plugins: More HAVE_BACKLIGHT cleanup
Change-Id: I70cf700f5bc3d4375c025efa62ef40fd2bd70293
This commit is contained in:
parent
2127906384
commit
9be5bc4cf0
30 changed files with 149 additions and 44 deletions
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@ -148,7 +148,9 @@ static inline int rand_range(int min, int max)
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/* prepares for exit */
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static void cleanup(void)
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{
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#ifdef HAVE_BACKLIGHT
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backlight_use_settings();
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#endif
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}
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/* returns 2 or 4 */
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@ -698,7 +700,9 @@ static void init_game(bool newgame)
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max_numeral_width = rb->font_get_width(rb->font_get(WHAT_FONT), '0');
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#endif
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#ifdef HAVE_BACKLIGHT
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backlight_ignore_timeout();
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#endif
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draw();
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}
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@ -2526,9 +2526,10 @@ enum plugin_status plugin_start(const void* parameter)
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#if LCD_DEPTH > 1
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rb->lcd_set_backdrop(NULL);
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#endif
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#ifdef HAVE_BACKLIGHT
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/* Turn off backlight timeout */
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backlight_ignore_timeout();
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#endif
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/* now go ahead and have fun! */
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rb->srand( *rb->current_tick );
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brickmania_loadgame();
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@ -2557,8 +2558,9 @@ enum plugin_status plugin_start(const void* parameter)
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configfile_save(CONFIG_FILE_NAME,config,1,0);
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/* Restore user's original backlight setting */
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rb->lcd_setfont(FONT_UI);
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#ifdef HAVE_BACKLIGHT
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/* Turn on backlight timeout (revert to settings) */
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backlight_use_settings();
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#endif
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return PLUGIN_OK;
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}
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@ -21,8 +21,6 @@
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#include "plugin.h"
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#include "lib/playback_control.h"
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/* variable button definitions */
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#if (CONFIG_KEYPAD == IRIVER_H100_PAD) || \
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(CONFIG_KEYPAD == IRIVER_H300_PAD)
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@ -636,15 +634,19 @@ static int run_timer(int nr)
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rb->lcd_puts(0, FIRST_LINE+1, (unsigned char *)"ROUND UP!");
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else
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rb->lcd_puts(0, FIRST_LINE+1, (unsigned char *)"TIME OUT!");
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#ifdef HAVE_BACKLIGHT
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rb->backlight_on();
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#endif
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ticks = max_ticks;
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} else {
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now=*rb->current_tick;
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if (!chesspause) {
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ticks+=now-last_tick;
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if ((max_ticks-ticks)/HZ == 10) {
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/* Backlight on if 10 seconds remain */
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#ifdef HAVE_BACKLIGHT
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/* Backlight on if 10 seconds remain */
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rb->backlight_on();
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#endif
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}
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}
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last_tick=now;
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@ -262,10 +262,12 @@ static void polygons_draw(struct polygon_fifo * polygons, struct screen * displa
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static void cleanup(void)
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{
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#ifdef HAVE_BACKLIGHT
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backlight_use_settings();
