Crossfade: carved out crossfade related code with lots of HAVE_CORSSFADE conditionals, eliminated fade buffer on low memory targets
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@23597 a1c6a512-1295-4272-9138-f99709370657
This commit is contained in:
parent
78f8667d57
commit
9e0953432a
9 changed files with 97 additions and 42 deletions
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@ -475,7 +475,10 @@ static void codec_thread(void)
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while (1) {
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status = 0;
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if (!pcmbuf_is_crossfade_active()) {
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#ifdef HAVE_CROSSFADE
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if (!pcmbuf_is_crossfade_active())
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#endif
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{
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cancel_cpu_boost();
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}
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@ -40,7 +40,7 @@
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#endif
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#if CONFIG_CODEC == SWCODEC
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#if (CONFIG_CODEC == SWCODEC) && defined(HAVE_CROSSFADE)
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static int setcrossfadeonexit_callback(int action,const struct menu_item_ex *this_item)
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{
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(void)this_item;
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@ -90,19 +90,19 @@ MENUITEM_SETTING(fade_on_stop, &global_settings.fade_on_stop, NULL);
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MENUITEM_SETTING(party_mode, &global_settings.party_mode, NULL);
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#if CONFIG_CODEC == SWCODEC
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#ifdef HAVE_CROSSFADE
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/* crossfade submenu */
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MENUITEM_SETTING(crossfade, &global_settings.crossfade, setcrossfadeonexit_callback);
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MENUITEM_SETTING(crossfade_fade_in_delay,
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&global_settings.crossfade_fade_in_delay, setcrossfadeonexit_callback);
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&global_settings.crossfade_fade_in_delay, NULL);
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MENUITEM_SETTING(crossfade_fade_in_duration,
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&global_settings.crossfade_fade_in_duration, setcrossfadeonexit_callback);
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&global_settings.crossfade_fade_in_duration, NULL);
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MENUITEM_SETTING(crossfade_fade_out_delay,
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&global_settings.crossfade_fade_out_delay, setcrossfadeonexit_callback);
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MENUITEM_SETTING(crossfade_fade_out_duration,
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&global_settings.crossfade_fade_out_duration, setcrossfadeonexit_callback);
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MENUITEM_SETTING(crossfade_fade_out_mixmode,
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&global_settings.crossfade_fade_out_mixmode,NULL);
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#ifdef HAVE_CROSSFADE
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MAKE_MENU(crossfade_settings_menu,ID2P(LANG_CROSSFADE),0, Icon_NOICON,
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&crossfade, &crossfade_fade_in_delay, &crossfade_fade_in_duration,
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&crossfade_fade_out_delay, &crossfade_fade_out_duration,
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@ -187,7 +187,7 @@ MAKE_MENU(playback_settings,ID2P(LANG_PLAYBACK),0,
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#endif
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&fade_on_stop, &party_mode,
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#if CONFIG_CODEC == SWCODEC && defined(HAVE_CROSSFADE)
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#if (CONFIG_CODEC == SWCODEC) && defined(HAVE_CROSSFADE)
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&crossfade_settings_menu,
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#endif
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@ -367,7 +367,7 @@ static int talk_callback(int action,const struct menu_item_ex *this_item)
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oldval = global_settings.talk_file_clip;
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break;
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case ACTION_EXIT_MENUITEM:
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#if CONFIG_CODEC == SWCODEC
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#if (CONFIG_CODEC == SWCODEC) && defined(HAVE_CROSSFADE)
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audio_set_crossfade(global_settings.crossfade);
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#endif
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if (this_item == &talk_dir_clip_item)
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102
apps/pcmbuf.c
102
apps/pcmbuf.c
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@ -79,12 +79,15 @@ static char *pcmbuffer IDATA_ATTR;
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static size_t pcmbuffer_pos IDATA_ATTR;
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/* Amount pcmbuffer_pos will be increased.*/
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static size_t pcmbuffer_fillpos IDATA_ATTR;
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static char *fadebuf IDATA_ATTR;
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static char *voicebuf IDATA_ATTR;
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/* Gapless playback */
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static bool end_of_track IDATA_ATTR;
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bool track_transition IDATA_ATTR;
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#ifdef HAVE_CROSSFADE
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/* Crossfade buffer */
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static char *fadebuf IDATA_ATTR;
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/* Crossfade related state */
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static bool crossfade_enabled;
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static bool crossfade_enable_request;
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@ -94,7 +97,6 @@ static bool crossfade_track_change_started IDATA_ATTR;
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/* Track the current location for processing crossfade */
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static struct chunkdesc *crossfade_chunk IDATA_ATTR;
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#ifdef HAVE_CROSSFADE
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static size_t crossfade_sample IDATA_ATTR;
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/* Counters for fading in new data */
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@ -111,6 +113,8 @@ static size_t last_chunksize IDATA_ATTR;
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static size_t pcmbuf_unplayed_bytes IDATA_ATTR;
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static size_t pcmbuf_watermark IDATA_ATTR;
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/* Voice */
