ACTION_STD_OK, BUTTON_SELECT|BUTTON_REL, BUTTON_NONE }, { ACTION_STD_OK, BUTTON_SELECT|BUTTON_REL, BUTTON_NONE },
{ ACTION_NONE, BUTTON_LEFT|BUTTON_REL, BUTTON_LEFT }, { ACTION_NONE, BUTTON_LEFT|BUTTON_REL, BUTTON_LEFT },
{ ACTION_NONE, BUTTON_POWER, BUTTON_NONE }, { ACTION_NONE, BUTTON_POWER, BUTTON_NONE },
{ ACTION_STD_CANCEL, BUTTON_POWER|BUTTON_REL, BUTTON_NONE }, { ACTION_STD_CANCEL, BUTTON_POWER|BUTTON_REL, BUTTON_NONE },
LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD), LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD),
}; /* button_context_settings_right_is_inc */ }; /* button_context_settings_right_is_inc */
static const struct button_mapping button_context_settings_time[] = {
{ ACTION_STD_PREV, BUTTON_LEFT|BUTTON_REL, BUTTON_NONE },
{ ACTION_STD_PREVREPEAT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_STD_NEXT, BUTTON_RIGHT|BUTTON_REL, BUTTON_NONE },
{ ACTION_STD_NEXTREPEAT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_SETTINGS)
}; /* button_context_settings_time */
static const struct button_mapping button_context_pitchscreen[] = { static const struct button_mapping button_context_pitchscreen[] = {
{ ACTION_PS_INC_SMALL, BUTTON_UP, BUTTON_NONE }, { ACTION_PS_INC_SMALL, BUTTON_UP, BUTTON_NONE },
{ ACTION_PS_INC_BIG, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE }, { ACTION_PS_INC_BIG, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_PS_DEC_SMALL, BUTTON_DOWN, BUTTON_NONE }, { ACTION_PS_DEC_SMALL, BUTTON_DOWN, BUTTON_NONE },
{ ACTION_PS_DEC_BIG, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE }, { ACTION_PS_DEC_BIG, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
@ -324,15 +314,13 @@ const struct button_mapping* get_context_mapping(int context)
return button_context_tree; return button_context_tree;
case CONTEXT_SETTINGS: case CONTEXT_SETTINGS:
case CONTEXT_SETTINGS_TIME:
return button_context_settings; return button_context_settings;
case CONTEXT_CUSTOM|CONTEXT_SETTINGS: case CONTEXT_CUSTOM|CONTEXT_SETTINGS:
case CONTEXT_SETTINGS_COLOURCHOOSER: case CONTEXT_SETTINGS_COLOURCHOOSER:
case CONTEXT_SETTINGS_EQ: case CONTEXT_SETTINGS_EQ:
return button_context_settings_right_is_inc; return button_context_settings_right_is_inc;
case CONTEXT_SETTINGS_TIME:
return button_context_settings_time;
case CONTEXT_YESNOSCREEN: case CONTEXT_YESNOSCREEN:
return button_context_yesno; return button_context_yesno;
#if CONFIG_TUNER #if CONFIG_TUNER