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#ifdef HAVE_REMOTE_LCD
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remote_backlight_use_settings();
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#endif
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#endif
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}
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#ifdef HAVE_LCD_COLOR
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@ -436,9 +438,11 @@ enum plugin_status plugin_start(const void* parameter)
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#if LCD_DEPTH > 1
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rb->lcd_set_backdrop(NULL);
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#endif
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#ifdef HAVE_BACKLIGHT
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backlight_ignore_timeout();
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#ifdef HAVE_REMOTE_LCD
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remote_backlight_ignore_timeout();
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#endif
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#endif
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ret = plugin_main();
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@ -722,7 +722,9 @@ enum plugin_status plugin_start(const void* parameter)
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systemvol= rb->global_settings->volume-rb->global_settings->volume%mod;
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general_translucency = default_translucency; // phares
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#ifdef HAVE_BACKLIGHT
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backlight_ignore_timeout();
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#endif
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#ifdef RB_PROFILE
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rb->profile_thread();
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#endif
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@ -736,8 +738,9 @@ enum plugin_status plugin_start(const void* parameter)
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#ifdef RB_PROFILE
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rb->profstop();
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#endif
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#ifdef HAVE_BACKLIGHT
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backlight_use_settings();
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#endif
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M_SaveDefaults ();
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I_Quit(); // Make SURE everything was closed out right
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@ -277,8 +277,10 @@ static void cleanup(void *parameter)
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#ifndef HAVE_LCD_COLOR
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grey_release();
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#endif
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#ifdef HAVE_BACKLIGHT
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/* Turn on backlight timeout (revert to settings) */
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backlight_use_settings();
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#endif
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}
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@ -366,8 +368,10 @@ enum plugin_status plugin_start(const void* parameter)
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#if LCD_DEPTH > 1
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rb->lcd_set_backdrop(NULL);
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#endif
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#ifdef HAVE_BACKLIGHT
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/* Turn off backlight timeout */
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backlight_ignore_timeout();
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#endif
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#if defined(HAVE_LCD_MODES) && (HAVE_LCD_MODES & LCD_MODE_PAL256)
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rb->lcd_set_mode(LCD_MODE_PAL256);
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@ -358,7 +358,9 @@ enum plugin_status plugin_start(const void* parameter)
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/* set everything up.. no BL timeout, no backdrop,
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white-text-on-black-background. */
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#ifdef HAVE_BACKLIGHT
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backlight_ignore_timeout();
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#endif
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#if LCD_DEPTH > 1
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rb->lcd_set_backdrop(NULL);
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rb->lcd_set_background(LCD_BLACK);
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@ -522,9 +524,10 @@ enum plugin_status plugin_start(const void* parameter)
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break;
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}
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}
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#ifdef HAVE_BACKLIGHT
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/* Turn on backlight timeout (revert to settings) */
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backlight_use_settings();
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#endif
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#ifdef HAVE_ADJUSTABLE_CPU_FREQ
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rb->cpu_boost(false);