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static char *voicebuf IDATA_ATTR;
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static struct chunkdesc *mix_chunk IDATA_ATTR;
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static size_t pcmbuf_mix_sample IDATA_ATTR;
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@ -133,9 +137,8 @@ extern unsigned int codec_thread_id;
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#ifdef HAVE_CROSSFADE
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static void crossfade_start(void);
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static void flush_crossfade(char *buf, size_t length);
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#endif
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static void pcmbuf_finish_crossfade_enable(void);
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static bool pcmbuf_is_crossfade_enabled(void);
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#endif
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/**************************************/
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@ -315,11 +318,13 @@ static bool prepare_insert(size_t length)
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}
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}
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#ifdef HAVE_CROSSFADE
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/* Disable crossfade if < .5s of audio */
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if (LOW_DATA(2))
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{
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crossfade_active = false;
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}
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#endif
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}
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else /* pcm_is_playing */
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{
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@ -346,13 +351,13 @@ void *pcmbuf_request_buffer(int *count)
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#ifdef HAVE_CROSSFADE
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if (crossfade_track_change_started)
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crossfade_start();
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#endif
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if (crossfade_active) {
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*count = MIN(*count, PCMBUF_MIX_CHUNK/4);
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return fadebuf;
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}
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else
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#endif
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{
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if(prepare_insert(*count << 2))
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{
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@ -417,9 +422,11 @@ static size_t get_next_required_pcmbuf_size(void)
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{
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size_t seconds = 1;
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#ifdef HAVE_CROSSFADE
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if (crossfade_enable_request)
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seconds += global_settings.crossfade_fade_out_delay
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+ global_settings.crossfade_fade_out_duration;
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seconds += global_settings.crossfade_fade_out_delay +
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global_settings.crossfade_fade_out_duration;
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#endif
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#if MEMORYSIZE > 2
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/* Buffer has to be at least 2s long. */
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@ -438,8 +445,12 @@ size_t pcmbuf_init(unsigned char *bufend)
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write_chunk = (struct chunkdesc *)pcmbuf_bufend -
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NUM_CHUNK_DESCS(pcmbuf_size);
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voicebuf = (char *)write_chunk - PCMBUF_MIX_CHUNK;
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#ifdef HAVE_CROSSFADE
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fadebuf = voicebuf - PCMBUF_MIX_CHUNK;
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pcmbuffer = fadebuf - pcmbuf_size;
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#else
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pcmbuffer = voicebuf - pcmbuf_size;
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#endif
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init_pcmbuffers();
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@ -447,7 +458,11 @@ size_t pcmbuf_init(unsigned char *bufend)
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end_of_track = false;
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track_transition = false;
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#ifdef HAVE_CROSSFADE
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pcmbuf_finish_crossfade_enable();
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#else
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pcmbuf_watermark = PCMBUF_WATERMARK;
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#endif
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pcmbuf_play_stop();
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@ -463,6 +478,7 @@ size_t pcmbuf_init(unsigned char *bufend)
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* last one in the track. */
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static void start_gapless_track_change(void)
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{
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logf(" gapless track change");
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/* we're starting a track transition */
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track_transition = true;
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@ -470,13 +486,28 @@ static void start_gapless_track_change(void)
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end_of_track = true;
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}
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static void start_crossfade_track_change(bool auto_skip)
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#ifdef HAVE_CROSSFADE
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static bool pcmbuf_is_crossfade_enabled(void)
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{
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if (global_settings.crossfade == CROSSFADE_ENABLE_SHUFFLE)
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return global_settings.playlist_shuffle;
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return crossfade_enabled;
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}
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#endif
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static void start_processed_track_change(bool auto_skip)
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{
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logf(" processed track change");
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/* Notify the wps that the track change starts now */
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audio_post_track_change(false);
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/* Can't do two crossfades at once and, no fade if pcm is off now */
