Use is_keys_locked when possible
Change-Id: Ib0ae0f31a8b040aba5dca4e11df934c89aaca232 Reviewed-on: http://gerrit.rockbox.org/73 Reviewed-by: Jonathan Gordon <rockbox@jdgordon.info>
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2 changed files with 2 additions and 1 deletions
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@ -265,7 +265,7 @@ static int get_action_worker(int context, int timeout,
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last_context = context;
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#ifndef HAS_BUTTON_HOLD
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screen_has_lock = ((context & ALLOW_SOFTLOCK) == ALLOW_SOFTLOCK);
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if (screen_has_lock && keys_locked)
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if (is_keys_locked())
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{
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if (button == unlock_combo)
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{
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@ -613,6 +613,7 @@ Jean-Louis Biasini
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Lorenzo Miori
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James Hunt
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Artur Juraszek
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Wieland Hoffmann
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The libmad team
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The wavpack team
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