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#endif
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@ -1025,8 +1025,10 @@ enum plugin_status plugin_start(const void* parameter)
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ARRAYLEN(config), IMGVIEW_SETTINGS_MINVERSION);
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rb->memcpy(&old_settings, &settings, sizeof (settings));
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#ifdef HAVE_BACKLIGHT
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/* Turn off backlight timeout */
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backlight_ignore_timeout();
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#endif
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#if LCD_DEPTH > 1
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rb->lcd_set_backdrop(NULL);
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@ -1053,8 +1055,10 @@ enum plugin_status plugin_start(const void* parameter)
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rb->storage_spindown(rb->global_settings->disk_spindown);
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#endif
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#ifdef HAVE_BACKLIGHT
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/* Turn on backlight timeout (revert to settings) */
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backlight_use_settings();
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#endif
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#ifdef USEGSLIB
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grey_release(); /* deinitialize */
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@ -1899,8 +1899,9 @@ enum plugin_status plugin_start(UNUSED const void* parameter)
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{
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rb->lcd_setfont(FONT_SYSFIXED);
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/* Turn off backlight timeout */
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#ifdef HAVE_BACKLIGHT
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backlight_ignore_timeout();
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#endif
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/* now go ahead and have fun! */
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game_loop();
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@ -1916,8 +1917,9 @@ enum plugin_status plugin_start(UNUSED const void* parameter)
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/* Restore user's original backlight setting */
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rb->lcd_setfont(FONT_UI);
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/* Turn on backlight timeout (revert to settings) */
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#ifdef HAVE_BACKLIGHT
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backlight_use_settings();
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#endif
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return PLUGIN_OK;
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}
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@ -2687,8 +2687,10 @@ static int lrc_main(void)
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vp_lyrics[i].height -= h;
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}
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#ifdef HAVE_BACKLIGHT
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if (prefs.backlight_on)
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backlight_ignore_timeout();
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#endif
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/* in case settings that may affect break position
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* are changed (statusbar_on and wrap). */
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@ -2780,8 +2782,10 @@ static int lrc_main(void)
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FOR_NB_SCREENS(i)
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rb->viewportmanager_theme_undo(i, false);
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#ifdef HAVE_BACKLIGHT
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if (prefs.backlight_on)
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backlight_use_settings();
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#endif
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return ret;
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}
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@ -498,8 +498,10 @@ enum plugin_status plugin_start(const void* parameter)
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struct maze maze;
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(void)parameter;
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#ifdef HAVE_BACKLIGHT
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/* Turn off backlight timeout */
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backlight_ignore_timeout();
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#endif
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/* Seed the RNG */
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rb->srand(*rb->current_tick);
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@ -589,6 +591,8 @@ enum plugin_status plugin_start(const void* parameter)
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#endif
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}
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/* Turn on backlight timeout (revert to settings) */
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#ifdef HAVE_BACKLIGHT
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backlight_use_settings();
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#endif