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if (pcmbuf_is_crossfade_active() || !pcm_is_playing())
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if (
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#ifdef HAVE_CROSSFADE
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pcmbuf_is_crossfade_active() ||
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#endif
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!pcm_is_playing())
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{
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pcmbuf_play_stop();
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return;
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@ -485,7 +516,11 @@ static void start_crossfade_track_change(bool auto_skip)
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trigger_cpu_boost();
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/* Not enough data, or crossfade disabled, flush the old data instead */
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if (LOW_DATA(2) || !pcmbuf_is_crossfade_enabled() || low_latency_mode)
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if (LOW_DATA(2) ||
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#ifdef HAVE_CROSSFADE
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!pcmbuf_is_crossfade_enabled() ||
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#endif
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low_latency_mode)
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{
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/* commit everything to this point and keep going, but... */
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commit_chunk();
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@ -494,19 +529,22 @@ static void start_crossfade_track_change(bool auto_skip)
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return;
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}
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#ifdef HAVE_CROSSFADE
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/* Don't enable mix mode when skipping tracks manually. */
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crossfade_mixmode = auto_skip && global_settings.crossfade_fade_out_mixmode;
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crossfade_track_change_started = true;
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#endif
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}
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void pcmbuf_start_track_change(bool auto_skip)
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{
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bool crossfade = false;
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bool process = false;
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/* Manual track change (always crossfade or flush audio). */
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if (!auto_skip)
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crossfade = true;
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process = true;
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#ifdef HAVE_CROSSFADE
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/* Automatic track change w/crossfade, if not in "Track Skip Only" mode. */
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else if (pcmbuf_is_crossfade_enabled() && !pcmbuf_is_crossfade_active()
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&& global_settings.crossfade != CROSSFADE_ENABLE_TRACKSKIP)
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@ -514,17 +552,18 @@ void pcmbuf_start_track_change(bool auto_skip)
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if (global_settings.crossfade == CROSSFADE_ENABLE_SHUFFLE_AND_TRACKSKIP)
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{
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if (global_settings.playlist_shuffle)
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crossfade = true;
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process = true;
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}
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else
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crossfade = true;
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process = true;
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}
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#endif
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if (crossfade)
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/* crossfade to next track */
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start_crossfade_track_change(auto_skip);
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if (process)
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/* process track change (manual skip or crossfade) */
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start_processed_track_change(auto_skip);
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else
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/* normal gapless playback. */
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/* normal gapless playback */
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start_gapless_track_change();
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}
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@ -573,9 +612,12 @@ static void pcmbuf_pcm_callback(unsigned char** start, size_t* size)
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/* If we've read over the mix chunk while it's still mixing there */
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if (pcmbuf_current == mix_chunk)
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mix_chunk = NULL;
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#ifdef HAVE_CROSSFADE
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/* If we've read over the crossfade chunk while it's still fading */
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if (pcmbuf_current == crossfade_chunk)
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crossfade_chunk = read_chunk;
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#endif
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}
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{
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@ -636,8 +678,10 @@ void pcmbuf_play_stop(void)
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}
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pcmbuffer_pos = 0;
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pcmbuffer_fillpos = 0;
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#ifdef HAVE_CROSSFADE
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crossfade_track_change_started = false;
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crossfade_active = false;
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#endif
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flush_pcmbuf = false;
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DISPLAY_DESC("play_stop");
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@ -664,10 +708,6 @@ static inline int32_t clip_sample_16(int32_t sample)
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return sample;
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}
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/**
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* Low memory targets don't have crossfade, so don't compile crossfade
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* specific code in order to save some memory. */
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#ifdef HAVE_CROSSFADE
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/**
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* Completely process the crossfade fade out effect with current pcm buffer.
