erosq: change keymap to fix back button
Back button's ACTION_TREE_WPS state in the mainmenu context causes a jump back to the main menu root from anywhere in the settings tree. Changing it to a held button fixes this. Also changed the ACTION_STD_CANCEL functionality of the back button in the standard context to be on release, just because I think it feels better to use. Also added myself to docs/CREDITS Change-Id: Ia5892f4d995431abe0616f00fd5cc8368dd750a2
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2 changed files with 6 additions and 3 deletions
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@ -39,7 +39,7 @@ static const struct button_mapping button_context_standard[] = {
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{ ACTION_STD_NEXT, BUTTON_NEXT, BUTTON_NONE },
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{ ACTION_STD_NEXTREPEAT, BUTTON_NEXT|BUTTON_REPEAT, BUTTON_NONE },
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{ ACTION_STD_OK, BUTTON_PLAY|BUTTON_REL, BUTTON_PLAY },
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{ ACTION_STD_CANCEL, BUTTON_BACK, BUTTON_NONE },
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{ ACTION_STD_CANCEL, BUTTON_BACK|BUTTON_REL, BUTTON_BACK }, // release just because it feels better to use
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{ ACTION_STD_CONTEXT, BUTTON_MENU|BUTTON_REPEAT, BUTTON_MENU },
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{ ACTION_STD_MENU, BUTTON_MENU|BUTTON_REL, BUTTON_MENU },
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{ ACTION_STD_KEYLOCK, BUTTON_POWER, BUTTON_NONE },
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@ -54,7 +54,9 @@ static const struct button_mapping button_context_standard[] = {
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}; /* button_context_standard */
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static const struct button_mapping button_context_mainmenu[] = {
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{ ACTION_TREE_WPS, BUTTON_BACK, BUTTON_NONE },
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{ ACTION_TREE_WPS, BUTTON_BACK|BUTTON_REPEAT, BUTTON_BACK }, // settings menu is mainmenu context,
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// so if we don't use repeat it will
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// jump back to main menu root
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LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_TREE),
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}; /* button_context_mainmenu as with sansa clip mapping - "back" button returns you to WPS */
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@ -743,4 +743,5 @@ The Pocket Quake team (Dan East and others)
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The bzip2 team
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The bsdiff team
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The libtomcrypt team
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Spencer Brennessel
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Spencer Brennessel
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Dana Conrad
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