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return ((quit == 1) ? PLUGIN_OK : PLUGIN_USB_CONNECTED);
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}
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@ -256,7 +256,9 @@ static void store_lcd_settings(void)
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******************************************************************************/
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static void restore_lcd_settings(void) {
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/* Turn on backlight timeout (revert to settings) */
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#ifdef HAVE_BACKLIGHT
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backlight_use_settings();
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#endif
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/* Restore the old settings */
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#if LCD_DEPTH > 1
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@ -270,9 +272,10 @@ static void restore_lcd_settings(void) {
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* Adjust the LCD settings to suit MazezaM levels
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******************************************************************************/
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static void plugin_lcd_settings(void) {
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#ifdef HAVE_BACKLIGHT
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/* Turn off backlight timeout */
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backlight_ignore_timeout();
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#endif
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/* Set the new settings */
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#ifdef HAVE_LCD_COLOR
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rb->lcd_set_background(MAZEZAM_BG_COLOR);
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@ -1204,8 +1204,10 @@ static void osd_lcd_enable_hook(unsigned short id, void* param)
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static void osdbacklight_hw_on_video_mode(bool video_on)
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{
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if (video_on) {
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#ifdef HAVE_BACKLIGHT
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/* Turn off backlight timeout */
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backlight_ignore_timeout();
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#endif
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#if defined(HAVE_LCD_ENABLE) || defined(HAVE_LCD_SLEEP)
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rb->remove_event(LCD_EVENT_ACTIVATION, osd_lcd_enable_hook);
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#endif
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@ -1213,8 +1215,10 @@ static void osdbacklight_hw_on_video_mode(bool video_on)
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#if defined(HAVE_LCD_ENABLE) || defined(HAVE_LCD_SLEEP)
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rb->add_event(LCD_EVENT_ACTIVATION, osd_lcd_enable_hook);
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#endif
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#ifdef HAVE_BACKLIGHT
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/* Revert to user's backlight settings */
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backlight_use_settings();
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#endif
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}
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}
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@ -1929,9 +1929,10 @@ static void osc_cleanup(void)
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rb->lcd_set_foreground(LCD_DEFAULT_FG);
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rb->lcd_set_background(LCD_DEFAULT_BG);
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#endif
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#ifdef HAVE_BACKLIGHT
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/* Turn on backlight timeout (revert to settings) */
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backlight_use_settings();
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#endif
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/* save settings if changed */
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if (rb->memcmp(&osc, &osc_disk, sizeof(osc)))
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@ -1964,8 +1965,10 @@ static void osc_setup(void)
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mixer_sampr = rb->mixer_get_frequency();
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#endif
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#ifdef HAVE_BACKLIGHT
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/* Turn off backlight timeout */
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backlight_ignore_timeout();
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#endif
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graphmode_setup();
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}
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@ -768,9 +768,11 @@ enum plugin_status plugin_start(const void* parameter)
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the settings have changed when we quit */
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old_settings = settings;
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#ifdef HAVE_BACKLIGHT
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/*Turn off backlight for ai*/
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if(settings.ai)