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@ -906,7 +946,6 @@ static void flush_crossfade(char *buf, size_t length)
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}
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}
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}
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#endif /* HAVE_CROSSFADE */
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static void pcmbuf_finish_crossfade_enable(void)
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{
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@ -920,14 +959,6 @@ static void pcmbuf_finish_crossfade_enable(void)
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PCMBUF_WATERMARK;
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}
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static bool pcmbuf_is_crossfade_enabled(void)
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{
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if (global_settings.crossfade == CROSSFADE_ENABLE_SHUFFLE)
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return global_settings.playlist_shuffle;
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return crossfade_enabled;
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}
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bool pcmbuf_is_crossfade_active(void)
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{
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return crossfade_active || crossfade_track_change_started;
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@ -951,6 +982,7 @@ bool pcmbuf_is_same_size(void)
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return same_size;
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}
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#endif /* HAVE_CROSSFADE */
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/* Voice */
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@ -1100,7 +1132,11 @@ unsigned char * pcmbuf_get_meminfo(size_t *length)
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bool pcmbuf_is_lowdata(void)
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{
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if (!pcm_is_playing() || pcm_is_paused() || pcmbuf_is_crossfade_active())
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if (!pcm_is_playing() || pcm_is_paused()
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#ifdef HAVE_CROSSFADE
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|| pcmbuf_is_crossfade_active()
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#endif
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)
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return false;
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#if MEMORYSIZE > 2
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@ -35,9 +35,11 @@ void pcmbuf_pause(bool pause);
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void pcmbuf_start_track_change(bool manual_skip);
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/* Crossfade */
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#ifdef HAVE_CROSSFADE
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bool pcmbuf_is_crossfade_active(void);
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void pcmbuf_request_crossfade_enable(bool on_off);
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bool pcmbuf_is_same_size(void);
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#endif
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/* Voice */
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void *pcmbuf_request_voice_buffer(int *count);
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@ -814,6 +814,7 @@ void audio_set_buffer_margin(int setting)
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}
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#endif
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#ifdef HAVE_CROSSFADE
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/* Take necessary steps to enable or disable the crossfade setting */
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void audio_set_crossfade(int enable)
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{
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@ -847,6 +848,7 @@ void audio_set_crossfade(int enable)
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if (was_playing)
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audio_play(offset);
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}
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#endif
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/* --- Routines called from multiple threads --- */
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@ -1919,7 +1921,11 @@ static void audio_thread(void)
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case Q_AUDIO_PAUSE:
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LOGFQUEUE("audio < Q_AUDIO_PAUSE");
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if (!(bool) ev.data && skipped_during_pause && !pcmbuf_is_crossfade_active())
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if (!(bool) ev.data && skipped_during_pause
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#ifdef HAVE_CROSSFADE
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&& !pcmbuf_is_crossfade_active()
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#endif
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)
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pcmbuf_play_stop(); /* Flush old track on resume after skip */
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skipped_during_pause = false;
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if (!playing)
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@ -2059,8 +2065,10 @@ void audio_init(void)
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voice_thread_init();
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#endif
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#ifdef HAVE_CROSSFADE
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/* Set crossfade setting for next buffer init which should be about... */
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pcmbuf_request_crossfade_enable(global_settings.crossfade);
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#endif
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/* initialize the buffering system */
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@ -58,9 +58,11 @@ bool audio_is_thread_ready(void);
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int audio_track_count(void);
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long audio_filebufused(void);
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void audio_pre_ff_rewind(void);
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void audio_set_crossfade(int type);
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void audio_skip(int direction);
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void audio_hard_stop(void); /* Stops audio from serving playback */
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#ifdef HAVE_CROSSFADE
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void audio_set_crossfade(int enable);
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#endif
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enum
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{
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@ -964,7 +964,9 @@ void settings_apply(bool read_disk)
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set_codepage(global_settings.default_codepage);
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#if CONFIG_CODEC == SWCODEC
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#ifdef HAVE_CROSSFADE
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audio_set_crossfade(global_settings.crossfade);
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#endif
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dsp_set_replaygain();
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dsp_set_crossfeed(global_settings.crossfeed);
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dsp_set_crossfeed_direct_gain(global_settings.crossfeed_direct_gain);
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@ -339,6 +339,7 @@ struct user_settings
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#endif
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#if CONFIG_CODEC == SWCODEC
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#ifdef HAVE_CROSSFADE
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/* Crossfade */
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int crossfade; /* Enable crossfade (0=off, 1=shuffle, 2=trackskip,
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3=shuff&trackskip, 4=always) */
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@ -347,6 +348,7 @@ struct user_settings
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int crossfade_fade_in_duration; /* Fade in duration (0-15s) */
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int crossfade_fade_out_duration; /* Fade out duration (0-15s) */
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int crossfade_fade_out_mixmode; /* Fade out mode (0=crossfade,1=mix) */
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#endif
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/* Replaygain */
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bool replaygain_noclip; /* scale to prevent clips */
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Reference in a new issue