duke3d: improve manual

Adds screenshots for all supported targets. Also adds a bit of information
to point users to the data files.

Change-Id: I5e0f1bcdb73690a14616a3e486228c73b1617ffc
This commit is contained in:
Franklin Wei 2019-06-16 14:23:49 -04:00
parent 1e076a7be8
commit 94e6a7dade
13 changed files with 15 additions and 3 deletions

View file

@ -1,12 +1,16 @@
\subsection{Duke3D}
\screenshot{plugins/images/ss-duke3d}{``Hollywood Holocaust'', the
first level of Duke Nukem 3D}{fig:Duke3D}
This is a port of Duke Nukem 3D, derived from Fabien Sanglard's
Chocolate Duke.
\subsubsection{Installation}
The \fname{.GRP} and \fname{.CON} files from an original installation of
the game must be placed in the \fname{/.rockbox/duke3d/} on your
device.
The \fname{.GRP} and \fname{.CON} files from an original installation
of the game must be placed in the \fname{/.rockbox/duke3d/} on your
device. The shareware files work as well, and are available at
\wikilink{PluginDuke3D}.
\subsubsection{Music}
In-game music will not work by default. For it to work, you must
@ -17,6 +21,9 @@ directory, along with the instrument files. You must edit the
\fname{.cfg} file so that all the path names are absolute (i.e. in the
form \fname{/.rockbox/timidity/instruments/*.cfg}).
As above, there is a free patchset available from
\wikilink{PluginDuke3D}.
\subsubsection{Video}
Rotation of the video output is possible by choosing the correct video
option in the in-game menu. If your device's display is normally
@ -36,3 +43,8 @@ Some devices will low memory or large GRP files will prevent the game
from completely caching the GRP file in RAM, which could lead to disk
reads during gameplay. This might cause the game to lag slightly when
it happens, which is normal. The game should resume in a second or so.
On other devices, large GRP files will render the game completely
unplayable. If this occurs, try using the smaller shareware GRP. If
this still fails, then please see Appendix \ref{sec:feedback} for
instructions to report a bug.

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