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backlight_ignore_timeout();
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#endif
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/* Initialise the hardware */
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init_PacmanMachine(settings_to_dip(settings));
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@ -803,8 +805,8 @@ enum plugin_status plugin_start(const void* parameter)
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#ifdef HAVE_ADJUSTABLE_CPU_FREQ
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rb->cpu_boost(false);
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#endif
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#ifdef HAVE_BACKLIGHT
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backlight_use_settings();
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#endif
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return PLUGIN_OK;
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}
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@ -138,8 +138,10 @@ static void cleanup(void)
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#ifndef HAVE_LCD_COLOR
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grey_release();
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#endif
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#ifdef HAVE_BACKLIGHT
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/* Turn on backlight timeout (revert to settings) */
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backlight_use_settings();
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#endif
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#if defined(HAVE_LCD_MODES) && (HAVE_LCD_MODES & LCD_MODE_PAL256)
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rb->lcd_set_mode(LCD_MODE_RGB565);
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#endif
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@ -317,9 +319,10 @@ enum plugin_status plugin_start(const void* parameter)
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#if LCD_DEPTH > 1
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rb->lcd_set_backdrop(NULL);
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#endif
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#ifdef HAVE_BACKLIGHT
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/* Turn off backlight timeout */
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backlight_ignore_timeout();
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#endif
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#if defined(HAVE_LCD_MODES) && (HAVE_LCD_MODES & LCD_MODE_PAL256)
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rb->lcd_set_mode(LCD_MODE_PAL256);
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#endif
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@ -747,8 +747,10 @@ enum plugin_status plugin_start(const void* parameter)
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this to avoid the compiler warning about it */
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(void)parameter;
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#ifdef HAVE_BACKLIGHT
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/* Turn off backlight timeout */
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backlight_ignore_timeout();
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#endif
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/* Clear screen */
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rb->lcd_clear_display();
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@ -787,8 +789,9 @@ enum plugin_status plugin_start(const void* parameter)
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rb->lcd_clear_display();
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}
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}
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#ifdef HAVE_BACKLIGHT
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/* Turn on backlight timeout (revert to settings) */
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backlight_use_settings();
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#endif
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return (game == 0) ? PLUGIN_OK : PLUGIN_USB_CONNECTED;
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}
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@ -574,7 +574,9 @@ static void display_helpfile(void)
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static void led_resistance_calc(void)
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{
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#ifdef HAVE_BACKLIGHT
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backlight_ignore_timeout();
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#endif
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int voltage_menu_selection, button_press, j, k, l, foreward_current = 0;
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int fwd_current_selection = 0;
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bool quit = false;
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@ -766,7 +768,10 @@ static void led_resistance_calc(void)
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break;
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default:
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quit = true;
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#ifdef HAVE_BACKLIGHT
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backlight_use_settings();
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#endif
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break;
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}
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}
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@ -779,7 +784,9 @@ static void led_resistance_calc(void)
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static void resistance_to_color(void)
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{
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#ifdef HAVE_BACKLIGHT
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backlight_ignore_timeout();
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#endif
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int menu_selection;
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int menu_selection_tol;
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int button_press;
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@ -903,7 +910,9 @@ static void resistance_to_color(void)
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break;
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default:
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quit = true;
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#ifdef HAVE_BACKLIGHT
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backlight_use_settings();
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#endif
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break;
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}
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}
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@ -915,7 +924,9 @@ static void resistance_to_color(void)
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static void color_to_resistance(void)
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{
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#ifdef HAVE_BACKLIGHT
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backlight_ignore_timeout();
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#endif
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bool quit = false;
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int button_input = 0;
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@ -984,7 +995,9 @@ static void color_to_resistance(void)
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case PLA_SELECT:
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default:
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quit = true;
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#ifdef HAVE_BACKLIGHT
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backlight_use_settings();
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#endif
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break;
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}
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}
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@ -1505,14 +1505,16 @@ static int rockblox_loop (void)
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#ifdef HAS_BUTTON_HOLD
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if (rb->button_hold ()) {
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/* Turn on backlight timeout (revert to settings) */
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#ifdef HAVE_BACKLIGHT
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backlight_use_settings();
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#endif
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rb->splash(0, "Paused");
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while (rb->button_hold ())
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rb->sleep(HZ/10);
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#ifdef HAVE_BACKLIGHT
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/* Turn off backlight timeout */
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backlight_ignore_timeout();
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#endif
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/* get rid of the splash text */
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rb->lcd_bitmap (rockblox_background, 0, 0, LCD_WIDTH, LCD_HEIGHT);
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show_details ();
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@ -1682,8 +1684,10 @@ enum plugin_status plugin_start (const void *parameter)
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rb->lcd_setfont (FONT_SYSFIXED);
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#ifdef HAVE_BACKLIGHT
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/* Turn off backlight timeout */
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backlight_ignore_timeout();
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#endif
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load_game();
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resume_file = resume;
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@ -1731,7 +1735,9 @@ enum plugin_status plugin_start (const void *parameter)
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/* Save user's HighScore */
|
||||
highscore_save(SCORE_FILE, highscores, NUM_SCORES);
|
||||
#ifdef HAVE_BACKLIGNT
|
||||
backlight_use_settings();
|
||||
#endif
|
||||
|
||||
return PLUGIN_OK;
|
||||
}
|
||||
|
|
|
@ -83,8 +83,9 @@ int do_user_menu(void) {
|
|||
rb->lcd_set_mode(LCD_MODE_RGB565);
|
||||
#endif
|
||||
|
||||
#ifdef HAVE_BACKLIGHT
|
||||
backlight_use_settings();
|
||||
|
||||
#endif
|
||||
/* Clean out the button Queue */
|
||||
while (rb->button_get(false) != BUTTON_NONE)
|
||||
rb->yield();
|
||||
|
@ -138,9 +139,10 @@ int do_user_menu(void) {
|
|||
rb->lcd_set_mode(LCD_MODE_PAL256);
|
||||
#endif
|
||||
|
||||
#ifdef HAVE_BACKLIGHT
|
||||
/* ignore backlight time out */
|
||||
backlight_ignore_timeout();
|
||||
|
||||
#endif
|
||||
return ret;
|
||||
}
|
||||
|
||||
|
|
|
@ -594,9 +594,10 @@ enum plugin_status plugin_start(const void* parameter)
|
|||
rb->lcd_set_mode(LCD_MODE_PAL256);
|
||||
#endif
|
||||
|
||||
#ifdef HAVE_BACKLIGHT
|
||||
/* ignore backlight time out */
|
||||
backlight_ignore_timeout();
|
||||
|
||||
#endif
|
||||
gnuboy_main(parameter);
|
||||
|
||||
#ifdef HAVE_WHEEL_POSITION
|
||||
|
@ -607,7 +608,9 @@ enum plugin_status plugin_start(const void* parameter)
|
|||
rb->lcd_set_mode(LCD_MODE_RGB565);
|
||||
#endif
|
||||
|
||||
#ifdef HAVE_BACKLIGHT
|
||||
backlight_use_settings();
|
||||
#endif
|
||||
|
||||
if(!rb->audio_status())
|
||||
rockboy_pcm_close();
|
||||
|
|
|
@ -473,7 +473,9 @@ enum plugin_status plugin_start(const void* parameter)
|
|||
char *ptemp;
|
||||
(void)(parameter);
|
||||
|
||||
#ifdef HAVE_BACKLIGHT
|
||||
backlight_ignore_timeout();
|
||||
#endif
|
||||
#if LCD_DEPTH > 1
|
||||
rb->lcd_set_backdrop(NULL);
|
||||
#ifdef HAVE_LCD_COLOR
|
||||
|
@ -577,6 +579,8 @@ enum plugin_status plugin_start(const void* parameter)
|
|||
rb->yield();
|
||||
}
|
||||
|
||||
#ifdef HAVE_BACKLIGHT
|
||||
backlight_use_settings();
|
||||
#endif
|
||||
return usb? PLUGIN_USB_CONNECTED: PLUGIN_OK;
|
||||
}
|
||||
|
|
|
@ -64,8 +64,9 @@ void cleanup(void)
|
|||
if(audiobuf)
|
||||
memset(audiobuf, 0, 4); /* clear */
|
||||
|
||||
#ifdef HAVE_BACKLIGHT
|
||||
backlight_use_settings();
|
||||
|
||||
#endif
|
||||
#ifdef HAVE_ADJUSTABLE_CPU_FREQ
|
||||
rb->cpu_boost(false);
|
||||
#endif
|
||||
|
@ -218,8 +219,9 @@ enum plugin_status plugin_start(const void *param)
|
|||
#ifdef HAVE_ADJUSTABLE_CPU_FREQ
|
||||
rb->cpu_boost(true);
|
||||
#endif
|
||||
|
||||
#ifdef HAVE_BACKLIGHT
|
||||
backlight_ignore_timeout();
|
||||
#endif
|
||||
/* set the real exit handler */
|
||||
#undef rb_atexit
|
||||
rb_atexit(cleanup);
|
||||
|
|
|
@ -2125,8 +2125,10 @@ enum plugin_status plugin_start(const void* parameter)
|
|||
#endif
|
||||
/* universal font */
|
||||
rb->lcd_setfont(FONT_SYSFIXED);
|
||||
#ifdef HAVE_BACKLIGHT
|
||||
/* Turn off backlight timeout */
|
||||
backlight_ignore_timeout();
|
||||
#endif
|
||||
highscore_load(SCORE_FILE, highscores, NUM_SCORES);
|
||||
rb->srand(*rb->current_tick);
|
||||
|
||||
|
@ -2138,8 +2140,10 @@ enum plugin_status plugin_start(const void* parameter)
|
|||
|
||||
rb->lcd_setfont(FONT_UI);
|
||||
highscore_save(SCORE_FILE, highscores, NUM_SCORES);
|
||||
#ifdef HAVE_BACKLIGHT
|
||||
/* Turn on backlight timeout (revert to settings) */
|
||||
backlight_use_settings();
|
||||
#endif
|
||||
|
||||
return ret;
|
||||
}
|
||||
|
|
|
@ -141,7 +141,9 @@ static void cleanup(void)
|
|||
{
|
||||
if(custom_font != FONT_UI)
|
||||
rb->font_unload(custom_font);
|
||||
#ifdef HAVE_BACKLIGHT
|
||||
backlight_use_settings();
|
||||
#endif
|
||||
}
|
||||
|
||||
/* returns height of drawn area */
|
||||
|
@ -300,7 +302,9 @@ static void begin_anim(void)
|
|||
|
||||
static void init_drawing(void)
|
||||
{
|
||||
#ifdef HAVE_BACKLIGHT
|
||||
backlight_ignore_timeout();
|
||||
#endif
|
||||
atexit(cleanup);
|
||||
|
||||
rb->lcd_set_background(OUTSIDE_COLOR);
|
||||
|
|
|
@ -324,13 +324,14 @@ enum plugin_status plugin_start(const void* parameter)
|
|||
int ret;
|
||||
|
||||
(void)parameter;
|
||||
#ifdef HAVE_BACKLIGHT
|
||||
/* Turn off backlight timeout */
|
||||
backlight_ignore_timeout();
|
||||
|
||||
#endif
|
||||
ret = plugin_main();
|
||||
|
||||
#ifdef HAVE_BACKLIGHT
|
||||
/* Turn on backlight timeout (revert to settings) */
|
||||
backlight_use_settings();
|
||||
|
||||
#endif
|
||||
return ret;
|
||||
}
|
||||
|
|
|
@ -189,10 +189,12 @@ enum plugin_status plugin_start(const void* parameter)
|
|||
return PLUGIN_OK;
|
||||
}
|
||||
update_screen();
|
||||
#ifdef HAVE_BACKLIGHT
|
||||
#ifdef HAVE_REMOTE_LCD
|
||||
rb->remote_backlight_on();
|
||||
#endif
|
||||
rb->backlight_on();
|
||||
#endif
|
||||
rb->splash(HZ, "Done");
|
||||
update_screen();
|
||||
while (1) {
|
||||
|
|
|
@ -2415,9 +2415,10 @@ static bool launch_wormlet(void)
|
|||
|
||||
rb->lcd_clear_display();
|
||||
|
||||
#ifdef HAVE_BACKLIGHT
|
||||
/* Turn off backlight timeout */
|
||||
backlight_ignore_timeout();
|
||||
|
||||
#endif
|
||||
/* start the game */
|
||||
while (game_result == 1)
|
||||
game_result = run();
|
||||
|
@ -2425,8 +2426,10 @@ static bool launch_wormlet(void)
|
|||
switch (game_result)
|
||||
{
|
||||
case 2:
|
||||
#ifdef HAVE_BACKLIGHT
|
||||
/* Turn on backlight timeout (revert to settings) */
|
||||
backlight_use_settings();
|
||||
#endif
|
||||
return false;
|
||||
break;
|
||||
}
|
||||
|
|
|
@ -1303,9 +1303,10 @@ enum plugin_status plugin_start (const void *parameter)
|
|||
rb->lcd_set_backdrop(NULL);
|
||||
#endif
|
||||
|
||||
#ifdef HAVE_BACKLIGHT
|
||||
/* Turn off backlight timeout */
|
||||
backlight_ignore_timeout();
|
||||
|
||||
#endif
|
||||
highscore_load(SCORE_FILE, highscores, NUM_SCORES);
|
||||
|
||||
if (!load_game()) {
|
||||
|
@ -1315,8 +1316,10 @@ enum plugin_status plugin_start (const void *parameter)
|
|||
randomize ();
|
||||
ret = xobox_loop ();
|
||||
|
||||
#ifdef HAVE_BACKLIGHT
|
||||
/* Turn on backlight timeout (revert to settings) */
|
||||
backlight_use_settings();
|
||||
#endif
|
||||
rb->lcd_setfont (FONT_UI);
|
||||
|
||||
highscore_save(SCORE_FILE, highscores, NUM_SCORES);
|
||||
|
|
|
@ -121,7 +121,9 @@ void exit_handler(void)
|
|||
#ifdef HAVE_ADJUSTABLE_CPU_FREQ
|
||||
rb->cpu_boost(false);
|
||||
#endif
|
||||
#ifdef HAVE_BACKLIGHT
|
||||
backlight_use_settings();
|
||||
#endif
|
||||
}
|
||||
|
||||
static bool sys_do_help(void)
|
||||
|
@ -425,7 +427,9 @@ void sys_menu(struct System* sys)
|
|||
void sys_init(struct System* sys, const char* title)
|
||||
{
|
||||
(void) title;
|
||||
#ifdef HAVE_BACKLIGHT
|
||||
backlight_ignore_timeout();
|
||||
#endif
|
||||
rb_atexit(exit_handler);
|
||||
save_sys = sys;
|
||||
rb->memset(&sys->input, 0, sizeof(sys->input));
|
||||
|
|
Loading…
Reference in a new issue